FiniteStateMachineEvents..::..OnAddState Event
Occurs when add state (AddState(State)).
Namespace:
robotManager.EventsAssembly: robotManager (in robotManager.dll)
Syntax
public static event FiniteStateMachineEvents..::..FSMEngineStateCancelableHandler OnAddState
Public Shared Event OnAddState As FiniteStateMachineEvents..::..FSMEngineStateCancelableHandler
public: static event FiniteStateMachineEvents..::..FSMEngineStateCancelableHandler^ OnAddState { void add (FiniteStateMachineEvents..::..FSMEngineStateCancelableHandler^ value); void remove (FiniteStateMachineEvents..::..FSMEngineStateCancelableHandler^ value); }