wManager.Wow.Helpers Namespace
WRobot

MovementLoop Members

The MovementLoop type exposes the following members.

Constructors


  Name Description
Public method MovementLoop(List<(Of <<'(Vector3>)>>))
Initializes a new instance of the MovementLoop class.
Public method MovementLoop()()()()
Initializes a new instance of the MovementLoop class.

Methods


  Name Description
Public method Compare
Compares two objects and returns a value indicating whether one is less than, equal to, or greater than the other.
(Inherited from State.)
Public method CompareTo
Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.
(Inherited from State.)
Public method Equals(System.Object) (Inherited from Object.)
Protected method Finalize (Inherited from Object.)
Public method GetHashCode (Inherited from Object.)
Public method GetType (Inherited from Object.)
Protected method MemberwiseClone (Inherited from Object.)
Public method Run
Runs this instance.
Public method ToString (Inherited from Object.)

Fields


  Name Description
Public field IsLoop
Loop the PathLoop
Public field RandomiseDistanceMax
Distance maximum of randomized position RandomisePath
Public field RandomisePath
Randomize path (can cause blockages when the randomized position is underground or in an obstacle, use with caution).
Public field ReturnToLastPositionWhenLoop
Return to last position after stop move (if disabled the bot goes to the position closest to the PathLoop)

Properties


  Name Description
Public property BeforeStates
Launch these states before Run()()()() this state (NeedToRun must be true), empty if not used.
(Inherited from State.)
Public property DisplayName
Gets the display name.
Public property NeedToRun
Indicate if Engine need to call method Run()()()().
Public property NextStates
Launch these states after Run()()()() this state, empty if not used.
(Inherited from State.)
Public property PathLoop
Gets or sets the path loop.
Public property Priority
Gets the priority (determine the order of execution by Engine).
(Inherited from State.)