EasyQuest Properties
The EasyQuest type exposes the following members.
Properties
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AutoDetectObjectiveCount1 |
Gets or sets auto detection of objective count 1
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AutoDetectObjectiveCount2 |
Gets or sets auto detection of objective count 2.
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AutoDetectObjectiveCount3 |
Gets or sets auto detection of objective count 3.
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AutoDetectObjectiveCount4 |
Gets or sets auto detection of objective count 4.
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AutoDetectObjectiveCount5 |
Gets or sets auto detection of objective count 5.
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CanCondition |
Gets or sets can condition C# code, if the code returning false this quest is skipped (put code like return (ObjectManager.Me.PlayerRace == PlayerFactions.Troll) || (ObjectManager.Me.PlayerRace == PlayerFactions.Orc);)
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Comment |
Gets or sets comment (no used in profile, only for help you)
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GossipOptionRewardItem |
Gets or sets gossip id of the reward at choose.
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IsCompleteCondition |
Gets or sets the is complete condition C# code, if this code return true, quester go to next step, empty if you want than quester manage this (put code like return ItemsManager.GetItemCountById(113578) >= 20;).
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MaxLevel |
Gets or sets the maximum level.
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MinLevel |
Gets or sets the minimum level.
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Name |
Gets or sets unique name
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NameClass |
Gets the class name (return Name without space and special character). There can only be one NameClass per profile.
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NotRequiredInQuestLog |
Gets or sets a value indicating if quest is not required in quest log. Activate this option if you want pulse and turnin this quest even if it is not in the quest log (if this option is activated, option Objective count 1,... and 'Can Condition' don't work, you need to use option ''Is complete condition'').
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ObjectiveCount1 |
Gets or sets the objective count 1.
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ObjectiveCount2 |
Gets or sets the objective count 2.
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ObjectiveCount3 |
Gets or sets the objective count 3.
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ObjectiveCount4 |
Gets or sets the objective count 4.
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ObjectiveCount5 |
Gets or sets the objective count 5.
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PickUpQuestOnItem |
Gets or sets a value indicating if you take this quest in bag item, don't forget to complete PickUpQuestOnItemID.
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PickUpQuestOnItemID |
If option PickUpQuestOnItem is activated, put item id where you take quest.
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QuestClass |
Gets or sets quest class (based on QuestType selected).
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QuestId |
Gets or sets quest id list.
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QuestType |
Gets or sets the type of quest (don't forget to instantiate new instance of QuestClass).
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RepeatableQuest |
Gets or sets a value indicating if it is repeatable quest. By default, quester skip the quests already completed, put true if you want than quester don't skip this quest same if already completed (useful for daily quests) (if 'True', this option override the options 'min/max level', 'wow class', 'required quest', ..., you need to check it manually with option 'Can Conditon')
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RequiredQuest |
Gets or sets the required completed quest id for pick up this quest (0 to ignore).
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WhenLeaveStep |
Gets or sets C# code to run when quest is complete (one time).
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WhenSelectStep |
Gets or sets C# code to run before to pulse this quest (one time).
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WoWClass |
Gets or sets the wow class required (WoWClass.None to ignore).
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