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Droidz

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Everything posted by Droidz

  1. Hello, can you share wowhead quest link
  2. Hello, wManager.Wow.ObjectManager.ObjectManager.Me.IsMovingForward But this detect if player move forward (not only if togglerun is active)
  3. Ok, else you can also create wrapper product (to get full access to "quester" product and override product settings tab) (create your own product and load yourself Quester)
  4. Hello, try to close proxy, firewall and antivirus
  5. ????? Reinstall WRobot in new folder to make clean install will probably resolve your problem
  6. Hello, if you play in legion, you can: wManager.Wow.Helpers.Interact.InteractGameObject(address, true, true, true); bool InteractGameObject(Ptr baseAddress, bool stopMove = false, bool skipWaitTime = false, bool leftClick = false)
  7. Hello, can you read this: https://wrobot.eu/forums/topic/1381-repairinstall-wrobot/#comment-966 If you problem is not resolved, can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  8. Hello, redownload WRobot
  9. Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  10. Changed Status to Fixed
  11. Hello, spell.IsDistanceGood (and distance check option in fightclasses editor) test only max distance (not min spell distance). I tested this code and he seem to works: float min = 8, max = 35; var cMin = ObjectManager.Target.GetDistance - ObjectManager.Target.CombatReach - ObjectManager.Me.CombatReach; var cMax = ObjectManager.Target.GetDistance + ObjectManager.Target.CombatReach + ObjectManager.Me.CombatReach; bool inRange = cMin >= min && cMax <= max; Logging.Write("cMin = " + cMin + " - cMax" + cMax + " - inRange= " + inRange); One line (for xml fightclass): ((ObjectManager.Target.GetDistance - ObjectManager.Target.CombatReach - ObjectManager.Me.CombatReach) >= 8 && (ObjectManager.Target.GetDistance + ObjectManager.Target.CombatReach + ObjectManager.Me.CombatReach) <= 35)
  12. Hello, bool added = false; robotManager.FiniteStateMachine.State myState = null; // ... robotManager.Events.FiniteStateMachineEvents.OnAddState += delegate (robotManager.FiniteStateMachine.Engine engine, robotManager.FiniteStateMachine.State state, System.ComponentModel.CancelEventArgs cancelable) { if (added) return; if (state.DisplayName == "Quester") { added = true; state.NextStates.Add(myState); //engine.AddState(myState); //state.BeforeStates.Add(myState); } };
  13. Do you have try to redownload and reinstall WRobot in new folder?
  14. Hello, try to run this c# code (in steps) before to pulse your quest: wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(192518);
  15. What is resolve when you run command tracert wrobot.eu in command prompt?
  16. Hello, try to remove wow "Chache" folder, try also to launch Wrobot with shortcut "WRobot no dx"
  17. Droidz

    Private WotLK crash

  18. Hello, where do you get this error, can you share screenshot
  19. This fightclass cast Shadowform only when you have target, and cancel form(buff) when you haven't target: shadowFormTest.xml Video: 2018-03-23_17-09-15.mp4
  20. You play on Vanilla?
  21. Hello, https://wrobot.eu/forums/topic/8863-wrobot-stopped-working-for-me/?do=findComment&comment=41100
  22. Hello, use quest type "follow path" and put lower search radius don't resolve this problem?
  23. Hello, to wait change option "Min free bag slots" (in advanced general settings tab "vendor...") and put "size of you ammo bag + 1"
  24. Droidz

    shadowform bug

    It is not bug: https://wrobot.eu/bugtracker/leave-shadowform-when-dismount-r659/?do=findComment&comment=4877
  25. I ignore where do you have found your code, but in vanilla to cancel Shadowform buff you need to use lua code like: for i=0,15,1 do local currBuffTex = GetPlayerBuffTexture(i); if (currBuffTex and string.find(string.lower(currBuffTex), "spell_shadow_shadowform")) then CancelPlayerBuff(i); end end (and not "CastSpellByName('Shadowform',1)") In one line: for i=0,15,1 do local currBuffTex = GetPlayerBuffTexture(i); if (currBuffTex and string.find(string.lower(currBuffTex), "spell_shadow_shadowform")) then CancelPlayerBuff(i); end end
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