wManager.Wow.Helpers Namespace
WRobot

FightHostileTarget..::..AttackOnlyIfFlaggedInCombat Field

[Fight.StartFight(MemoryRobot.Int128, bool, bool, bool, bool)] only when character flagged in combat

Namespace:  wManager.Wow.Bot.States
Assembly:  wManager (in wManager.dll)

Syntax


public bool AttackOnlyIfFlaggedInCombat
Public AttackOnlyIfFlaggedInCombat As Boolean
public:
bool^ AttackOnlyIfFlaggedInCombat