Jump to content
This site uses cookies! Learn More

This site uses cookies!

By continuing to use this site, you agree to allow us to store cookies on your computer. :)

Darkmoon101

WRobot user
  • Content Count

    48
  • Joined

  • Last visited

About Darkmoon101

  • Rank
    Advanced Member

Recent Profile Visitors

64 profile views
  1. This sounds like a personal problem. Since I’ve gotten a sub . I have not been banned or anything. Only problem I’m having is how to set up a proxy but that’s it. you being banned is a personal problem, not the bots. like @Matenia said. Don’t bot on a account you’re not wanting to lose.
  2. try turning off need quest in quest log
  3. Hello, i need some help with this code, i cant seem to figure it out. for some reason it will just pulse one then go stright to next code. when it doesnt have code. if (!(Quest.HasQuest(12733)) && !(Quest.GetQuestCompleted(12733)) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(2368.922f, -5776.345f, 151.3674f)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(2368.922f, -5776.345f, 151.3674f)); } var u = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(29047)); if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); wManager.Wow.Helpers.Lua.RunMacroText("/script AcceptQuest();"); } if ((Quest.HasQuest(12733)) && !(Quest.IsObjectiveComplete(1, 12733)) && !(ObjectManager.Me.InCombat)); { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(2336.52f, -5699.58f, 153.9225f), 28406, 1, false); System.Threading.Thread.Sleep(4000); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(45477); } if (Quest.HasQuest(12733) && !(Quest.GetQuestCompleted(12733)) !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(2368.922f, -5776.345f, 151.3674f)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(2368.922f, -5776.345f, 151.3674f)); } if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); wManager.Wow.Helpers.Lua.RunMacroText("/click QuestFrameCompleteQuestButton"); } return true; it will run if (!(Quest.HasQuest(12733)) && !(Quest.GetQuestCompleted(12733)) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(2368.922f, -5776.345f, 151.3674f)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(2368.922f, -5776.345f, 151.3674f)); } var u = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(29047)); if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); wManager.Wow.Helpers.Lua.RunMacroText("/script AcceptQuest();"); } but the 2nd it does it wont get quest and if ((Quest.HasQuest(12733)) && !(Quest.IsObjectiveComplete(1, 12733)) && !(ObjectManager.Me.InCombat)); { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(2336.52f, -5699.58f, 153.9225f), 28406, 1, false); System.Threading.Thread.Sleep(4000); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(45477); } will start instantly. i cant seem to get it to pick up the quest then use the 2nd part of the code. any advice?
  4. Hello @83532827 you can use the gotostep option in quest order editer.
  5. Go to you’re settings, go to advanced settings and turn on sell whites or turn off selling.
  6. from what i can see it looks like you're plugin or settings is set to buy food but you dont have enuf gold to get food.
  7. @Bambo That sounds like a great idea but if i may ask how do you deal with training when you're above 60? i dont think there is trainers in outlands or northran
  8. Hello @epicrean Can you provide what patch you're using and what profile + plugins you are using?
  9. Hello. Yes there is a options. You can set each grinder a max level.
  10. There are some quests that will not turn in, you need to look at the objective's option. some time it will show there is one but ingame quest doesnt have one. know quests WOTLK - Corruption (Warlock Bloodelf starting quest.) https://www.wowhead.com/quest=10073/corruption WOTLK - Evisceration (Rogue Bloodelf starting quest.) https://www.wowhead.com/quest=10071/evisceration WOTLK - Lazy Peons (Orc starting quests. \\ You need to make 2nd objective false.) https://www.wowhead.com/quest=5441/lazy-peons i'll Update the list as i go on, if you find a quest like this please let me know so i can update the list.
  11. @Jensen- Hello, this should work (not tested) if you want to go underwater and grab a object. it should work. run this code as a overridepulseCsharp if (Quest.HasQuest(QuestID) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(y, x, z)) < 10) && !(wManager.Wow.ObjectManager.ObjectManager.Me.IsSwimming)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(x, y, z)); } else if (wManager.Wow.ObjectManager.ObjectManager.Me.IsSwimming && !(ObjectManager.Me.HaveBuff(BuffID))) { wManager.Wow.Helpers.Lua.RunMacroText("/equip Aquatic Form"); System.Threading.Thread.Sleep(500); } else if (wManager.Wow.ObjectManager.ObjectManager.Me.IsSwimming && ObjectManager.Me.HaveBuff(BuffID) && wManager.Wow.ObjectManager.ObjectManager.Me.IsSwimming) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(x, y, z)); wManager.Wow.Helpers.Interact.InteractGameObject(ObjectManager.GetWoWGameObjectByEntry(Object ID).FirstOrDefault().GetBaseAddress); } return true; or if you are using a fightclass, add this to you're fight class as a CSharp and make sure to add it as a buff in the options. if (wManager.Wow.ObjectManager.ObjectManager.Me.IsSwimming && !(ObjectManager.Me.HaveBuff(BuffID))) { wManager.Wow.Helpers.Lua.RunMacroText("/equip Aquatic Form"); } If there is any problem, contact me via message and ill try to help debug them. i am sorry for interupting this fourm post, i am trying to be helpful. 😄
  12. on warmane, if a npc is moving and its casing you not to be able to pick up or turn in use this code. if (!Quest.HasQuest(Quest ID) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(x, y, z)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(x, y, z)); } var u = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(NPCID)); if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); wManager.Wow.Helpers.Lua.RunMacroText("/script AcceptQuest();"); } return true; Side note : turn in script \ /click QuestFrameCompleteQuestButton wManager.Wow.Helpers.Lua.RunMacroText("/click QuestFrameCompleteQuestButton"); for conditions Complete : use return (Quest.HasQuest(Quest ID)); or to turn in return (!Quest.HasQuest(Quest ID)); Ps : known warmane npc that need to use this code for. Orithos the Sky Darkener : http://www.wowhead.com/npc=28647 Olrun the Battlecaller : http://www.wowhead.com/npc=29047 Salanar the Horseman : http://www.wowhead.com/npc=28653
  13. the npc is keep moving. but i have made a code that will work to pickup and turn in the quest. this works. if (!Quest.HasQuest(12701) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(2368.922f, -5776.345f, 151.3674f)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(2368.922f, -5776.345f, 151.3674f)); } var u = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(29047)); if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); wManager.Wow.Helpers.Lua.RunMacroText("/script AcceptQuest();"); } return true; with a little config people can make the code turn in. for complete conditions i used. i am deeply sorry for disrespect you. its not wrobot mesh, its warmane shitshow of a code.
  14. Yes and no. Kinda a hard question to answer. You can run the body full auto but you should always keep a eye out on it to make sure it’s not acting botish.
×
×
  • Create New...