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Bear T.O.E. got a reaction from Grevlen in Macros in Fight class
Yes it is. Name the Macro. then add that to your spell list. Then in the conditions list select LUA Code. in the LUA code box select the drop list button on mouse over. Then add the code there. In the box at the top right of the fightclass editor there is an option Is LUA Code make sure this is selected as True. There is another way as well. in the spell list make a spell that says /RunMacroText(MACRO) and then make sure it is Selected LUA Code True.
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Bear T.O.E. got a reaction from (̾●̮̮̃̾•̃̾) ̿ ̿ ‘̿’\̵͇̿̿\ in DX9 is being dropped by WoW
It will be eventually. If blizzard hopes on this trend and removes DX9 support then right now as things are WR will have to be updated to support DX11.
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Bear T.O.E. reacted to (̾●̮̮̃̾•̃̾) ̿ ̿ ‘̿’\̵͇̿̿\ in DX9 is being dropped by WoW
Well my GPU is like 4-5 years old, and i'm using directX12, so i don't think that's going to be an issue.
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Bear T.O.E. got a reaction from Kbs in [Rogue] Auto-Attack while Stealth ; How to desactivate AA ?
make sure the spell have a condition that says to cast only if in combat. And any move you want the bot to do while stealth the make sure the condition is in place for the stealth buff. In advanced options there is a setting that allows the bot to skip moves in the rotation make sure this is not enabled. I cant remember exactly were the option is but there is another option that allow the bot to attack before being attacked. Make sure to disable this option so the bot doesnt start combat if enemy is near.
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Bear T.O.E. reacted to Droidz in Converting KICK's draenor pathfinder profiles?
Hello, sorry it is quests profiles, It is not quicly at convert.
But, you can use this profile for "treasure hunter": http://wrobot.eu/files/file/503-achievements-treasure-hunter-draenor/
And for "draenor explorer" to help you, you can use WRotation, and go to tab "Map", double clicks on the map to go position.
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Bear T.O.E. reacted to eeny in Fight Class Tutorial Video
Ok, this is a MASSIVE subject that cant be done justice in an 8 minute youtube video... but this should get some people started.
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Bear T.O.E. reacted to Droidz in Lua and multi-language support
Sample
Use item:
local name = GetItemInfo(6256); RunMacroText("/use " .. name); Use spell:
local name = GetSpellInfo(109259); RunMacroText("/cast " .. name);
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Bear T.O.E. reacted to Droidz in Lua and multi-language support
Hello,
To create fightclass with support of all wow client language please do use directly the spell name or item name in your script.
For get spell name use this:
local name = GetSpellInfo(109259); GetSpellInfo (109259 is the id of http://www.wowhead.com/spell=109259 )
For get item name use this:
local name = GetItemInfo(6256); GetItemInfo (6256 is the id of http://www.wowhead.com/item=6256/fishing-pole )
The spell/item name in the client language is in variable name, use it like:
RunMacroText("/cast " .. name) (if you use direct the spell name of your client language this doesn't works on others languages).
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Bear T.O.E. reacted to avesatan in Hunter distance
I found the cause, I did not add to the "auto shot" to fight class and hunter thought he have to attacking melee.
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Bear T.O.E. reacted to Droidz in Snippets C# codes for Fight Classes
Check if character/target buff/debuff stack count by spell id:
Use condition type "C Sharp Code" with Value:
wManager.Wow.ObjectManager.ObjectManager.Me.BuffStack(44544) >= 1 Replace "44544" by your buff/debuff ID. Replace "Me" by "Target" to check buff/debuff on current target (you can also replace "Me" by "Pet" to check on the pet). ">= 1" check if stack count is "Bigger or Equal at 1", you can replace "1" by required stack count. You can also replace ">=" by "<=" to check if "Smaller or Equal", or by "==" to check if "Equal" - http://www.tutorialspoint.com/csharp/csharp_relational_operators.htm ). To get list of player/target (de)buff id, you can go to tab "Tools" > "Development Tools" > (if you want check your target (de)buff select npc in game) > click on "Player/target buff/debuff". -
Bear T.O.E. reacted to Droidz in Snippets C# codes for Fight Classes
Check character/target buff/debuff time left by spell id:
Use condition type "C Sharp Code" with Value:
wManager.Wow.ObjectManager.ObjectManager.Me.BuffTimeLeft(new List<uint> { 69369 }) >= 1000 Replace "69369" by your buff/debuff ID. Replace "Me" by "Target" to check buff/debuff on current target (you can also replace "Me" by "Pet" to check on the pet). ">= 1000" check if time left is "Bigger or Equal at 1000 millisecond", you can replace "1000" by required time left in millisacond. You can also replace ">=" by "<=" to check if "Smaller or Equal", or by "==" to check if "Equal" - http://www.tutorialspoint.com/csharp/csharp_relational_operators.htm ). To get list of player/target (de)buff id, you can go to tab "Tools" > "Development Tools" > (if you want check your target (de)buff select npc in game) > click on "Player/target buff/debuff". -
Bear T.O.E. reacted to Droidz in Snippets C# codes for Fight Classes
Check if character/target have or not buff/debuff by spell id:
Use condition type "C Sharp Code" with Value:
wManager.Wow.ObjectManager.ObjectManager.Me.HaveBuff(69369) Replace "69369" by your buff/debuff ID. Replace "Me" by "Target" to check buff/debuff on current target (you can also replace "Me" by "Pet" to check on the pet). Add "!" before this code to check if not have (de)buff ( http://www.tutorialspoint.com/csharp/csharp_logical_operators.htm ). To get list of player/target (de)buff id, you can go to tab "Tools" > "Development Tools" > (if you want check your target (de)buff select npc in game) > click on "Player/target buff/debuff". -
Bear T.O.E. got a reaction from plovlife in How to ADD Trinkets to a FIght Profile the EASY WAY!!!
