Fight..::..StartFight Method (UInt64, Boolean, Boolean, Boolean, Boolean)
Starts the fight.
Namespace:
wManager.Wow.HelpersAssembly: wManager (in wManager.dll)
Syntax
public static ulong StartFight( ulong guid, bool skipIfPlayerAttackedButNotByTheTarget, bool managerMovement, bool stopIfPlayerTargetChange, bool rotationBot )
Public Shared Function StartFight ( _ guid As ULong, _ skipIfPlayerAttackedButNotByTheTarget As Boolean, _ managerMovement As Boolean, _ stopIfPlayerTargetChange As Boolean, _ rotationBot As Boolean _ ) As ULong
public: static unsigned long long^ StartFight( unsigned long long^ guid, bool^ skipIfPlayerAttackedButNotByTheTarget, bool^ managerMovement, bool^ stopIfPlayerTargetChange, bool^ rotationBot )
Parameters
- skipIfPlayerAttackedButNotByTheTarget
- Type: Boolean
if set to true skip if player attacked but not by the target.
- managerMovement
- Type: Boolean
if set to true user can manager movement.
- stopIfPlayerTargetChange
- Type: Boolean
if set to true stop fight if character target change.
- rotationBot
- Type: Boolean
if set to true it is rotation bot (used by product WRotation).