Everything posted by Droidz
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warlock life tap
Hello, Try to disable "Chck if good distance" and add distance condition. You can look this sampel https://wrobot.eu/files/file/792-affliction-warlock-for-leveling/
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NPC faction bug
- (BUG) NPC Database
Hello, tested on Vanilla and Legion, WRobot return good NPC and skip Horde NPC if you play Alliance 2017-05-15_11-31-31.mp4- Big mining problem
You can also try to increment min/max latency in 'advanced general setting', do you have try to use another profile?- HB goes to shit and now WR jacks the price?
Hello, I replied to your private message:- STUCK ObjectManager.Me.IsCast
Last update have added bug https://wrobot.eu/bugtracker/fish-bot-is-not-working-r699/ I have try to fix again this problem, now, when IsCast seem to stuck, wrobot continue to run after 30 secondes. If you get this problem again do not hesitate to repport this here.- Relogger Tutorial Video
Use task type "ChangeWowPath"- Quester (all coomand)
Hello, you can use visual studio- Mailbox on my new computer doesn't work
Hello, check in your NpcDB (tab "tools") if you have mailboxes- relogger crashing
Hello, can you read this: https://wrobot.eu/forums/topic/1381-repairinstall-wrobot/#comment-966 try to reinstall wrobot, install slimdx/framework Relogger generate also log files, do you have error in ?- Big mining problem
Hello, try to active otpion "Use lua to move" (in advanced general settings)- Bot just recasts constantly
- Fish BOT is not working
Hello, wait next update- Fish BOT is not working
Changed Status to Fixed Changed Version to All- relogger crashing
In relogger "general settings" try to increment "Wait after launch". And if you can share your tasks (screenshot) (don't forget your hide your personal informations)- Exception Reaction
You still have this problem?- STUCK ObjectManager.Me.IsCast
I think than it is wow bug, but next wrobot update will resolve this problem- SpellManager.GetFlyMountName
Hello, I am not sure to understand. GetFlyMountName() and GetFlyMountName() return random avalable Flying/ground mount name. Seem to works. public static string GetGroudMountName() { try { var mountList = GetCompanionInfo() .Where( c => c.MountFlags == MountFlags.Ground && !string.IsNullOrWhiteSpace(c.Spell.NameInGame)).ToArray(); if (mountList.Length > 0) { return mountList[Others.Random(0, mountList.Length - 1)].Spell.NameInGame; } } catch (Exception exception) { Logging.WriteError("GetGroudMountName(): " + exception); } return ""; }- Bot stops Combatrotation after getting Stuned
Hello, if you can tell me if problem is resovled with new update- Pathfinder and offmesh
Hello, When explain here: https://wrobot.eu/bugtracker/offmesh-improvements-r682/?do=findComment&comment=3888 offmeshconnection use already a lot of memory/time But you can edit path with code like: https://wrobot.eu/forums/topic/2681-snippets-codes-for-quest-profiles/#comment-26713- Offmesh improvements
Hello, Sorry but I cannot add this, offmeshconnection with only one use already a lot of memory/time, add more than one will slow down WRobot. But you can record long path to resolve this- global offmesh connection
Hello, You can found default offmesh connections in: wManager.Wow.Enums.DefaultConstSettings.OffMeshConnectionsDefault If you have list of offmesh connections do not hesitate to share it.- Snippets codes for quest profiles
Change position of path generated by WRobot (this can help you to resolve stuck on specific doors and doorways) With this code, you can replace specific point of path by another. // Continent (item1), DefaultPosition (item2), DefaultPositionSearchRange (item3), NewPosition (item4) var positionChange = new List<Tuple<ContinentId, Vector3, float, Vector3>> { new Tuple<ContinentId, Vector3, float, Vector3>(ContinentId.Kalimdor, new Vector3(1422.318, -4662.921, 35.46182), 0.5f, new Vector3(1422.063, -4665.421, 35.46295)), /// new Tuple<ContinentId... }; wManager.Events.MovementEvents.OnMovementPulse += delegate(List<Vector3> points, CancelEventArgs cancelable) { var continent = (ContinentId) Usefuls.ContinentId; foreach (var p in points) { foreach (var pchange in positionChange) { if (p != null && pchange.Item1 == continent && p.DistanceTo(pchange.Item2) <= pchange.Item3) { Logging.WriteDebug("Change path position of " + p + " to " + pchange.Item4); p.X = pchange.Item4.X; p.Y = pchange.Item4.Y; p.Z = pchange.Item4.Z; p.Type = pchange.Item4.Type; p.Action = pchange.Item4.Action; } } } }; (you need to run this code one time by WRobot session, you can run this code in step type "RunCode")- Training Dummies
Hello, In advanced general settings you can try to disable option "Ignore training dummy". But with default WRobot settings and basic Fightclass, WRotation works on training dummies- STUCK ObjectManager.Me.IsCast
I'll check if "CastingTimeLeft > 0" in "IsCast", I hope that will not create new bug. If you can wait next update - (BUG) NPC Database