ObjectManager..::..GetNearestWoWGameObject Method (List<(Of <(<'WoWGameObject>)>)>, Vector3, Boolean)
Gets the nearest game object.
Namespace:
wManager.Wow.ObjectManagerAssembly: wManager (in wManager.dll)
Syntax
public static WoWGameObject GetNearestWoWGameObject( List<WoWGameObject> listWoWGameObject, Vector3 point, bool ignoreBlackListed )
Public Shared Function GetNearestWoWGameObject ( _ listWoWGameObject As List(Of WoWGameObject), _ point As Vector3, _ ignoreBlackListed As Boolean _ ) As WoWGameObject
public: static WoWGameObject^ GetNearestWoWGameObject( List<WoWGameObject^>^ listWoWGameObject, Vector3^ point, bool^ ignoreBlackListed )
Parameters
- listWoWGameObject
- Type: List<(Of <(<'WoWGameObject>)>)>
The list game object.
- point
- Type: robotManager.Helpful..::..Vector3
The point.
- ignoreBlackListed
- Type: Boolean
if set to true ignore black listed.