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Andoido

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    Andoido got a reaction from BrewingCoder in Quest Profile - Code Snippets Part 3 - UPDATED! 7.28.19   
    HUGE UPDATE!!!
     
     
    So this is my new updated version.
    Add everything in this code box to a Notepad++ ffile or in Visual Studio. and done! Hope you guys benefit from it all.
    I used  // Comments to add important information so, be sure to check it out.
    I hope this helps!
     
    With the release of my new HORDE REMAKE
    I have decided to release ALL of my codes i have made over time, all the codes i have found by other users, modified, edited, you name it.
    With this any new profile creator should have all the tools necessary to begin writing a script!!
     
     
    // TBC USe Item On Dead Mob ( Make Interact Quest Helper (dead mobs checked) wManager.Events.InteractEvents.OnInteractPulse += (target, cancelable) => { var t = wManager.Wow.ObjectManager.ObjectManager.GetObjectByGuid(target); if (!t.IsValid) return; var e = t.Entry; if (e == 21859 || e == 21846) { System.Threading.Tasks.Task.Run(delegate { System.Threading.Thread.Sleep(wManager.Wow.Helpers.Usefuls.Latency + 100); wManager.Wow.Helpers.ClickOnTerrain.Item(31769, t.Position); }); } }; _____________________________________________________________________________________________________________________________________ // RunCode - Interact with ObjectID - Gather Object RunCode FNV var pos = new Vector3(199.9151f, 3472.976f, 63.24443f); int objectId = 184115 ; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); if(ItemsManager.GetItemCountById(23339) < 1) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); } _____________________________________________________________________________________________________________________________________ // Interact with game object RunCode (Not by me) - https://wrobot.eu/forums/topic/11371-game-object/?tab=comments#comment-54611 var Object = ObjectManager.GetNearestWoWGameObject(ObjectManager.GetWoWGameObjectByEntry(1234)); // or var Object = ObjectManager.GetObjectWoWGameObject().Where(o => o.IsValid && o.Entry == 1234).OrderBy(o => o.GetDistance).FirstOrDefault(); if (GoToTask.ToPosition(new Vector3(1, 2, 3, "None"))) // replace "flying" with "None" to ground move { if (Object != null) { Interact.InteractGameObject(Object.GetBaseAddress); Usefuls.WaitIsCasting(); } } _____________________________________________________________________________________________________________________________________ // Droidz Code from "Code Snipets - Use Item on Hostile or Weakend Mob" // Add step type "PickUp" (put quest name in parameter) // Add step type "RunCode", in parameter put this code: Thread t = new Thread(() => { uint itemId = 62899; int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 25) { ItemsManager.UseItem(itemId); } } Thread.Sleep(500); } }); t.Start(); //(you need to have quest in your questlog, you can replace "62899" but the item id, "28000" by the quest id and "25" by the max target health) //Add step type "Pulse" (put quest name in parameter) (use quest type kill or interact) //Add step type "TurnIn" (put quest name in parameter) _____________________________________________________________________________________________________________________________________ // Use item on Hostile or Weakend Mob -- VERSIOn 2.0 (Channeling Version) // Use item on Weakend Mob - Have quest + item ID) (Use Kill and Loot, or Interact with NPC..) - Channeling Version - if you need to channel the Item on the // mob This is a crazy fucking code but it worked great. // RunCode - Andoido. Thread t = new Thread(() => { uint itemId = 6436; int questId = 1435; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 35 ) { Fight.StopFight(); System.Threading.Thread.Sleep(100); ItemsManager.UseItem(itemId); Usefuls.WaitIsCasting(); } if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 35 ) { ItemsManager.UseItem(itemId); Usefuls.WaitIsCastingAndLooting(); ItemsManager.UseItem(itemId); } if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 35 ) { ItemsManager.UseItem(itemId); Usefuls.WaitIsCastingAndLooting(); ItemsManager.UseItem(itemId); ItemsManager.UseItem(itemId); } } Thread.Sleep(200); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // has quest, and has item go gather, harvest, useitem Thread t = new Thread(() => { uint itemId = 62899; int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 25) { ItemsManager.UseItem(itemId); wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(183933); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Has Quest go Harvest Thread t = new Thread(() => { int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 25) { wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(183933); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // BOP Pickup BOP Items non loop, loot bop, no loop - RunCode - me Thread t = new Thread(() => { uint itemId = 16305; int questId = 2; while (robotManager.Products.Products.IsStarted && ItemsManager.GetItemCountById(16305) == 0) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsDead) { Lua.LuaDoString("StaticPopup1Button1:Click();"); } } Thread.Sleep(100); } }); t.Start(); // Part 2 - 2ndary Version - BOP Pickup Items -itemId + questID - Doesnt Have Quest and Item ID == 0 - RuNCode - ME Thread t = new Thread(() => { uint itemId = 16305; int questId = 2; while (robotManager.Products.Products.IsStarted && (itemId == 0) && !Quest.HasQuest(questId)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsDead) { Lua.LuaDoString("StaticPopup1Button1:Click();"); } } Thread.Sleep(100); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Auto Delete items from inventory as you farm (requires delete Custom Script in this post..) - Add any item! Every 10 Seconds, it will Auto Delete - When farming, delte thoes pesky, non // valuable items that piss you off. Best combined with opening Clams (delete the zesty meat!) // Auto use Scrolls once looted - RunCode // Mass throw away, mass delete Thread t = new Thread(() => { uint itemId = 7974; while (robotManager.Products.Products.IsStarted && (itemId >= 0)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { throwAway.DeleteItems("Zesty Clam Meat", 0); throwAway.DeleteItems("Zesty", 0); throwAway.DeleteItems("Raw Spinefin Halibut", 0); throwAway.DeleteItems("Halibut", 0) throwAway.DeleteItems("Halibut", 0); throwAway.DeleteItems("Morning Glory Dew", 0); } } Thread.Sleep(10000); } }); t.Start(); // Mass Delete Version 2 - Multiple Items, Mass throw away - RunCode - Andoido Thread t = new Thread(() => { uint itemId = 7974; uint itemId1 = 4602; uint itemId2 = 3927; uint itemId3 = 4601; uint itemId4 = 4599; uint itemId5 = 4608; uint itemId6 = 1645; uint itemId7 = 8167; while (robotManager.Products.Products.IsStarted && Quest.HasQuest(2980) && (itemId >= 0 || itemId2 >= 0 || itemId3 >= 0 || itemId4 >= 0 || itemId5 >= 0 || itemId6 >= 0 || itemId7 >= 0)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { throwAway.DeleteItems("Zesty Clam Meat", 0); throwAway.DeleteItems("Zesty", 0); throwAway.DeleteItems("Raw Spinefin Halibut", 0); throwAway.DeleteItems("Halibut", 0); throwAway.DeleteItems("Moon Harvest Pumpkin", 0); throwAway.DeleteItems("Morning Glory Dew", 0); throwAway.DeleteItems("Fine Aged Cheddar", 0); throwAway.DeleteItems("Soft Banana Bread", 0); throwAway.DeleteItems("Cured Ham Steak", 0); throwAway.DeleteItems("Raw Black Truffle", 0); throwAway.DeleteItems("Moonberry Juice", 0); throwAway.DeleteItems("Turtle Scale", 0); } } Thread.Sleep(10000); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Use item thread (Continuous) - Use Scrolls - Set a timmmer (60 minutes, and it will cast an elixir, etc etc.) make an IF statment, then RUNCODE, then pulse your grind, then ENDIF - RUNCODE - Andoido Thread t = new Thread(() => { uint itemId = 4425; uint itemId2 = 4419; uint itemId3 = 4421; uint itemId4 = 4424; uint itemId5 = 4422; uint itemId6 = 4426; while (robotManager.Products.Products.IsStarted && (itemId >= 0 || itemId2 >= 0 || itemId3 >= 0 || itemId4 >= 0 || itemId5 >= 0)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { ItemsManager.UseItem(itemId); ItemsManager.UseItem(itemId2); ItemsManager.UseItem(itemId3); ItemsManager.UseItem(itemId4); ItemsManager.UseItem(itemId5); } } Thread.Sleep(5000); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Go to specific location, and Useitem on Object and Harvest + Quest required (RunCode) - me var pos = new Vector3(-2496.714f, -1632.943f, 91.73521f); uint itemId = 15710; int objectId = 177644; int questId = 6002; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); if (Quest.HasQuest(questId)) { ItemsManager.UseItem(itemId); wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(177644); } var pos = new Vector3(-2496.714f, -1632.943f, 91.73521f); uint itemId = 15710; int objectId = 177644; int questId = 6002; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 5000); if (Quest.HasQuest(questId)) { ItemsManager.UseItem(itemId); } _____________________________________________________________________________________________________________________________________ // RunCode - If has item, use item - Helboar Quest TBC int questId = 9361; if (wManager.Wow.Helpers.Quest.HasQuest(questId)) { wManager.Events.LootingEvents.OnLootSuccessful += unit => { if (wManager.Wow.Helpers.Quest.HasQuest(questId)) { if (wManager.Wow.Helpers.Conditions.InGameAndConnectedAndAliveAndProductStarted && !wManager.Wow.Helpers.Conditions.IsAttackedAndCannotIgnore) { if (wManager.Wow.Helpers.ItemsManager.GetItemCountById(23248) > 0) // Purified Helboar Meat { wManager.Wow.Helpers.ItemsManager.UseItem(23268); // Purification Mixture wManager.Wow.Helpers.Usefuls.WaitIsCasting(); } } } }; } _____________________________________________________________________________________________________________________________________ // Go to Specific Position and Target NPC - UseItem at/on the location - Runcode - Andoido var position = new Vector3(7848.3f, -2216.35f, 470.8041f); int npcEntryId = 11832; uint itemId = 15877; { if (!Quest.IsObjectiveComplete(1, 28)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId); wManager.Wow.Helpers.ItemsManager.UseItem(15877); wManager.Wow.Helpers.Usefuls.WaitIsCasting(); } } _____________________________________________________________________________________________________________________________________ // Go to Location, Target NPC , Turn Quest In. RunCode --- Manually Complete Quest - force complete, forcecomplete, Runcode if (Quest.GetQuestCompleted(3561)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(3777.06f, -4619.17f, 227.3226f)); } var u = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(8399)); if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); Lua.LuaDoString("QuestFrameCompleteQuestButton:Click();"); } _____________________________________________________________________________________________________________________________________ // Cast spell on target Thread t = new Thread(() => { uint itemId = 62899; uint spellId = 62899; int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { if (itemId > 0) ItemsManager.UseItem(itemId); // if it is item if (spellId > 0) SpellManager.CastSpellByIdLUA(spellId); // if it is spell ClickOnTerrain.Pulse(new Vector3(ObjectManager.Target.Position)); // for AOE spell/item } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Stop fight at specific perceent, StopFight - make "Interact with npc" Quest Profile, and run this code before it! Thread t = new Thread(() => { int questId = 9889; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 30) { wManager.Wow.Helpers.Fight.StopFight(); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // UseItem - DOESNT have Quest, and DOESNT have Buff - Use item if we dont have buff (RunCode) - before you "pulse" Thread t = new Thread(() => { uint itemId = 62899; int questId = 93351; uint buffId = 135855; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (!ObjectManager.Me.HaveBuff(buffId)) { ItemsManager.UseItem(itemId); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Check objective, go to location. If Objective NOT complete go to goto location if (!Quest.IsObjectiveComplete(2, 9999)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(9999.262f, -9999.587f, 999.8167f)); } _____________________________________________________________________________________________________________________________________ // Click BOP Item - BOP Continuous Loop - RuNCode Thread t = new Thread(() => { uint itemId = 9618; int questId = 25336; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsDead) { Lua.LuaDoString("StaticPopup1Button1:Click();"); } } Thread.Sleep(100); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Force character to MOVE strafe if you get a debuff or buff - runcode wManager.Events.FightEvents.OnFightLoop += (unit, cancelable) => { var me = wManager.Wow.ObjectManager.ObjectManager.Me; var target = wManager.Wow.ObjectManager.ObjectManager.Target; if (me.IsAlive && target.IsAlive && !me.IsCast && me.HaveBuff("Buff name")) { wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.STRAFELEFT, 1000 * 3); // strage left during 3 secondes } }; // You can force the bot to move to a new position , by replacing presskey wManager.Wow.Helpers.MovementManager.MoveTo(1, 2, 3); _____________________________________________________________________________________________________________________________________ // use as overridepulse with complete condition. // Force check iscomplete for quests. // Force turn in, force turnin , force pickup, force accept queest, acceptquest. if (!Quest.HasQuest(Quest ID) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(x, y, z)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(x, y, z)); wManager.Wow.Helpers.Interact.InteractGameObject(ObjectManager.GetWoWGameObjectByEntry(Object ID).FirstOrDefault().GetBaseAddress); Thread.sleep(100); wManager.Wow.Helpers.Lua.RunMacroText("/script AcceptQuest();"); } return; // complete condition : return (Quest.HasQuest(Quest ID) && !Quest.GetQuestCompleted(Quest ID)); // turn in code wManager.Wow.Helpers.Lua.RunMacroText("/click QuestFrameCompleteQuestButton"); _____________________________________________________________________________________________________________________________________ // Force pickup of quest - Runcode int npcEntryId = 4961; var position = new Vector3(-8681.93f, 432.901f, 99.0906f); if(!Quest.HasQuest(1247) && !Quest.GetQuestCompleted(1247)) { while(!Quest.HasQuest(1247)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(position, npcEntryId); Thread.Sleep(Usefuls.Latency * 5); Lua.LuaDoString("AcceptQuest()"); Thread.Sleep(Usefuls.Latency * 5); } } _____________________________________________________________________________________________________________________________________ // RunCode - Used to check an items cooldown remaining time - by droidz - https://wrobot.eu/bugtracker/useitemon-doesnt-work-because-of-item-cooldown-r594/ robotManager.Events.FiniteStateMachineEvents.OnRunState += (engine, state, cancelable) => { int itemId = 18904; int questId = 7003; if (!wManager.Wow.Helpers.Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) return; if (wManager.Wow.Helpers.Conditions.IsAttackedAndCannotIgnore) return; if (state.DisplayName == "Quester") { if (wManager.Wow.Helpers.Quest.HasQuest(questId) && wManager.Wow.Helpers.Lua.LuaDoString<bool>("local start, duration, enable = GetItemCooldown("+ itemId + "); return enable;")) { cancelable.Cancel = true; } } }; _____________________________________________________________________________________________________________________________________ // How to let this code run once and how to let it move to a position xyz? - by imod // Position we want to move to Vector3 position = new Vector3(1, 1, 1); // Move to the given position MovementManager.Go(PathFinder.FindPath(position), false); // Wait while (MovementManager.InMovement && Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && ObjectManager.Me.HaveBuff(new Spell("NameOfTheSpell").Ids) { // Wait follow path Thread.Sleep(100); } // Another example of moving your character to a new position during fight or getting debuff wManager.Events.FightEvents.OnFightLoop += (unit, cancelable) => { var pos = 1; var me = wManager.Wow.ObjectManager.ObjectManager.Me; var target = wManager.Wow.ObjectManager.ObjectManager.Target; if (me.IsAlive && target.IsAlive && pos == 1) { Vector3 position = new Vector3(3073.848f, -3116.693f, 294.0692f); // Move to the given position MovementManager.Go(PathFinder.FindPath(position), false); // Wait while (MovementManager.InMovement && Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { // Wait follow path Thread.Sleep(3000); pos = 0; } } }; _____________________________________________________________________________________________________________________________________ // Keep from Drowning - Swimming, Drowning, JUMP, Breath, - Runcode -- Change "while" statment to whatever the quest demands (objective wise) Thread t = new Thread(() => { while (robotManager.Products.Products.IsStarted && ItemsManager.GetItemCountById(15874) != 10) { if (ObjectManager.Me.BreathTimerLeft < 10000) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); } wManager.Wow.Helpers.Fight.StopFight(); } Thread.Sleep(10000); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Under Water Holding Breath - Swimming - fatigue - make into runcode if (isneedActionbecausebreath()) { robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," "); } internal bool isneedActionbecausebreath() { if (ObjectManager.Me.BreathActive) { Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft); if (ObjectManager.Me.BreathTimerLeft < 10000) { return true; } } return false;  }  // force bot to click Space button robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.F1);  _____________________________________________________________________________________________________________________________________ // Swimming code wManager.Events.MovementEvents.OnMoveToLoop += () => { if (wManager.Wow.ObjectManager.ObjectManager.Me.IsSwimming) wManager.wManagerSetting.CurrentSetting.UseCTM = true; else wManager.wManagerSetting.CurrentSetting.UseCTM = false; }; // Hunter Tame Pet FNV - OverridePulseCSharpCode // is complete -- (not required in quest log) return ObjectManager.Pet.IsValid; var pos = new Vector3(-5421f, -581f, 396f); int npc = 1126; if(!ObjectManager.Pet.IsValid) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(pos); wManager.wManagerSetting.CurrentSetting.MaxUnitsNear = 100; var target = ObjectManager.GetObjectWoWUnit().FirstOrDefault(o => o.Entry == npc && o.Position.DistanceTo(ObjectManager.Me.Position) < 50 && o.IsAlive); if(target != null && target.IsAlive) { ObjectManager.Me.Target = target.Guid; if(ObjectManager.Me.Position.DistanceTo(target.Position) >= 30) MovementManager.MoveTo(target.Position); Thread.Sleep(Usefuls.Latency + 250); SpellManager.CastSpellByNameLUA("Tame Beast"); } if(ObjectManager.Pet.IsValid) return true; } else { return true; } return false; _____________________________________________________________________________________________________________________________________ // Schakas Use Script On - TBC Gathering items (New Life Q example) ItemsManager.UseItem(22955); Thread.Sleep(1000); Interact.InteractGameObject(ObjectManager.GetWoWGameObjectByEntry(181433).First().GetBaseAddress); Usefuls.WaitIsCastingAndLooting(); // Schakas Use Script On - For NPC's (didnt work for me) ItemsManager.UseItem(22955); Thread.Sleep(1000); Interact.InteractGameObject(ObjectManager.GetWoWUnitByEntry(123, true).First().GetBaseAddress); Usefuls.WaitIsCastingAndLooting(); _____________________________________________________________________________________________________________________________________ // Use inventory Solot Items UseInventoryItem( 13 ); UseInventoryItem( 14 ); ____________________________________________________________________________________________________________________________________ // Set chat text in game DEFAULT_CHAT_FRAME:AddMessage("|cFFFFCE2ETramBot|r Zangermarsh Elevator - Go TO and wait") _____________________________________________________________________________________________________________________________________ // Abandon Remove Quests (RuNCode) QuestHelper.AbandonQuest("Terokk's Legacy"); _____________________________________________________________________________________________________________________________________ // Has key / Have Key / Key Custom Script - RuNCode int keyId = 4882; Logging.Write("Have Key ID (" + keyId + "): " + Key.haveKey(keyId)); _____________________________________________________________________________________________________________________________________ // Is Complete Condition for Items xIsCompletex iscomplete - RunCode return ItemsManager.GetItemCountById(28513) >= 1; //is complete - quest compolete or less than x ft - FNV IsComplete return (Quest.GetQuestCompleted(187) || new Vector3(-11327.88f, -204.1989f, 75.34803f).DistanceTo(ObjectManager.Me.Position) < 10); // Is Complete Distance to Object, iscomplete, distance - is complete quester code return ObjectManager.Me.Position.DistanceTo2D(new Vector3(1822.23f, 1416.56f, -7.84571f)) <8; // If you want complete quest when you don't have item in bag (1234 is item id): return wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(1234) <= 0;e // Or if you want complete quest when you have item in bag (1234 is item id): // (replace 3 by minimun item count) return wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(1234) >= 3; // Is Complete Continent Code - iscomplete check continent return (wManager.Wow.Helpers.Usefuls.ContinentId == (int)wManager.Wow.Enums.ContinentId.Azeroth); // Is Complete - iscomplete - Dungeon Check - ContinentID return (wManager.Wow.Helpers.Usefuls.ContinentId == (int)wManager.Wow.Enums.ContinentId.MonasteryInstances); // Is Complete - Quest Completed, has quest. return (Quest.HasQuest(1234) && !Quest.GetQuestCompleted(1234)); // Log Writing - Write to the wrobot Log - RunCode Logging.Write("TEXT HERE"); // Cast spell by name - Cast Spell ID RunLuaCode CastSpellByName("Renew","target") // Has item More or Less Than RunCode ItemsManager.GetItemCountById(11188) < 7 // Does Bot Know Spell - RunCode !wManager.Wow.Helpers.SpellManager.KnowSpell(688) // Class Code - ClassCheck - RunCode ObjectManager.Me.WowClass == WoWClass.Warlock (ObjectManager.Me.WowClass == WoWClass.Warlock || ObjectManager.Me.WowClass == WoWClass.Paladin || ObjectManager.Me.WowClass == WoWClass.Warrior || ObjectManager.Me.WowClass == WoWClass.Rogue || ObjectManager.Me.WowClass == WoWClass.Hunter || ObjectManager.Me.WowClass == WoWClass.Druid || ObjectManager.Me.WowClass == WoWClass.Priest) // If Has Item xhasitemx- RuNCode ItemsManager.HasItemById(29912) // If Statment - hasitem less than , and objective complete, and has quest, and doesnt have quest complete // RunCode ((Quest.HasQuest(2980) && !Quest.GetQuestCompleted(2980)) && (!Quest.IsObjectiveComplete(3, 2980)) && (ItemsManager.GetItemCountById(9590) < 7)) -- OR -- // Difference bewteen these two, is this checks for a SPECIFIC item if we have or dont have. Where as the one above, checks for a set Number of items. // Has Quest, Doesnt Have Quest Completed, Doesnt have Objective for quest completed, Doesnt have ITEM (involved with quest) // Reccomended to only use this code for quests that use single items (Kill mob for skull, if it was 10 skulls, use the code above! // RunCode ((Quest.HasQuest(2980) && !Quest.GetQuestCompleted(2980)) && (!Quest.IsObjectiveComplete(3, 2980)) && (!ItemsManager.HasItemById(29912)) // Use Item (RunCode) -- Used to Use Items in Game. ItemsManager.UseItem(6948); wManager.Wow.Helpers.ItemsManager.UseItem(123); // UseScriptOn - C# - UseItem - Use Item Thread Sleep, Use Item Quester Profile, or RuNCode ItemsManager.UseItem(1234); Usefuls.WaitIsCasting(); Thread.Sleep(1000 * 10); // Has Buff or Doesnt havebuff ObjectManager.Me.TargetObject.HaveBuff(22807); // Equip Item By name (runcode) wManager.Wow.Helpers.ItemsManager.EquipItemByName("Spectrecles"); // Check Player Faction or Race (RunCode) (ObjectManager.Me.PlayerRace == PlayerFactions.Tauren) // Check if has item Equiped - weapon Equiped EquippedItems.GetEquippedItems().Where(x => x.Entry == 2495 || x.Entry == 2488 || x.Entry == 2492 || x.Entry == 2490 || x.Entry == 2509 || x.Entry == 5441 || x.Entry == 2516).Count() == 0 // Check equiped item's rarity (Add to code above) x.GetItemInfo.ItemRarity <= 1 // Pet is alive and valid - has pet summoned ObjectManager.Pet.IsAlive && ObjectManager.Pet.IsValid // Check pet by name (RunCode) if (ObjectManager.Pet.Name == "Wolf") return true; else return false; // Is Complete check pet name - not tested return ObjectManager.Pet.Name == "Wolf" // Check how much Money we have in bags (RunCode) ObjectManager.Me.GetMoneyCopper >= 800 // Skillline - Is Complete Condition return wManager.Wow.Helpers.Skill.GetValue(wManager.Wow.Enums.SkillLine.Lockpicking) >= 75; Skill.GetValue(SkillLIne.Engineering) < 50 // If Has Quest + If Has Quest Complete RunCode Quest.HasQuest(10446) && !Quest.GetQuestCompleted(10446) Quest.HasQuest(10446) && Quest.IsObjectiveComplete(1, 37853) // CAN CONDITION - Check which continent we are on - Pulse true if we are ON this ContinentId return Usefuls.ContinentId == (int) ContinentId.Azeroth; // Check map Zone / Continent / Submap / Sub Continent / zone /* */ Usefuls.ContinentId == (int) ContinentId.Azeroth Usefuls.ContinentId == (int) ContinentId.Kalimdor Usefuls.SubMapZoneName.Contains("theran Village") (wManager.Wow.Helpers.Usefuls.MapZoneName == "" || wManager.Wow.Helpers.Usefuls.MapZoneName == "") // Check player race and faction alliance and horde - runcode ObjectManager.Me.IsAlliance ObjectManager.Me.IsHorde // Stop the bot from Moving - StopMoving - RuNCode if(ObjectManager.Me.GetMove) MovementManager.StopMoveTo(true, 500); // Check number of enemies attacking you or attacking pet ObjectManager.GetWoWUnitAttackables().Where(x => x.Target == ObjectManager.Me.GetBaseAddress || x.Target == ObjectManager.Pet.GetBaseAddress).Count() >= 2 // use spell cast spell on target - Cast spell by id - cast spell by lua RunCode Hello,you can use lua code: CastSpellByID(1234) CastSpellByID(1234, 'target') or c# code: wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(1234); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(1234, "target"); // Target nearest enemy and use spell / use spell on nearest target RunLuaCode local Sunfire = GetSpellInfo(93402); if (not Sunfire) then return; end TargetNearestEnemy(); CastSpellByName(Sunfire); // cast spell local spellid=123456 --[[change to the ID-nr of the spell)]] local spellname=GetSpellInfo(spellid) if (IsUsableSpell(spellname)) then local start, duration, enable = GetSpellCooldown(spellname) if (duration==0) then CastSpellByName(spellname); spell=spellname; break; end end // Target Reactions - Friendly Neutral honored. Checkes the Reaction of the Target in an IF statment. wManager.Wow.ObjectManager.ObjectManager.Target.Reaction < wManager.Wow.Enums.Reaction.Friendly // or wManager.Wow.ObjectManager.ObjectManager.Me.TargetObject.Reaction > Reaction.Neutral // Reactions IsComplete Statment return wManager.Wow.ObjectManager.ObjectManager.Me.TargetObject.Reaction > Reaction.Friendly; // Reactions ORDER Hated, Hostile, Unfriendly, Neutral, Friendly, Honored, Revered, Exalted, _____________________________________________________________________________________________________________________________________ // Force bot to Sit, Force bot to Stand, runcode - Matenia Lua.LuaDoString("SitOrStand()"); //newer wow versions Lua.LuaDoString("SitStandOrDescendStart()"); //alternative approach Lua.LuaDoString("DoEmote('SIT')"); //if you wanna stand up specifically Lua.LuaDoString("DoEmote('STAND')"); _____________________________________________________________________________________________________________________________________ // Go to specific targets GUID - Spell on Target var unit = new WoWUnit(ObjectManager.GetObjectByGuid (17379391364021616671).GetBaseAddress); Fight.StopFight(); ObjectManager.Me.Target = unit.Guid; Fight.StopFight(); // or var unit = new WoWUnit(ObjectManager.GetObjectByGuid (17379391364021616671).GetBaseAddress); wManager.Wow.Bot.Tasks.GoToTask.ToPosition(unit.Position); _____________________________________________________________________________________________________________________________________ // if you have a quest with a item you need to use on the ground. if (wManager.Wow.Helpers.ItemsManager.HasItemById(ID)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(z, y, z)); System.Threading.Thread.Sleep(6000); ItemsManager.UseItem(ItemID); ClickOnTerrain.Pulse(new Vector3(x, y, z)); System.Threading.Thread.Sleep(1000); } return true; _____________________________________________________________________________________________________________________________________ // Hunter Pet Auto Train - Auto tame hunter pet runcode if(ObjectManager.Pet.IsValid) { Lua.LuaDoString("CastSpellByName('Beast Training')"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("TogglePetAutocast(4)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("TogglePetAutocast(5)"); Thread.Sleep(Usefuls.Latency + 500); } _____________________________________________________________________________________________________________________________________ // is complete - Quest Complete condition, Quest log - bettersister // Check if quest is completed Quest.GetQuestCompleted(123456) Quest.GetLogQuestIsComplete(245) if you're using it as Is Complete condition put it like this: return Quest.GetLogQuestIsComplete(245); _____________________________________________________________________________________________________________________________________ // Search and Loot Chests - Find Chests - IMOD - RunCode //You should not using the index because if there is no chest you will get a out of range exception. // Search for a chest List<WoWGameObject> chest = ObjectManager.GetWoWGameObjectByyId(123456).FirstOrDefault(); // Found? if(chest != null) { // Open Interact.InteractGameObject(chest.GetBaseAddress); } _____________________________________________________________________________________________________________________________________ // Click Quest Complete Button - Droidz //In "Quest order editor" add action "RunCode" after "pulse" with param: wManager.Wow.Helpers.Quest.CompleteQuest(); You can add wait time to wait then window appear: Thread.Sleep(3500); wManager.Wow.Helpers.Quest.CompleteQuest(); _____________________________________________________________________________________________________________________________________ _____________________________________________________________________________________________________________________________________ // Interact with game object and gather WoWObject _t = ObjectManager.GetWoWGameObjectByName("put here name of herb").OrderBy(o => o.GetDistance).FirstOrDefault(); Interact.InteractGameObject(_t.GetBaseAddress, true, false); Usefuls.WaitIsCasting(); Usefuls.WaitIsLooting(); // Part 2 - For gathering / mining with bad latency. WoWObject _t = ObjectManager.GetWoWGameObjectByName("Peacebloom").OrderBy(o => o.GetDistance).FirstOrDefault(); Interact.InteractGameObject(_t.GetBaseAddress, true, false); Usefuls.WaitIsCasting(); Usefuls.WaitIsLooting(); // wManager.DevelopmentTools.OutPutCSharp= // Execute time: 703 // Part 3 WoWObject _t = ObjectManager.GetWoWGameObjectByName("Peacebloom").OrderBy(o => o.GetDistance).FirstOrDefault(); Interact.InteractGameObject(_t.GetBaseAddress, true, false); // this code works like Usefuls.WaitIsCasting(); robotManager.Helpful.Timer timer = new robotManager.Helpful.Timer((double)(Usefuls.Latency + 200)); while (!timer.IsReady && !ObjectManager.Me.IsCast) { Thread.Sleep(5); } Logging.Write("Me.IsCast="+ObjectManager.Me.IsCast); while (ObjectManager.Me.IsCast) { Thread.Sleep(30); } Usefuls.WaitIsLooting(); Move.JumpOrAscend(); // wManager.DevelopmentTools.OutPutCSharp= // Execute time: 1438 _____________________________________________________________________________________________________________________________________ // Go to Position - Run to position - Run to spot wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(-304.4424f, 2389.106f, 46.37655f)); // Interact with NPC (RuNCode) // NORMAL - Interact with NPC wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-1831.95f, 5298.3f, -12.42768f), 18940); wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-2917.88f, 4021.48f, 0.4276921f), 19296, 1, false); wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(3373.69f, 994.351f, 5.278372f), 11901, 2, false); // Interact with OBJECT in Game wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(new Vector3(2552.44, 856.9836, 51.49502), 148917); // Interact With Game Object V2 wManager.Wow.Helpers.Interact.InteractGameObject(wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWGameObject (wManager.Wow.ObjectManager.ObjectManager.GetWoWGameObjectByEntry(254241)).GetBaseAddress); // Interact with DEAD NPC (runcode) wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-2917.88f, 4021.48f, 0.4276921f), 19296, 1); // ]Distance - Distance from xdistance - ObjectManager.Me.Position.DistanceTo2D(new Vector3(199.061f, 4238.42f, 121.7268f)) < 125 __________________________________________________________________________________________________________________________________ // level 5 priest quest - cast spell on target - run code if (Quest.HasQuest(5648)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(170.596f, -4769.92f, 14.40446f), 12430); wManager.Wow.Helpers.Lua.RunMacroText("/cast Lesser Heal"); Usefuls.WaitIsCastingAndLooting(); wManager.Wow.Helpers.Lua.RunMacroText("/cast Power Word: Fortitude"); Usefuls.WaitIsCastingAndLooting(); } return true; __________________________________________________________________________________________________________________________________ // Interact with Game Object V3 (use quest profile and overidepulse... quest type) https://wrobot.eu/forums/topic/9846-spam-click-specific-object/ while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Conditions.IsAttackedAndCannotIgnore) { var o = wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWGameObject(wManager.Wow.ObjectManager.ObjectManager.GetWoWGameObjectByEntry(218889)); if (!o.IsValid) break; wManager.Wow.Helpers.Interact.InteractGameObject(o.GetBaseAddress); Thread.Sleep(100); } // Interact with NPC - Talk to NPC (RunCode) - use with GONG / Andoido (One after another) - by Nudl WoWUnit toTalk = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWUnit() .SingleOrDefault(i => i.Entry == 75746); if (toTalk != null) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(toTalk.Position, toTalk.Entry, 1); } // Interact with Game Object (RunCode) https://wrobot.eu/forums/topic/8395-clicking-objects-in-dungeons/ WoWGameObject gong = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWGameObject().FirstOrDefault(i => i.Entry == 148917); if (gong != null) { wManager.Wow.Helpers.Interact.InteractGameObject(gong.GetBaseAddress); }  WoWGameObject andoido = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWGameObject().FirstOrDefault(i => i.Entry == 148917); if (andoido != null) { wManager.Wow.Helpers.Interact.InteractGameObject(andoido.GetBaseAddress); } // Interact with Object -- Search for nearest Game Object and Interact WoWGameObject gong = ObjectManager.GetNearestWoWGameObject(ObjectManager.GetWoWGameObjectById("1234")).GetBaseAddress if (gong != null) { wManager.Wow.Helpers.Interact.InteractGameObject(gong.GetBaseAddress); } __________________________________________________________________________________________________________________________________ // Harvest Item - Used to "Pickup, Gather, or GET a Quest item, Herb, Ore anything really ( RunCode) wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(); __________________________________________________________________________________________________________________________________ // Move Backward (RunCode) wManager.Wow.Helpers.Move.Backward(Move.MoveAction.PressKey,2000); // Move Forward (RunCode) wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey,2000); __________________________________________________________________________________________________________________________________ // Display Code for my on screen display ( RunLuaCode ) MyFrame.text:SetText("TEXT HERE") __________________________________________________________________________________________________________________________________ // Is Complete condition for KILLING a MOB // with the id of the boss dont forget to select "true" in "not required in quest log" return ObjectManager.GetWoWUnitByEntry(16151).Count == 0; __________________________________________________________________________________________________________________________________ // Is Quest Objective Complete (If, While, Runcode) Quest.IsObjectiveComplete(1, 37853) Quest.IsObjectiveNotComplete(0, 245) // Replace 1 with the objective number in correct list order __________________________________________________________________________________________________________________________________ // Change Wrobots Current Settings (RuNCode) wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = false; wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = true; wManager.wManagerSetting.CurrentSetting.AttackBeforeBeingAttacked = true; wManager.wManagerSetting.CurrentSetting.CanAttackUnitsAlreadyInFight = true; wManager.wManagerSetting.CurrentSetting.IgnoreCombatWithPet = false; // Force bot to sell vendor - run to town (runcode) Force Sell, Sell Items Force to Town wManager.Wow.Bot.States.ToTown.ForceToTown = true; wManager.Wow.Bot.States.ToTown.ForceToTown = true; wManager.wManagerSetting.CurrentSetting.Selling = true; wManager.wManagerSetting.CurrentSetting.SellGray = true; wManager.wManagerSetting.CurrentSetting.ForceSellList.Add("Item name at force to sell"); // Use only profile NPCs wManager.Wow.Helpers.NpcDB.AcceptOnlyProfileNpc = true; // Clear blacklist for session wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); // Force bot to sell at closest saved npc if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWith(Npc npc, bool skipIfCannotMakePath = false, BooleanDelegate conditionExit = null, bool acceptNpcDead = false)) { wManager.Wow.Helpers.Vendor.SellItems(List<String> itemSell, List<string> itemNoSell, List<Enums.WoWItemQuality> itemQuality); } // Force bot to SELL then go TRAIN wManager.Wow.Bot.States.ToTown.ForceToTown = true; // run code - Forces bot to go sell. new wManager.Wow.Bot.States.Trainers().NeedToRun // RunCode - Checks if the bot needs to train or not. // Forces for to Sell AND Train. robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += (engine, state, cancelable) => { if (state != null && state.GetType() == typeof(wManager.Wow.Bot.States.Trainers) && state.NeedToRun) { wManager.Wow.Bot.States.ToTown.ForceToTown = true; } }; // Clears the NPC Database. wManager.Wow.Helpers.NpcDB.ListNpc.Clear(); // Check if Resting or Rested Exp Lua.LuaDoString("return IsResting()"); Lua.LuaDoString("return GetRestState() == 1") __________________________________________________________________________________________________________________________________ // To unblacklist vendor (add you own condition, check if you are in smart pull): - RunCode robotManager.Events.LoggingEvents.OnAddLog += delegate(Logging.Log log) { if (!log.Text.Contains("[ToTown] Unable to reach the vendor, blacklist it 120 minutes (you can disable this NPC in NPC DB tab 'Tools').")) return; foreach (var n in NpcDB.ListNpc) { n.BlackList(-1); } }; __________________________________________________________________________________________________________________________________ // To add vendor with C# you can use this code: var npcVendor = new wManager.Wow.Class.Npc { ContinentId = (wManager.Wow.Enums.ContinentId)wManager.Wow.Helpers.Usefuls.ContinentId, Entry = 1234, Faction = wManager.Wow.Class.Npc.FactionType.Neutral, Name = "Npc name", Position = new robotManager.Helpful.Vector3(1, 2, 3), CanFlyTo = true, Type = wManager.Wow.Class.Npc.NpcType.Repair, // wManager.Wow.Class.Npc.NpcType.Vendor }; wManager.Wow.Helpers.NpcDB.AddNpc(npcVendor, false); __________________________________________________________________________________________________________________________________ //(use step "RunCode" to run all code) - By Droidz // RunCode (make IF statement, add this below it, then the following in a NEW runcode.) wManager.Wow.Helpers.NpcDB.AcceptOnlyProfileNpc = true; // It is not easy way, but add NPC with C# code like this (use this code when you change zone to select good npc for current level/zone): // RunCode - Removes all NPC's in the NPCDB. wManager.Wow.Helpers.NpcDB.ListNpc.RemoveAll(n => n.CurrentProfileNpc); // Remove in NPCDB all Npc added on current profile // Setting a "Repair" npc - RunCode var npcRepair = new wManager.Wow.Class.Npc // Npc repair info { Name = "Npc name", Entry = 1234, Faction = wManager.Wow.Class.Npc.FactionType.Neutral, ContinentId = wManager.Wow.Enums.ContinentId.Azeroth, Position = new robotManager.Helpful.Vector3(1, 2, 3), CanFlyTo = true, Type = wManager.Wow.Class.Npc.NpcType.Repair, }; wManager.Wow.Helpers.NpcDB.AddNpc(npcRepair, false, true); // Add npc repair to npcdb // Setting a "Vendor" npc.