wManager Namespace
wManager.Wow.Helpers Namespace
WRobot

wManagerSetting..::..CloseIfPlayerTeleported Property

Close game if character seems to have been teleported (GM can use this method, but there may be false detection, by example when character continent change, when using the hearthstone, ...).

Namespace:  wManager
Assembly:  wManager (in wManager.dll)

Syntax


public bool CloseIfPlayerTeleported { get; set; }
Public Property CloseIfPlayerTeleported As Boolean
	Get
	Set
public:
property bool^ CloseIfPlayerTeleported {
	bool^ get ();
	void set (bool^ value);
}