FarmingRange Properties
The FarmingRange type exposes the following members.
Properties
Name | Description | |
---|---|---|
BeforeStates |
Launch these states before Run()()()() this state (NeedToRun must be true), empty if not used.
(Inherited from State.) |
|
DisplayName |
Gets the display name.
|
|
NeedToRun |
Indicate if Engine need to call method Run()()()().
(Inherited from Farming.) |
|
NextStates |
Launch these states after Run()()()() this state, empty if not used.
(Inherited from State.) |
|
NodeTarget |
Gets target node.
(Inherited from Farming.) |
|
Priority |
Gets the priority (determine the order of execution by Engine).
(Inherited from State.) |