= (food) var npcVendor = new wManager.Wow.Class.Npc // Npc vendor info { Name = "Npc name", Entry = 1234, Faction = wManager.Wow.Class.Npc.FactionType.Neutral, ContinentId = wManager.Wow.Enums.ContinentId.Azeroth, Position = new robotManager.Helpful.Vector3(1, 2, 3), CanFlyTo = true, Type = wManager.Wow.Class.Npc.NpcType.Vendor, }; wManager.Wow.Helpers.NpcDB.AddNpc(npcVendor, false, true); // Add npc vendor to npcdb // RunCode - Forces bot to go VENDOR -- If you want force WRobot to go to vendor/repair: wManager.Wow.Bot.States.ToTown.ForceToTown = true; __________________________________________________________________________________________________________________________________ // Do Not Sell List (TBC) + Vanilla? - runcode if (!wManager.wManagerSetting.CurrentSetting.DoNotSellList.Contains("")) { wManager.wManagerSetting.CurrentSetting.DoNotSellList.Add(""); } // Do Not Sell List Vanilla runcode wManager.wManagerSetting.CurrentSetting.DoNotSellList.Add("Larval Acid"); __________________________________________________________________________________________________________________________________ // Opening Objects (Clams, Boxes, Etc) RunCode - https://wrobot.eu/forums/topic/5684-looting-inventory-item-containing-quest-items/ Thread t = new Thread(() => { while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { robotManager.Helpful.Keyboard.DownKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); ItemsManager.UseItem(7973); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); robotManager.Helpful.Keyboard.UpKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); } } Thread.Sleep(10000); } }); t.Start(); // open clam untill Item ammount obtained Thread t = new Thread(() => { while (robotManager.Products.Products.IsStarted && ItemsManager.GetItemCountById(15874) != 10) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { robotManager.Helpful.Keyboard.DownKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); ItemsManager.UseItem(15874); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); robotManager.Helpful.Keyboard.UpKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); } } Thread.Sleep(1000); } }); t.Start(); __________________________________________________________________________________________________________________________________ // Check Bind Location (RunCode) Lua.LuaDoString<string>("bindlocation = GetBindLocation(); return bindlocation;") == "Allerian Stronghold" && ObjectManager.Me.Level >= 65 && ObjectManager.Me.Level <= 67 && (wManager.Wow.Helpers.Usefuls.MapZoneName == "Shattrath City") && Quest.HasQuest(9990) // Check hearthstone timmer Lua.LuaDoString<bool>("if GetItemCooldown(Heathstone) == 0 then return true end") ____________________________________________________________________________________________________________________________ // How to set your Hearthstone, te professional way. // Step 1 - Set IF Statment. IF > IF code in the quest order editor Lua.LuaDoString<string>("bindlocation = GetBindLocation(); return bindlocation;") != "Orgrimmar" // Step 2 - RUNCODE - Change the Location + NPC ID of your new innkeeper (using the helper tools) var position = new Vector3(1633.99f, -4439.37f, 15.43382f); int npcEntryId = 6929; { if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("GossipTitleButton1:Click();"); System.Threading.Thread.Sleep(2000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("CloseMerchant()"); System.Threading.Thread.Sleep(3000 * 2); if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("GossipTitleButton2:Click();"); System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("CloseMerchant()"); } // ENDIF -- Add an ENDIF Statment. //This will force the bot to run to the npc location, it will do each step every 2 seconds (click the bind option) And a 2nd timeincase the bind is on button 2. // Weaponsmaster Trainer - train Weapons Master - My Code - Andoido - RuNCode // RunCode 1 if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new robotManager.Helpful.Vector3(2091.02f, -4826.49f, 24.11062f), 11868)) { Logging.Write("Training level 10 Warlock Weaponsmaster in Orgrimmar - Please do not stop the bot"); { Lua.LuaDoString("GossipTitleButton1:Click();");; Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(2000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(2000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("StaticPopup1Button1:Click();"); } } //RunCode 2 (Add both 1 and 2) to make sure 100% the bot trains) if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new robotManager.Helpful.Vector3(2091.02f, -4826.49f, 24.11062f), 11868)) { Logging.Write("Training level 10 Warlock Weaponsmaster in Orgrimmar - Please do not stop the bot - Training Sayoc"); { wManager.Wow.Helpers.Usefuls.SelectGossipOption(wManager.Wow.Enums.GossipOptionsType.trainer); wManager.Wow.Helpers.Trainer.TrainingSpell(); System.Threading.Thread.Sleep(1000 * 2); wManager.Wow.Helpers.Trainer.TrainingSpell(); System.Threading.Thread.Sleep(1000 * 2); wManager.Wow.Helpers.Trainer.TrainingSpell(); wManager.Wow.Helpers.Trainer.TrainingSpell(); wManager.Wow.Helpers.Trainer.TrainingSpell(); wManager.Wow.Helpers.Trainer.TrainingSpell(); } } ____________________________________________________________________________________________________________________________ // Weaponsmaster Training - FNV Vector3 posWeaponSkill = new Vector3(-5039.499, -1201.89, 508.9015); int npcId = 13084; if(ObjectManager.Me.GetMoneyCopper >= 5000) { Logging.Write("[FNV_Quester]: Going to Ironforge Weapon trainer"); if(!wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(posWeaponSkill, npcId)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(posWeaponSkill, npcId); } if(wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(posWeaponSkill, npcId)) { Usefuls.SelectGossipOption(GossipOptionsType.trainer); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); } Logging.Write("[FNV_Quester]: Weapon skills learned"); } else { Logging.Write("[FNV_Quester]: Not enough money to buy Weapon skills, skip it"); } ____________________________________________________________________________________________________________________________ // Add ALL Items in BAG to Do Not Sell List - All Items in Bag foreach (var woWItem in wManager.Wow.Helpers.Bag.GetBagItem()) { if (!string.IsNullOrWhiteSpace(woWItem.Name) && !wManager.wManagerSetting.CurrentSetting.DoNotSellList.Contains(woWItem.Name)) wManager.wManagerSetting.CurrentSetting.DoNotSellList.Add(woWItem.Name); } // Abandon All Quests In Log for i=1,GetNumQuestLogEntries() do SelectQuestLogEntry(i); SetAbandonQuest(); AbandonQuest(); end // Abandon Quest by IDictionary local questId = 12345; for i=1,GetNumQuestLogEntries() do local _, _, _, _, _, _, _, id = GetQuestLogTitle(i); if id == questId then SelectQuestLogEntry(i); SetAbandonQuest(); AbandonQuest(); end end __________________________________________________________________________________________________________________________________ // CUSTOM SCRIPT - Goes into Custom Script Section. // USAGE - RunCode throwAway.DeleteItems("Phial of Scrying", 0); throwAway.DeleteItems("Gyromast's Key", 0); throwAway.DeleteItems("Barrel of Barleybrew Scalder", 0); //Abandon Quests - Custom Script public class abandonQuest { public static void abandon(string questName) { string name = questName; wManager.Wow.Helpers.Lua.LuaDoString("local name = '" + name + "' for i=1,GetNumQuestLogEntries() do local questTitle, level, questTag, suggestedGroup, isHeader, isCollapsed, isComplete = GetQuestLogTitle(i) if string.find(questTitle, name) then SelectQuestLogEntry(i) SetAbandonQuest() AbandonQuest() end end"); } } //Throw away items - by Reapler - Custom Script public class throwAway { public static int GetItemQuantity(string itemName) { var execute = "local itemCount = 0; " + "for b=0,4 do " + "if GetBagName(b) then " + "for s=1, GetContainerNumSlots(b) do " + "local itemLink = GetContainerItemLink(b, s) " + "if itemLink then " + "local _, stackCount = GetContainerItemInfo(b, s)\t " + "if string.find(itemLink, \"" + itemName + "\") then " + "itemCount = itemCount + stackCount; " + "end " + "end " + "end " + "end " + "end; " + "return itemCount; "; return Lua.LuaDoString<int>(execute); } /// <summary> /// Used to delete all items by name. /// </summary> /// <param name="itemName">The item to delete.</param> /// <param name="leaveAmount">The amount of items which remain in the bag.</param> /// <remarks>Bug at links with "-"</remarks> public static void DeleteItems(string itemName, int leaveAmount) { var itemQuantity = GetItemQuantity(itemName) - leaveAmount; if(string.IsNullOrWhiteSpace(itemName) || itemQuantity <= 0) return; var execute = "local itemCount = " + itemQuantity + "; " + "local deleted = 0; " + "for b=0,4 do " + "if GetBagName(b) then " + "for s=1, GetContainerNumSlots(b) do " + "local itemLink = GetContainerItemLink(b, s) " + "if itemLink then " + "local _, stackCount = GetContainerItemInfo(b, s)\t " + "local leftItems = itemCount - deleted; " + "if string.find(itemLink, \"" + itemName + "\") and leftItems > 0 then " + "if stackCount <= 1 then " + "PickupContainerItem(b, s); " + "DeleteCursorItem(); " + "deleted = deleted + 1; " + "else " + "if (leftItems > stackCount) then " + "SplitContainerItem(b, s, stackCount); " + "DeleteCursorItem(); " + "deleted = deleted + stackCount; " + "else " + "SplitContainerItem(b, s, leftItems); " + "DeleteCursorItem(); " + "deleted = deleted + leftItems; " + "end " + "end " + "end " + "end " + "end " + "end " + "end; "; Lua.LuaDoString(execute); } } // Delete Item from Inventory - RunCode /run for bag=0,4,1 do for slot=1,36,1 do local name=GetContainerItemLink(bag,slot);if (name and string.find(name,"Item1")) or (name and string.find(name,"Item2")) then PickupContainerItem(bag,slot);DeleteCursorItem();end;end;end // Destroy / Delete Inventory items - RunLuaCode -- Number= = 5, 3, 5, 21, 1, 5 etc of items in inventory to call. number = 1; i=1; for bag = 0,4,1 do for slot = 1, GetContainerNumSlots(bag), 1 do local name = GetContainerItemLink(bag,slot); if name and string.find(name,"An Old History Book") then if i > number then PickupContainerItem(bag,slot); DeleteCursorItem(); end; end; i=i+1; end; end; __________________________________________________________________________________________________________________________________ // Time left on Trinket - By Reapler - https://wrobot.eu/forums/topic/7127-trinket-cooldown-time-left/ /// <summary> /// Used to get the cooldown of an inventory item. /// </summary> /// <param name="slotId">The slot to get from.</param> /// <returns>The left cooldown of the item.</returns> public int GetInventoryCooldown(WoWInventorySlot slotId) { return Lua.LuaDoString<int>( @" local start, duration, enable = GetInventoryItemCooldown(""player"", "+(int)slotId+@") local coolDown = duration-(GetTime()-start); if (coolDown < 0) then return 0; end return coolDown; "); } //Usage: Logging.Write("Cooldown of Trinket1: "+GetInventoryCooldown(WoWInventorySlot.Trinket1)); __________________________________________________________________________________________________________________________________ // Desolace Kodo Quest Codes. // [Is Complete Condition for Quest] return wManager.Wow.ObjectManager.ObjectManager.Target.IsValid && wManager.Wow.ObjectManager.ObjectManager.Target.Reaction >= wManager.Wow.Enums.Reaction.Friendly; // Target Unit by Name: RunCode ObjectManager.Me.Target = ObjectManager.GetWoWUnitByName("Tamed Kodo").First().Guid; // Face your Position ( do 180) RuNCode MovementManager.Face(ObjectManager.Me.Position) __________________________________________________________________________________________________________________________________ // Used to farm (Lockpicking Example - // OverridePulseCSharpCode if (GoToTask.ToPosition(new Vector3(-1455.473f, -3968.029f, 7.562639f))) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && Skill.GetValue(SkillLine.Lockpicking) < 75) { var obj = ObjectManager.GetObjectWoWGameObject() .FirstOrDefault(o => !wManager.wManagerSetting.IsBlackListed(o.Guid) && o.Entry == 123330 || o.Entry == 123333 || o.Entry == 123331); if (obj != null) { Interact.InteractGameObject(obj.GetBaseAddress); Usefuls.WaitIsCastingAndLooting(); Lua.LuaDoString("LootCloseButton:Click();"); wManager.wManagerSetting.AddBlackList(obj.Guid, 5000, true); } } } return true; __________________________________________________________________________________________________________________________________ // Custom code to PickPocket - or used in other situations. - overridePulseCsharpCode if (!ObjectManager.Me.HaveBuff("Stealth")) { Lua.LuaDoString("CastSpellByName('Stealth')"); } if (GoToTask.ToPosition(new Vector3(-11104.44, 491.9153, 28.40324))) { Conditions.ForceIgnoreIsAttacked = true; var target = ObjectManager.GetObjectWoWUnit().FirstOrDefault(o => o.Entry == 7051); if (target != null) { ObjectManager.Me.Target = target.Guid; if (!ObjectManager.Me.HaveBuff("Stealth")) { Lua.LuaDoString("CastSpellByName('Stealth')"); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && target.GetDistance >= 5) { MovementManager.MoveTo(target.Position); Thread.Sleep(100); } Lua.LuaDoString("CastSpellByName('Pick Pocket')"); Thread.Sleep(50); string[] asm = { "call " + (uint)0x4C1FA0, wManager.Wow.Memory.WowMemory.RetnToHookCode }; wManager.Wow.Memory.WowMemory.InjectAndExecute(asm); Conditions.ForceIgnoreIsAttacked = false; } } return true; __________________________________________________________________________________________________________________________________ // Custom code to rup up and Sap a mob and then loot chest for Rogue Poisons Quest - OverridePulseCSharpCode if (Quest.IsObjectiveComplete(1, 2359)) { return true; } Conditions.ForceIgnoreIsAttacked = true; wManager.wManagerSetting.CurrentSetting.MaxUnitsNear = 100; var target = ObjectManager.GetObjectWoWUnit().FirstOrDefault(o => o.Entry == 7053); if (target != null && target.IsAlive) { ObjectManager.Me.Target = target.Guid; if (!ObjectManager.Me.HaveBuff("Stealth")) { Lua.LuaDoString("CastSpellByName('Stealth')"); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && target.GetDistance >= 5) { Lua.LuaDoString("CastSpellByName('Sap')"); Fight.StopFight(); if (target.HaveBuff("Sap")) { Lua.LuaDoString("ClearTarget();"); } MovementManager.MoveTo(target.Position); Thread.Sleep(50); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !target.HaveBuff("Sap")) { Lua.LuaDoString("CastSpellByName('Sap');"); Fight.StopFight(); Thread.Sleep(10); } if (target.HaveBuff("Sap")) { wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); var chest = ObjectManager.GetObjectWoWGameObject().FirstOrDefault(o => o.Entry == 123214); if (chest != null) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && chest.GetDistance >= 5) { if (target.HaveBuff("Sap")) { Lua.LuaDoString("ClearTarget();"); Fight.StopFight(); } MovementManager.MoveTo(chest.Position); Thread.Sleep(100); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Quest.IsObjectiveComplete(1, 2359) && !ObjectManager.Me.IsLooting() && !ObjectManager.Me.IsCast) { Lua.LuaDoString("CastSpellByName('Pick Lock');"); Interact.InteractGameObject(chest.GetBaseAddress, true); Usefuls.WaitIsCastingAndLooting(); string[] asm = { "call " + (uint) 0x4C1FA0, wManager.Wow.Memory.WowMemory.RetnToHookCode }; wManager.Wow.Memory.WowMemory.InjectAndExecute(asm); } } } } else { var chest = ObjectManager.GetObjectWoWGameObject().FirstOrDefault(o => o.Entry == 123214); if (chest != null) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && chest.GetDistance >= 5) { MovementManager.MoveTo(chest.Position); Thread.Sleep(100); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Quest.IsObjectiveComplete(1, 2359) && !ObjectManager.Me.IsLooting() && !ObjectManager.Me.IsCast) { Lua.LuaDoString("CastSpellByName('Pick Lock');"); Interact.InteractGameObject(chest.GetBaseAddress, true); Usefuls.WaitIsCastingAndLooting(); string[] asm = { "call " + (uint) 0x4C1FA0, wManager.Wow.Memory.WowMemory.RetnToHookCode }; wManager.Wow.Memory.WowMemory.InjectAndExecute(asm); } } } if (ObjectManager.Me.IsDead) { Quest.QuesterCurrentContext.CurrentStep = 1; } __________________________________________________________________________________________________________________________________ // Buy From Vendor - RunCode Lua.LuaDoString("BuyMerchantItem(1,1)"); // version 1 wManager.Wow.Helpers.Vendor.BuyItem("Walking Stick",1); // Version 2 - RunCode // buy specific item from vendor -- OverridePulseCSharpCode var npc = new Npc { Entry = 1247, Position = new Vector3(-5601.6, -531.203, 399.6539), Type = Npc.NpcType.Vendor }; int itemId = 2894; if (GoToTask.ToPositionAndIntecractWith(npc)) { Vendor.BuyItem(ItemsManager.GetNameById(itemId), 1); } return true; // Buy item From Vendor + Use that item + Is Specific Class - RunCode -- https://wrobot.eu/forums/topic/11076-quests-and-buy-equip/ if (ObjectManager.Me.WowClass == WoWClass.class && ObjectManager.Me.Level <= 0) // change "Class" to what class you are. set level to level you want to get item at. { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(x, y, z), NpcID, 1, false); System.Threading.Thread.Sleep(5000); wManager.Wow.Helpers.Vendor.BuyItem("Skinning Knife",1); // change Skinning Knife to what item you want. do not remove "" System.Threading.Thread.Sleep(5000); } // if has item useitem, hasitem if (ItemsManager.HasItemById(3108)) // change 3108 to the item id { ItemsManager.UseItem(3108); // change 3108 to the item id } // Buy ONLY Item + Has Quest - RunCode if (Quest.HasQuest(375)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(2259.73f, 275.571f, 34.83753f), 2118, 1, false); System.Threading.Thread.Sleep(5000); wManager.Wow.Helpers.Vendor.BuyItem("Coarse Thread",1); // change Skinning Knife to what item you want. do not remove "" System.Threading.Thread.Sleep(5000); } // Buy from Vendor - Professional way - RunCode int npcEntryId = 1464; var position = new Vector3(-3827.93f, -831.901f, 10.0906f); while(!Quest.IsObjectiveComplete(1, 288)) { while(!wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId); } if(wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) { Usefuls.SelectGossipOption(GossipOptionsType.vendor); Thread.Sleep(Usefuls.Latency + 500); if(ItemsManager.GetItemCountById(2594) <= 0) { Lua.LuaDoString("BuyMerchantItem(8,1)"); //Or use wManager.Wow.Helpers.Vendor.BuyItem("Coarse Thread",1); Thread.Sleep(Usefuls.Latency + 500); return; } } } __________________________________________________________________________________________________________________________________ // Buy mount , riding trainer, train riding, buy riding mount - runcode !wManager.Wow.Helpers.Skill.Has(wManager.Wow.Enums.SkillLine.Riding) && Lua.LuaDoString<int>("return GetMoney()") >= 1000000 // buy mount from vendor - runcode int npcEntryId = 4772; var pos = new Vector3(-5521.5f, -1347.8f, 398.8f); if(!wManager.Wow.Helpers.Skill.Has(wManager.Wow.Enums.SkillLine.Riding)) { while(!wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(pos, npcEntryId)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(pos, npcEntryId); Thread.Sleep(Usefuls.Latency + 500); } Usefuls.SelectGossipOption(GossipOptionsType.trainer); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("CloseTrainer()"); } __________________________________________________________________________________________________________________________________ // FLY - Custom Fly Code ---- FLYING CODE RunCode var position = new Vector3(-1770.37f, 3262.19f, 5.10852f); int npcEntryId = 6726; if (!ObjectManager.Me.IsOnTaxi) { if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) { int node; Usefuls.SelectGossipOption(GossipOptionsType.taxi); node = wManager.Wow.Helpers.Lua.LuaDoString<int>("for i=0,30 do if string.find(TaxiNodeName(i),'Orgrimmar') then return i end end"); wManager.Wow.Helpers.Lua.LuaDoString("TakeTaxiNode(" + node + ")"); } } __________________________________________________________________________________________________________________________________ // Zangermarsh -- Elevator Code If if (ObjectManager.GetWoWGameObjectByyId(183177).FirstOrDefault().GetDistance <= 10) { Logging.Write("Elevator already here.Lets wait - waiting for elevator"); } while (ObjectManager.GetWoWGameObjectByyId(183177).FirstOrDefault().GetDistance <= 10) {Thread.Sleep(500);}; Logging.Write("Waiting for the Tram"); while (ObjectManager.GetWoWGameObjectByyId(183177).FirstOrDefault().GetDistance > 10) {Thread.Sleep(500);}; // step inside the tram wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey,1000); wait 1500 while (ObjectManager.Me.Position.DistanceTo2D( new Vector3(283.8558f, 5945.312f, 149. 8242f, "None")) >10) {Thread.Sleep(100);}; wait 100 wManager.Wow.Helpers.Move.Backward(Move.MoveAction.PressKey,5500); // Custom Follow Path to run away from Elevator EndIf __________________________________________________________________________________________________________________________________ // Click Loot Window - Item # 1 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 18); robotManager.Helpful.Mouse.ClickLeft(); // Click Loot Window - Item # 2 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 22); robotManager.Helpful.Mouse.ClickLeft(); // Mouse Click - Loot window Item # 3 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 26); robotManager.Helpful.Mouse.ClickLeft(); // Click Loot Window - Item # 4 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 29); robotManager.Helpful.Mouse.ClickLeft(); if (wManager.Wow.Helpers.ItemsManager.GetItemCountById(19035) > 0) { wManager.Wow.Helpers.ItemsManager.UseItem(19035); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 18); robotManager.Helpful.Mouse.ClickLeft(); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 22); robotManager.Helpful.Mouse.ClickLeft(); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 26); robotManager.Helpful.Mouse.ClickLeft(); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 29); robotManager.Helpful.Mouse.ClickLeft(); } __________________________________________________________________________________________________________________________________ // Go to location and Gather - Specific Location and gather / interact - RuNCode var pos = new Vector3(-4679.763f, -1785.955f, -41.34184f); int objectId = 19861; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); if(ItemsManager.GetItemCountById(5791) < 1 && ItemsManager.GetItemCountById(5790) < 1) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); } __________________________________________________________________________________________________________________________________ // Use Hearthstone version 2. if (wManager.Wow.Helpers.Usefuls.ContinentId != (int) wManager.Wow.Enums.ContinentId.Azeroth || wManager.Wow.ObjectManager.ObjectManager.Me.Position.DistanceTo2D(new robotManager.Helpful.Vector3(1, 2, 3)) > 1000) { wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = false; wManager.Wow.Helpers.ItemsManager.UseItem(6948); // http://www.wowhead.com/item=6948/hearthstone System.Threading.Thread.Sleep(1000 * 20); // 20 secondes wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = true; } // Check timmer on HS Lua.LuaDoString<bool>("if GetItemCooldown(Heathstone) == 0 then return true end") __________________________________________________________________________________________________________________________________ // Add target to Blacklist -- For professional Profile creators.. this can cause you some drama! WoWUnit unit = new WoWUnit(0); if (unit.IsValid && !wManager.Wow.ObjectManager.ObjectManager.BlackListObjectManagerGuid.Contains(unit.Guid)) wManager.Wow.ObjectManager.ObjectManager.BlackListObjectManagerGuid.Add(unit.Guid); __________________________________________________________________________________________________________________________________ // For dungeons mostly ---- Blacklist looting ALL MOBS, except for the boss (rename 12345, by boss id.) var _units = new List<wManager.Wow.ObjectManager.WoWUnit>(); var tUnit = wManager.Wow.ObjectManager.ObjectManager.GetWoWUnitLootable(); foreach (var woWUnit in tUnit) { if (!wManager.wManagerSetting.IsBlackListedAllConditions(woWUnit) && woWUnit.Entry == 12345) _units.Add(woWUnit); } if (_units.Count > 0) wManager.Wow.Bot.Tasks.LootingTask.Pulse(_units); __________________________________________________________________________________________________________________________________ // Select gossip option 1 and click all the text after that var position = new Vector3(-6679.93f, -1194.36f, 240.2135f); int npcEntryId = 8479; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId); System.Threading.Thread.Sleep(1000 * 2); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey, 3000); __________________________________________________________________________________________________________________________________ // if in Regeneration State - force bot to sitdown - Runcode -- credit - https://wrobot.eu/forums/topic/9777-sitting-during-regeneration/ if (robotManager.Helpful.Logging.Status == "Regeneration") { if (!wManager.Wow.ObjectManager.ObjectManager.Me.IsSitting) { wManager.Wow.Helpers.Move.SitStandOrDescend(); Thread.Sleep(1000); } } // Force bot to SIT DOWN if (!wManager.Wow.ObjectManager.ObjectManager.Me.IsSitting) { wManager.Wow.Helpers.Move.SitStandOrDescend(); Thread.Sleep(1000); } __________________________________________________________________________________________________________________________________ // Check Reputation Faction level - IF STATEMENT - Rep Faction level Lua.LuaDoString<bool>(@" for factionIndex = 1, GetNumFactions() do local name, description, standingId, bottomValue, topValue, earnedValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, hasRep, isWatched, isChild, factionID = GetFactionInfo(factionIndex) if name == ""The Mag'har"" and standingId < 4 then return true end end ") __________________________________________________________________________________________________________________________________ __________________________________________________________________________________________________________________________________ if (!