PathFinder..::..FindPath Method (Vector3, Vector3, String, Boolean%, Boolean, Boolean, Boolean, Boolean)
Find path.
Namespace:
wManager.Wow.HelpersAssembly: wManager (in wManager.dll)
Syntax
public static List<Vector3> FindPath( Vector3 from, Vector3 to, string continentNameMpq, out bool resultSuccess, bool addFromAndStart, bool loadAllTile, bool skipIfPartiel, bool ignoreServerRoadsWater )
Parameters
- from
- Type: robotManager.Helpful..::..Vector3
- to
- Type: robotManager.Helpful..::..Vector3
Starting position.destination position.
- continentNameMpq
- Type: String
The continent name (file name like ContinentNameMpq).
- resultSuccess
- Type: Boolean%
if set to true success.
- addFromAndStart
- Type: Boolean
if set to true [add from and start].
- loadAllTile
- Type: Boolean
if set to true [load all tile].
- skipIfPartiel
- Type: Boolean
if set to true skip if partial (don't try to resolve path with offmeshconnetions).
- ignoreServerRoadsWater
- Type: Boolean
if set to true [ignore server roads water].