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Meelko

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  1. Like
    Meelko reacted to Ordush in Mass ban   
    I am going to test all these servers now. Might as well. (I will start wil LH and NW. Will leveling them by hand, so i can't do too many servers at the same time, since i have to swap between server every day)
    Edit: I will edit this post as I test. - All these accounts are done in separate VM's, using unique IP's and different emails/usernames.
    Light's Hope: Definitely doesn't insta ban. I did a few levels with automation using my own hunter FC. (Default settings: CTM on) - I will return in a month or so, see if this account was banned - After I've manually leveled up only using wrotation.
    Netherwing: Definite doesn't instsa ban. I did a few levels with automation using my own hunter FC. - I will return in a month or so, see if the account was banned - After I've manually leveled up only using wrotation.
  2. Thanks
    Meelko got a reaction from TheSmokie in wRobot Survey + Profile Giveaway!   
    Done 
  3. Like
    Meelko got a reaction from Bambo in wRobot Survey + Profile Giveaway!   
    Done 
  4. Thanks
    Meelko reacted to Bambo in Careful with Botting on Netherwing!   
    Hey wRobot Community,
    unfortunately the time has come. The TBC Server Netherwing now is able to detect Mass botters (eventough they hide their IP). If you get caught on one Bot on Netherwing, chances are you will loose every Account being online at that time.
    DO NOT USE YOUR MAIN/GOLD ACCOUNTS ON NETHERWING WITH THE SAME MACHINE THAT YOU BOT ON!
    My source, which I can not reveal here, said that he knows for sure that Namreeb (talented Programmer) has helped the guys of Netherwing to execute code through the warden of vanilla/tbc World of Warcraft. Same thing has happened to Lights Hope's Northdale and I was one of the first mass botters to taste it myself.
    Unfortunately we still have no way of fighting back. Since the arbitrary code gets executed on your local machine it will not help to hide with proxies or vpns.
    The only thing that MIGHT help here is virtualization, from my understanding it should stop the linking between accounts. Obviously you still have to make sure your IP does not reveal you.
    Also as far as my source knows, they do not ban automatically. They look at data, make sure it is not a false-positive and then proceed to ban all of your accounts. Which means that appealing your massbans is absolutely hopeless.
    Another thing that I would like to mention is, the method they are using to execute code on all of our computers, is highly illegal.
     
    Thanks for your time,
    Bambo
  5. Like
    Meelko got a reaction from Bambo in Free Netherwing Accounts   
    Thank you Bambo!
    Got a Druid 32lvl
  6. Like
    Meelko reacted to Bambo in Free Netherwing Accounts   
    Last account left:
    Level 22 Undead Warlock 
    All have seen some questgivers and not only grinding.
    Yes absolutely free.
    Only 1 acc per person.
    Edit: move to marketplace pls
  7. Like
    Meelko reacted to Matenia in Grinder bot keeps doing idiotic pulls   
    @Droidz low "max units near target" causes objects in Quester (game objects) to be blacklisted and wRobot will never loot them.
    Can you make it so this setting *only* applies to mobs/npcs/etc?

    Because it works fairly well. I usually use 80-120 search radius, but due to using quester, I have to set max units to 15+.
  8. Like
    Meelko reacted to FNV316 in No navigation In Silithus ( cenarion hold )   
    Took an unskilled programmer like me around four hours to fully automate entering Thorium Point, reach any NPC at Thorium Point and leaving Thorium Point, without my bot breaking his nose every other minute. Might be a dirty solution, but it works. Why exactly is this still a thing?
    Thorium Point - Default Path Finder VS Custom Path Plugin.mp4
  9. Like
    Meelko reacted to Bambo in No navigation In Silithus ( cenarion hold )   
    Same here with my profiles. And Thoradins Wall. I can help as well. @Droidz
  10. Like
    Meelko reacted to FNV316 in No navigation In Silithus ( cenarion hold )   
    I don't buy that. Even if it is impossible to make that with the path finder, why not hard code paths at these locations? Pathfinder is looking for a path to coordinate XYZ within range of area ABC? Use one of the pre made paths that is closest to that coordinate and use path finder to move to the starting location of that pre made path. Need to leave the place? Well, use the closest pre made path leading out again. Need to run to another NPC at the same location? Then join a follow path loop leading to any NPC / object, until players position is closest to his original destination. Similar to how battlegrounds are set up. I mean c'mon. How long does wRobot exist now? Still no solution for this? Not even a workaround? Who cares about bot trains and inefficient routes, if the alternative is the bot slamming his head into a wall for ten minutes straight.
    That's why I'm asking what needs to be done. But I refuse to write and support a whole logic for this crap, to allow my other code running as intended. I already did this for the broken taxi system.
    I don't expect any random location in the world to be fixed, but at least major hubs have to work properly.
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