
Marshalek
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Everything posted by Marshalek
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Greetings fellow wroboters, I'm trying to include a "RunCode" step in my quest profile, to run some code only IF the objectives on a certain quest haven't been met yet. This is what I have for the RunCode param so far: if (!Quest.IsObjectiveComplete(2, 9999)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(9999.262f, -9999.587f, 999.8167f)); } The above doesn't work - the code is run every time I get on that step, regardless of whether objective is complete or not. How can I make this work? This is what it looks like in the profile: <QuestsSorted Action="RunCode" NameClass="if (!Quest.IsObjectiveComplete(2, 9999)); { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(9999.262f, -9999.587f, 999.8167f)); }" />
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Way to not release instantly upon death
Marshalek replied to Marshalek's topic in WRobot for Wow Vanilla - Help and support
Thanks @Droidz -
should just report him ingame since you know what his bot will be doing get those accounts banned
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This is so very essentially stupid that I can't believe I'm having to ask. Is there a way to prevent wrobot from instantly releasing from body when I die? This is one of the most obvious ways to spot a bot... Just create a random delay between 1-5 seconds for release? It would look so much more human-like. Is there a super-genius, einstein-level marvel of innovation, visionary developer who could have had a revelation about this very elusive, difficult to even notice, troubling aspect of Wrobot and made a simple plugin to create said delay when releasing from body after death?
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Vanish, stop fighting, find a safe spot
Marshalek replied to Seminko's topic in WRobot for Wow Vanilla - Help and support
LOL good luck with that using Wrobot -
Vanilla Battlegrounder AV
Marshalek replied to dweebster's topic in WRobot for Wow Vanilla - Help and support
SOOOOOOOOOOO fing frustrated with Wrobot- 8 replies
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- vanilla
- battlegrounder
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Vanilla Battlegrounder AV
Marshalek replied to dweebster's topic in WRobot for Wow Vanilla - Help and support
Pathing is completely broken, right from the start the bot goes crazy, drops down a cliff and tries to climb the mountain back up as if it were Spiderman. This is so amazingly frustrating, i don't know why I keep paying for this every month... running this bot requires almost as much work as playing the game, with 100x the risk of being banned, and nothing, NOTHING I want to use the bot for ever works as intended Are you guys really from Germany?- 8 replies
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- vanilla
- battlegrounder
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Vanilla Battlegrounder AV
Marshalek replied to dweebster's topic in WRobot for Wow Vanilla - Help and support
Bot is broken (pathing) in vanilla AV and after many reports, there's no sign Droidz will even look at it...- 8 replies
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- vanilla
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Wrobot is abandoned...
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Is Wrobot Vanilla abandoned by devs?
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Same here, pathing is totally broken in vanilla AV. Any suggestions @Droidz?
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@Matenia hey just curious, when I run this plugin, my debug logs are constantly bombarded with messages such as: [D] 22:16:25.706 - [PartyHelperPlugin] [PartyFollowerState] Message received: m$ X ankProgress+�,���s thisWeekHonorDsrankdsNorvegant�sis_outdatedbnsrankProgress+�6��sclasssWARRIORslast_checkede[/�s lastWeekHonorD�sstandingD�sRPD sunitIDs mouseovers thisWeekHonorDCsrankdsBilingt�sis_outdated Aylins [D] 22:16:26.037 - [PartyHelperPlugin] [PartyFollowerState] Message received: m$ f u�sPwnajt�sis_outdatedbnsunitIDs mouseoversclasssROGUEslast_checkede[jxs lastWeekHonore�l�sstandingD�srankProgress+����@��sRPDp"s thisWeekHonorDI�srankd Brbafk [D] 22:16:26.539 - [PartyHelperPlugin] [PartyFollowerState] Message received: gatherer_p2p;1.0.0 Nixi;solid chest;0;1;4;34.96;68.83;2;1; Nixi [D] 22:16:26.539 - [PartyHelperPlugin] [PartyFollowerState] Message received: gatherer_p2p;1.0.0 Bloodreigh;soleillette;1;2;21;67.88;35.11;20;1; Bloodreigh [D] 22:16:26.539 - [PartyHelperPlugin] [PartyFollowerState] Message received: m$ X bnsunitIDs mouseoversclasssWARLOCKslast_checkede[~ăs lastWeekHonorD��sstandingd�srankProgress+������sRPD,2s thisWeekHonorDLsrankdsCelebt�sis_outdatedbnsrankProgress+�������sclasssHUNTERslast_checkede[�s lastWeekHono Aylins [D] 22:16:27.204 - [PartyHelperPlugin] [PartyFollowerState] Message received: m$ X re��sstandingD��sRPDygsunitIDs mouseovers thisWeekHonore��-srankdsAvnt�sis_outdatedbnsunitIDs mouseoversclasssWARRIORslast_checkede[Xs lastWeekHonorD>sstandingD sRPD��s Are these just people around me (hopefully) or is my bot receiving messages from every other player using Wrobot on this server? My concern is, if I can see them, they can see me. Sorry if I'm completely off-target.
