ObjectManager..::..GetNearestWoWGameObject Method (List<(Of <(<'WoWGameObject>)>)>, Boolean, Boolean)
Gets the nearest game object.
Namespace:
wManager.Wow.ObjectManagerAssembly: wManager (in wManager.dll)
Syntax
public static WoWGameObject GetNearestWoWGameObject( List<WoWGameObject> listWoWGameObject, bool ignoreBlackListed, bool ignoreIfInBlackListZone )
Public Shared Function GetNearestWoWGameObject ( _ listWoWGameObject As List(Of WoWGameObject), _ ignoreBlackListed As Boolean, _ ignoreIfInBlackListZone As Boolean _ ) As WoWGameObject
public: static WoWGameObject^ GetNearestWoWGameObject( List<WoWGameObject^>^ listWoWGameObject, bool^ ignoreBlackListed, bool^ ignoreIfInBlackListZone )
Parameters
- listWoWGameObject
- Type: List<(Of <(<'WoWGameObject>)>)>
The list game object.
- ignoreBlackListed
- Type: Boolean
if set to true ignore black listed.
- ignoreIfInBlackListZone
- Type: Boolean
if set to true ignore if in black list zone.