ok in your fight class you would need to add this into you fight class file its self. ( this is the easiest way to help you out )
<FightClassSpell>
<SpellName>RunMacroText("/Use Potion of Luck")</SpellName>
<FightClassConditions />
<Priority>38</Priority>
<Timer>1200000</Timer>
<NotSpellIsLuaScript>true</NotSpellIsLuaScript>
</FightClassSpell>
<FightClassSpell>
<SpellName>Lifeblood</SpellName>
<FightClassConditions>
<FightClassCondition>
<ContionType>IsSpellUsable</ContionType>
<Param xsi:type="FightClassConditionStringBool">
<Name>Lifeblood</Name>
<Need>true</Need>
</Param>
</FightClassCondition>
<FightClassCondition>
<ContionType>HealthPercent</ContionType>
<Param xsi:type="FightClassConditionNumber">
<Type>SmallerOrEqual</Type>
<Value>99</Value>
</Param>
</FightClassCondition>
</FightClassConditions>
<Priority>37</Priority>
<Timer>120000</Timer>
</FightClassSpell>
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Bear T.O.E. reacted to Droidz in Zygor to quester profile help
Hello, You cannot convert Zygor to a wrobot profile. In quest tools, you have a tool to convert of zygor the order of quests and objectives but you need to complete a lot of informations manually (this tool can gain time). -
Bear T.O.E. reacted to NvD in Zygor to quester profile help
I have imported quests from Zul'Drak and it's not working at all. If you guys know some areas that work, please share (or even if you have Zygor's files more updated, i have from 2014)
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Bear T.O.E. reacted to Droidz in Zygor to quester profile help
Hello,
Select product "Quester" > "Product Settings" > "Easy profiles creator" > "Tools" > "Helper Tools" > click on button "Zygor to Easy Quests Profile..."
(you need to fix manually profile, he miss a lot of informations)
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Bear T.O.E. reacted to yehamlg in Zygor to quester profile help
same i got so exited when i saw it as an option!
Please add this!!!
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Bear T.O.E. got a reaction from Graceuspf in Profile Converters?
I wondering what this is? And what profiles it will convert?
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Bear T.O.E. reacted to Bear T.O.E. in [CLOSE] Download WRobot for WoD PTR
Im betting Driodz is waiting for the live version to hit before making a working version. I would since there is only like 2 days till the patch is released.
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Bear T.O.E. reacted to Bear T.O.E. in [CLOSE] Download WRobot for WoD PTR
I was about to post this... LoL TY for the update man. +Rep
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Bear T.O.E. reacted to kalladiz in [CLOSE] Download WRobot for WoD PTR
even after update bot says incorrect game version and will not attach bot and game updated to ver. 19005
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Bear T.O.E. reacted to Bear T.O.E. in [CLOSE] Download WRobot for WoD PTR
I meant the WRobot Beta not the Beta version of wow. LOL. But yeah ty for the Update.
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Bear T.O.E. reacted to davy in [CLOSE] Download WRobot for WoD PTR
Hello ,
Little question ; if i downL Wrobot for WoD , must i first delete the other version that i hv installed??
Greetz
Davy
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Bear T.O.E. reacted to Droidz in [CLOSE] Download WRobot for WoD PTR
Hello, install wrobot for wod in a other folder, you can keep wrobot for live server.