FightEvents..::..OnFightStart Event
Occurs when [on fight start].
Namespace:
wManager.EventsAssembly: wManager (in wManager.dll)
Syntax
public static event FightEvents..::..FightTargetHandler OnFightStart
Public Shared Event OnFightStart As FightEvents..::..FightTargetHandler
public: static event FightEvents..::..FightTargetHandler^ OnFightStart { void add (FightEvents..::..FightTargetHandler^ value); void remove (FightEvents..::..FightTargetHandler^ value); }