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Posts posted by FNV316
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Modified time values, so it fires right away. But be aware that it can decline other popups as well. It's only a workaround
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Well, you are welcome to create one ?
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There is none. If someone tries to sell you one, it's scam
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Hey,
there is no "sell items list". There is only a "DoNotSellList". Which depends on your level, class, setup and personal preference, so nothing you can really share. WRobot automatically sells any items which rarity you enabled within vendor settings, besides them added to the DoNotSellList
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Does that also happen, when starting the bot without being already located in Deeprun Tram, but rather in Stormwind / Ironforge? Seems like the tram script is not fully executed
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ItemsManager.GetItemCountById(12345) > 10
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It works, thanks Droidz! Very handy code for some quests
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WRobot doesn't have such a function, but you can create your own using Lua: http://wowwiki.wikia.com/wiki/API_GetMirrorTimerInfo
HMP uses Lua events to decide wether you need to swim up again, see "Related events" at the bottom
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-You haven't set food / drink name
-"Drink" is disabled / unchecked
-"on 1% to 75%" means that your bot will start regenerating, if your health / mana is equal or smaller 1%. Increase the first value, to trigger it sooner
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57 minutes ago, tonycali said:
even wrobot with humanmaster still runs really bottish in water it swims up erradicatically and someone will report u. best to just stay out of the water. sucks cause i tried everything to get a decent stranglekelp profile to mass bot free action potions for pvp but no success they all get banned.
True, the bot is not designed for water combat. You can't regenerate and if you die too deep down, the bot is unable to revive. It primarily helps when running profiles that involve some short water parts, but not exclusively
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WRobot doesn't check your breath, nor swims up to refresh it by default. HumanMasterPlugin does that, but it's paid
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You have to set the "max level" to a value one below the level you plan to grind to. The bot will pulse that quest until your characters level is greater than "max level"
Or you can write it as Is complete condition:
return ObjectManager.Me.LevelDecimal >= 10;
Returns true, as soon as your character reached level 10
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1 hour ago, Droidz said:
Hello, it is normally automatic, do you use wow addons? if yes try to disable all.
Flight Master for Vanilla is broken and unreliable in general. Enabling / disabling and blacklisting taxi nodes after not being able to find a taxi node that doesn't even exist in Vanilla in the first place. I assume it's the same system used for later expansions with these additional taxi nodes. Or just not being able to fly from an active & discovered taxi node to another active & discovered taxi node, because wRobot thinks there is no flight path available, even if there clearly is. Not to speak about endless loops of bots running from one Flight Master to the other, just to fly back to the first one and repeat.
Would really appreciate some ❤️ for Vanilla Flight Master.
To give an example:
Bot is located in Westfall, Sentinel Hill and his destination is the Light House in the same zone. The bot will walk up to the Flight Master and search for a taxi node to travel to. But the taxi node at the Light House does not exist in Vanilla. So what happens is that wRobot blacklists the Sentinel Hill Flight Master and is now unable to fly from Westfall back to Stormwind. This can lead to even more taxi nodes being blacklisted, when the bot is in Stormwind and tries to fly back to Westfall.
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17 hours ago, Kr8zycdn said:
FNV doesn't work without supervision.. anyways for me.
If you are corresponding to the demo version, it has not been updated for a couple of months and therefor still in a pretty unbalanced and sometimes broken state, especially with overall weak classes. It will receive an major update probably in August as well, facing these issues and adding more content to it. Currently you may consider buying your bot some green auction house gear
Else please contact me via Discord.
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return (ObjectManager.Me.GetDurabilityPercent <= 20 || wManager.Wow.Helpers.Bag.GetContainerNumFreeSlots <= wManager.wManagerSetting.CurrentSetting.MinFreeBagSlotsToGoToTown + 1);
Returns true if either durability is <= 20%, or when your current free bag slots is one above / before ToTown is triggered.
Not tested.
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It doesn't trigger both, if your current health / mana is above the percent value you set for "to".
For example: Food set to "on 35% to 50%". You now have to regenerate mana but your current health is >50%, your bot won't eat food. But if your current health is <50% and you have to drink, the bot will eat food as well.
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Dang, you are right. My bad. The first one was caused by myself.
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I gave it a try without HMP, but still experienced vendors being blacklisted from time to time.
17:59:13 & 18:06:06
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Hello,
this seems to happen much more frequent since a week or so. Sometimes wRobot is unable to make a path to a vendor / repair and therefore blacklists it. In the past I only experienced such a behavior at places with overall bad path finding like Nijel's Point or Booty Bay, but now even basic NPCs get blacklisted from time to time. It's not even consistent for specific NPCs (example below). Seems kinda random or maybe depended of the range to that NPC.
For example Innkeeper Allison (Stormwind):
At 12:24:08 the bot went to Innkeeper Allison and sold / bought successfully
At 12:31:01, when the bot tries to go to town again, Innkeeper Allison gets blacklisted
"Blacklist Npc/Node if unable to make full path" is disabled.
Have there been changes to the path finding recently?
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Great, thanks!
Is complete condition
in General discussion
Posted
return wManager.Statistics.Stucks > 4;