Amazing Snake 21 Posted January 24, 2017 Share Posted January 24, 2017 Anyone has idea how too setup "Wanding" in the CC? Link to comment Share on other sites More sharing options...
baka 0 Posted January 25, 2017 Share Posted January 25, 2017 damn I am trying to figure this out as well I can get it to shoot but it just spams the wand skill and barely gets a shot off Link to comment Share on other sites More sharing options...
RonSwanson 2 Posted January 25, 2017 Share Posted January 25, 2017 In C#, lua or what? Link to comment Share on other sites More sharing options...
Jasabi 38 Posted January 25, 2017 Share Posted January 25, 2017 17 minutes ago, baka said: damn I am trying to figure this out as well I can get it to shoot but it just spams the wand skill and barely gets a shot off Have you tried adding a condition to check if "shoot" is being cast? Link to comment Share on other sites More sharing options...
baka 0 Posted January 25, 2017 Share Posted January 25, 2017 It looks like its casting Attack so its hits Attack then Shoot anyway to stop the auto attack Link to comment Share on other sites More sharing options...
baka 0 Posted January 25, 2017 Share Posted January 25, 2017 I dont see a way to add a condition to see if its being cast. Link to comment Share on other sites More sharing options...
Amazing Snake 21 Posted January 27, 2017 Author Share Posted January 27, 2017 Anyone got a Wanding too work? Link to comment Share on other sites More sharing options...
baka 0 Posted January 27, 2017 Share Posted January 27, 2017 Nope not yet :( Link to comment Share on other sites More sharing options...
colderpotato 78 Posted January 31, 2017 Share Posted January 31, 2017 I have no wand, but i set it up on most recent warlock file. My only issue is keep uploading a change right after make it with no prior testing, so that will need change in order to keep things going smooth. Link to comment Share on other sites More sharing options...
Droidz 2737 Posted January 31, 2017 Share Posted January 31, 2017 Hello, wait next update and use spell like here: ShootVanilla.xml Amazing Snake 1 Link to comment Share on other sites More sharing options...
RonSwanson 2 Posted February 4, 2017 Share Posted February 4, 2017 On 1/31/2017 at 1:55 PM, Droidz said: Hello, wait next update and use spell like here: ShootVanilla.xml This does not work Link to comment Share on other sites More sharing options...
Droidz 2737 Posted February 5, 2017 Share Posted February 5, 2017 12 hours ago, Doobie said: This does not work Can you give more informations Link to comment Share on other sites More sharing options...
RonSwanson 2 Posted February 5, 2017 Share Posted February 5, 2017 6 hours ago, Droidz said: Can you give more informations Hunter [Marksman] [Leveling 1-80] [WotLK] - Dreamful.xml Link to comment Share on other sites More sharing options...
RonSwanson 2 Posted February 6, 2017 Share Posted February 6, 2017 10 hours ago, Doobie said: Hunter [Marksman] [Leveling 1-80] [WotLK] - Dreamful.xml When you get a chance can you look into this please. Not being able to play a hunter is a pretty big deal. Thanks Im heading to sleep! @Droidz Link to comment Share on other sites More sharing options...
Mykoplazma 24 Posted February 6, 2017 Share Posted February 6, 2017 Set up not a spell but lua script. About skil slots - http://wowwiki.wikia.com/wiki/ActionSlot 1. get Shoot skill from the spell book and for example put it into slot one. 2. add that lua script ( set the spell as a lua script and write that thing into the spell name ) if not IsAutoRepeatAction(1) then CastSpellByName("Shoot"); end Link to comment Share on other sites More sharing options...
Droidz 2737 Posted February 6, 2017 Share Posted February 6, 2017 For "Auto Shot" look this: http://wrobot.eu/forums/topic/4893-autoshot-broken-vanilla-hunter/?do=findComment&comment=23120 (this topic is for Wanding and Shoot) 14 hours ago, Doobie said: Hunter [Marksman] [Leveling 1-80] [WotLK] - Dreamful.xml Hunter [Marksman] [Leveling 1-80] [WotLK] - Dreamful FIX.xml Link to comment Share on other sites More sharing options...