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Party Help - (Follow looks too suspecious)
Marshalek replied to flippyfloppy's topic in Party assistance
Thanks, that plugin is exactly what I was looking for and more. I wasn't aware this existed, probably because there are different plugin repos for each expansion... Droidz should just combine all plugins into a single repository for ease of finding. -
Party Help - (Follow looks too suspecious)
Marshalek replied to flippyfloppy's topic in Party assistance
Having this issue, it's quite obvious it's a bot when running party mode. Obviously the bot checks party leader position every X seconds and moves there. The problem is, if the party leader isn't moving, bot invariably stops right on top of the party leader - it's such a perfect stack it's difficult to emulate manually, hence the obvious, instant BOT RED FLAG when anyone sees it. @Matenia @Droidz can you write a plugin to prevent bot from landing right on top of party leader? -
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@Droidz @Matenia When using this plugin + grinder, sometimes (very frequently) the bot enter a bugged state where it will ignore corpses and not skin them, then as soon as the next enemy is engaged, the bot will "remember" that abandoned corpse and try to go back to it, mid-fight, to skin it. This creates a situation where the bot keeps trying to fight, and walk, at the same time, making it very obvious it's a bot, going back and forth. It will continue as a chain (the mob killed during the fight/walk phase will be the next abandoned corpse) more or less like this: 1. Bot kills a TargetA and ignores its corpse for skinning 2. Bot starts walking towards next enemy, TargetB 3. As soon as TargetB is engaged, bot starts trying to walk back to TargetA to skin it, while also turning around to continue fighting TargetB FIGHT > WALK > FIGHT > WALK > FIGHT > WALK... 4. Eventually TargetB will die and the bot ignores its corpse as well, and heads get to TargetA and successfully skins it 5. Now, instead of going back to TargetB, the bug repeats itself, and bot starts heading toward next enemy, TargetC 6. As soon as TargetC is engaged, bot starts trying to walk back to TargetB to skin it, while also turning around to continue fighting TargetC FIGHT > WALK > FIGHT > WALK > FIGHT > WALK... This goes on indefinitely, until I disable HumanMasterPlugin's "smart skinning" feature. But then, the bot standard skinning scripts are buggy AF and will randomly ignore mobs. Lose/lose.
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C# Framework for wRobot 1.12.1 Fightclasses
Marshalek replied to Matenia's topic in WRobot for Wow Vanilla - Help and support
This is awesome. Thanks @Matenia- 5 replies
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- framework
- fightclass
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To me it was an addon that hid the blizzard cast bar. Once I re-enabled blizz cast bar, bot started working.
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Mining Underwater
Marshalek replied to quasimodo's topic in WRobot for Wow The Burning Crusade - Help and support
Having this exact same issue... any known workarounds?- 2 replies
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- underwater
- mining
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