TraceLine..::..TraceLineGo Method (Vector3, Vector3, CGWorldFrameHitFlags, Vector3%)
Trace line from position to destination, return true if the line hit game element.
Namespace:
wManager.Wow.HelpersAssembly: wManager (in wManager.dll)
Syntax
public static bool TraceLineGo( Vector3 from, Vector3 to, CGWorldFrameHitFlags hitFlags, out Vector3 hitPoint )
Public Shared Function TraceLineGo ( _ from As Vector3, _ to As Vector3, _ hitFlags As CGWorldFrameHitFlags, _ <OutAttribute> ByRef hitPoint As Vector3 _ ) As Boolean
public: static bool^ TraceLineGo( Vector3^ from, Vector3^ to, CGWorldFrameHitFlags^ hitFlags, [OutAttribute] Vector3^% hitPoint )
Parameters
- from
- Type: robotManager.Helpful..::..Vector3
From.
- to
- Type: robotManager.Helpful..::..Vector3
To.
- hitFlags
- Type: wManager.Wow.Enums..::..CGWorldFrameHitFlags
The hit flags.
- hitPoint
- Type: robotManager.Helpful..::..Vector3%
The hit position.