(Quest.HasQuest(12733)) && !(Quest.GetQuestCompleted(12733)) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(-3095.85f, -2890.54f, 34.583f)) < 50)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-3095.85f, -2890.54f, 34.583f), 13476, 1, false); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.Vendor.BuyItem("Healing Potion",4); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.Vendor.BuyItem("Scroll of Intellect II",2); wManager.Wow.Helpers.Vendor.BuyItem("Scroll of Agility",2); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.ItemsManager.UseItem(2290); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.ItemsManager.UseItem(3012); } // Script to accept quest and turn in - manual turn in, manual accept quest if (!(Quest.HasQuest(12733)) && !(Quest.GetQuestCompleted(12733)) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(2368.922f, -5776.345f, 151.3674f)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(2368.922f, -5776.345f, 151.3674f)); } var u = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(29047)); if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); wManager.Wow.Helpers.Lua.RunMacroText("/script AcceptQuest();"); } if ((Quest.HasQuest(12733)) && !(Quest.IsObjectiveComplete(1, 12733)) && !(ObjectManager.Me.InCombat)); { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(2336.52f, -5699.58f, 153.9225f), 28406, 1, false); System.Threading.Thread.Sleep(000); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(45477); } if (Quest.HasQuest(12733) && !(Quest.GetQuestCompleted(12733)) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(2368.922f, -5776.345f, 151.3674f)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(2368.922f, -5776.345f, 151.3674f)); } if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); wManager.Wow.Helpers.Lua.RunMacroText("/click QuestFrameCompleteQuestButton"); } return true; __________________________________________________________________________________________________________________________________ // Play sound in game - sound file // Run Lua Code Lua.LuaDoString("PlaySoundFile("Interface\\AddOns\\MyAddOn\\MySound.ogg")"); // Run Lua Macro Lua.RunMacroText("/console Sound_EnableSFX 1"); // Play sound in wrobot C# var myPlayer = new System.Media.SoundPlayer { SoundLocation = Application.StartupPath + "\\Data\\newWhisper.wav" }; var tPlay = new robotManager.Helpful.Timer(1000 * 5); // 5 sec = 5000 ms while (!tPlay.IsReady) { myPlayer.PlaySync(); } myPlayer.Stop(); __________________________________________________________________________________________________________________________________ // Fishing test - Fishing rotation OverridePulseCSharpCode Vector3 pos1 = new Vector3(-1475.103, -226.9858, 4.822745, "Flying"); float fishRotation = 5.77f; uint itemId = 211160; if (!FishingTask.IsLaunched) { if (GoToTask.ToPosition(pos1, 1.5f)) { ObjectManager.Me.Rotation = fishRotation; ItemsManager.UseItem(itemId); FishingTask.LoopFish(); } } return true; __________________________________________________________________________________________________________________________________ // Mail Items *custom script* - By Reapler public static int InteractItems(List<string> itemNames, int interactions = int.MaxValue) { if (!itemNames.Any()) return -1; var execute = "local counter = 0; " + "local leftStacks = 0; " + "for b=0,4 do " + "if GetBagName(b) then " + "for s=1, GetContainerNumSlots(b) do " + "local itemLink = GetContainerItemLink(b, s) " + "if itemLink then " + "local _, stackCount = GetContainerItemInfo(b, s)\t" + "if string.find(itemLink, \""+ itemNames.FirstOrDefault() + "\") "; if (itemNames.Count > 1) { execute = itemNames.Where(obj => itemNames.FirstOrDefault() != obj).Aggregate(execute, (current, obj) => current + "or string.find(itemLink, \"" + obj + "\") "); } execute = execute + "then " + "if (counter < "+interactions+") then " + "UseContainerItem(b, s); " + "counter = counter + 1; " + "else " + "leftStacks = leftStacks + 1;" + "end " + "\tend\tend\tend end end return leftStacks;"; return Lua.LuaDoString<int>(execute); } /// <summary> /// Sends a mail to a recipient. /// </summary> /// <param name="recipient">The recipient.</param> /// <param name="subject">The subject.</param> /// <param name="itemNames">The items to send as names.</param> /// <returns>true if successful ; false if no mailbox available or stacks are left.</returns> public bool SendItems(string recipient, string subject, List<string> itemNames) { var mailBox = ObjectManager.GetObjectWoWGameObject().FirstOrDefault(i => i.IsMailbox && i.GetDistance <= 5); if (mailBox == null || string.IsNullOrWhiteSpace(recipient)) return false; if (subject.Length == 0) subject = "-"; if (mailBox) { const int delayMs = 800; var timeOut = DateTime.Now.AddSeconds(40); Interact.InteractGameObject(mailBox.GetBaseAddress); Thread.Sleep(delayMs); Lua.LuaDoString("RunMacroText('/click MailFrameTab2');"); Thread.Sleep(delayMs); var leftStack = InteractItems(itemNames, 12); Thread.Sleep(delayMs); Lua.LuaDoString($"SendMail(\"{recipient}\",\"{subject}\",\" \");"); Thread.Sleep(delayMs*3); while (leftStack != 0 && DateTime.Now < timeOut) { leftStack = InteractItems(itemNames, 12); Thread.Sleep(delayMs); Lua.LuaDoString($"SendMail(\"{recipient}\",\"{subject}\",\" \");"); Thread.Sleep(delayMs*3); } Lua.LuaDoString("CloseMail();"); if (leftStack != 0) return false; } return true; } // Usage: runcode SendItems("Reapler", "items for you", new List<string> { "Super Healing Potion", "Heavy Netherweave Bandage", "Super Mana Potion", }); __________________________________________________________________________________________________________________________________ //runluacode - equip ammo var QuiverAmmoBagsId = new List<int> { 29143, 29144, 29118, 18714, 44447, 44448, 34105, 34106, 34099, 34100, 19319, 19320, 2662, 2663, 8217, 8218, 7371, 7372, 3604, 3605, 3573, 3574, 11362, 11363, 5439, 5441, 7278, 7279, 2101, 2102, }; var freeSlots = 0; var bags = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWContainer(); foreach (var b in bags) { if (b.IsValid && QuiverAmmoBagsId.Contains(b.Entry) && b.Owner == wManager.Wow.ObjectManager.ObjectManager.Me.Guid && (b.ContainedIn == 0 || b.ContainedIn == wManager.Wow.ObjectManager.ObjectManager.Me.Guid) && !string.IsNullOrWhiteSpace(b.Name)) { freeSlots += Lua.LuaDoString<int>($@" local freeSlots = 0; for bagID = 1, 4 do if GetBagName(bagID) ~= nil and GetBagName(bagID) == '{b.Name.Replace("'", "\'")}' then for s=1,GetContainerNumSlots(bagID) do local i = GetContainerItemInfo(bagID,s); if not i then freeSlots = freeSlots + 1 end end end end return freeSlots;"); } } __________________________________________________________________________________________________________________________________ // Polymorph on multiple attackers - Mars -https://wrobot.eu/forums/topic/7541-switch-target-polymorph-switch-to-original-target/?tab=comments#comment-34382 List<WoWUnit> attackers = ObjectManager.GetUnitAttackPlayer(); FightEvents.OnFightLoop += (unit, cancelable) => { if (attackers.Count > 1 && Polymorph.KnownSpell && Polymorph.IsSpellUsable && ObjectManager.Target.GetDistance <= 25 && presence.KnownSpell && presence.IsSpellUsable) { WoWUnit mainTarget = attackers.Where(u => u.HealthPercent == attackers.Min(x => x.HealthPercent)).FirstOrDefault(); WoWUnit polyTarget = attackers.Where(u => u.HealthPercent == attackers.Max(x => x.HealthPercent)).FirstOrDefault(); if (!polyTarget.HaveBuff("Polymorph") && polyTarget != mainTarget) { SpellManager.CastSpellByNameOn("Polymorph", polyTarget.Name); Usefuls.WaitIsCasting(); return; } } }; // secondary - Semiko List<WoWUnit> attackers = ObjectManager.GetUnitAttackPlayer(); if (attackers.Count > 1) { WoWUnit mainTarget = attackers.Where(u => u.HealthPercent == attackers.Min(x => x.HealthPercent)).FirstOrDefault(); WoWUnit polyTarget = attackers.Where(u => u.HealthPercent == attackers.Max(x => x.HealthPercent)).FirstOrDefault(); if (!polyTarget.HaveBuff("Polymorph") && polyTarget != mainTarget) { Interact.InteractGameObject(polyTarget.GetBaseAddress); SpellManager.CastSpellByNameLUA("Polymorph"); Thread.Sleep(500); Interact.InteractGameObject(mainTarget.GetBaseAddress); } } __________________________________________________________________________________________________________________________________ // the missing diplomat CAN CONDITION return Quests.hasFailed("The Missing Diplomat"); // IS COMPLETE return Quests.isComplete("The Missing Diplomat") || Quests.hasFailed("The Missing Diplomat"); // isfailed custom script code - timmer quests - run code if(!Quest.GetQuestCompleted(1447)) { bool missingDiplomatFailed = false; if(Quests.isFailed("The Missing Diplomat")) { Logging.Write("Quest failed. Going to abandon and restart, hold on..."); missingDiplomatFailed = true; Thread.Sleep(Usefuls.Latency + 2000); Quests.abandon("The Missing Diplomat"); Thread.Sleep(Usefuls.Latency + 10000); } if(wManager.Wow.Helpers.FinishedQuestsSettings.CurrentSetting.FinishedQuest.Contains(1447) && missingDiplomatFailed) { Logging.Write("[FNV_Quester]: Going to remove The Missing Diplomat from the list of finished quest ids..."); Thread.Sleep(Usefuls.Latency + 500); wManager.Wow.Helpers.FinishedQuestsSettings.CurrentSetting.FinishedQuest.Remove(1447); Thread.Sleep(Usefuls.Latency + 500); Logging.Write("[FNV_Quester]: Success? A: " + !wManager.Wow.Helpers.FinishedQuestsSettings.CurrentSetting.FinishedQuest.Contains(1447)); } } __________________________________________________________________________________________________________________________________ // Next RunCode for IsFailed wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = false; Thread d = new Thread(() => { while(!Quest.HasQuest(1447) && !Quest.GetQuestCompleted(1447)) { Thread.Sleep(100); } if(Quest.HasQuest(1447)) { while(ObjectManager.Me.WowClass == WoWClass.Druid && !ObjectManager.Me.HaveBuff("Bear Form") && !ObjectManager.Me.HaveBuff("Cat Form")) { Thread.Sleep(25); Logging.Write("[FNV_Quester]: Forcing Bear Form"); Lua.LuaDoString("CastSpellByName('Bear Form')"); Thread.Sleep(500); break; } } }); if(ObjectManager.Me.WowClass == WoWClass.Druid) d.Start(); --------------- // Pickup Quest // Pulse Quest // RunCode if(!Quest.GetQuestCompleted(1447)) { if(!Quests.hasFailed("The Missing Diplomat") && !Quests.isComplete("The Missing Diplomat")) { int npcId = 4961; Vector3 pos = new Vector3(-8681.17, 433.618, 99.8117); var unit = ObjectManager.GetWoWUnitByEntry(npcId).FirstOrDefault(); wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); ObjectManager.Me.Target = unit.Guid; Fight.StartFight(); } } // if quest Quests.isComplete("The Missing Diplomat") //turn in quest  
     
  2. Like
    Andoido got a reaction from ascensiongrind in Quest Profile - Code Snippets Part 3 - UPDATED! 7.28.19   
    HUGE UPDATE!!!
     
     
    So this is my new updated version.
    Add everything in this code box to a Notepad++ ffile or in Visual Studio. and done! Hope you guys benefit from it all.
    I used  // Comments to add important information so, be sure to check it out.
    I hope this helps!
     
    With the release of my new HORDE REMAKE
    I have decided to release ALL of my codes i have made over time, all the codes i have found by other users, modified, edited, you name it.
    With this any new profile creator should have all the tools necessary to begin writing a script!!
     
     
    // TBC USe Item On Dead Mob ( Make Interact Quest Helper (dead mobs checked) wManager.Events.InteractEvents.OnInteractPulse += (target, cancelable) => { var t = wManager.Wow.ObjectManager.ObjectManager.GetObjectByGuid(target); if (!t.IsValid) return; var e = t.Entry; if (e == 21859 || e == 21846) { System.Threading.Tasks.Task.Run(delegate { System.Threading.Thread.Sleep(wManager.Wow.Helpers.Usefuls.Latency + 100); wManager.Wow.Helpers.ClickOnTerrain.Item(31769, t.Position); }); } }; _____________________________________________________________________________________________________________________________________ // RunCode - Interact with ObjectID - Gather Object RunCode FNV var pos = new Vector3(199.9151f, 3472.976f, 63.24443f); int objectId = 184115 ; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); if(ItemsManager.GetItemCountById(23339) < 1) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); } _____________________________________________________________________________________________________________________________________ // Interact with game object RunCode (Not by me) - https://wrobot.eu/forums/topic/11371-game-object/?tab=comments#comment-54611 var Object = ObjectManager.GetNearestWoWGameObject(ObjectManager.GetWoWGameObjectByEntry(1234)); // or var Object = ObjectManager.GetObjectWoWGameObject().Where(o => o.IsValid && o.Entry == 1234).OrderBy(o => o.GetDistance).FirstOrDefault(); if (GoToTask.ToPosition(new Vector3(1, 2, 3, "None"))) // replace "flying" with "None" to ground move { if (Object != null) { Interact.InteractGameObject(Object.GetBaseAddress); Usefuls.WaitIsCasting(); } } _____________________________________________________________________________________________________________________________________ // Droidz Code from "Code Snipets - Use Item on Hostile or Weakend Mob" // Add step type "PickUp" (put quest name in parameter) // Add step type "RunCode", in parameter put this code: Thread t = new Thread(() => { uint itemId = 62899; int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 25) { ItemsManager.UseItem(itemId); } } Thread.Sleep(500); } }); t.Start(); //(you need to have quest in your questlog, you can replace "62899" but the item id, "28000" by the quest id and "25" by the max target health) //Add step type "Pulse" (put quest name in parameter) (use quest type kill or interact) //Add step type "TurnIn" (put quest name in parameter) _____________________________________________________________________________________________________________________________________ // Use item on Hostile or Weakend Mob -- VERSIOn 2.0 (Channeling Version) // Use item on Weakend Mob - Have quest + item ID) (Use Kill and Loot, or Interact with NPC..) - Channeling Version - if you need to channel the Item on the // mob This is a crazy fucking code but it worked great. // RunCode - Andoido. Thread t = new Thread(() => { uint itemId = 6436; int questId = 1435; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 35 ) { Fight.StopFight(); System.Threading.Thread.Sleep(100); ItemsManager.UseItem(itemId); Usefuls.WaitIsCasting(); } if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 35 ) { ItemsManager.UseItem(itemId); Usefuls.WaitIsCastingAndLooting(); ItemsManager.UseItem(itemId); } if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 35 ) { ItemsManager.UseItem(itemId); Usefuls.WaitIsCastingAndLooting(); ItemsManager.UseItem(itemId); ItemsManager.UseItem(itemId); } } Thread.Sleep(200); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // has quest, and has item go gather, harvest, useitem Thread t = new Thread(() => { uint itemId = 62899; int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 25) { ItemsManager.UseItem(itemId); wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(183933); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Has Quest go Harvest Thread t = new Thread(() => { int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 25) { wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(183933); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // BOP Pickup BOP Items non loop, loot bop, no loop - RunCode - me Thread t = new Thread(() => { uint itemId = 16305; int questId = 2; while (robotManager.Products.Products.IsStarted && ItemsManager.GetItemCountById(16305) == 0) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsDead) { Lua.LuaDoString("StaticPopup1Button1:Click();"); } } Thread.Sleep(100); } }); t.Start(); // Part 2 - 2ndary Version - BOP Pickup Items -itemId + questID - Doesnt Have Quest and Item ID == 0 - RuNCode - ME Thread t = new Thread(() => { uint itemId = 16305; int questId = 2; while (robotManager.Products.Products.IsStarted && (itemId == 0) && !Quest.HasQuest(questId)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsDead) { Lua.LuaDoString("StaticPopup1Button1:Click();"); } } Thread.Sleep(100); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Auto Delete items from inventory as you farm (requires delete Custom Script in this post..) - Add any item! Every 10 Seconds, it will Auto Delete - When farming, delte thoes pesky, non // valuable items that piss you off. Best combined with opening Clams (delete the zesty meat!) // Auto use Scrolls once looted - RunCode // Mass throw away, mass delete Thread t = new Thread(() => { uint itemId = 7974; while (robotManager.Products.Products.IsStarted && (itemId >= 0)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { throwAway.DeleteItems("Zesty Clam Meat", 0); throwAway.DeleteItems("Zesty", 0); throwAway.DeleteItems("Raw Spinefin Halibut", 0); throwAway.DeleteItems("Halibut", 0) throwAway.DeleteItems("Halibut", 0); throwAway.DeleteItems("Morning Glory Dew", 0); } } Thread.Sleep(10000); } }); t.Start(); // Mass Delete Version 2 - Multiple Items, Mass throw away - RunCode - Andoido Thread t = new Thread(() => { uint itemId = 7974; uint itemId1 = 4602; uint itemId2 = 3927; uint itemId3 = 4601; uint itemId4 = 4599; uint itemId5 = 4608; uint itemId6 = 1645; uint itemId7 = 8167; while (robotManager.Products.Products.IsStarted && Quest.HasQuest(2980) && (itemId >= 0 || itemId2 >= 0 || itemId3 >= 0 || itemId4 >= 0 || itemId5 >= 0 || itemId6 >= 0 || itemId7 >= 0)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { throwAway.DeleteItems("Zesty Clam Meat", 0); throwAway.DeleteItems("Zesty", 0); throwAway.DeleteItems("Raw Spinefin Halibut", 0); throwAway.DeleteItems("Halibut", 0); throwAway.DeleteItems("Moon Harvest Pumpkin", 0); throwAway.DeleteItems("Morning Glory Dew", 0); throwAway.DeleteItems("Fine Aged Cheddar", 0); throwAway.DeleteItems("Soft Banana Bread", 0); throwAway.DeleteItems("Cured Ham Steak", 0); throwAway.DeleteItems("Raw Black Truffle", 0); throwAway.DeleteItems("Moonberry Juice", 0); throwAway.DeleteItems("Turtle Scale", 0); } } Thread.Sleep(10000); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Use item thread (Continuous) - Use Scrolls - Set a timmmer (60 minutes, and it will cast an elixir, etc etc.) make an IF statment, then RUNCODE, then pulse your grind, then ENDIF - RUNCODE - Andoido Thread t = new Thread(() => { uint itemId = 4425; uint itemId2 = 4419; uint itemId3 = 4421; uint itemId4 = 4424; uint itemId5 = 4422; uint itemId6 = 4426; while (robotManager.Products.Products.IsStarted && (itemId >= 0 || itemId2 >= 0 || itemId3 >= 0 || itemId4 >= 0 || itemId5 >= 0)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { ItemsManager.UseItem(itemId); ItemsManager.UseItem(itemId2); ItemsManager.UseItem(itemId3); ItemsManager.UseItem(itemId4); ItemsManager.UseItem(itemId5); } } Thread.Sleep(5000); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Go to specific location, and Useitem on Object and Harvest + Quest required (RunCode) - me var pos = new Vector3(-2496.714f, -1632.943f, 91.73521f); uint itemId = 15710; int objectId = 177644; int questId = 6002; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); if (Quest.HasQuest(questId)) { ItemsManager.UseItem(itemId); wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(177644); } var pos = new Vector3(-2496.714f, -1632.943f, 91.73521f); uint itemId = 15710; int objectId = 177644; int questId = 6002; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 5000); if (Quest.HasQuest(questId)) { ItemsManager.UseItem(itemId); } _____________________________________________________________________________________________________________________________________ // RunCode - If has item, use item - Helboar Quest TBC int questId = 9361; if (wManager.Wow.Helpers.Quest.HasQuest(questId)) { wManager.Events.LootingEvents.OnLootSuccessful += unit => { if (wManager.Wow.Helpers.Quest.HasQuest(questId)) { if (wManager.Wow.Helpers.Conditions.InGameAndConnectedAndAliveAndProductStarted && !wManager.Wow.Helpers.Conditions.IsAttackedAndCannotIgnore) { if (wManager.Wow.Helpers.ItemsManager.GetItemCountById(23248) > 0) // Purified Helboar Meat { wManager.Wow.Helpers.ItemsManager.UseItem(23268); // Purification Mixture wManager.Wow.Helpers.Usefuls.WaitIsCasting(); } } } }; } _____________________________________________________________________________________________________________________________________ // Go to Specific Position and Target NPC - UseItem at/on the location - Runcode - Andoido var position = new Vector3(7848.3f, -2216.35f, 470.8041f); int npcEntryId = 11832; uint itemId = 15877; { if (!Quest.IsObjectiveComplete(1, 28)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId); wManager.Wow.Helpers.ItemsManager.UseItem(15877); wManager.Wow.Helpers.Usefuls.WaitIsCasting(); } } _____________________________________________________________________________________________________________________________________ // Go to Location, Target NPC , Turn Quest In. RunCode --- Manually Complete Quest - force complete, forcecomplete, Runcode if (Quest.GetQuestCompleted(3561)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(3777.06f, -4619.17f, 227.3226f)); } var u = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(8399)); if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); Lua.LuaDoString("QuestFrameCompleteQuestButton:Click();"); } _____________________________________________________________________________________________________________________________________ // Cast spell on target Thread t = new Thread(() => { uint itemId = 62899; uint spellId = 62899; int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { if (itemId > 0) ItemsManager.UseItem(itemId); // if it is item if (spellId > 0) SpellManager.CastSpellByIdLUA(spellId); // if it is spell