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Name |
Description |
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GetNearestWoWGameObject(List<(Of <<'(WoWGameObject>)>>), Vector3, Boolean)
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Gets the nearest game object.
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GetNearestWoWGameObject(List<(Of <<'(WoWGameObject>)>>), Boolean, Boolean)
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Gets the nearest game object.
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GetNearestWoWPlayer(List<(Of <<'(WoWPlayer>)>>))
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Gets the nearest player.
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GetNearestWoWPlayer(List<(Of <<'(WoWPlayer>)>>), Vector3)
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Gets the nearest player.
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GetNearestWoWUnit(List<(Of <<'(WoWUnit>)>>), Vector3, Boolean)
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Gets the nearest unit.
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GetNearestWoWUnit(List<(Of <<'(WoWUnit>)>>), Boolean)
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Gets the nearest unit.
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GetNumberAttackPlayer(List<(Of <<'(WoWUnit>)>>))
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Gets number of units that attack local player.
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GetNumberAttackPlayer()()()()
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Gets number of units that attack local player.
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GetObjectByGuid
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Gets the object by GUID.
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GetObjectWoW
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Gets all objects.
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GetObjectWoWContainer
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Gets objects container.
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GetObjectWoWCorpse
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Gets objects corpse.
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GetObjectWoWGameObject
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Gets objects GameObject.
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GetObjectWoWItem
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GetObjectWoWPlayer
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Gets objects player.
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GetObjectWoWPlayerTargetMe
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Gets objects player that target me.
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GetObjectWoWUnit
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Gets objects unit.
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GetUnitAttackPlayer(List<(Of <<'(WoWUnit>)>>))
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Gets the units that attack local player.
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GetUnitAttackPlayer()()()()
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Gets the units that attack local player.
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GetWoWGameObjectByDisplayId(List<(Of <<'(WoWGameObject>)>>), List<(Of <<'(Int32>)>>))
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Gets GameObjects by display id.
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GetWoWGameObjectByDisplayId(Int32)
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GameObjects by display id.
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GetWoWGameObjectByDisplayId(List<(Of <<'(Int32>)>>))
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GameObjects by display id.
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GetWoWGameObjectByEntry(List<(Of <<'(WoWGameObject>)>>), List<(Of <<'(Int32>)>>))
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Gets GameObjects by entries.
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GetWoWGameObjectByEntry(Int32)
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Gets GameObjects by entry.
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GetWoWGameObjectByEntry(List<(Of <<'(Int32>)>>))
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Gets GameObjects by entries.
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GetWoWGameObjectById(List<(Of <<'(WoWGameObject>)>>), List<(Of <<'(Int32>)>>))
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Gets GameObjects by entries.
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GetWoWGameObjectById(List<(Of <<'(Int32>)>>))
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Gets the GameObjects by entries.
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GetWoWGameObjectByName(List<(Of <<'(WoWGameObject>)>>), List<(Of <<'(String>)>>))
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Gets GameObjects by names
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GetWoWGameObjectByName(List<(Of <<'(WoWGameObject>)>>), String)
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Gets GameObjects by name.
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GetWoWGameObjectByName(String)
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Gets GameObjects by name.
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GetWoWGameObjectByName(List<(Of <<'(String>)>>))
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Gets GameObjects by names.
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GetWoWGameObjectByyId
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Gets the GameObjects by entry.
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GetWoWGameObjectForFarm
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Gets GameObjects for farm (chests).
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GetWoWGameObjectOfType
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Gets objects by type.
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GetWoWPlayerDead()()()()
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Gets players dead.
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GetWoWPlayerDead(List<(Of <<'(WoWPlayer>)>>))
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Gets players dead.
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GetWoWPlayerLootable()()()()
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Gets players lootable.
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GetWoWPlayerLootable(List<(Of <<'(WoWPlayer>)>>))
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Gets players lootable.
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GetWoWUnitAlliance(List<(Of <<'(WoWPlayer>)>>))
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Gets players alliance.
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GetWoWUnitAlliance()()()()
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Gets players alliance.
