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Droidz

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Everything posted by Droidz

  1. Hello, do you have enabled option in product settings "Precision Mode (fish school)"?
  2. Hello, Try to active option "Use lua to move" Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  3. Hello,
  4. Droidz

    Debugger Program Found

    Hello, and use last wrobot update
  5. Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  6. hello, https://wrobot.eu/forums/topic/3633-getting-started-with-wrobot-video/
  7. WRobot use lua to turnin quest. You can try code like: ulong lastTarget = 0; wManager.Events.InteractEvents.OnInteractPulse += (target, cancelable) => { try { if (lastTarget == target) return; var o = ObjectManager.GetObjectByGuid(target); if (o.IsValid && o.Type == WoWObjectType.Unit) { var unit = new WoWUnit(o.GetBaseAddress); if (unit.IsValid && unit.NpcMarker == NpcMarker.YellowQuestion) { lastTarget = target; Interact.InteractGameObject(target); // your turnin code here } } } catch { } }; } or ulong lastTarget = 0; wManager.Events.InteractEvents.OnInteractPulse += (target, cancelable) => { try { if (lastTarget == target) return; if (!Logging.Status.StartsWith("Quester > TurnIn")) return; var o = ObjectManager.GetObjectByGuid(target); if (o.IsValid && o.Type == WoWObjectType.Unit) { var unit = new WoWUnit(o.GetBaseAddress); if (unit.IsValid) { lastTarget = target; cancelable.Cancel = true; Interact.InteractGameObject(target); // your turnin code here } } } catch { } };
  8. Hello, try to use ingame lua event like: f = CreateFrame('Frame') f:RegisterAllEvents() f:SetScript('OnEvent', function() if event and tostring(event) == 'QUEST_COMPLETE' then QuestRewardItem{index}:Click(); QuestFrameCompleteQuestButton:Click(); end end ) (use random name for "f" and "'Frame'")
  9. Hello, WRobot check already it is "smaller or equal at". Your vendor is not blacklisted?
  10. Bonjour, lancer le macro tout les X secondes, ca ne devrai pas poser de problème. Si vous avez un message d'erreur vous pouvez toujours ajouter la condition dans le macro if (IsInGroup(LE_PARTY_CATEGORY_HOME) or IsInGroup(LE_PARTY_CATEGORY_INSTANCE)) then ACCEPTINVIT... else QUEUE... end
  11. Hello, it is strange, you get this problem since your first WRobot usage? Try to reset wow settings and clear wow cache.
  12. Hello, Can you share your FULL log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  13. Droidz

    PressKeybindings bug

    Changed Status to Confirmed Changed Version to All
  14. Hello, use action "If" with this code: !Quest.HasQuest(44226) && !Quest.GetQuestCompleted(44226)
  15. Hello, in your profile you can select min/max target level
  16. Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  17. Hello, if you use dll fightclass you can: var dllFile = System.IO.File.ReadAllBytes("fightclass.dll"); var assembly = System.Reflection.Assembly.Load(dllFile); var obj = assembly.CreateInstance("Main", false); if (obj is ICustomClass instanceFromOtherAssembly) { instanceFromOtherAssembly.Initialize(); } else you need to use CompileAssemblyFromSource
  18. Hello, wManager.Wow.Helpers.ItemsManager.UseItem(123); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(1234);
  19. Select quest type "UseScriptOn", activate option "Is C# (if unchecked, it is LUA script)" and in script textbox put code like: Thread.Sleep(Usefuls.Latency + 5000); (replace 5000 by wait time) You can also try to increment your min/max latency only for this quest (add 1000 ms)
  20. Hello, this code check riging skill level, yes you can use this code in your fightclass (with "C Sharp Code" condition)
  21. Hello, you get all this problem in WRobot for vanilla? (or you use others wow versions)?
  22. Salut, tu peux donner plus de détails sur ce que tu veux faire, j'ai du mal à comprendre
  23. Hello, try to use quest type 'usescripton', you can select select interact distance
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