FiniteStateMachineEvents..::..OnAfterRunState Event
Occurs after run state (RunState(State)).
Namespace:
robotManager.EventsAssembly: robotManager (in robotManager.dll)
Syntax
public static event FiniteStateMachineEvents..::..FSMEngineStateHandler OnAfterRunState
Public Shared Event OnAfterRunState As FiniteStateMachineEvents..::..FSMEngineStateHandler
public: static event FiniteStateMachineEvents..::..FSMEngineStateHandler^ OnAfterRunState { void add (FiniteStateMachineEvents..::..FSMEngineStateHandler^ value); void remove (FiniteStateMachineEvents..::..FSMEngineStateHandler^ value); }