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GetWoWUnitAllianceDead(List<(Of <<'(WoWPlayer>)>>))
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Gets players alliance dead.
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GetWoWUnitAllianceDead()()()()
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Gets players alliance dead.
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GetWoWUnitAttackables
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Gets units attackables.
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GetWoWUnitByEntry(List<(Of <<'(WoWUnit>)>>), List<(Of <<'(Int32>)>>), Boolean)
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Gets units by entries.
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GetWoWUnitByEntry(List<(Of <<'(WoWUnit>)>>), List<(Of <<'(Int32>)>>))
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Gets units by entries.
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GetWoWUnitByEntry(List<(Of <<'(WoWUnit>)>>), Int32)
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Gets units by entry.
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GetWoWUnitByEntry(Int32)
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Gets units by entry.
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GetWoWUnitByEntry(Int32, Boolean)
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Gets units by entry.
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GetWoWUnitByEntry(List<(Of <<'(Int32>)>>))
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Gets units by entries.
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GetWoWUnitByFaction(List<(Of <<'(WoWUnit>)>>), List<(Of <<'(UInt32>)>>), Boolean)
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Gets units by faction.
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GetWoWUnitByFaction(List<(Of <<'(WoWUnit>)>>), UInt32)
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Gets units by faction.
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GetWoWUnitByFaction(UInt32)
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Gets units by faction.
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GetWoWUnitByFaction(List<(Of <<'(UInt32>)>>), Boolean)
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Gets units by faction.
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GetWoWUnitByName(List<(Of <<'(WoWUnit>)>>), List<(Of <<'(String>)>>))
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Gets units by names.
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GetWoWUnitByName(List<(Of <<'(WoWUnit>)>>), String)
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Gets units by name.
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GetWoWUnitByName(String)
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Gets units by name.
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GetWoWUnitByName(List<(Of <<'(String>)>>))
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Gets units by names.
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GetWoWUnitFlightMaster(List<(Of <<'(WoWUnit>)>>))
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Gets units flight master.
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GetWoWUnitFlightMaster()()()()
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Gets units flight master.
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GetWoWUnitHorde(List<(Of <<'(WoWPlayer>)>>))
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Gets players horde.
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GetWoWUnitHorde()()()()
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Gets players horde.
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GetWoWUnitHordeDead(List<(Of <<'(WoWPlayer>)>>))
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Gets players horde dead.
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GetWoWUnitHordeDead()()()()
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Gets players horde dead.
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GetWoWUnitHostile
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Gets units hostile.
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GetWoWUnitLootable(List<(Of <<'(WoWUnit>)>>))
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Gets units lootable.
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GetWoWUnitLootable()()()()
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Gets units lootable.
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GetWoWUnitRepair(List<(Of <<'(WoWUnit>)>>))
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Gets units repair.
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GetWoWUnitRepair()()()()
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Gets units repair.
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GetWoWUnitSkinnable(List<(Of <<'(WoWUnit>)>>), List<(Of <<'(UInt64>)>>))
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Gets units skinnable.
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GetWoWUnitSkinnable(List<(Of <<'(UInt64>)>>))
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Gets units skinnable.
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GetWoWUnitSpiritHealer(List<(Of <<'(WoWUnit>)>>))
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Gets units spirit healer.
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GetWoWUnitSpiritHealer()()()()
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Gets units spirit healer.
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GetWoWUnitTrainer(List<(Of <<'(WoWUnit>)>>))
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Gets units trainer.
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GetWoWUnitTrainer()()()()
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Gets units trainer.
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GetWoWUnitVendor(List<(Of <<'(WoWUnit>)>>))
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Gets units vendor.
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GetWoWUnitVendor()()()()
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Gets units vendor.
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GetWoWUnitVendorFood(List<(Of <<'(WoWUnit>)>>))
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Gets units vendor food.
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GetWoWUnitVendorFood()()()()
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Gets units vendor food.
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GetWoWUnitWildPets(List<(Of <<'(WoWUnit>)>>))
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Gets units wild pets.
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GetWoWUnitWildPets()()()()
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Gets units wild pets.
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