wManager.Wow.Helpers Namespace
WRobot

PathFinder..::..FindPath Method (Vector3, Vector3, String, Boolean%, Boolean, Boolean, Boolean, Boolean)

Find path.

Namespace:  wManager.Wow.Helpers
Assembly:  wManager (in wManager.dll)

Syntax


public static List<Vector3> FindPath(
	Vector3 from,
	Vector3 to,
	string continentNameMpq,
	out bool resultSuccess,
	bool addFromAndStart,
	bool loadAllTile,
	bool skipIfPartiel,
	bool ignoreServerRoadsWater
)
Public Shared Function FindPath ( _
	from As Vector3, _
	to As Vector3, _
	continentNameMpq As String, _
	<OutAttribute> ByRef resultSuccess As Boolean, _
	addFromAndStart As Boolean, _
	loadAllTile As Boolean, _
	skipIfPartiel As Boolean, _
	ignoreServerRoadsWater As Boolean _
) As List(Of Vector3)
public:
static List<Vector3^>^ FindPath(
	Vector3^ from, 
	Vector3^ to, 
	String^ continentNameMpq, 
	[OutAttribute] bool^% resultSuccess, 
	bool^ addFromAndStart, 
	bool^ loadAllTile, 
	bool^ skipIfPartiel, 
	bool^ ignoreServerRoadsWater
)

Parameters

from
Type: robotManager.Helpful..::..Vector3
to
Type: robotManager.Helpful..::..Vector3
Starting position.destination position.
continentNameMpq
Type: String
The continent name (file name like ContinentNameMpq).
resultSuccess
Type: Boolean%
if set to true success.
addFromAndStart
Type: Boolean
if set to true [add from and start].
loadAllTile
Type: Boolean
if set to true [load all tile].
skipIfPartiel
Type: Boolean
if set to true skip if partial (don't try to resolve path with offmeshconnetions).
ignoreServerRoadsWater
Type: Boolean
if set to true [ignore server roads water].

Return Value

path.