Everything posted by sumodima
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Upgrade
I just checked its 5.4.7. There's a wrobot 1.6.2 that supports 5.4.7
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Upgrade
PandaWoW uses 5.4.1 or 5.4.2 exe I don't remember exactly which one
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Bot in USe
Do you have any other software hooking into your game ? Like some overlays or video recording software ?
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questing on gathering
Nodes are personalized now, so you can harvest the same node along with other players at the same time. I think the new nodes despawn after 15 or so seconds when somebody else gathered them.
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Hovering stop and start buttons for wrobot window
If my memory is correct, Alt+C stops and starts wrobot.
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Legion support
It's been usable since the start of the legion.
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Loot-A-Rang Plugin
There's a plugin but it seems to have issues currently at least in my experiences. Would hang wrobot randomly. This is the updated untested plugin that droidz wrote, try it see if it works okay. Edit: If you are using engineering loot-a-rang open the Loot-A-Rang.cs with any text editor and change the id 109167 to 60854
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New patch is out 22522 :( waiting on droidz to do his magic.
@Droidz
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did you quit private servers because of queue?
Just donate to skip queues, oh wait you cant its retail lul
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[Request] Proper fight class frost mage
I don't think there are any. But you can make your own, just add Ice Lance and set it to be used only when the target has a frozen buff
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Blacklisting target while being stunned.
Sometimes when you fight bosses, they stun you for 5+ seconds and then wrobot decides to blacklist them temporarily since it can't attack the target while being stunned resulting in ignored loot of the mob.
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Something keeps hanging my bot.
Definitely the loot-a-rang plugin that is hanging wrobot. Tested in a dungeon with a quester profile - it ran for about 4.5 runs until wrobot hanged. Without Loot-A-Rang plugin it seems to be working fine. Shame, loot-a-rang is pretty useful.
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Bot attacking dead npc
Just tested after the update, its indeed resolved. Thank you Droidz !
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Quester sometimes decides to double pulse.
As a proof of concept its fine, doesn't fix the issue as the skipping issue happens after the Crushto kill and the code is set to check after the last boss kill. But this can be remedied with just modifying the code and execute order to be right after magmolatus. None the less it still errors out. (Unmodified profile that is provided by droidz) 16:27:45 - [Looting] Loot Gug'Rokk [E] 16:27:47 - Compilator Error : c:\Users\****\AppData\Local\Temp\hi1cyfkh.0.cs(21,68) : error CS0433: The type 'ProfileHelper' exists in both 'c:\Users\****\AppData\Local\Temp\esk4hev2.dll' and 'c:\Users\****\AppData\Local\Temp\dy2gdp5k.dll' [D] 16:28:20 - [Quester] If[10] (!wManager.Wow.Helpers.Conditions.InGameAndConnected || !ProfileHelper.GetScenarioCriteriaInfo(1) || !ProfileHelper.GetScenarioCriteriaInfo(2) || !ProfileHelper.GetScenarioCriteriaInfo(3) || !ProfileHelper.GetScenarioCriteriaInfo(4)) | Result: False [D] 16:28:20 - [Quester] New step (13): Exit>Pulse
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Something keeps hanging my bot.
So far it didn't hang up without Loot-A-Rang, but its hard to actually test as its random sometimes it would run for hours without hanging sometimes it would hang every 5 minutes...
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Something keeps hanging my bot.
So I'm running a custom grinding profile and wrobot randomly decides to hang up on itself. Just stops doing anything and I can't stop or start the bot. I can go trough the sections on the bot so its not frozen - just can't stop/pause/start the bot. I'm pretty sure it has something to do with the Loot-A-Rang plugin but I'm not sure, it mostly happens after the mob dies. There is nothing in the log, other than an entry to mount up. 01:07:53 - [Mount] Dismount [F] 01:07:54 - [FightClass] Launch AOE Spell (Character position): ********* [F] 01:07:54 - [Spell] Cast ********* (*********) [F] 01:07:55 - [Spell] Cast ********* (*********) [D] 01:07:56 - [Loot-A-Rang]: Use Findle's Loot-A-Rang 01:07:57 - [Fight] Player Attack ********* (lvl 100) [N] 01:07:57 - [Path-Finding] Path Count: 5 [F] 01:07:57 - [Spell] Cast ********* (*********) [F] 01:07:58 - [Spell] Cast ********* (*********) [F] 01:07:59 - [Spell] Cast ********* (*********) [F] 01:08:00 - [FightClass] Launch AOE Spell (Character position): ********* [F] 01:08:00 - [Spell] Cast ********* (*********) [F] 01:08:01 - [FightClass] Launch AOE Spell (Character position): ********* [F] 01:08:01 - [Spell] Cast ********* (*********) 01:08:03 - [Mount] Mounting ground mount ********* Snipped of the last log entries, no errors no navigation issues or anything like that. It always happens in different place, even the place that was working fine 5 minutes ago so I'm positive its not my grinding profile.
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hunter auto shot aint working!!
Set it to highest priority and set it to be used Once per target.
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Bot attacking dead npc
TARGET Buff/Debuff: Demoralized: ID=228466, Stack=0, TimeLeft=0 ms, Owner=00168500003DE781203CDC92E0489B40, Flag=None, CasterLevel=91, Mask=184549376 Lava Caster Visual: ID=152148, Stack=0, TimeLeft=0 ms, Owner=00168500003DE781203CDC92E0489B40, Flag=PlayerCasted, Duration, BasePoints, CasterLevel=91, Mask=50331900 Ogre Ogre Burning Bright: ID=152775, Stack=0, TimeLeft=0 ms, Owner=00168500003DE781203CDC92E0489B40, Flag=Active, Negative, CasterLevel=91, Mask=50331903 Permanent Feign Death: ID=130966, Stack=0, TimeLeft=0 ms, Owner=00168500003DE781203CDC92E0489B40, Flag=Passive, Cancelable, Active, PlayerCasted, Harmful, Duration, BasePoints, Negative, CasterLevel=91, Mask=50331854 Permanent Feign Death (Stun, Untrackable): ID=119073, Stack=0, TimeLeft=0 ms, Owner=0046E40000BDA5882016EC6CC0398C00, Flag=Passive, Cancelable, PlayerCasted, Harmful, BasePoints, Negative, CasterLevel=90, Mask=50331832 It seems like the feign death ID is custom to the zone or something, there needs to be a blanket fix rather than a separate check for specific buffs.
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Bot attacking dead npc
This issue is still present.
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Quester sometimes decides to double pulse.
I would agree if this happened 100% of the time, but it happens each few runs...
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Quester sometimes decides to double pulse.
I've decided to try out dungeon botting. Tried using Slagmines by Eeny, issue is the bot sometimes decides to double pulse and skip a boss resulting in the bot being stuck on the firewall. Any ideas why it would be doing this ? Video of this happening.
- Stop drinking / eating once 100%
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Stop drinking / eating once 100%
Found reproduction steps. For mana at least. It seems to be working fine if the restoration point is set at 50% but if you set it to 35% or 10% the bot remains seated even after reaching full mana until the food buff wears off. Edit it doesn't always happen... its weird. I'll post a video in a sec
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HELP - Sit down with Bot
Sit down ? You mean start eating/drinking to restore health ? Or sit down just to wait it out until it automatically regenerates ?
- Stop drinking / eating once 100%