wManager.Wow.Helpers Namespace
WRobot

Conditions Properties

The Conditions type exposes the following members.

Properties


  Name Description
Public property Static member InGameAndConnected
Get a value indicating whether in game and connected.
Public property Static member InGameAndConnectedAndAlive
Get a value indicating whether connected in game and alive.
Public property Static member InGameAndConnectedAndAliveAndProductStarted
Get a value indicating whether connected in game, alive and product is started.
Public property Static member InGameAndConnectedAndAliveAndProductStartedNotInPause
Get a value indicating whether connected in game, alive, product is started and not in pause.
Public property Static member InGameAndConnectedAndProductStarted
Get a value indicating whether connected in game, product is started.
Public property Static member InGameAndConnectedAndProductStartedNotInPause
Get a value indicating whether connected in game, product is started and not in pause].
Public property Static member IsAttackedAndCannotIgnore
Get a value indicating whether the character is attacked and can't ignore. The result is based on the bot configurations, not on what happens in the game (the character can be attacked but returned false depending on the options). To force to return false use ForceIgnoreIsAttacked.
Public property Static member ProductInPause
Get a value indicating whether product is in pause.
Public property Static member ProductIsStarted
Get a value indicating whether product is started.
Public property Static member ProductIsStartedNotInPause
Get a value indicating whether product is started and not in pause.