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loves2spooge

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Everything posted by loves2spooge

  1. Only been using it for a short time, it seems to cast the CRAP outta mend pet. If the pet is below XX% hp it wont stop. Possible that there is a problem there? I could be wrong. let me know. :)
  2. Ok, thank you. I do not foresee this resolving the issue but I will give it a try. The issue is MOSTLY noticed when it needs to travel vertically then over ANY distance to get to next node. Not just nodes that are nearby. I think this will help w/ the ones that are w/in X distance but beyond that, I fear it will still fly irregularly. Thanks for attempting a fix nonetheless. Spooge
  3. No one...and I mean NO ONE wants to make their own haha. Just give it some time and there will be some profiles out there.
  4. I seem to have pretty good luck w/ my custom made class, if you haven't already tried it here is the link:
  5. I have seen this as well. @zjxlsmr
  6. Da8ball I wanted to follow up, so you blacklist...what exactly? Because My toon flies past Shrine and stops there for like 3 hours...do you have your entire horde/alli team blacklisted somehow? lol.
  7. Used for a while, pretty good profile. About what quoted for gathering. Maybe fewer but only because of my security settings (avoid players all that). No blockages, though it moved so quickly through the profile on mine it would fly over an area it just gathered from and nothing had spawned yet. Usually 2 passes per full gather. Maybe need to widen to give time for re-spawns.
  8. Open the Launcher and not the game, in there you can change your preferences to reflect which Direct X you are running. Switch to the one you are not using. ie if ur using 9, switch to 11. Try this, see if it helps. Spooge
  9. I disabled the attack before being attacked function and this seemed to help a bit w/ the YO-YO effect. How the hell do you farm @ 100/hr w/ "pause if player nearby" on??? I Get like...1/hr. It ends up pausing by shrine, or pausing by a town, and NEVER leaves lol. Just sits there forever. Spooge
  10. Basically when using Gatherer to farm ore/herbs, whenever it is near another node but needs to travel UP or vertically, it starts spinning wildly and moving around violently. Looks VERY obvious. Was wondering if I configured something incorrectly or if there was anything I could do. Thanks Droidz
  11. Seumas, looks great so far. I did notice it still stops at the ore @ I have blacklisted on mine but not sure if the changes you made held or what the issue is. Spooge
  12. @ Kaptenzoom Sorry, was able to post awhile ago. Enjoy
  13. Were you successful lithanos? Was a reinstall the fix?
  14. Are you running wow.exe or Launcher.exe from the program files folder? Is this a new launcher they are only using on EU servers?!? I do not have this menu system... Spooge
  15. The 5 that have downloaded, what do you think so far? :)
  16. Good idea on the follow up. I think you are right it is going to be buried in the code. Let us know how it works when you get the code. Good luck.
  17. I haven't had a chance to test this but looking in Fight Class editor, won't it just spam Fire elemental totem even after it casts it once? Also how did the Lua script for Searing Totem work? Also, FlameTongue, does that work pretty well? What are the conditions of Earth Shock, does he spam it? Shouldn't it wait for 6-7 stacks of Lightning shield? Has anyone tried this Class?
  18. Really great profile. I only changed cheapshot to ambush since he was attacking people that were flying and it was stunning them in the air...causing issues. I also didn't mind the extra damage taken since I am reasonably geared. Spooge
  19. Prot, now that would be difficult. What would you be using this for? It will help me create. If you are using for leveling I can use my 80somthing warrior. If you want for end game tanking (bad idea) than I would have to wait until I am lvl 90. :) Spooge
  20. Version 1.2

