wManager.Wow.Helpers Namespace
wManager.Wow.ObjectManager Namespace
WRobot

WoWUnit..::..PlayerControlled Property

Gets a value indicating whether player controlled.

Namespace:  wManager.Wow.ObjectManager
Assembly:  wManager (in wManager.dll)

Syntax


public bool PlayerControlled { get; }
Public ReadOnly Property PlayerControlled As Boolean
	Get
public:
property bool^ PlayerControlled {
	bool^ get ();
}

Field Value

true if player controlled; otherwise, false.