Battleground Members
The Battleground type exposes the following members.
Methods
Name | Description | |
---|---|---|
![]() ![]() |
AcceptBattlefieldPort |
Confirms entry into a Battleground you are queued for that is ready.
|
![]() ![]() |
AcceptBattlefieldPortAll |
Accept all AcceptBattlefieldPort(Int32, Boolean) index.
|
![]() ![]() |
BattlefieldStatusQueued |
Status of battleground queue (value can change on several game version, but example 0 generally means that the bot is not in the queue and not in battleground).
|
![]() ![]() |
BattlegroundIsStarted |
Battleground is started.
|
![]() |
Equals(System.Object) | (Inherited from Object.) |
![]() ![]() |
ExitBattleGround |
Leaves the current battlefield.
|
![]() |
Finalize | (Inherited from Object.) |
![]() ![]() |
GetCurrentBattleground |
Get the current battleground ID.
|
![]() |
GetHashCode | (Inherited from Object.) |
![]() ![]() |
GetNumberActiveQueue |
Gets the number active battleground queue.
|
![]() |
GetType | (Inherited from Object.) |
![]() ![]() |
IsFinishBattleGround |
Determines whether battleground is finish.
|
![]() ![]() |
IsInBattleground |
Determine whether is in battleground.
|
![]() ![]() |
JointBattleGroundQueue |
Queues the player, or the player's group, for a battlefield instance.
|
![]() |
MemberwiseClone | (Inherited from Object.) |
![]() |
ToString | (Inherited from Object.) |