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Mr. Robot

WRobot user
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About Mr. Robot

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    Advanced Member
  1. Version 1.0.0


    This is a good profile I used to level a number of characters as well as farm gold. It has a lot of skinning and some herbalism. Set your search radius to 20 or it may get pulled to close to another section of the path and skip an area.
  2. Version 1.0.0


    This is a FightClass I used to level two Arms warriors from 1 to 110 and then to farm gold after. It checks to see what spells are usable so it will work for any level. Regular spell rotation: Charge Victory Rush Colossus Smash Overpower Mortal Strike Slam Execute (when target is below 20% health) If target is casting: Pummel If there are 2 or more attackers within 8yrds: Warbreaker Whirlwind If there are 3 or more attackers within 8yrds: Bladestorm If you get below 50% health: Battle Cry If you get below 25% health: Die by the Sword I’ve enclosed a snapshot of the talents I used. As I mentioned, it checks to see if each spell is usable so if you didn’t spec this way or don’t have the artifact weapon ability Warbreaker yet, it will just skip over those. Feel free to test it out and let me know your feedback. If you like this FightClass, please give it some stars.
  3. Watch for the name of the buff you get when Meat Cleaver goes off and use a buff condition. It's the same thing I did with Victory Rush, which only goes off when he has the Victorious buff.
  4. Spell Priority

    I have an arms warrior fightclass with Mortal Strike priority 2 and Slam priority 1 and it doesn't do that. The only difference I can see is I have a rage condition for both and a timer for the Mortal Strike. Not sure if that would make a difference but you can try.
  5. Version 1.0.0


    This is a nice spot I used to level two warriors from 75-80. I had heirloom gear for both though so if your toon isn't very strong you should wait until you're 78. It has good exp for leveling and there are both Horde and Alliance FPs & vendors very close. The location is pretty secluded though so I never saw any other players there. There are a couple things you can skin and tree mobs you can harvest for herbs.
  6. Break Slow, Rooted, Feared, etc..

    Influenced wasn't working but the C# Condition you just suggested did. Can you please let me know how to make the trinket work for other things as well like feared? I don't want to duplicate the spell because that would put them on different cooldowns and it seems like adding more conditions would require both of them. Is there a way to do OR conditions?
  7. I think if you put a target health >10% condition on the Life Drain spell it would stop and let the Drain Soul go off when the target is 10% or lower.
  8. You should use "Not spell, is item id" for Ancient Healing Potion and set a condition for when to use it, such as only when you get below a certain health. If you do that as well as set the timer to 60000 (1 min) it shouldn't spam it. You can basically set it up the same way I did my healing necklace (see attached screenshot). Just change the ID to what it says on Wowhead for Ancient Healing Pot (127834).
  9. I used the condition "Casting Time Left" Equal 0 for the warrior spell Bladestorm, which is also channeled, and that seemed to work. Maybe you could try that for bandage.
  10. 57-59 Blasted Lands Tainted Forest

    Version 1.0.0


    Good for leveling and skinning. Kills bears, bats, and demons. Could be for horde or alliance as it isn't too close to either city.
  11. Break Slow, Rooted, Feared, etc..

    Does the Influenced condition work for feared, rooted, and slowed?
  12. I'm trying to have my fight class use the heriloom Inherited Insignia of the Horde (break cc trinket), but I only see a condition for Me Is Stunned. How do you make it work for fear, rooted, slowed, feared, etc?
  13. Version 1.0.0


    Good for leveling. Has a decent amount of skinning and some herbalism as well. I leveled my warrior from 19 to 27 in one night on this profile. 0 deaths. Just set it and forget it.
  14. Max units near target

    I just set it to 0 and the bot still attacks when there are two mobs right next to each other..
  15. Max units near target

    Can someone please explain what "Max units near target" in the General Settings is for? I've experimented with 0-5 and haven't noticed any difference.