FightClassConditionUnitNear..::..Radius Property
Gets or sets the radius.
Namespace:
wManager.Wow.Helpers.FightClassCreatorAssembly: wManager (in wManager.dll)
Syntax
[SettingAttribute] [DefaultValueAttribute] [CategoryAttribute] [DisplayNameAttribute] [DescriptionAttribute] public int Radius { get; set; }
<SettingAttribute> _ <DefaultValueAttribute> _ <CategoryAttribute> _ <DisplayNameAttribute> _ <DescriptionAttribute> _ Public Property Radius As Integer Get Set
[SettingAttribute] [DefaultValueAttribute] [CategoryAttribute] [DisplayNameAttribute] [DescriptionAttribute] public: property int^ Radius { int^ get (); void set (int^ value); }