wManager.Wow.Helpers Namespace
WRobot

QuestFollowPathClass Members

The QuestFollowPathClass type exposes the following members.

Methods


  Name Description
Public method CanConditions
Determines whether this can (by default this option return true, conditions can be added by override this method).
(Inherited from QuestClass.)
Public method Equals(System.Object) (Inherited from Object.)
Protected method Finalize (Inherited from Object.)
Public method GetHashCode (Inherited from Object.)
Public method GetType (Inherited from Object.)
Public method HasQuest
Check if character have one of QuestId in his quest log.
(Inherited from QuestClass.)
Public method IsComplete
if you use option IsCompleteWhenAtLastPath this method return true when at last path position, else return value of super class method.
Public method IsCompleted
Quest is completed (already turn in, or can't do (min/max level, required quest, character class)).
(Inherited from QuestClass.)
Public method IsCompleteObjectiveIndex
Determines whether is complete objective by objective index
(Inherited from QuestClass.)
Protected method MemberwiseClone (Inherited from Object.)
Public method PickUp
Go to NPC and Pick up quest.
(Inherited from QuestClass.)
Public method Pulse
Pulse quest
Public method PulseAllInOne (Inherited from QuestClass.)
Public method Reset
Resets this instance, useful for the option ForceToStartFirstPosition.
Public method ToString (Inherited from Object.)
Public method TurnIn
Go to NPC and turn in quest.
(Inherited from QuestClass.)
Public method WhenLeaveStep
Called one time when the quester product leave this step (with Pulse or PulseAllInOne action).
(Inherited from QuestClass.)
Public method WhenSelectStep
Called one time when the quester product select this step (with Pulse or PulseAllInOne action).
(Inherited from QuestClass.)

Fields


  Name Description
Public field ForceToStartFirstPosition
Force to start from first path position (you need to call Reset()()()() before usage if you use this quest several time and use this option)
Public field IsCompleteWhenAtLastPath
This quest objective is complete when at last position of path (go to next profile step).
Public field IsHotSpots
Path is hotspots (and not path).
Public field IsLoop
To run Path in loop (return to the first when to the last path position)
Public field Path
The path to follow

Properties


  Name Description
Public property GossipOptionItem
Gets or sets the gossip option to use to select reward item.
(Inherited from QuestClass.)
Public property NpcPickUp
Gets the NPC where pick up quest (search in NPCList).
(Inherited from QuestClass.)
Public property NpcTurnIn
Gets the NPC to turn in quest (search in NPCList)..
(Inherited from QuestClass.)
Public property QuestId
Gets or sets the quest IDs list.
(Inherited from QuestClass.)
Public property Step
Gets or sets the quest objectives required count (example, if this quest need 5 kills for objective 3 use Step = new List<int> {0, 0, 5, 0, 0};.
(Inherited from QuestClass.)
Public property StepAutoDetect
Gets or sets the quest objectives to auto detect if complete (example, if you want detect if the objective 4 is done StepAutoDetect = new List<bool> {false, false, false, true, false};.
(Inherited from QuestClass.)