Hello Droidz, the vanilla version of wrobot has completly broken meshes when it comes to corpse running from astranaar gy to the strand or any area past astranaar, it gets stuck in mountains and just ignores terrain
example https://gyazo.com/495e2479f44d0eede5e8e0127ca7721f https://gyazo.com/e50079dfe232fd4573aee91e97bbba03
its unplayable as the bot runs into buildings, trees, mountains, gets stuck in roots around the trees etc etc
i have setup fresh Vms with fresh installation with and without plugins running windows 7/10 vms all ending up the same in this zone.
so my question is the feature youre going to implement, would this fix these problems or are they only to fix long pathing issues?