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Everything posted by Bugreporter
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Updated: - Better AOE Raid support (Blade Flurry with ignore list) - Iron Trap (with kill list) - some small improvments (start attack, sprint) - Shuriken Toss support
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has the position in the target list any impact of the priority (prefered mobs) ? Or "wins" the neares Mob?
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npc range works fine. (range 8) But the pathfinder didn't realy work. (did you ever tried the sample file?) Next problem: under the platform Ertan will be blacklisted. After that, the char goes up to the platform to Ertan and doesnt kill him (Ertan didn't attack me, because I am in stealth) [D] ti:me:01 - Cannot make path to the target (Grand-Vizier Ertan), ignore it. ti:me:01 - Can't reach Großwesir Ertan, blacklisting it. After I killed Ertan, the char goes back to start and not to the nearest Whirlwind on the left side of the platform. (Not really back, pathfinder will kill the char because of a wrong path) P.S. I thing there is also a problem with the npc-id of the Slipstream. Its the same of all slipstreams .
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Which fightclass do you use?
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Drinking doesnt really help. donnt believe Nat.
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Is it possible to detect if there is a marker on the target? (like skull or cross) With the bugfixed "Hostile near" (*happy*) it will be nessasary to concentrate (no AOE) the fire, if the boss is marked and has adds.
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At the moment there a 2 problems to fix: 1) the char runs to near to the whirlwinds. (and fall deep) 2) pathfinder has problems in the pinnacle Vortex. for both are Bug Tickets open.
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Condition "Hostile Unit Near (Target)" never true
Bugreporter replied to Vaioui's topic in Fight Classes assistance
Arrgl. DROIDZ. that could be the reason while it fails in actuall raids... !!! to much people !!!. FIX please !!!! -
Condition "Hostile Unit Near (Target)" never true
Bugreporter replied to Vaioui's topic in Fight Classes assistance
in actuall raids, i can confirm this (i made a bug ticket since a year ago). but on the free field it works. (I use this on my Combat Rogue Profile) . I do a look on your warrior profile.... edit: No Problem Found. Sweeping strike will be done. -
there was a battle.net update and a wmanager.update today. maybe thats the reason. I get access violations at the moment and stoped all my bot activities.
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Your sure. that your Wow is really in 32 bit mode? Check the settings in the battle.net start software. they changed it sometimes after an update.
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- 9 comments
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- Combat Rogue
- Rogue
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(and 1 more)
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It works fine in wrotation, but not in grinder, because the mobs mostly doesn't stand still in the trap (i.e. Talbuks) You need the barn in your Garrison It's optional and off by default You need to add the ID of the mobs you want to catch to the Variable KillBeast. (wowhead.com and the Development tools/Target Info will help) This code enable the Iron Trap in your Fightclass. Happy farming <FightClassSpell> <SpellName>--Iron Trap</SpellName> <FightClassConditions> <FightClassCondition> <ContionType>LuaScript</ContionType> <Param xsi:type="FightClassConditionLua"> <LuaScript> local function UseContainerItemByName(search) --[[ needed below ]] local found=nil; for bag = 0,4 do for slot = 1,GetContainerNumSlots(bag) do local item = GetContainerItemLink(bag,slot) if (item and item:find(search)) then if (GetContainerItemCooldown(bag,slot)==0) then UseContainerItem(bag,slot) found=1; end end end end return found; end if not (IsStealthed()) and UnitExists("target") and not UnitIsFriend("player", "target") then local guid=UnitGUID("target"); local type, zero, serverId, instanceId, zoneId, npcId, spawnUid = strsplit("-",guid); npcId=tonumber(npcId); --[[ Add your Mob-IDs to the list ]] local KillBeast="87021,87020" --[[ list of ID's of Mobs to trap, comma seperated ]] local maxHealth=95; --[[ start Trap at 95% of health for non-elite Mobs ]] if (UnitClassification("target") == "elite") then maxHealth=55 --[[ start Trap at 55% of health if it is an Elite Mob ]] end if not (UnitIsPVP("target")) and ((UnitHealth("target") / UnitHealthMax("target") * 100) < maxHealth ) and (string.find(','..KillBeast..',',','..npcId..',')) then if (UnitName("player")==UnitName("targettarget")) then --[[ no Ninjaing, my Mob, my target, my trap ]] result=true if not (UseContainerItemByName(":115010:")) then --[[ Level 3 Trap must be equiped and ready]] if not (UseContainerItemByName(":115009:")) then --[[ Level 2 Trap .. ]] if not (UseContainerItemByName(":113991:")) then --[[ Level 1 Trap .. ]] result=false end end end else --[[ the fight is over, or another User Fight to them ]] ClearTarget(); end end end </LuaScript> <VarRet>result</VarRet> <ValueRet>true</ValueRet> </Param> </FightClassCondition> </FightClassConditions> <Priority>99</Priority> <CheckIfKnowUsableDistance>false</CheckIfKnowUsableDistance> <CheckIfView>false</CheckIfView> <AddToSettings>true</AddToSettings> <NotSpellIsLuaScript>true</NotSpellIsLuaScript> </FightClassSpell>
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then its the best thing to wrote your own profile. btw. king smile is old (5.4)
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How to ignore PvP completely in Grinder
Bugreporter replied to Phyriel's topic in General discussion
You didnt have a choise on a PvP server. And its not a good idea for drinding/farming if you are being attacked to do nothing..you will die, run back to your dead body...living 15 sek....and will be killed again, and again and again.... -
I like Scratch. Its a very simple thing to make simple programs and is good for learning programing structures. My Children show me there new programming works every few weeks . But the problem "Droidz, how do I this, how do I that", "Droidz, I need a function FooBar(bar,foo)", "Droidz, I cant use the forum search", "Droidz........" will not be solved by this, I think.
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How to ignore PvP completely in Grinder
Bugreporter replied to Phyriel's topic in General discussion
Lol...bot user luring... I like that idea ;-) You have luck, that he didn't report you. No real user runs into deep water to die.."Pause bot ifnearby player" would be better. But maybe you can kill yourselve before, with Rashas Sacrificial Dagger something like (its an idea, not a programming sample) If UserIsPVP and Target=AnotherUser and myOwnHealth<70% then use Rashas Sacrificial Dagger -
I hope, I understand you right. 1) The Baron as killed, but the loot-a-range would not be used ? 2) Or is the loot-a-range used, but there was no drop? at 1) no idea at all, but did you see the quest-entry in your Log (debug=on) [D] ti:me:01 - [Quester] RunLuaCode: local function UseContainerItemByName(search) ... [D] ti:me:02 - [Quester] Wait: 5000 ms at 2a) this could happened if the Baron is behind you, (bad luck, next time will be better) at 2b) if the loot windows is opened, but auto-loot is off (auto-loot must be on) at 2c) or isnt used in a time of 5 sec (increase wait 5000 sec to 7000 (i.e.) or edit Quester to redo the RunLuaCode and Wait a second time)
- 32 comments
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- Stratholme
- Mount
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(and 2 more)
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the problem that I have/had with my garrison grinder profile was, that the mine is under the garrison, so that the char try to reach the ore inside the garrison. To solve this I start my profile in the mine. In this case the Ores are mined first and doesnt make problems upsite in the garrison. Is maybe this your Problem ?
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Better is, to use the npcid instead of name, because not all use an english client
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Pet Fighting Profile or Prioritizing Heal Spells
Bugreporter replied to Vaioui's topic in Pet Battle assistance
Maybe its better to search another level spot where you can use ideale Counterpets (i.e. Cats for a critter spot). I this case the Cats are mightful against the "Mices" and after the last Cat dies, 8 Minutes should be over. (use 1 Levelpet and 2 Cats.). And no, I dont tell you my favorit level spot ;-) . (even now there are sometime to much pet leveler) -
use another fightclass profile (from the download-section)
- 12 replies
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- Fightclass
- Fight
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Yes, I have had the same problems if I create the Stratholme profile , thats one of the reasons, why I start in front of the dungeon and not in front of the gate.
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- 32 comments
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- Stratholme
- Mount
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(and 2 more)
Tagged with:
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- 32 comments
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- Stratholme
- Mount
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(and 2 more)
Tagged with: