wManagerSetting..::..MaxUnitNearest Method (WoWGameObject, Int32)
Check if there are more than MaxUnitsNearObjects hostiles units near (in aggro distance) the gameobject.
Namespace:
wManagerAssembly: wManager (in wManager.dll)
Syntax
public static bool MaxUnitNearest( WoWGameObject obj, int ifMaxNearBlackListTimeMs )
Public Shared Function MaxUnitNearest ( _ obj As WoWGameObject, _ ifMaxNearBlackListTimeMs As Integer _ ) As Boolean
public: static bool^ MaxUnitNearest( WoWGameObject^ obj, int^ ifMaxNearBlackListTimeMs )
Parameters
- obj
- Type: wManager.Wow.ObjectManager..::..WoWGameObject
The gameobject.
- ifMaxNearBlackListTimeMs
- Type: Int32
If more than MaxUnitsNearObjects hostiles units near the gameobject blacklist the gameobject X millisecond (-1 to don't blacklist gameobject).