    2515 downloads

    Elemental Shaman (LFR/Grinding/Party) Talents used: Astral Shift (40% reduced damage for 6 sec) Doesn't matter because of no Totem functionality - Frozen Power (Roots the target) Doesn't matter because of no Totem functionality - Totemic Projection (Moves totems) Echo of the Elements (duplicates a random spell) Ancestral Guidance (Heals w/ damage when up) Elemental Blast (Part of rotation) Offensive: Apply Lightning Shield if missing Apply Flametongue if missing Shamanistic Rage if CD available Ascendance if CD available Open with Flame Shock (keeps buff on target) Elemental Blast Lava Burst if CD available Unleash Elements Lightning Bolt (filler) When proc Lava Surge cast Lava Burst Earth Shock @ 7 Lightning Shield stacks Bloodlust if usable, 1+ units attacking and HP below 30% Chain Lightning if 3+ units attacking NEW Totems: Healing Stream Totem if HP<80% Earth Elemental if target is Elite Fire Elemental if target is Elite and Earth Elemental is on CD Stone Bulwark Totem if HP<70% Searing Totem up at all times (BETA) Seems to be working Stormlash Totem if Ascendance cast Defensive: [*]Healing Surge when HP below 50% [*]Astral Shift at <40% HP [*]Ancestral Guidance at <70% HP [*]Thunderstorm (without knockback now) if mana <50% [*]Ghost Wolf when not in combat and running between mobs Any opinions are appreciated. I can't get totems to work and have seen MANY forums trying but have yet to be able to. If anyone has advice I would welcome it. If you have any changes or advice on how this could be better or more powerful, it is designed for a reasonably geared toon w/ higher DPS using LFR with WRotation. Though farming/grinding it would work fine w/ as well. Not much on the "staying alive" front so I would recommend not using if you die easily. Any advice on how to apply Flametongue weapon or totems working is greatly appreciated. I think if I add it in there, if people have to put their weapon name then it will work but that is a pain for you. I have included it for now in the Fight Class and if you know how, you can add your weapon name to the fight class, otherwise please disable under Fight Class Settings. I will be updating and changing as I learn. :)
  21. I would recommend putting a post in Bug/Suggestions Report The developers are really good about reading them and if it is a logical fix they usually take care of it very quickly. I understand your concern since it SHOULD be able to be left unattended for long periods of time especially if we talking about an account that you don't care about. For the most part I am seeing it can be run unattended and if they fix the "ressing" issue than it totally can! As I say, if you post in Bug/Suggestions you should at least get a response. Here is not the best place. Spooge
  22. I use mine differently. Mine is set to Stop if 1 death. :) Try that, shouldn't be dying anyway. Do you die a lot when playing by hand? I know I don't...
  23. Just thought of something, if we do some kind of LFR, what tells it to wait for tank to pull, if we write a "Grinder" type profile, who is to say it wouldn't just start running and pulling lol.
  24. Version 1.0.1

    1064 downloads

    Checks Moonkin Form buff Checks Motw buff Keeps Moonfire and Sunfire up Uses Barkskin whenever up Uses rejuv under 70% hp Uses Natures Vigil when up Uses Celestial Align when up Uses starfall when up Starsurge when free Renewal at 40% hp Seems to work well but DPS is pretty low. Tell me what you think, what you would change.
  25. I have been playing around w/ WRotation and Party and my own custom class see attch. I am not sure the Fight Class is casting all the spells I want, it seems to pass over my buffs frequently. Like Natures Vigal and others. Tell me what you think about the FC, maybe that is the issue. I can pull 70k dps by hand, but even against training dummy only pulling 40k or less. Is that just the bot, if so, meh, but if it is my FC that would be nice if I could adjust. Party Mode in Scenario http://pastebin.com/raw.php?i=CzjiPPny WRotation against Training Dummy http://pastebin.com/raw.php?i=NWRyqT7A Thanks in advance. EDIT* My FC doesn't seem to be uploading... Here is the basic Checks Moonkin Form buff Checks Motw buff Keeps Moonfire and Sunfire up Uses Barkskin whenever up Uses rejuv under 70% hp Uses Natures Vigil when up Uses Celestial Align when up Uses starfall when up Starsurge when free Renewal at 40% hp Seems to work well but DPS is pretty low. Tell me what you think, what you would change. Thanks. Spooge
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