Everything posted by BetterSister
- Settings only shows one C# Script
- Cast buff on nearby, friendly players (not in party)
- Settings only shows one C# Script
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Pause b4 skinning
Add latency via general settings
- Combat Rezz on Tanks / Healers before DD`s
- Settings only shows one C# Script
- Combat Rezz on Tanks / Healers before DD`s
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Combat Rezz on Tanks / Healers before DD`s
here is example what proper code looks like bool Rebirth() { if (!_rebirth.KnownSpell) return false; if (!_rebirth.IsSpellUsable) return false; if (RestoDruidSettings.CurrentSetting.PercentNaturesSwiftnessHealth == 0) return false; if (RestoDruidSettings.CurrentSetting.TargetsToRes == RestoDruidSettings.ResTargets.None) return false; if (RestoDruidSettings.CurrentSetting.TargetsToRes == RestoDruidSettings.ResTargets.Tanks) { needRes = "tank"; } if (RestoDruidSettings.CurrentSetting.TargetsToRes == RestoDruidSettings.ResTargets.Tanks_and_Healers) { needRes = "tankheal"; } if (RestoDruidSettings.CurrentSetting.TargetsToRes == RestoDruidSettings.ResTargets.All) { needRes = "all"; } if (needRes == string.Empty) return false; bool resUsed = false; if (needRes == "tanks") { var resTanks = GetTankPlayerName(); WoWPlayer tank = new WoWPlayer(GetTankPlayerName().GetBaseAddress); if (!TraceLine.TraceLineGo(tank.Position) && tank.IsDead) { { Interact.InteractGameObject(tank.GetBaseAddress, false); _rebirth.Launch(); resUsed = true; return true; } } return false; } if (needRes == "tankheal" && !resUsed) { var resTanks = GetTankPlayerName(); WoWPlayer tank = new WoWPlayer(resTanks.GetBaseAddress); if (!TraceLine.TraceLineGo(tank.Position) && tank.IsDead) { { Interact.InteractGameObject(tank.GetBaseAddress, false); _rebirth.Launch(); resUsed = true; return true; } } Problem with your code you're mixing java, C#, lua :D Bot supports lua but you must tell the bot to use lua then (note this isn't complete code just example)
- Combat Rezz on Tanks / Healers before DD`s
- Settings only shows one C# Script
- Combat Rezz on Tanks / Healers before DD`s
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Fight Classes
available at downloads section already
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WTB 1-100 horde quester program
not under 500eur
- Building a "Can Interrupt" condition (need help)
- Building a "Can Interrupt" condition (need help)
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WRobot for Wow 7.0.3 bugs reports
I think i found the reason for these issues. Since newest update all passives are counted as buffs with stack count of 0 with different ID. When the proc comes up stack count is 1 (atleast for some). By default bot doesn't know how to seperate these 2 buffs (active buff and passive buff) since they're the same name dark succor active Dark Succor: ID=101568, Stack=1, TimeLeft=15666 ms not active: Dark Succor: ID=178819, Stack=0, TimeLeft=0 ms Rime active Rime: ID=59052, Stack=1, TimeLeft=10903 ms Rime not active: Rime: ID=59057, Stack=0, TimeLeft=0 ms Killing Machine active: Killing Machine: ID=51124, Stack=0, TimeLeft=7025 ms Killing machine not active: Killing Machine: ID=51128, Stack=0, TimeLeft=0 ms Dunno why but even tho i set buff stack with correct id and stack equal 1 (for these buffs that seem to require it) bot seems to return false even tho it's true While using C sharp code dark succor works fine but killing machine refuses to work i'm getting this spam [D] 01:02:58 - [SpellManager] Cannot found spell: public static SpellInfo SpellInfoCreateCache() <?xml version="1.0" encoding="utf-16"?> <FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <FightClassGeneralSettings> <FightClassName>Fight config name</FightClassName> <Range>4</Range> <FramePerSecond>30</FramePerSecond> </FightClassGeneralSettings> <FightClassSpells> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>CSharpCode</ContionType> <Param xsi:type="FightClassConditionString"> <Value>wManager.Wow.ObjectManager.ObjectManager.Me.HaveBuff(51124)</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Obliterate</SpellName> <Priority>2</Priority> </FightClassSpell> </FightClassSpells> </FightClass> On startup it shows this: [D] 01:01:49 - [Spell] Obliterate (Id found: 49020, Name found: Obliterate, NameInGame found: Obliterate, Know = True, IsSpellUsable = True)
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WRobot for Wow 7.0.3 bugs reports
EDIT looks like i have the same issue with all own buff checks than before. Even dark succor is now "always on" Correct buff id for dark succor is 101568 After starting to use C sharp code for buff checking all but killing machine buff checks started working. Trying to figure out a way to workaround it
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Frost DK DPS by BetterSister
Only frostscythe is added from talents to rotation
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WRobot for Wow 7.0.3 bugs reports
this fixed the issue
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Check the buff
Could this be related to
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Fight Classes
I have it all done already but i need to get buff checks fixed before it works properly
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Buffs and spaces
Looks like you have same issue as i do
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WRobot for Wow 7.0.3 bugs reports
22280 was just released
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Anyone els enjoying downloading 7.0?
horde eu
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good job blizzard even more easy low lvl lvling
So yeah i'm soloing RFC at 11 lvl with 3 heirlooms priest. Couldn't do this on WOD without issues but now i'm going with shield only. I have a feeling our new lvling technique is gonna be solo dungeon lvling