RonSwanson 2 Posted February 6, 2017 Share Posted February 6, 2017 12 hours ago, Droidz said: For "Auto Shot" look this: http://wrobot.eu/forums/topic/4893-autoshot-broken-vanilla-hunter/?do=findComment&comment=23120 (this topic is for Wanding and Shoot) Hunter [Marksman] [Leveling 1-80] [WotLK] - Dreamful FIX.xml This works in Wrotation but not in quester. When quester bot is running it keeps canceling itself but the Wrotation lets it cast correctly. Link to comment Share on other sites More sharing options...
eeny 523 Posted February 7, 2017 Share Posted February 7, 2017 6 hours ago, Doobie said: This works in Wrotation but not in quester. When quester bot is running it keeps canceling itself but the Wrotation lets it cast correctly. In Quester- its obvious that the 'shoot' command comes through from the fighclass.. however the bot continually attempts to melee 'attack' the mob which breaks shoot. When you set a timer of 1 second on shoot you can see the bot swap weapons every 1 second and its tried to both 'shoot' and 'attack' at the same time. In melee its effective ( at low levels) im seeing 1 wand attack / one melee attack. however at range the weapon swapping looks terrible and the bot shoots at half speed, Its almost like we need to be able to turn off "auto attack" in the fight class so the bot stops attempting to melee the mobs and just let the wanding commence. @Droidz - when you load a bot without a fight class, it defaults to just running up and auto-attacking the NPC's. is there a way to turn that auto-attack off? As i think that may be the issue here,, Thanks Eeny Link to comment Share on other sites More sharing options...
Amazing Snake 21 Posted February 7, 2017 Author Share Posted February 7, 2017 I guess this is a range issue. You prob have too Set "Autoshoot" from the hunter too 8-35 Range and Melee 1-7 Link to comment Share on other sites More sharing options...
RonSwanson 2 Posted February 7, 2017 Share Posted February 7, 2017 10 hours ago, Zwox said: I guess this is a range issue. You prob have too Set "Autoshoot" from the hunter too 8-35 Range and Melee 1-7 Is there a way to set Melee? Im pretty sure the bot just defaults to melee? Link to comment Share on other sites More sharing options...
Amazing Snake 21 Posted February 7, 2017 Author Share Posted February 7, 2017 isnt there a condition for it? Link to comment Share on other sites More sharing options...
Droidz 2737 Posted February 8, 2017 Share Posted February 8, 2017 For the distance, put false at the spell option "Check if is good distance" and add condition type "C Sharp Code" with the code Lua.LuaDoString<bool>("return IsActionInRange(" + (SpellManager.GetSpellSlotId(SpellListManager.SpellIdByName("Auto Shot")) + 1) + ")") (of course, replace Auto Shot by your spell name in english, this code in implemented here). h20bong 1 Link to comment Share on other sites More sharing options...
insanity 11 Posted February 10, 2017 Share Posted February 10, 2017 On 7.2.2017 at 5:38 AM, eeny said: In melee its effective ( at low levels) im seeing 1 wand attack / one melee attack. however at range the weapon swapping looks terrible and the bot shoots at half speed, Its almost like we need to be able to turn off "auto attack" in the fight class so the bot stops attempting to melee the mobs and just let the wanding commence. This. Wanding at the current state looks really bottish. Would really like an update for this.. rohrigb and hoganhohololo 2 Link to comment Share on other sites More sharing options...
hoganhohololo 0 Posted February 16, 2017 Share Posted February 16, 2017 On 08.02.2017 at 1:00 PM, Droidz said: add condition type "C Sharp Code" with the code where is it ? Link to comment Share on other sites More sharing options...
henkde 1 Posted April 5, 2017 Share Posted April 5, 2017 Honestly i would recomend a video guide so we could be done with this. shaun 1 Link to comment Share on other sites More sharing options...
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