ClickOnTerrain.Pulse(new Vector3(ObjectManager.Target.Position)); // for AOE spell/item } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Stop fight at specific perceent, StopFight - make "Interact with npc" Quest Profile, and run this code before it! Thread t = new Thread(() => { int questId = 9889; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 30) { wManager.Wow.Helpers.Fight.StopFight(); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // UseItem - DOESNT have Quest, and DOESNT have Buff - Use item if we dont have buff (RunCode) - before you "pulse" Thread t = new Thread(() => { uint itemId = 62899; int questId = 93351; uint buffId = 135855; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (!ObjectManager.Me.HaveBuff(buffId)) { ItemsManager.UseItem(itemId); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Check objective, go to location. If Objective NOT complete go to goto location if (!Quest.IsObjectiveComplete(2, 9999)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(9999.262f, -9999.587f, 999.8167f)); } _____________________________________________________________________________________________________________________________________ // Click BOP Item - BOP Continuous Loop - RuNCode Thread t = new Thread(() => { uint itemId = 9618; int questId = 25336; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsDead) { Lua.LuaDoString("StaticPopup1Button1:Click();"); } } Thread.Sleep(100); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Force character to MOVE strafe if you get a debuff or buff - runcode wManager.Events.FightEvents.OnFightLoop += (unit, cancelable) => { var me = wManager.Wow.ObjectManager.ObjectManager.Me; var target = wManager.Wow.ObjectManager.ObjectManager.Target; if (me.IsAlive && target.IsAlive && !me.IsCast && me.HaveBuff("Buff name")) { wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.STRAFELEFT, 1000 * 3); // strage left during 3 secondes } }; // You can force the bot to move to a new position , by replacing presskey wManager.Wow.Helpers.MovementManager.MoveTo(1, 2, 3); _____________________________________________________________________________________________________________________________________ // use as overridepulse with complete condition. // Force check iscomplete for quests. // Force turn in, force turnin , force pickup, force accept queest, acceptquest. if (!Quest.HasQuest(Quest ID) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(x, y, z)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(x, y, z)); wManager.Wow.Helpers.Interact.InteractGameObject(ObjectManager.GetWoWGameObjectByEntry(Object ID).FirstOrDefault().GetBaseAddress); Thread.sleep(100); wManager.Wow.Helpers.Lua.RunMacroText("/script AcceptQuest();"); } return; // complete condition : return (Quest.HasQuest(Quest ID) && !Quest.GetQuestCompleted(Quest ID)); // turn in code wManager.Wow.Helpers.Lua.RunMacroText("/click QuestFrameCompleteQuestButton"); _____________________________________________________________________________________________________________________________________ // Force pickup of quest - Runcode int npcEntryId = 4961; var position = new Vector3(-8681.93f, 432.901f, 99.0906f); if(!Quest.HasQuest(1247) && !Quest.GetQuestCompleted(1247)) { while(!Quest.HasQuest(1247)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(position, npcEntryId); Thread.Sleep(Usefuls.Latency * 5); Lua.LuaDoString("AcceptQuest()"); Thread.Sleep(Usefuls.Latency * 5); } } _____________________________________________________________________________________________________________________________________ // RunCode - Used to check an items cooldown remaining time - by droidz - https://wrobot.eu/bugtracker/useitemon-doesnt-work-because-of-item-cooldown-r594/ robotManager.Events.FiniteStateMachineEvents.OnRunState += (engine, state, cancelable) => { int itemId = 18904; int questId = 7003; if (!wManager.Wow.Helpers.Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) return; if (wManager.Wow.Helpers.Conditions.IsAttackedAndCannotIgnore) return; if (state.DisplayName == "Quester") { if (wManager.Wow.Helpers.Quest.HasQuest(questId) && wManager.Wow.Helpers.Lua.LuaDoString<bool>("local start, duration, enable = GetItemCooldown("+ itemId + "); return enable;")) { cancelable.Cancel = true; } } }; _____________________________________________________________________________________________________________________________________ // How to let this code run once and how to let it move to a position xyz? - by imod // Position we want to move to Vector3 position = new Vector3(1, 1, 1); // Move to the given position MovementManager.Go(PathFinder.FindPath(position), false); // Wait while (MovementManager.InMovement && Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && ObjectManager.Me.HaveBuff(new Spell("NameOfTheSpell").Ids) { // Wait follow path Thread.Sleep(100); } // Another example of moving your character to a new position during fight or getting debuff wManager.Events.FightEvents.OnFightLoop += (unit, cancelable) => { var pos = 1; var me = wManager.Wow.ObjectManager.ObjectManager.Me; var target = wManager.Wow.ObjectManager.ObjectManager.Target; if (me.IsAlive && target.IsAlive && pos == 1) { Vector3 position = new Vector3(3073.848f, -3116.693f, 294.0692f); // Move to the given position MovementManager.Go(PathFinder.FindPath(position), false); // Wait while (MovementManager.InMovement && Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { // Wait follow path Thread.Sleep(3000); pos = 0; } } }; _____________________________________________________________________________________________________________________________________ // Keep from Drowning - Swimming, Drowning, JUMP, Breath, - Runcode -- Change "while" statment to whatever the quest demands (objective wise) Thread t = new Thread(() => { while (robotManager.Products.Products.IsStarted && ItemsManager.GetItemCountById(15874) != 10) { if (ObjectManager.Me.BreathTimerLeft < 10000) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); } wManager.Wow.Helpers.Fight.StopFight(); } Thread.Sleep(10000); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Under Water Holding Breath - Swimming - fatigue - make into runcode if (isneedActionbecausebreath()) { robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," "); } internal bool isneedActionbecausebreath() { if (ObjectManager.Me.BreathActive) { Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft); if (ObjectManager.Me.BreathTimerLeft < 10000) { return true; } } return false;  }  // force bot to click Space button robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.F1);  _____________________________________________________________________________________________________________________________________ // Swimming code wManager.Events.MovementEvents.OnMoveToLoop += () => { if (wManager.Wow.ObjectManager.ObjectManager.Me.IsSwimming) wManager.wManagerSetting.CurrentSetting.UseCTM = true; else wManager.wManagerSetting.CurrentSetting.UseCTM = false; }; // Hunter Tame Pet FNV - OverridePulseCSharpCode // is complete -- (not required in quest log) return ObjectManager.Pet.IsValid; var pos = new Vector3(-5421f, -581f, 396f); int npc = 1126; if(!ObjectManager.Pet.IsValid) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(pos); wManager.wManagerSetting.CurrentSetting.MaxUnitsNear = 100; var target = ObjectManager.GetObjectWoWUnit().FirstOrDefault(o => o.Entry == npc && o.Position.DistanceTo(ObjectManager.Me.Position) < 50 && o.IsAlive); if(target != null && target.IsAlive) { ObjectManager.Me.Target = target.Guid; if(ObjectManager.Me.Position.DistanceTo(target.Position) >= 30) MovementManager.MoveTo(target.Position); Thread.Sleep(Usefuls.Latency + 250); SpellManager.CastSpellByNameLUA("Tame Beast"); } if(ObjectManager.Pet.IsValid) return true; } else { return true; } return false; _____________________________________________________________________________________________________________________________________ // Schakas Use Script On - TBC Gathering items (New Life Q example) ItemsManager.UseItem(22955); Thread.Sleep(1000); Interact.InteractGameObject(ObjectManager.GetWoWGameObjectByEntry(181433).First().GetBaseAddress); Usefuls.WaitIsCastingAndLooting(); // Schakas Use Script On - For NPC's (didnt work for me) ItemsManager.UseItem(22955); Thread.Sleep(1000); Interact.InteractGameObject(ObjectManager.GetWoWUnitByEntry(123, true).First().GetBaseAddress); Usefuls.WaitIsCastingAndLooting(); _____________________________________________________________________________________________________________________________________ // Use inventory Solot Items UseInventoryItem( 13 ); UseInventoryItem( 14 ); ____________________________________________________________________________________________________________________________________ // Set chat text in game DEFAULT_CHAT_FRAME:AddMessage("|cFFFFCE2ETramBot|r Zangermarsh Elevator - Go TO and wait") _____________________________________________________________________________________________________________________________________ // Abandon Remove Quests (RuNCode) QuestHelper.AbandonQuest("Terokk's Legacy"); _____________________________________________________________________________________________________________________________________ // Has key / Have Key / Key Custom Script - RuNCode int keyId = 4882; Logging.Write("Have Key ID (" + keyId + "): " + Key.haveKey(keyId)); _____________________________________________________________________________________________________________________________________ // Is Complete Condition for Items xIsCompletex iscomplete - RunCode return ItemsManager.GetItemCountById(28513) >= 1; //is complete - quest compolete or less than x ft - FNV IsComplete return (Quest.GetQuestCompleted(187) || new Vector3(-11327.88f, -204.1989f, 75.34803f).DistanceTo(ObjectManager.Me.Position) < 10); // Is Complete Distance to Object, iscomplete, distance - is complete quester code return ObjectManager.Me.Position.DistanceTo2D(new Vector3(1822.23f, 1416.56f, -7.84571f)) <8; // If you want complete quest when you don't have item in bag (1234 is item id): return wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(1234) <= 0;e // Or if you want complete quest when you have item in bag (1234 is item id): // (replace 3 by minimun item count) return wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(1234) >= 3; // Is Complete Continent Code - iscomplete check continent return (wManager.Wow.Helpers.Usefuls.ContinentId == (int)wManager.Wow.Enums.ContinentId.Azeroth); // Is Complete - iscomplete - Dungeon Check - ContinentID return (wManager.Wow.Helpers.Usefuls.ContinentId == (int)wManager.Wow.Enums.ContinentId.MonasteryInstances); // Is Complete - Quest Completed, has quest. return (Quest.HasQuest(1234) && !Quest.GetQuestCompleted(1234)); // Log Writing - Write to the wrobot Log - RunCode Logging.Write("TEXT HERE"); // Cast spell by name - Cast Spell ID RunLuaCode CastSpellByName("Renew","target") // Has item More or Less Than RunCode ItemsManager.GetItemCountById(11188) < 7 // Does Bot Know Spell - RunCode !wManager.Wow.Helpers.SpellManager.KnowSpell(688) // Class Code - ClassCheck - RunCode ObjectManager.Me.WowClass == WoWClass.Warlock (ObjectManager.Me.WowClass == WoWClass.Warlock || ObjectManager.Me.WowClass == WoWClass.Paladin || ObjectManager.Me.WowClass == WoWClass.Warrior || ObjectManager.Me.WowClass == WoWClass.Rogue || ObjectManager.Me.WowClass == WoWClass.Hunter || ObjectManager.Me.WowClass == WoWClass.Druid || ObjectManager.Me.WowClass == WoWClass.Priest) // If Has Item xhasitemx- RuNCode ItemsManager.HasItemById(29912) // If Statment - hasitem less than , and objective complete, and has quest, and doesnt have quest complete // RunCode ((Quest.HasQuest(2980) && !Quest.GetQuestCompleted(2980)) && (!Quest.IsObjectiveComplete(3, 2980)) && (ItemsManager.GetItemCountById(9590) < 7)) -- OR -- // Difference bewteen these two, is this checks for a SPECIFIC item if we have or dont have. Where as the one above, checks for a set Number of items. // Has Quest, Doesnt Have Quest Completed, Doesnt have Objective for quest completed, Doesnt have ITEM (involved with quest) // Reccomended to only use this code for quests that use single items (Kill mob for skull, if it was 10 skulls, use the code above! // RunCode ((Quest.HasQuest(2980) && !Quest.GetQuestCompleted(2980)) && (!Quest.IsObjectiveComplete(3, 2980)) && (!ItemsManager.HasItemById(29912)) // Use Item (RunCode) -- Used to Use Items in Game. ItemsManager.UseItem(6948); wManager.Wow.Helpers.ItemsManager.UseItem(123); // UseScriptOn - C# - UseItem - Use Item Thread Sleep, Use Item Quester Profile, or RuNCode ItemsManager.UseItem(1234); Usefuls.WaitIsCasting(); Thread.Sleep(1000 * 10); // Has Buff or Doesnt havebuff ObjectManager.Me.TargetObject.HaveBuff(22807); // Equip Item By name (runcode) wManager.Wow.Helpers.ItemsManager.EquipItemByName("Spectrecles"); // Check Player Faction or Race (RunCode) (ObjectManager.Me.PlayerRace == PlayerFactions.Tauren) // Check if has item Equiped - weapon Equiped EquippedItems.GetEquippedItems().Where(x => x.Entry == 2495 || x.Entry == 2488 || x.Entry == 2492 || x.Entry == 2490 || x.Entry == 2509 || x.Entry == 5441 || x.Entry == 2516).Count() == 0 // Check equiped item's rarity (Add to code above) x.GetItemInfo.ItemRarity <= 1 // Pet is alive and valid - has pet summoned ObjectManager.Pet.IsAlive && ObjectManager.Pet.IsValid // Check pet by name (RunCode) if (ObjectManager.Pet.Name == "Wolf") return true; else return false; // Is Complete check pet name - not tested return ObjectManager.Pet.Name == "Wolf" // Check how much Money we have in bags (RunCode) ObjectManager.Me.GetMoneyCopper >= 800 // Skillline - Is Complete Condition return wManager.Wow.Helpers.Skill.GetValue(wManager.Wow.Enums.SkillLine.Lockpicking) >= 75; Skill.GetValue(SkillLIne.Engineering) < 50 // If Has Quest + If Has Quest Complete RunCode Quest.HasQuest(10446) && !Quest.GetQuestCompleted(10446) Quest.HasQuest(10446) && Quest.IsObjectiveComplete(1, 37853) // CAN CONDITION - Check which continent we are on - Pulse true if we are ON this ContinentId return Usefuls.ContinentId == (int) ContinentId.Azeroth; // Check map Zone / Continent / Submap / Sub Continent / zone /* */ Usefuls.ContinentId == (int) ContinentId.Azeroth Usefuls.ContinentId == (int) ContinentId.Kalimdor Usefuls.SubMapZoneName.Contains("theran Village") (wManager.Wow.Helpers.Usefuls.MapZoneName == "" || wManager.Wow.Helpers.Usefuls.MapZoneName == "") // Check player race and faction alliance and horde - runcode ObjectManager.Me.IsAlliance ObjectManager.Me.IsHorde // Stop the bot from Moving - StopMoving - RuNCode if(ObjectManager.Me.GetMove) MovementManager.StopMoveTo(true, 500); // Check number of enemies attacking you or attacking pet ObjectManager.GetWoWUnitAttackables().Where(x => x.Target == ObjectManager.Me.GetBaseAddress || x.Target == ObjectManager.Pet.GetBaseAddress).Count() >= 2 // use spell cast spell on target - Cast spell by id - cast spell by lua RunCode Hello,you can use lua code: CastSpellByID(1234) CastSpellByID(1234, 'target') or c# code: wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(1234); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(1234, "target"); // Target nearest enemy and use spell / use spell on nearest target RunLuaCode local Sunfire = GetSpellInfo(93402); if (not Sunfire) then return; end TargetNearestEnemy(); CastSpellByName(Sunfire); // cast spell local spellid=123456 --[[change to the ID-nr of the spell)]] local spellname=GetSpellInfo(spellid) if (IsUsableSpell(spellname)) then local start, duration, enable = GetSpellCooldown(spellname) if (duration==0) then CastSpellByName(spellname); spell=spellname; break; end end // Target Reactions - Friendly Neutral honored. Checkes the Reaction of the Target in an IF statment. wManager.Wow.ObjectManager.ObjectManager.Target.Reaction < wManager.Wow.Enums.Reaction.Friendly // or wManager.Wow.ObjectManager.ObjectManager.Me.TargetObject.Reaction > Reaction.Neutral // Reactions IsComplete Statment return wManager.Wow.ObjectManager.ObjectManager.Me.TargetObject.Reaction > Reaction.Friendly; // Reactions ORDER Hated, Hostile, Unfriendly, Neutral, Friendly, Honored, Revered, Exalted, _____________________________________________________________________________________________________________________________________ // Force bot to Sit, Force bot to Stand, runcode - Matenia Lua.LuaDoString("SitOrStand()"); //newer wow versions Lua.LuaDoString("SitStandOrDescendStart()"); //alternative approach Lua.LuaDoString("DoEmote('SIT')"); //if you wanna stand up specifically Lua.LuaDoString("DoEmote('STAND')"); _____________________________________________________________________________________________________________________________________ // Go to specific targets GUID - Spell on Target var unit = new WoWUnit(ObjectManager.GetObjectByGuid (17379391364021616671).GetBaseAddress); Fight.StopFight(); ObjectManager.Me.Target = unit.Guid; Fight.StopFight(); // or var unit = new WoWUnit(ObjectManager.GetObjectByGuid (17379391364021616671).GetBaseAddress); wManager.Wow.Bot.Tasks.GoToTask.ToPosition(unit.Position); _____________________________________________________________________________________________________________________________________ // if you have a quest with a item you need to use on the ground. if (wManager.Wow.Helpers.ItemsManager.HasItemById(ID)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(z, y, z)); System.Threading.Thread.Sleep(6000); ItemsManager.UseItem(ItemID); ClickOnTerrain.Pulse(new Vector3(x, y, z)); System.Threading.Thread.Sleep(1000); } return true; _____________________________________________________________________________________________________________________________________ // Hunter Pet Auto Train - Auto tame hunter pet runcode if(ObjectManager.Pet.IsValid) { Lua.LuaDoString("CastSpellByName('Beast Training')"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("TogglePetAutocast(4)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("TogglePetAutocast(5)"); Thread.Sleep(Usefuls.Latency + 500); } _____________________________________________________________________________________________________________________________________ // is complete - Quest Complete condition, Quest log - bettersister // Check if quest is completed Quest.GetQuestCompleted(123456) Quest.GetLogQuestIsComplete(245) if you're using it as Is Complete condition put it like this: return Quest.GetLogQuestIsComplete(245); _____________________________________________________________________________________________________________________________________ // Search and Loot Chests - Find Chests - IMOD - RunCode //You should not using the index because if there is no chest you will get a out of range exception. // Search for a chest List<WoWGameObject> chest = ObjectManager.GetWoWGameObjectByyId(123456).FirstOrDefault(); // Found? if(chest != null) { // Open Interact.InteractGameObject(chest.GetBaseAddress); } _____________________________________________________________________________________________________________________________________ // Click Quest Complete Button - Droidz //In "Quest order editor" add action "RunCode" after "pulse" with param: wManager.Wow.Helpers.Quest.CompleteQuest(); You can add wait time to wait then window appear: Thread.Sleep(3500); wManager.Wow.Helpers.Quest.CompleteQuest(); _____________________________________________________________________________________________________________________________________ _____________________________________________________________________________________________________________________________________ // Interact with game object and gather WoWObject _t = ObjectManager.GetWoWGameObjectByName("put here name of herb").OrderBy(o => o.GetDistance).FirstOrDefault(); Interact.InteractGameObject(_t.GetBaseAddress, true, false); Usefuls.WaitIsCasting(); Usefuls.WaitIsLooting(); // Part 2 - For gathering / mining with bad latency. WoWObject _t = ObjectManager.GetWoWGameObjectByName("Peacebloom").OrderBy(o => o.GetDistance).FirstOrDefault(); Interact.InteractGameObject(_t.GetBaseAddress, true, false); Usefuls.WaitIsCasting(); Usefuls.WaitIsLooting(); // wManager.DevelopmentTools.OutPutCSharp= // Execute time: 703 // Part 3 WoWObject _t = ObjectManager.GetWoWGameObjectByName("Peacebloom").OrderBy(o => o.GetDistance).FirstOrDefault(); Interact.InteractGameObject(_t.GetBaseAddress, true, false); // this code works like Usefuls.WaitIsCasting(); robotManager.Helpful.Timer timer = new robotManager.Helpful.Timer((double)(Usefuls.Latency + 200)); while (!timer.IsReady && !ObjectManager.Me.IsCast) { Thread.Sleep(5); } Logging.Write("Me.IsCast="+ObjectManager.Me.IsCast); while (ObjectManager.Me.IsCast) { Thread.Sleep(30); } Usefuls.WaitIsLooting(); Move.JumpOrAscend(); // wManager.DevelopmentTools.OutPutCSharp= // Execute time: 1438 _____________________________________________________________________________________________________________________________________ // Go to Position - Run to position - Run to spot wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(-304.4424f, 2389.106f, 46.37655f)); // Interact with NPC (RuNCode) // NORMAL - Interact with NPC wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-1831.95f, 5298.3f, -12.42768f), 18940); wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-2917.88f, 4021.48f, 0.4276921f), 19296, 1, false); wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(3373.69f, 994.351f, 5.278372f), 11901, 2, false); // Interact with OBJECT in Game wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(new Vector3(2552.44, 856.9836, 51.49502), 148917); // Interact With Game Object V2 wManager.Wow.Helpers.Interact.InteractGameObject(wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWGameObject (wManager.Wow.ObjectManager.ObjectManager.GetWoWGameObjectByEntry(254241)).GetBaseAddress); // Interact with DEAD NPC (runcode) wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-2917.88f, 4021.48f, 0.4276921f), 19296, 1); // ]Distance - Distance from xdistance - ObjectManager.Me.Position.DistanceTo2D(new Vector3(199.061f, 4238.42f, 121.7268f)) < 125 __________________________________________________________________________________________________________________________________ // level 5 priest quest - cast spell on target - run code if (Quest.HasQuest(5648)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(170.596f, -4769.92f, 14.40446f), 12430); wManager.Wow.Helpers.Lua.RunMacroText("/cast Lesser Heal"); Usefuls.WaitIsCastingAndLooting(); wManager.Wow.Helpers.Lua.RunMacroText("/cast Power Word: Fortitude"); Usefuls.WaitIsCastingAndLooting(); } return true; __________________________________________________________________________________________________________________________________ // Interact with Game Object V3 (use quest profile and overidepulse... quest type) https://wrobot.eu/forums/topic/9846-spam-click-specific-object/ while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Conditions.IsAttackedAndCannotIgnore) { var o = wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWGameObject(wManager.Wow.ObjectManager.ObjectManager.GetWoWGameObjectByEntry(218889)); if (!o.IsValid) break; wManager.Wow.Helpers.Interact.InteractGameObject(o.GetBaseAddress); Thread.Sleep(100); } // Interact with NPC - Talk to NPC (RunCode) - use with GONG / Andoido (One after another) - by Nudl WoWUnit toTalk = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWUnit() .SingleOrDefault(i => i.Entry == 75746); if (toTalk != null) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(toTalk.Position, toTalk.Entry, 1); } // Interact with Game Object (RunCode) https://wrobot.eu/forums/topic/8395-clicking-objects-in-dungeons/ WoWGameObject gong = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWGameObject().FirstOrDefault(i => i.Entry == 148917); if (gong != null) { wManager.Wow.Helpers.Interact.InteractGameObject(gong.GetBaseAddress); }  WoWGameObject andoido = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWGameObject().FirstOrDefault(i => i.Entry == 148917); if (andoido != null) { wManager.Wow.Helpers.Interact.InteractGameObject(andoido.GetBaseAddress); } // Interact with Object -- Search for nearest Game Object and Interact WoWGameObject gong = ObjectManager.GetNearestWoWGameObject(ObjectManager.GetWoWGameObjectById("1234")).GetBaseAddress if (gong != null) { wManager.Wow.Helpers.Interact.InteractGameObject(gong.GetBaseAddress); } __________________________________________________________________________________________________________________________________ // Harvest Item - Used to "Pickup, Gather, or GET a Quest item, Herb, Ore anything really ( RunCode) wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(); __________________________________________________________________________________________________________________________________ // Move Backward (RunCode) wManager.Wow.Helpers.Move.Backward(Move.MoveAction.PressKey,2000); // Move Forward (RunCode) wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey,2000); __________________________________________________________________________________________________________________________________ // Display Code for my on screen display ( RunLuaCode ) MyFrame.text:SetText("TEXT HERE") __________________________________________________________________________________________________________________________________ // Is Complete condition for KILLING a MOB // with the id of the boss dont forget to select "true" in "not required in quest log" return ObjectManager.GetWoWUnitByEntry(16151).Count == 0; __________________________________________________________________________________________________________________________________ // Is Quest Objective Complete (If, While, Runcode) Quest.IsObjectiveComplete(1, 37853) Quest.IsObjectiveNotComplete(0, 245) // Replace 1 with the objective number in correct list order __________________________________________________________________________________________________________________________________ // Change Wrobots Current Settings (RuNCode) wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = false; wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = true; wManager.wManagerSetting.CurrentSetting.AttackBeforeBeingAttacked = true; wManager.wManagerSetting.CurrentSetting.CanAttackUnitsAlreadyInFight = true; wManager.wManagerSetting.CurrentSetting.IgnoreCombatWithPet = false; // Force bot to sell vendor - run to town (runcode) Force Sell, Sell Items Force to Town wManager.Wow.Bot.States.ToTown.ForceToTown = true; wManager.Wow.Bot.States.ToTown.ForceToTown = true; wManager.wManagerSetting.CurrentSetting.Selling = true; wManager.wManagerSetting.CurrentSetting.SellGray = true; wManager.wManagerSetting.CurrentSetting.ForceSellList.Add("Item name at force to sell"); // Use only profile NPCs wManager.Wow.Helpers.NpcDB.AcceptOnlyProfileNpc = true; // Clear blacklist for session wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); // Force bot to sell at closest saved npc if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWith(Npc npc, bool skipIfCannotMakePath = false, BooleanDelegate conditionExit = null, bool acceptNpcDead = false)) { wManager.Wow.Helpers.Vendor.SellItems(List<String> itemSell, List<string> itemNoSell, List<Enums.WoWItemQuality> itemQuality); } // Force bot to SELL then go TRAIN wManager.Wow.Bot.States.ToTown.ForceToTown = true; // run code - Forces bot to go sell. new wManager.Wow.Bot.States.Trainers().NeedToRun // RunCode - Checks if the bot needs to train or not. // Forces for to Sell AND Train. robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += (engine, state, cancelable) => { if (state != null && state.GetType() == typeof(wManager.Wow.Bot.States.Trainers) && state.NeedToRun) { wManager.Wow.Bot.States.ToTown.ForceToTown = true; } }; // Clears the NPC Database. wManager.Wow.Helpers.NpcDB.ListNpc.Clear(); // Check if Resting or Rested Exp Lua.LuaDoString("return IsResting()"); Lua.LuaDoString("return GetRestState() == 1") __________________________________________________________________________________________________________________________________ // To unblacklist vendor (add you own condition, check if you are in smart pull): - RunCode robotManager.Events.LoggingEvents.OnAddLog += delegate(Logging.Log log) { if (!log.Text.Contains("[ToTown] Unable to reach the vendor, blacklist it 120 minutes (you can disable this NPC in NPC DB tab 'Tools').")) return; foreach (var n in NpcDB.ListNpc) { n.BlackList(-1); } }; __________________________________________________________________________________________________________________________________ // To add vendor with C# you can use this code: var npcVendor = new wManager.Wow.Class.Npc { ContinentId = (wManager.Wow.Enums.ContinentId)wManager.Wow.Helpers.Usefuls.ContinentId, Entry = 1234, Faction = wManager.Wow.Class.Npc.FactionType.Neutral, Name = "Npc name", Position = new robotManager.Helpful.Vector3(1, 2, 3), CanFlyTo = true, Type = wManager.Wow.Class.Npc.NpcType.Repair, // wManager.Wow.Class.Npc.NpcType.Vendor }; wManager.Wow.Helpers.NpcDB.AddNpc(npcVendor, false); __________________________________________________________________________________________________________________________________ //(use step "RunCode" to run all code) - By Droidz // RunCode (make IF statement, add this below it, then the following in a NEW runcode.) wManager.Wow.Helpers.NpcDB.AcceptOnlyProfileNpc = true; // It is not easy way, but add NPC with C# code like this (use this code when you change zone to select good npc for current level/zone): // RunCode - Removes all NPC's in the NPCDB. wManager.Wow.Helpers.NpcDB.ListNpc.RemoveAll(n => n.CurrentProfileNpc); // Remove in NPCDB all Npc added on current profile // Setting a "Repair" npc - RunCode var npcRepair = new wManager.Wow.Class.Npc // Npc repair info { Name = "Npc name", Entry = 1234, Faction = wManager.Wow.Class.Npc.FactionType.Neutral, ContinentId = wManager.Wow.Enums.ContinentId.Azeroth, Position = new robotManager.Helpful.Vector3(1, 2, 3), CanFlyTo = true, Type = wManager.Wow.Class.Npc.NpcType.Repair, }; wManager.Wow.Helpers.NpcDB.AddNpc(npcRepair, false, true); // Add npc repair to npcdb // Setting a "Vendor" npc.= (food) var npcVendor = new wManager.Wow.Class.Npc // Npc vendor info { Name = "Npc name", Entry = 1234, Faction = wManager.Wow.Class.Npc.FactionType.Neutral, ContinentId = wManager.Wow.Enums.ContinentId.Azeroth, Position = new robotManager.Helpful.Vector3(1, 2, 3), CanFlyTo = true, Type = wManager.Wow.Class.Npc.NpcType.Vendor, }; wManager.Wow.Helpers.NpcDB.AddNpc(npcVendor, false, true); // Add npc vendor to npcdb // RunCode - Forces bot to go VENDOR -- If you want force WRobot to go to vendor/repair: wManager.Wow.Bot.States.ToTown.ForceToTown = true; __________________________________________________________________________________________________________________________________ // Do Not Sell List (TBC) + Vanilla? - runcode if (!wManager.wManagerSetting.CurrentSetting.DoNotSellList.Contains("")) { wManager.wManagerSetting.CurrentSetting.DoNotSellList.Add(""); } // Do Not Sell List Vanilla runcode wManager.wManagerSetting.CurrentSetting.DoNotSellList.Add("Larval Acid"); __________________________________________________________________________________________________________________________________ // Opening Objects (Clams, Boxes, Etc) RunCode - https://wrobot.eu/forums/topic/5684-looting-inventory-item-containing-quest-items/ Thread t = new Thread(() => { while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { robotManager.Helpful.Keyboard.DownKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); ItemsManager.UseItem(7973); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); robotManager.Helpful.Keyboard.UpKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); } } Thread.Sleep(10000); } }); t.Start(); // open clam untill Item ammount obtained Thread t = new Thread(() => { while (robotManager.Products.Products.IsStarted && ItemsManager.GetItemCountById(15874) != 10) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { robotManager.Helpful.Keyboard.DownKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); ItemsManager.UseItem(15874); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); robotManager.Helpful.Keyboard.UpKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); } } Thread.Sleep(1000); } }); t.Start(); __________________________________________________________________________________________________________________________________ // Check Bind Location (RunCode) Lua.LuaDoString<string>("bindlocation = GetBindLocation(); return bindlocation;") == "Allerian Stronghold" && ObjectManager.Me.Level >= 65 && ObjectManager.Me.Level <= 67 && (wManager.Wow.Helpers.Usefuls.MapZoneName == "Shattrath City") && Quest.HasQuest(9990) // Check hearthstone timmer Lua.LuaDoString<bool>("if GetItemCooldown(Heathstone) == 0 then return true end") ____________________________________________________________________________________________________________________________ // How to set your Hearthstone, te professional way. // Step 1 - Set IF Statment. IF > IF code in the quest order editor Lua.LuaDoString<string>("bindlocation = GetBindLocation(); return bindlocation;") != "Orgrimmar" // Step 2 - RUNCODE - Change the Location + NPC ID of your new innkeeper (using the helper tools) var position = new Vector3(1633.99f, -4439.37f, 15.43382f); int npcEntryId = 6929; { if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("GossipTitleButton1:Click();"); System.Threading.Thread.Sleep(2000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("CloseMerchant()"); System.Threading.Thread.Sleep(3000 * 2); if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("GossipTitleButton2:Click();"); System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("CloseMerchant()"); } // ENDIF -- Add an ENDIF Statment. //This will force the bot to run to the npc location, it will do each step every 2 seconds (click the bind option) And a 2nd timeincase the bind is on button 2. // Weaponsmaster Trainer - train Weapons Master - My Code - Andoido - RuNCode // RunCode 1 if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new robotManager.Helpful.Vector3(2091.02f, -4826.49f, 24.11062f), 11868)) { Logging.Write("Training level 10 Warlock Weaponsmaster in Orgrimmar - Please do not stop the bot"); { Lua.LuaDoString("GossipTitleButton1:Click();");; Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(2000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(2000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("StaticPopup1Button1:Click();"); } } //RunCode 2 (Add both 1 and 2) to make sure 100% the bot trains) if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new robotManager.Helpful.Vector3(2091.02f, -4826.49f, 24.11062f), 11868)) { Logging.Write("Training level 10 Warlock Weaponsmaster in Orgrimmar - Please do not stop the bot - Training Sayoc"); { wManager.Wow.Helpers.Usefuls.SelectGossipOption(wManager.Wow.Enums.GossipOptionsType.trainer); wManager.Wow.Helpers.Trainer.TrainingSpell(); System.Threading.Thread.Sleep(1000 * 2); wManager.Wow.Helpers.Trainer.TrainingSpell(); System.Threading.Thread.Sleep(1000 * 2); wManager.Wow.Helpers.Trainer.TrainingSpell(); wManager.Wow.Helpers.Trainer.TrainingSpell(); wManager.Wow.Helpers.Trainer.TrainingSpell(); wManager.Wow.Helpers.Trainer.TrainingSpell(); } } ____________________________________________________________________________________________________________________________ // Weaponsmaster Training - FNV Vector3 posWeaponSkill = new Vector3(-5039.499, -1201.89, 508.9015); int npcId = 13084; if(ObjectManager.Me.GetMoneyCopper >= 5000) { Logging.Write("[FNV_Quester]: Going to Ironforge Weapon trainer"); if(!wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(posWeaponSkill, npcId)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(posWeaponSkill, npcId); } if(wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(posWeaponSkill, npcId)) { Usefuls.SelectGossipOption(GossipOptionsType.trainer); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); } Logging.Write("[FNV_Quester]: Weapon skills learned"); } else { Logging.Write("[FNV_Quester]: Not enough money to buy Weapon skills, skip it"); } ____________________________________________________________________________________________________________________________ // Add ALL Items in BAG to Do Not Sell List - All Items in Bag foreach (var woWItem in wManager.Wow.Helpers.Bag.GetBagItem()) { if (!string.IsNullOrWhiteSpace(woWItem.Name) && !wManager.wManagerSetting.CurrentSetting.DoNotSellList.Contains(woWItem.Name)) wManager.wManagerSetting.CurrentSetting.DoNotSellList.Add(woWItem.Name); } // Abandon All Quests In Log for i=1,GetNumQuestLogEntries() do SelectQuestLogEntry(i); SetAbandonQuest(); AbandonQuest(); end // Abandon Quest by IDictionary local questId = 12345; for i=1,GetNumQuestLogEntries() do local _, _, _, _, _, _, _, id = GetQuestLogTitle(i); if id == questId then SelectQuestLogEntry(i); SetAbandonQuest(); AbandonQuest(); end end __________________________________________________________________________________________________________________________________ // CUSTOM SCRIPT - Goes into Custom Script Section. // USAGE - RunCode throwAway.DeleteItems("Phial of Scrying", 0); throwAway.DeleteItems("Gyromast's Key", 0); throwAway.DeleteItems("Barrel of Barleybrew Scalder", 0); //Abandon Quests - Custom Script public class abandonQuest { public static void abandon(string questName) { string name = questName; wManager.Wow.Helpers.Lua.LuaDoString("local name = '" + name + "' for i=1,GetNumQuestLogEntries() do local questTitle, level, questTag, suggestedGroup, isHeader, isCollapsed, isComplete = GetQuestLogTitle(i) if string.find(questTitle, name) then SelectQuestLogEntry(i) SetAbandonQuest() AbandonQuest() end end"); } } //Throw away items - by Reapler - Custom Script public class throwAway { public static int GetItemQuantity(string itemName) { var execute = "local itemCount = 0; " + "for b=0,4 do " + "if GetBagName(b) then " + "for s=1, GetContainerNumSlots(b) do " + "local itemLink = GetContainerItemLink(b, s) " + "if itemLink then " + "local _, stackCount = GetContainerItemInfo(b, s)\t " + "if string.find(itemLink, \"" + itemName + "\") then " + "itemCount = itemCount + stackCount; " + "end " + "end " + "end " + "end " + "end; " + "return itemCount; "; return Lua.LuaDoString<int>(execute); } /// <summary> /// Used to delete all items by name. /// </summary> /// <param name="itemName">The item to delete.</param> /// <param name="leaveAmount">The amount of items which remain in the bag.</param> /// <remarks>Bug at links with "-"</remarks> public static void DeleteItems(string itemName, int leaveAmount) { var itemQuantity = GetItemQuantity(itemName) - leaveAmount; if(string.IsNullOrWhiteSpace(itemName) || itemQuantity <= 0) return; var execute = "local itemCount = " + itemQuantity + "; " + "local deleted = 0; " + "for b=0,4 do " + "if GetBagName(b) then " + "for s=1, GetContainerNumSlots(b) do " + "local itemLink = GetContainerItemLink(b, s) " + "if itemLink then " + "local _, stackCount = GetContainerItemInfo(b, s)\t " + "local leftItems = itemCount - deleted; " + "if string.find(itemLink, \"" + itemName + "\") and leftItems > 0 then " + "if stackCount <= 1 then " + "PickupContainerItem(b, s); " + "DeleteCursorItem(); " + "deleted = deleted + 1; " + "else " + "if (leftItems > stackCount) then " + "SplitContainerItem(b, s, stackCount); " + "DeleteCursorItem(); " + "deleted = deleted + stackCount; " + "else " + "SplitContainerItem(b, s, leftItems); " + "DeleteCursorItem(); " + "deleted = deleted + leftItems; " + "end " + "end " + "end " + "end " + "end " + "end " + "end; "; Lua.LuaDoString(execute); } } // Delete Item from Inventory - RunCode /run for bag=0,4,1 do for slot=1,36,1 do local name=GetContainerItemLink(bag,slot);if (name and string.find(name,"Item1")) or (name and string.find(name,"Item2")) then PickupContainerItem(bag,slot);DeleteCursorItem();end;end;end // Destroy / Delete Inventory items - RunLuaCode -- Number= = 5, 3, 5, 21, 1, 5 etc of items in inventory to call. number = 1; i=1; for bag = 0,4,1 do for slot = 1, GetContainerNumSlots(bag), 1 do local name = GetContainerItemLink(bag,slot); if name and string.find(name,"An Old History Book") then if i > number then PickupContainerItem(bag,slot); DeleteCursorItem(); end; end; i=i+1; end; end; __________________________________________________________________________________________________________________________________ // Time left on Trinket - By Reapler - https://wrobot.eu/forums/topic/7127-trinket-cooldown-time-left/ /// <summary> /// Used to get the cooldown of an inventory item. /// </summary> /// <param name="slotId">The slot to get from.</param> /// <returns>The left cooldown of the item.</returns> public int GetInventoryCooldown(WoWInventorySlot slotId) { return Lua.LuaDoString<int>( @" local start, duration, enable = GetInventoryItemCooldown(""player"", "+(int)slotId+@") local coolDown = duration-(GetTime()-start); if (coolDown < 0) then return 0; end return coolDown; "); } //Usage: Logging.Write("Cooldown of Trinket1: "+GetInventoryCooldown(WoWInventorySlot.Trinket1)); __________________________________________________________________________________________________________________________________ // Desolace Kodo Quest Codes. // [Is Complete Condition for Quest] return wManager.Wow.ObjectManager.ObjectManager.Target.IsValid && wManager.Wow.ObjectManager.ObjectManager.Target.Reaction >= wManager.Wow.Enums.Reaction.Friendly; // Target Unit by Name: RunCode ObjectManager.Me.Target = ObjectManager.GetWoWUnitByName("Tamed Kodo").First().Guid; // Face your Position ( do 180) RuNCode MovementManager.Face(ObjectManager.Me.Position) __________________________________________________________________________________________________________________________________ // Used to farm (Lockpicking Example - // OverridePulseCSharpCode if (GoToTask.ToPosition(new Vector3(-1455.473f, -3968.029f, 7.562639f))) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && Skill.GetValue(SkillLine.Lockpicking) < 75) { var obj = ObjectManager.GetObjectWoWGameObject() .FirstOrDefault(o => !wManager.wManagerSetting.IsBlackListed(o.Guid) && o.Entry == 123330 || o.Entry == 123333 || o.Entry == 123331); if (obj != null) { Interact.InteractGameObject(obj.GetBaseAddress); Usefuls.WaitIsCastingAndLooting(); Lua.LuaDoString("LootCloseButton:Click();"); wManager.wManagerSetting.AddBlackList(obj.Guid, 5000, true); } } } return true; __________________________________________________________________________________________________________________________________ // Custom code to PickPocket - or used in other situations. - overridePulseCsharpCode if (!ObjectManager.Me.HaveBuff("Stealth")) { Lua.LuaDoString("CastSpellByName('Stealth')"); } if (GoToTask.ToPosition(new Vector3(-11104.44, 491.9153, 28.40324))) { Conditions.ForceIgnoreIsAttacked = true; var target = ObjectManager.GetObjectWoWUnit().FirstOrDefault(o => o.Entry == 7051); if (target != null) { ObjectManager.Me.Target = target.Guid; if (!ObjectManager.Me.HaveBuff("Stealth")) { Lua.LuaDoString("CastSpellByName('Stealth')"); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && target.GetDistance >= 5) { MovementManager.MoveTo(target.Position); Thread.Sleep(100); } Lua.LuaDoString("CastSpellByName('Pick Pocket')"); Thread.Sleep(50); string[] asm = { "call " + (uint)0x4C1FA0, wManager.Wow.Memory.WowMemory.RetnToHookCode }; wManager.Wow.Memory.WowMemory.InjectAndExecute(asm); Conditions.ForceIgnoreIsAttacked = false; } } return true; __________________________________________________________________________________________________________________________________ // Custom code to rup up and Sap a mob and then loot chest for Rogue Poisons Quest - OverridePulseCSharpCode if (Quest.IsObjectiveComplete(1, 2359)) { return true; } Conditions.ForceIgnoreIsAttacked = true; wManager.wManagerSetting.CurrentSetting.MaxUnitsNear = 100; var target = ObjectManager.GetObjectWoWUnit().FirstOrDefault(o => o.Entry == 7053); if (target != null && target.IsAlive) { ObjectManager.Me.Target = target.Guid; if (!ObjectManager.Me.HaveBuff("Stealth")) { Lua.LuaDoString("CastSpellByName('Stealth')"); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && target.GetDistance >= 5) { Lua.LuaDoString("CastSpellByName('Sap')"); Fight.StopFight(); if (target.HaveBuff("Sap")) { Lua.LuaDoString("ClearTarget();"); } MovementManager.MoveTo(target.Position); Thread.Sleep(50); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !target.HaveBuff("Sap")) { Lua.LuaDoString("CastSpellByName('Sap');"); Fight.StopFight(); Thread.Sleep(10); } if (target.HaveBuff("Sap")) { wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); var chest = ObjectManager.GetObjectWoWGameObject().FirstOrDefault(o => o.Entry == 123214); if (chest != null) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && chest.GetDistance >= 5) { if (target.HaveBuff("Sap")) { Lua.LuaDoString("ClearTarget();"); Fight.StopFight(); } MovementManager.MoveTo(chest.Position); Thread.Sleep(100); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Quest.IsObjectiveComplete(1, 2359) && !ObjectManager.Me.IsLooting() && !ObjectManager.Me.IsCast) { Lua.LuaDoString("CastSpellByName('Pick Lock');"); Interact.InteractGameObject(chest.GetBaseAddress, true); Usefuls.WaitIsCastingAndLooting(); string[] asm = { "call " + (uint) 0x4C1FA0, wManager.Wow.Memory.WowMemory.RetnToHookCode }; wManager.Wow.Memory.WowMemory.InjectAndExecute(asm); } } } } else { var chest = ObjectManager.GetObjectWoWGameObject().FirstOrDefault(o => o.Entry == 123214); if (chest != null) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && chest.GetDistance >= 5) { MovementManager.MoveTo(chest.Position); Thread.Sleep(100); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Quest.IsObjectiveComplete(1, 2359) && !ObjectManager.Me.IsLooting() && !ObjectManager.Me.IsCast) { Lua.LuaDoString("CastSpellByName('Pick Lock');"); Interact.InteractGameObject(chest.GetBaseAddress, true); Usefuls.WaitIsCastingAndLooting(); string[] asm = { "call " + (uint) 0x4C1FA0, wManager.Wow.Memory.WowMemory.RetnToHookCode }; wManager.Wow.Memory.WowMemory.InjectAndExecute(asm); } } } if (ObjectManager.Me.IsDead) { Quest.QuesterCurrentContext.CurrentStep = 1; } __________________________________________________________________________________________________________________________________ // Buy From Vendor - RunCode Lua.LuaDoString("BuyMerchantItem(1,1)"); // version 1 wManager.Wow.Helpers.Vendor.BuyItem("Walking Stick",1); // Version 2 - RunCode // buy specific item from vendor -- OverridePulseCSharpCode var npc = new Npc { Entry = 1247, Position = new Vector3(-5601.6, -531.203, 399.6539), Type = Npc.NpcType.Vendor }; int itemId = 2894; if (GoToTask.ToPositionAndIntecractWith(npc)) { Vendor.BuyItem(ItemsManager.GetNameById(itemId), 1); } return true; // Buy item From Vendor + Use that item + Is Specific Class - RunCode -- https://wrobot.eu/forums/topic/11076-quests-and-buy-equip/ if (ObjectManager.Me.WowClass == WoWClass.class && ObjectManager.Me.Level <= 0) // change "Class" to what class you are. set level to level you want to get item at. { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(x, y, z), NpcID, 1, false); System.Threading.Thread.Sleep(5000); wManager.Wow.Helpers.Vendor.BuyItem("Skinning Knife",1); // change Skinning Knife to what item you want. do not remove "" System.Threading.Thread.Sleep(5000); } // if has item useitem, hasitem if (ItemsManager.HasItemById(3108)) // change 3108 to the item id { ItemsManager.UseItem(3108); // change 3108 to the item id } // Buy ONLY Item + Has Quest - RunCode if (Quest.HasQuest(375)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(2259.73f, 275.571f, 34.83753f), 2118, 1, false); System.Threading.Thread.Sleep(5000); wManager.Wow.Helpers.Vendor.BuyItem("Coarse Thread",1); // change Skinning Knife to what item you want. do not remove "" System.Threading.Thread.Sleep(5000); } // Buy from Vendor - Professional way - RunCode int npcEntryId = 1464; var position = new Vector3(-3827.93f, -831.901f, 10.0906f); while(!Quest.IsObjectiveComplete(1, 288)) { while(!wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId); } if(wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) { Usefuls.SelectGossipOption(GossipOptionsType.vendor); Thread.Sleep(Usefuls.Latency + 500); if(ItemsManager.GetItemCountById(2594) <= 0) { Lua.LuaDoString("BuyMerchantItem(8,1)"); //Or use wManager.Wow.Helpers.Vendor.BuyItem("Coarse Thread",1); Thread.Sleep(Usefuls.Latency + 500); return; } } } __________________________________________________________________________________________________________________________________ // Buy mount , riding trainer, train riding, buy riding mount - runcode !wManager.Wow.Helpers.Skill.Has(wManager.Wow.Enums.SkillLine.Riding) && Lua.LuaDoString<int>("return GetMoney()") >= 1000000 // buy mount from vendor - runcode int npcEntryId = 4772; var pos = new Vector3(-5521.5f, -1347.8f, 398.8f); if(!wManager.Wow.Helpers.Skill.Has(wManager.Wow.Enums.SkillLine.Riding)) { while(!wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(pos, npcEntryId)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(pos, npcEntryId); Thread.Sleep(Usefuls.Latency + 500); } Usefuls.SelectGossipOption(GossipOptionsType.trainer); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("CloseTrainer()"); } __________________________________________________________________________________________________________________________________ // FLY - Custom Fly Code ---- FLYING CODE RunCode var position = new Vector3(-1770.37f, 3262.19f, 5.10852f); int npcEntryId = 6726; if (!ObjectManager.Me.IsOnTaxi) { if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) { int node; Usefuls.SelectGossipOption(GossipOptionsType.taxi); node = wManager.Wow.Helpers.Lua.LuaDoString<int>("for i=0,30 do if string.find(TaxiNodeName(i),'Orgrimmar') then return i end end"); wManager.Wow.Helpers.Lua.LuaDoString("TakeTaxiNode(" + node + ")"); } } __________________________________________________________________________________________________________________________________ // Zangermarsh -- Elevator Code If if (ObjectManager.GetWoWGameObjectByyId(183177).FirstOrDefault().GetDistance <= 10) { Logging.Write("Elevator already here.Lets wait - waiting for elevator"); } while (ObjectManager.GetWoWGameObjectByyId(183177).FirstOrDefault().GetDistance <= 10) {Thread.Sleep(500);}; Logging.Write("Waiting for the Tram"); while (ObjectManager.GetWoWGameObjectByyId(183177).FirstOrDefault().GetDistance > 10) {Thread.Sleep(500);}; // step inside the tram wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey,1000); wait 1500 while (ObjectManager.Me.Position.DistanceTo2D( new Vector3(283.8558f, 5945.312f, 149. 8242f, "None")) >10) {Thread.Sleep(100);}; wait 100 wManager.Wow.Helpers.Move.Backward(Move.MoveAction.PressKey,5500); // Custom Follow Path to run away from Elevator EndIf __________________________________________________________________________________________________________________________________ // Click Loot Window - Item # 1 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 18); robotManager.Helpful.Mouse.ClickLeft(); // Click Loot Window - Item # 2 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 22); robotManager.Helpful.Mouse.ClickLeft(); // Mouse Click - Loot window Item # 3 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 26); robotManager.Helpful.Mouse.ClickLeft(); // Click Loot Window - Item # 4 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 29); robotManager.Helpful.Mouse.ClickLeft(); if (wManager.Wow.Helpers.ItemsManager.GetItemCountById(19035) > 0) { wManager.Wow.Helpers.ItemsManager.UseItem(19035); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 18); robotManager.Helpful.Mouse.ClickLeft(); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 22); robotManager.Helpful.Mouse.ClickLeft(); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 26); robotManager.Helpful.Mouse.ClickLeft(); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 29); robotManager.Helpful.Mouse.ClickLeft(); } __________________________________________________________________________________________________________________________________ // Go to location and Gather - Specific Location and gather / interact - RuNCode var pos = new Vector3(-4679.763f, -1785.955f, -41.34184f); int objectId = 19861; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); if(ItemsManager.GetItemCountById(5791) < 1 && ItemsManager.GetItemCountById(5790) < 1) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); } __________________________________________________________________________________________________________________________________ // Use Hearthstone version 2. if (wManager.Wow.Helpers.Usefuls.ContinentId != (int) wManager.Wow.Enums.ContinentId.Azeroth || wManager.Wow.ObjectManager.ObjectManager.Me.Position.DistanceTo2D(new robotManager.Helpful.Vector3(1, 2, 3)) > 1000) { wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = false; wManager.Wow.Helpers.ItemsManager.UseItem(6948); // http://www.wowhead.com/item=6948/hearthstone System.Threading.Thread.Sleep(1000 * 20); // 20 secondes wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = true; } // Check timmer on HS Lua.LuaDoString<bool>("if GetItemCooldown(Heathstone) == 0 then return true end") __________________________________________________________________________________________________________________________________ // Add target to Blacklist -- For professional Profile creators.. this can cause you some drama! WoWUnit unit = new WoWUnit(0); if (unit.IsValid && !wManager.Wow.ObjectManager.ObjectManager.BlackListObjectManagerGuid.Contains(unit.Guid)) wManager.Wow.ObjectManager.ObjectManager.BlackListObjectManagerGuid.Add(unit.Guid); __________________________________________________________________________________________________________________________________ // For dungeons mostly ---- Blacklist looting ALL MOBS, except for the boss (rename 12345, by boss id.) var _units = new List<wManager.Wow.ObjectManager.WoWUnit>(); var tUnit = wManager.Wow.ObjectManager.ObjectManager.GetWoWUnitLootable(); foreach (var woWUnit in tUnit) { if (!wManager.wManagerSetting.IsBlackListedAllConditions(woWUnit) && woWUnit.Entry == 12345) _units.Add(woWUnit); } if (_units.Count > 0) wManager.Wow.Bot.Tasks.LootingTask.Pulse(_units); __________________________________________________________________________________________________________________________________ // Select gossip option 1 and click all the text after that var position = new Vector3(-6679.93f, -1194.36f, 240.2135f); int npcEntryId = 8479; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId); System.Threading.Thread.Sleep(1000 * 2); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey, 3000); __________________________________________________________________________________________________________________________________ // if in Regeneration State - force bot to sitdown - Runcode -- credit - https://wrobot.eu/forums/topic/9777-sitting-during-regeneration/ if (robotManager.Helpful.Logging.Status == "Regeneration") { if (!wManager.Wow.ObjectManager.ObjectManager.Me.IsSitting) { wManager.Wow.Helpers.Move.SitStandOrDescend(); Thread.Sleep(1000); } } // Force bot to SIT DOWN if (!wManager.Wow.ObjectManager.ObjectManager.Me.IsSitting) { wManager.Wow.Helpers.Move.SitStandOrDescend(); Thread.Sleep(1000); } __________________________________________________________________________________________________________________________________ // Check Reputation Faction level - IF STATEMENT - Rep Faction level Lua.LuaDoString<bool>(@" for factionIndex = 1, GetNumFactions() do local name, description, standingId, bottomValue, topValue, earnedValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, hasRep, isWatched, isChild, factionID = GetFactionInfo(factionIndex) if name == ""The Mag'har"" and standingId < 4 then return true end end ") __________________________________________________________________________________________________________________________________ __________________________________________________________________________________________________________________________________ if (!(Quest.HasQuest(12733)) && !(Quest.GetQuestCompleted(12733)) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(-3095.85f, -2890.54f, 34.583f)) < 50)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-3095.85f, -2890.54f, 34.583f), 13476, 1, false); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.Vendor.BuyItem("Healing Potion",4); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.Vendor.BuyItem("Scroll of Intellect II",2); wManager.Wow.Helpers.Vendor.BuyItem("Scroll of Agility",2); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.ItemsManager.UseItem(2290); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.ItemsManager.UseItem(3012); } // Script to accept quest and turn in - manual turn in, manual accept quest if (!(Quest.HasQuest(12733)) && !(Quest.GetQuestCompleted(12733)) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(2368.922f, -5776.345f, 151.3674f)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(2368.922f, -5776.345f, 151.3674f)); } var u = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(29047)); if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); wManager.Wow.Helpers.Lua.RunMacroText("/script AcceptQuest();"); } if ((Quest.HasQuest(12733)) && !(Quest.IsObjectiveComplete(1, 12733)) && !(ObjectManager.Me.InCombat)); { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(2336.52f, -5699.58f, 153.9225f), 28406, 1, false); System.Threading.Thread.Sleep(000); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(45477); } if (Quest.HasQuest(12733) && !(Quest.GetQuestCompleted(12733)) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(2368.922f, -5776.345f, 151.3674f)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(2368.922f, -5776.345f, 151.3674f)); } if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); wManager.Wow.Helpers.Lua.RunMacroText("/click QuestFrameCompleteQuestButton"); } return true; __________________________________________________________________________________________________________________________________ // Play sound in game - sound file // Run Lua Code Lua.LuaDoString("PlaySoundFile("Interface\\AddOns\\MyAddOn\\MySound.ogg")"); // Run Lua Macro Lua.RunMacroText("/console Sound_EnableSFX 1"); // Play sound in wrobot C# var myPlayer = new System.Media.SoundPlayer { SoundLocation = Application.StartupPath + "\\Data\\newWhisper.wav" }; var tPlay = new robotManager.Helpful.Timer(1000 * 5); // 5 sec = 5000 ms while (!tPlay.IsReady) { myPlayer.PlaySync(); } myPlayer.Stop(); __________________________________________________________________________________________________________________________________ // Fishing test - Fishing rotation OverridePulseCSharpCode Vector3 pos1 = new Vector3(-1475.103, -226.9858, 4.822745, "Flying"); float fishRotation = 5.77f; uint itemId = 211160; if (!FishingTask.IsLaunched) { if (GoToTask.ToPosition(pos1, 1.5f)) { ObjectManager.Me.Rotation = fishRotation; ItemsManager.UseItem(itemId); FishingTask.LoopFish(); } } return true; __________________________________________________________________________________________________________________________________ // Mail Items *custom script* - By Reapler public static int InteractItems(List<string> itemNames, int interactions = int.MaxValue) { if (!itemNames.Any()) return -1; var execute = "local counter = 0; " + "local leftStacks = 0; " + "for b=0,4 do " + "if GetBagName(b) then " + "for s=1, GetContainerNumSlots(b) do " + "local itemLink = GetContainerItemLink(b, s) " + "if itemLink then " + "local _, stackCount = GetContainerItemInfo(b, s)\t" + "if string.find(itemLink, \""+ itemNames.FirstOrDefault() + "\") "; if (itemNames.Count > 1) { execute = itemNames.Where(obj => itemNames.FirstOrDefault() != obj).Aggregate(execute, (current, obj) => current + "or string.find(itemLink, \"" + obj + "\") "); } execute = execute + "then " + "if (counter < "+interactions+") then " + "UseContainerItem(b, s); " + "counter = counter + 1; " + "else " + "leftStacks = leftStacks + 1;" + "end " + "\tend\tend\tend end end return leftStacks;"; return Lua.LuaDoString<int>(execute); } /// <summary> /// Sends a mail to a recipient. /// </summary> /// <param name="recipient">The recipient.</param> /// <param name="subject">The subject.</param> /// <param name="itemNames">The items to send as names.</param> /// <returns>true if successful ; false if no mailbox available or stacks are left.</returns> public bool SendItems(string recipient, string subject, List<string> itemNames) { var mailBox = ObjectManager.GetObjectWoWGameObject().FirstOrDefault(i => i.IsMailbox && i.GetDistance <= 5); if (mailBox == null || string.IsNullOrWhiteSpace(recipient)) return false; if (subject.Length == 0) subject = "-"; if (mailBox) { const int delayMs = 800; var timeOut = DateTime.Now.AddSeconds(40); Interact.InteractGameObject(mailBox.GetBaseAddress); Thread.Sleep(delayMs); Lua.LuaDoString("RunMacroText('/click MailFrameTab2');"); Thread.Sleep(delayMs); var leftStack = InteractItems(itemNames, 12); Thread.Sleep(delayMs); Lua.LuaDoString($"SendMail(\"{recipient}\",\"{subject}\",\" \");"); Thread.Sleep(delayMs*3); while (leftStack != 0 && DateTime.Now < timeOut) { leftStack = InteractItems(itemNames, 12); Thread.Sleep(delayMs); Lua.LuaDoString($"SendMail(\"{recipient}\",\"{subject}\",\" \");"); Thread.Sleep(delayMs*3); } Lua.LuaDoString("CloseMail();"); if (leftStack != 0) return false; } return true; } // Usage: runcode SendItems("Reapler", "items for you", new List<string> { "Super Healing Potion", "Heavy Netherweave Bandage", "Super Mana Potion", }); __________________________________________________________________________________________________________________________________ //runluacode - equip ammo var QuiverAmmoBagsId = new List<int> { 29143, 29144, 29118, 18714, 44447, 44448, 34105, 34106, 34099, 34100, 19319, 19320, 2662, 2663, 8217, 8218, 7371, 7372, 3604, 3605, 3573, 3574, 11362, 11363, 5439, 5441, 7278, 7279, 2101, 2102, }; var freeSlots = 0; var bags = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWContainer(); foreach (var b in bags) { if (b.IsValid && QuiverAmmoBagsId.Contains(b.Entry) && b.Owner == wManager.Wow.ObjectManager.ObjectManager.Me.Guid && (b.ContainedIn == 0 || b.ContainedIn == wManager.Wow.ObjectManager.ObjectManager.Me.Guid) && !string.IsNullOrWhiteSpace(b.Name)) { freeSlots += Lua.LuaDoString<int>($@" local freeSlots = 0; for bagID = 1, 4 do if GetBagName(bagID) ~= nil and GetBagName(bagID) == '{b.Name.Replace("'", "\'")}' then for s=1,GetContainerNumSlots(bagID) do local i = GetContainerItemInfo(bagID,s); if not i then freeSlots = freeSlots + 1 end end end end return freeSlots;"); } } __________________________________________________________________________________________________________________________________ // Polymorph on multiple attackers - Mars -https://wrobot.eu/forums/topic/7541-switch-target-polymorph-switch-to-original-target/?tab=comments#comment-34382 List<WoWUnit> attackers = ObjectManager.GetUnitAttackPlayer(); FightEvents.OnFightLoop += (unit, cancelable) => { if (attackers.Count > 1 && Polymorph.KnownSpell && Polymorph.IsSpellUsable && ObjectManager.Target.GetDistance <= 25 && presence.KnownSpell && presence.IsSpellUsable) { WoWUnit mainTarget = attackers.Where(u => u.HealthPercent == attackers.Min(x => x.HealthPercent)).FirstOrDefault(); WoWUnit polyTarget = attackers.Where(u => u.HealthPercent == attackers.Max(x => x.HealthPercent)).FirstOrDefault(); if (!polyTarget.HaveBuff("Polymorph") && polyTarget != mainTarget) { SpellManager.CastSpellByNameOn("Polymorph", polyTarget.Name); Usefuls.WaitIsCasting(); return; } } }; // secondary - Semiko List<WoWUnit> attackers = ObjectManager.GetUnitAttackPlayer(); if (attackers.Count > 1) { WoWUnit mainTarget = attackers.Where(u => u.HealthPercent == attackers.Min(x => x.HealthPercent)).FirstOrDefault(); WoWUnit polyTarget = attackers.Where(u => u.HealthPercent == attackers.Max(x => x.HealthPercent)).FirstOrDefault(); if (!polyTarget.HaveBuff("Polymorph") && polyTarget != mainTarget) { Interact.InteractGameObject(polyTarget.GetBaseAddress); SpellManager.CastSpellByNameLUA("Polymorph"); Thread.Sleep(500); Interact.InteractGameObject(mainTarget.GetBaseAddress); } } __________________________________________________________________________________________________________________________________ // the missing diplomat CAN CONDITION return Quests.hasFailed("The Missing Diplomat"); // IS COMPLETE return Quests.isComplete("The Missing Diplomat") || Quests.hasFailed("The Missing Diplomat"); // isfailed custom script code - timmer quests - run code if(!Quest.GetQuestCompleted(1447)) { bool missingDiplomatFailed = false; if(Quests.isFailed("The Missing Diplomat")) { Logging.Write("Quest failed. Going to abandon and restart, hold on..."); missingDiplomatFailed = true; Thread.Sleep(Usefuls.Latency + 2000); Quests.abandon("The Missing Diplomat"); Thread.Sleep(Usefuls.Latency + 10000); } if(wManager.Wow.Helpers.FinishedQuestsSettings.CurrentSetting.FinishedQuest.Contains(1447) && missingDiplomatFailed) { Logging.Write("[FNV_Quester]: Going to remove The Missing Diplomat from the list of finished quest ids..."); Thread.Sleep(Usefuls.Latency + 500); wManager.Wow.Helpers.FinishedQuestsSettings.CurrentSetting.FinishedQuest.Remove(1447); Thread.Sleep(Usefuls.Latency + 500); Logging.Write("[FNV_Quester]: Success? A: " + !wManager.Wow.Helpers.FinishedQuestsSettings.CurrentSetting.FinishedQuest.Contains(1447)); } } __________________________________________________________________________________________________________________________________ // Next RunCode for IsFailed wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = false; Thread d = new Thread(() => { while(!Quest.HasQuest(1447) && !Quest.GetQuestCompleted(1447)) { Thread.Sleep(100); } if(Quest.HasQuest(1447)) { while(ObjectManager.Me.WowClass == WoWClass.Druid && !ObjectManager.Me.HaveBuff("Bear Form") && !ObjectManager.Me.HaveBuff("Cat Form")) { Thread.Sleep(25); Logging.Write("[FNV_Quester]: Forcing Bear Form"); Lua.LuaDoString("CastSpellByName('Bear Form')"); Thread.Sleep(500); break; } } }); if(ObjectManager.Me.WowClass == WoWClass.Druid) d.Start(); --------------- // Pickup Quest // Pulse Quest // RunCode if(!Quest.GetQuestCompleted(1447)) { if(!Quests.hasFailed("The Missing Diplomat") && !Quests.isComplete("The Missing Diplomat")) { int npcId = 4961; Vector3 pos = new Vector3(-8681.17, 433.618, 99.8117); var unit = ObjectManager.GetWoWUnitByEntry(npcId).FirstOrDefault(); wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); ObjectManager.Me.Target = unit.Guid; Fight.StartFight(); } } // if quest Quests.isComplete("The Missing Diplomat") //turn in quest  
     
  3. Like
    Andoido got a reaction from happiness7 in Quest Profile - Code Snippets Part 3 - UPDATED! 7.28.19   
    HUGE UPDATE!!!
