Engine Members
The Engine type exposes the following members.
Methods
Name | Description | |
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AddState |
Add state.
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Equals(System.Object) | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
MemberwiseClone | (Inherited from Object.) | |
Pulse |
Pulses states list one time
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RemoveStateByName |
Remove state by name.
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StartEngine |
Starts the engine Pulse()()()() states list in loop in new thread.
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StopEngine |
Stops the engine (and abort thread).
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ToString | (Inherited from Object.) |
Properties
Name | Description | |
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Running |
Gets a value indicating whether this Engine is running.
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States |
Gets the states list (to add state it is better to use AddState(State)).
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