Starts the engine
Pulse()()()() states list in loop in new thread.
Namespace:
robotManager.FiniteStateMachine
Assembly:
robotManager (in robotManager.dll)
public void StartEngine(
int framesPerSecond,
string threadName,
bool ignoreIfAlreadyLaunched
)
Public Sub StartEngine ( _
framesPerSecond As Integer, _
threadName As String, _
ignoreIfAlreadyLaunched As Boolean _
)
public:
void StartEngine(
int^ framesPerSecond,
String^ threadName,
bool^ ignoreIfAlreadyLaunched
)
Parameters
- framesPerSecond
- Type: Int32
The frames per second.
- threadName
- Type: String
Name of thread
- ignoreIfAlreadyLaunched
- Type: Boolean
Ignore if already launched on other Engine