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cindarella

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Everything posted by cindarella

  1. The option to disable the movement migth come with an future update of the fightclass. But that could take a couple of weeks, i defenitely need some time to test the changes.
  2. I added the setting "Max healrange" in version 1.0.3 - targets out of this range should be ignored. Yes you absolutely can use this fightclass to modify it for a different purpose. If you understand the code then its quite simple. If you already know what you want to do, you might find something in the developer forum or in the fight classes assistance forum. There is actually a tutorial for fight classes by Droidz :
  3. Version 1.0.4

    1132 downloads

    This is a Holy Priest Custom Class for Legion especially made for leveling by healing in dungeons or groups (party mode). It's a highly modified version om my old WoD Holy Paladin healing class: http://wrobot.eu/files/file/569-holy-paladin/ The code is still based on Pasterke's Druid Restoration Heal Routine and AudreyH's Holy Paladin Fight Class. The class is not intended to be used in battlegrounds! All spells need to be configured before the class can be used, all options are deactivated by default. Currently used talents: (Only Halo and Body and Mind are actually build into the class) Configuration Tips: Product Settings for Party Mode Healer: ON (the class manages targets itself) Follow distance: 10 (should be between 7 & 13) General Settings Any harvesting and looting should be OFF Close bot if teleported: OFF (needs to be off for Dungeons) Fight Class Settings explenations: Auto Interrupt : interrupt enemies spells with Holy Word: Chastise (has very low priority) Follow Tank : enables the built in movement of the class - will follow tank or party members in and out of fight Follow Tank Distance: the distance between you and the tank if Follow Tank is enabled Use Attack Spells : Attacks the partys targets with Holy Fire and Smite (makes healing and movement slower) "Healing skill" HP% : Cast "Healing skill" on party members with health equal or below to value % "Group healing skill" HP% : Cast "Group healing skill" when amnount of players health is below value % "Group healing skill" Players : Amount of players whith health below % Resurrection on : Select what type of partymembers to revive This fightclass is not a final version, there's many stuff that can be improved or added - any questions, help or ideas are welcome! Problems you migth encounter: Healing a PVP flagged partymember wont work if you are not PVP flagged Purify will only work for the partymember with the currently lowest hp% (fixed in version 1.0.2) Follow Tank: If the party leader is not the tank and Follow Tank is enabled you migth be walking back and forth between the tank and the party leader Use Attack Spells: attacking slows down the heal rotation - espacially lazy tanks that don't use mitigation skills might die while you attack Last but not least: DON'T use this Class in dungeons while being AFK - movement in dungeons is pretty messy, you will get stuck!
  4. IsDead is now correct, but IsAlive and InCombat are still always False for RAF connected characters.
  5. InCombat is also not working for RAF linked characters, its always false.
  6. I found this problem while using the party mode - Wrobot just wouldn't follow or help the party. After looking into the develpoment tools, i saw in the memory information that my other char was recognized as dead. I did test this with different characters on multiple battle.net accounts and different pcs - the problem was always identical. Every other player that is linked to your account with "recruit a friend" will always be recognized as dead by Wrobot.
  7. It seems the party mode isn't working properly anymore. It wont follow and wont help partymembers. The bot state only switches between "idle" and "Follow goup leader", but its doing nothing. Only looting and attacking (when being attacked) is working. Already reinstalled wrobot and tested it on 2 PCs, but the problem stayed the same. Edit: After testing around i found that Wrobot regocnizes other players wich are connected with "recruit a friend" as dead. I guess players which are connected with RAF have some kind of special flag which Wrobot mistakes as dead flag. I did test this with different classes, races, levels and battle.net accounts - its always the same problem - as soon as the characters have recruit a friend active the get recognized as dead. Edit2: Since this problem isn't caused by party mode and is more of a general problem, i opened a bug report: "Recruit a friend" connected players do always have dead flag
  8. There is no real advantage in using the 64bit client. As already mentioned - the improvements are minimal. And of course people will continue to use 32bit software, have a look into your %programfiles(x86)% folder! Instead of switching you could just copy the WOW Folder and use the copied one for botting (rename Wow-64.exe), than you can also lower graphics settings and disable addons. The only downside of copying the folder is that you have to login the old fashioned way.
  9. Version 0.0.4

    365 downloads

    This is a Holy Paladin Custom Class especially made for leveling by healing in dungeons (party mode). The code is highly based on Pasterke's Druid Restoration Heal Routine and AudreyH's Holy Paladin Fight Class. The currently used talents are Sacred Shield & Holy Prism, and no specific glyphs are needed. The class is not intended to be used above level 90 or in battlegrounds and was therefor not tested. All spells need to be configured before the class can be used, all options are deactivated by default. Configuration Tips: Product Settings for Party Mode Healer: ON (not necessary) Follow distance: 7 (should be between 5 & 10) General Settings Any harvesting and looting should be OFF Close bot if teleported: OFF (needs to be off for Dungeons) Fight Class Settings explenations: Auto Interrupt : interrupt enemies spells (might not work atm) Follow Tank : Follows the tank while being in fight Use Attack Spells : Attacks the partys targets with Judgement, Hammer of Wrath and Denounce (makes healing and movement slower) "Healing skill" HP% : Cast "Healing skill" on party members with health equal or below to value % "Group healing skill" HP% : Cast "Group healing skill" when amnount of players health is below value % "Group healing skill" Players : Amount of players whith health below % Redemption on : Select what type of partymembers to revive This fightclass is not a final version, there's many stuff that can be improved or added - any questions, help or ideas are welcome! Stuff which I want to add: Cleanse, Execution Sentence, better attacking (healer should never pull mobs ^^) , better heal rotation, support for lvl100 Last but not least: DON'T use this Class in dungeons while being AFK - movement in dungeons is pretty messy
  10. 1.5.0 doesnt recognize Buffs for me, it just casts Buffs over and over. [F] 07:53:10 - [Spell] Cast Segen der Könige (Blessing of Kings) [F] 07:53:10 - [Spell] Cast Segen der Könige (Blessing of Kings) [F] 07:53:12 - [Spell] Cast Segen der Könige (Blessing of Kings) [F] 07:53:12 - [Spell] Cast Segen der Könige (Blessing of Kings) [F] 07:53:13 - [Spell] Cast Segen der Könige (Blessing of Kings) [F] 07:53:13 - [Spell] Cast Segen der Könige (Blessing of Kings) [F] 07:53:15 - [Spell] Cast Segen der Könige (Blessing of Kings) [F] 07:53:15 - [Spell] Cast Segen der Könige (Blessing of Kings) [F] 07:53:16 - [Spell] Cast Segen der Könige (Blessing of Kings) [F] 07:53:16 - [Spell] Cast Segen der Könige (Blessing of Kings) I tried to switch to DirectX hook and changed the game language, but both didnt help.
  11. The tracker options disappear instantly for me after clicking start. But the log doesnt show any errors.
  12. This happened for me while using the party mode and the fisherbot and "attack before being attacked" activated. If a (not pvp-flagged) different faction warlock/hunter gets with a pet summoned near to you, the bot targets the pet and tries to attack it endlessly. Also its kind of unnecassary that the "attack before being attacked" option gets recognized while using fisherbot. Who wants to start a figth while fishing? :D Disabling "attack before being attacked" fixes the problem, but that makes partymode less useful and its a little bit annonying to constantly switch options if youre switching between grinding and fishing for example.
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