     
     
    So this is my new updated version.
    Add everything in this code box to a Notepad++ ffile or in Visual Studio. and done! Hope you guys benefit from it all.
    I used  // Comments to add important information so, be sure to check it out.
    I hope this helps!
     
    With the release of my new HORDE REMAKE
    I have decided to release ALL of my codes i have made over time, all the codes i have found by other users, modified, edited, you name it.
    With this any new profile creator should have all the tools necessary to begin writing a script!!
     
     
    // TBC USe Item On Dead Mob ( Make Interact Quest Helper (dead mobs checked) wManager.Events.InteractEvents.OnInteractPulse += (target, cancelable) => { var t = wManager.Wow.ObjectManager.ObjectManager.GetObjectByGuid(target); if (!t.IsValid) return; var e = t.Entry; if (e == 21859 || e == 21846) { System.Threading.Tasks.Task.Run(delegate { System.Threading.Thread.Sleep(wManager.Wow.Helpers.Usefuls.Latency + 100); wManager.Wow.Helpers.ClickOnTerrain.Item(31769, t.Position); }); } }; _____________________________________________________________________________________________________________________________________ // RunCode - Interact with ObjectID - Gather Object RunCode FNV var pos = new Vector3(199.9151f, 3472.976f, 63.24443f); int objectId = 184115 ; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); if(ItemsManager.GetItemCountById(23339) < 1) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); } _____________________________________________________________________________________________________________________________________ // Interact with game object RunCode (Not by me) - https://wrobot.eu/forums/topic/11371-game-object/?tab=comments#comment-54611 var Object = ObjectManager.GetNearestWoWGameObject(ObjectManager.GetWoWGameObjectByEntry(1234)); // or var Object = ObjectManager.GetObjectWoWGameObject().Where(o => o.IsValid && o.Entry == 1234).OrderBy(o => o.GetDistance).FirstOrDefault(); if (GoToTask.ToPosition(new Vector3(1, 2, 3, "None"))) // replace "flying" with "None" to ground move { if (Object != null) { Interact.InteractGameObject(Object.GetBaseAddress); Usefuls.WaitIsCasting(); } } _____________________________________________________________________________________________________________________________________ // Droidz Code from "Code Snipets - Use Item on Hostile or Weakend Mob" // Add step type "PickUp" (put quest name in parameter) // Add step type "RunCode", in parameter put this code: Thread t = new Thread(() => { uint itemId = 62899; int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 25) { ItemsManager.UseItem(itemId); } } Thread.Sleep(500); } }); t.Start(); //(you need to have quest in your questlog, you can replace "62899" but the item id, "28000" by the quest id and "25" by the max target health) //Add step type "Pulse" (put quest name in parameter) (use quest type kill or interact) //Add step type "TurnIn" (put quest name in parameter) _____________________________________________________________________________________________________________________________________ // Use item on Hostile or Weakend Mob -- VERSIOn 2.0 (Channeling Version) // Use item on Weakend Mob - Have quest + item ID) (Use Kill and Loot, or Interact with NPC..) - Channeling Version - if you need to channel the Item on the // mob This is a crazy fucking code but it worked great. // RunCode - Andoido. Thread t = new Thread(() => { uint itemId = 6436; int questId = 1435; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 35 ) { Fight.StopFight(); System.Threading.Thread.Sleep(100); ItemsManager.UseItem(itemId); Usefuls.WaitIsCasting(); } if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 35 ) { ItemsManager.UseItem(itemId); Usefuls.WaitIsCastingAndLooting(); ItemsManager.UseItem(itemId); } if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 35 ) { ItemsManager.UseItem(itemId); Usefuls.WaitIsCastingAndLooting(); ItemsManager.UseItem(itemId); ItemsManager.UseItem(itemId); } } Thread.Sleep(200); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // has quest, and has item go gather, harvest, useitem Thread t = new Thread(() => { uint itemId = 62899; int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 25) { ItemsManager.UseItem(itemId); wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(183933); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Has Quest go Harvest Thread t = new Thread(() => { int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 25) { wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(183933); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // BOP Pickup BOP Items non loop, loot bop, no loop - RunCode - me Thread t = new Thread(() => { uint itemId = 16305; int questId = 2; while (robotManager.Products.Products.IsStarted && ItemsManager.GetItemCountById(16305) == 0) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsDead) { Lua.LuaDoString("StaticPopup1Button1:Click();"); } } Thread.Sleep(100); } }); t.Start(); // Part 2 - 2ndary Version - BOP Pickup Items -itemId + questID - Doesnt Have Quest and Item ID == 0 - RuNCode - ME Thread t = new Thread(() => { uint itemId = 16305; int questId = 2; while (robotManager.Products.Products.IsStarted && (itemId == 0) && !Quest.HasQuest(questId)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsDead) { Lua.LuaDoString("StaticPopup1Button1:Click();"); } } Thread.Sleep(100); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Auto Delete items from inventory as you farm (requires delete Custom Script in this post..) - Add any item! Every 10 Seconds, it will Auto Delete - When farming, delte thoes pesky, non // valuable items that piss you off. Best combined with opening Clams (delete the zesty meat!) // Auto use Scrolls once looted - RunCode // Mass throw away, mass delete Thread t = new Thread(() => { uint itemId = 7974; while (robotManager.Products.Products.IsStarted && (itemId >= 0)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { throwAway.DeleteItems("Zesty Clam Meat", 0); throwAway.DeleteItems("Zesty", 0); throwAway.DeleteItems("Raw Spinefin Halibut", 0); throwAway.DeleteItems("Halibut", 0) throwAway.DeleteItems("Halibut", 0); throwAway.DeleteItems("Morning Glory Dew", 0); } } Thread.Sleep(10000); } }); t.Start(); // Mass Delete Version 2 - Multiple Items, Mass throw away - RunCode - Andoido Thread t = new Thread(() => { uint itemId = 7974; uint itemId1 = 4602; uint itemId2 = 3927; uint itemId3 = 4601; uint itemId4 = 4599; uint itemId5 = 4608; uint itemId6 = 1645; uint itemId7 = 8167; while (robotManager.Products.Products.IsStarted && Quest.HasQuest(2980) && (itemId >= 0 || itemId2 >= 0 || itemId3 >= 0 || itemId4 >= 0 || itemId5 >= 0 || itemId6 >= 0 || itemId7 >= 0)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { throwAway.DeleteItems("Zesty Clam Meat", 0); throwAway.DeleteItems("Zesty", 0); throwAway.DeleteItems("Raw Spinefin Halibut", 0); throwAway.DeleteItems("Halibut", 0); throwAway.DeleteItems("Moon Harvest Pumpkin", 0); throwAway.DeleteItems("Morning Glory Dew", 0); throwAway.DeleteItems("Fine Aged Cheddar", 0); throwAway.DeleteItems("Soft Banana Bread", 0); throwAway.DeleteItems("Cured Ham Steak", 0); throwAway.DeleteItems("Raw Black Truffle", 0); throwAway.DeleteItems("Moonberry Juice", 0); throwAway.DeleteItems("Turtle Scale", 0); } } Thread.Sleep(10000); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Use item thread (Continuous) - Use Scrolls - Set a timmmer (60 minutes, and it will cast an elixir, etc etc.) make an IF statment, then RUNCODE, then pulse your grind, then ENDIF - RUNCODE - Andoido Thread t = new Thread(() => { uint itemId = 4425; uint itemId2 = 4419; uint itemId3 = 4421; uint itemId4 = 4424; uint itemId5 = 4422; uint itemId6 = 4426; while (robotManager.Products.Products.IsStarted && (itemId >= 0 || itemId2 >= 0 || itemId3 >= 0 || itemId4 >= 0 || itemId5 >= 0)) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { ItemsManager.UseItem(itemId); ItemsManager.UseItem(itemId2); ItemsManager.UseItem(itemId3); ItemsManager.UseItem(itemId4); ItemsManager.UseItem(itemId5); } } Thread.Sleep(5000); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Go to specific location, and Useitem on Object and Harvest + Quest required (RunCode) - me var pos = new Vector3(-2496.714f, -1632.943f, 91.73521f); uint itemId = 15710; int objectId = 177644; int questId = 6002; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); if (Quest.HasQuest(questId)) { ItemsManager.UseItem(itemId); wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(177644); } var pos = new Vector3(-2496.714f, -1632.943f, 91.73521f); uint itemId = 15710; int objectId = 177644; int questId = 6002; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 5000); if (Quest.HasQuest(questId)) { ItemsManager.UseItem(itemId); } _____________________________________________________________________________________________________________________________________ // RunCode - If has item, use item - Helboar Quest TBC int questId = 9361; if (wManager.Wow.Helpers.Quest.HasQuest(questId)) { wManager.Events.LootingEvents.OnLootSuccessful += unit => { if (wManager.Wow.Helpers.Quest.HasQuest(questId)) { if (wManager.Wow.Helpers.Conditions.InGameAndConnectedAndAliveAndProductStarted && !wManager.Wow.Helpers.Conditions.IsAttackedAndCannotIgnore) { if (wManager.Wow.Helpers.ItemsManager.GetItemCountById(23248) > 0) // Purified Helboar Meat { wManager.Wow.Helpers.ItemsManager.UseItem(23268); // Purification Mixture wManager.Wow.Helpers.Usefuls.WaitIsCasting(); } } } }; } _____________________________________________________________________________________________________________________________________ // Go to Specific Position and Target NPC - UseItem at/on the location - Runcode - Andoido var position = new Vector3(7848.3f, -2216.35f, 470.8041f); int npcEntryId = 11832; uint itemId = 15877; { if (!Quest.IsObjectiveComplete(1, 28)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId); wManager.Wow.Helpers.ItemsManager.UseItem(15877); wManager.Wow.Helpers.Usefuls.WaitIsCasting(); } } _____________________________________________________________________________________________________________________________________ // Go to Location, Target NPC , Turn Quest In. RunCode --- Manually Complete Quest - force complete, forcecomplete, Runcode if (Quest.GetQuestCompleted(3561)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(3777.06f, -4619.17f, 227.3226f)); } var u = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(8399)); if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); Lua.LuaDoString("QuestFrameCompleteQuestButton:Click();"); } _____________________________________________________________________________________________________________________________________ // Cast spell on target Thread t = new Thread(() => { uint itemId = 62899; uint spellId = 62899; int questId = 28000; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { if (itemId > 0) ItemsManager.UseItem(itemId); // if it is item if (spellId > 0) SpellManager.CastSpellByIdLUA(spellId); // if it is spell ClickOnTerrain.Pulse(new Vector3(ObjectManager.Target.Position)); // for AOE spell/item } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Stop fight at specific perceent, StopFight - make "Interact with npc" Quest Profile, and run this code before it! Thread t = new Thread(() => { int questId = 9889; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (ObjectManager.Target.IsAlive && ObjectManager.Target.HealthPercent <= 30) { wManager.Wow.Helpers.Fight.StopFight(); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // UseItem - DOESNT have Quest, and DOESNT have Buff - Use item if we dont have buff (RunCode) - before you "pulse" Thread t = new Thread(() => { uint itemId = 62899; int questId = 93351; uint buffId = 135855; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (!Quest.HasQuest(questId)) break; if (!ObjectManager.Me.HaveBuff(buffId)) { ItemsManager.UseItem(itemId); } } Thread.Sleep(500); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Check objective, go to location. If Objective NOT complete go to goto location if (!Quest.IsObjectiveComplete(2, 9999)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(9999.262f, -9999.587f, 999.8167f)); } _____________________________________________________________________________________________________________________________________ // Click BOP Item - BOP Continuous Loop - RuNCode Thread t = new Thread(() => { uint itemId = 9618; int questId = 25336; while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsDead) { Lua.LuaDoString("StaticPopup1Button1:Click();"); } } Thread.Sleep(100); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Force character to MOVE strafe if you get a debuff or buff - runcode wManager.Events.FightEvents.OnFightLoop += (unit, cancelable) => { var me = wManager.Wow.ObjectManager.ObjectManager.Me; var target = wManager.Wow.ObjectManager.ObjectManager.Target; if (me.IsAlive && target.IsAlive && !me.IsCast && me.HaveBuff("Buff name")) { wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.STRAFELEFT, 1000 * 3); // strage left during 3 secondes } }; // You can force the bot to move to a new position , by replacing presskey wManager.Wow.Helpers.MovementManager.MoveTo(1, 2, 3); _____________________________________________________________________________________________________________________________________ // use as overridepulse with complete condition. // Force check iscomplete for quests. // Force turn in, force turnin , force pickup, force accept queest, acceptquest. if (!Quest.HasQuest(Quest ID) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(x, y, z)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(x, y, z)); wManager.Wow.Helpers.Interact.InteractGameObject(ObjectManager.GetWoWGameObjectByEntry(Object ID).FirstOrDefault().GetBaseAddress); Thread.sleep(100); wManager.Wow.Helpers.Lua.RunMacroText("/script AcceptQuest();"); } return; // complete condition : return (Quest.HasQuest(Quest ID) && !Quest.GetQuestCompleted(Quest ID)); // turn in code wManager.Wow.Helpers.Lua.RunMacroText("/click QuestFrameCompleteQuestButton"); _____________________________________________________________________________________________________________________________________ // Force pickup of quest - Runcode int npcEntryId = 4961; var position = new Vector3(-8681.93f, 432.901f, 99.0906f); if(!Quest.HasQuest(1247) && !Quest.GetQuestCompleted(1247)) { while(!Quest.HasQuest(1247)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(position, npcEntryId); Thread.Sleep(Usefuls.Latency * 5); Lua.LuaDoString("AcceptQuest()"); Thread.Sleep(Usefuls.Latency * 5); } } _____________________________________________________________________________________________________________________________________ // RunCode - Used to check an items cooldown remaining time - by droidz - https://wrobot.eu/bugtracker/useitemon-doesnt-work-because-of-item-cooldown-r594/ robotManager.Events.FiniteStateMachineEvents.OnRunState += (engine, state, cancelable) => { int itemId = 18904; int questId = 7003; if (!wManager.Wow.Helpers.Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) return; if (wManager.Wow.Helpers.Conditions.IsAttackedAndCannotIgnore) return; if (state.DisplayName == "Quester") { if (wManager.Wow.Helpers.Quest.HasQuest(questId) && wManager.Wow.Helpers.Lua.LuaDoString<bool>("local start, duration, enable = GetItemCooldown("+ itemId + "); return enable;")) { cancelable.Cancel = true; } } }; _____________________________________________________________________________________________________________________________________ // How to let this code run once and how to let it move to a position xyz? - by imod // Position we want to move to Vector3 position = new Vector3(1, 1, 1); // Move to the given position MovementManager.Go(PathFinder.FindPath(position), false); // Wait while (MovementManager.InMovement && Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && ObjectManager.Me.HaveBuff(new Spell("NameOfTheSpell").Ids) { // Wait follow path Thread.Sleep(100); } // Another example of moving your character to a new position during fight or getting debuff wManager.Events.FightEvents.OnFightLoop += (unit, cancelable) => { var pos = 1; var me = wManager.Wow.ObjectManager.ObjectManager.Me; var target = wManager.Wow.ObjectManager.ObjectManager.Target; if (me.IsAlive && target.IsAlive && pos == 1) { Vector3 position = new Vector3(3073.848f, -3116.693f, 294.0692f); // Move to the given position MovementManager.Go(PathFinder.FindPath(position), false); // Wait while (MovementManager.InMovement && Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { // Wait follow path Thread.Sleep(3000); pos = 0; } } }; _____________________________________________________________________________________________________________________________________ // Keep from Drowning - Swimming, Drowning, JUMP, Breath, - Runcode -- Change "while" statment to whatever the quest demands (objective wise) Thread t = new Thread(() => { while (robotManager.Products.Products.IsStarted && ItemsManager.GetItemCountById(15874) != 10) { if (ObjectManager.Me.BreathTimerLeft < 10000) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP); } wManager.Wow.Helpers.Fight.StopFight(); } Thread.Sleep(10000); } }); t.Start(); _____________________________________________________________________________________________________________________________________ // Under Water Holding Breath - Swimming - fatigue - make into runcode if (isneedActionbecausebreath()) { robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," "); } internal bool isneedActionbecausebreath() { if (ObjectManager.Me.BreathActive) { Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft); if (ObjectManager.Me.BreathTimerLeft < 10000) { return true; } } return false;  }  // force bot to click Space button robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.F1);  _____________________________________________________________________________________________________________________________________ // Swimming code wManager.Events.MovementEvents.OnMoveToLoop += () => { if (wManager.Wow.ObjectManager.ObjectManager.Me.IsSwimming) wManager.wManagerSetting.CurrentSetting.UseCTM = true; else wManager.wManagerSetting.CurrentSetting.UseCTM = false; }; // Hunter Tame Pet FNV - OverridePulseCSharpCode // is complete -- (not required in quest log) return ObjectManager.Pet.IsValid; var pos = new Vector3(-5421f, -581f, 396f); int npc = 1126; if(!ObjectManager.Pet.IsValid) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(pos); wManager.wManagerSetting.CurrentSetting.MaxUnitsNear = 100; var target = ObjectManager.GetObjectWoWUnit().FirstOrDefault(o => o.Entry == npc && o.Position.DistanceTo(ObjectManager.Me.Position) < 50 && o.IsAlive); if(target != null && target.IsAlive) { ObjectManager.Me.Target = target.Guid; if(ObjectManager.Me.Position.DistanceTo(target.Position) >= 30) MovementManager.MoveTo(target.Position); Thread.Sleep(Usefuls.Latency + 250); SpellManager.CastSpellByNameLUA("Tame Beast"); } if(ObjectManager.Pet.IsValid) return true; } else { return true; } return false; _____________________________________________________________________________________________________________________________________ // Schakas Use Script On - TBC Gathering items (New Life Q example) ItemsManager.UseItem(22955); Thread.Sleep(1000); Interact.InteractGameObject(ObjectManager.GetWoWGameObjectByEntry(181433).First().GetBaseAddress); Usefuls.WaitIsCastingAndLooting(); // Schakas Use Script On - For NPC's (didnt work for me) ItemsManager.UseItem(22955); Thread.Sleep(1000); Interact.InteractGameObject(ObjectManager.GetWoWUnitByEntry(123, true).First().GetBaseAddress); Usefuls.WaitIsCastingAndLooting(); _____________________________________________________________________________________________________________________________________ // Use inventory Solot Items UseInventoryItem( 13 ); UseInventoryItem( 14 ); ____________________________________________________________________________________________________________________________________ // Set chat text in game DEFAULT_CHAT_FRAME:AddMessage("|cFFFFCE2ETramBot|r Zangermarsh Elevator - Go TO and wait") _____________________________________________________________________________________________________________________________________ // Abandon Remove Quests (RuNCode) QuestHelper.AbandonQuest("Terokk's Legacy"); _____________________________________________________________________________________________________________________________________ // Has key / Have Key / Key Custom Script - RuNCode int keyId = 4882; Logging.Write("Have Key ID (" + keyId + "): " + Key.haveKey(keyId)); _____________________________________________________________________________________________________________________________________ // Is Complete Condition for Items xIsCompletex iscomplete - RunCode return ItemsManager.GetItemCountById(28513) >= 1; //is complete - quest compolete or less than x ft - FNV IsComplete return (Quest.GetQuestCompleted(187) || new Vector3(-11327.88f, -204.1989f, 75.34803f).DistanceTo(ObjectManager.Me.Position) < 10); // Is Complete Distance to Object, iscomplete, distance - is complete quester code return ObjectManager.Me.Position.DistanceTo2D(new Vector3(1822.23f, 1416.56f, -7.84571f)) <8; // If you want complete quest when you don't have item in bag (1234 is item id): return wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(1234) <= 0;e // Or if you want complete quest when you have item in bag (1234 is item id): // (replace 3 by minimun item count) return wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(1234) >= 3; // Is Complete Continent Code - iscomplete check continent return (wManager.Wow.Helpers.Usefuls.ContinentId == (int)wManager.Wow.Enums.ContinentId.Azeroth); // Is Complete - iscomplete - Dungeon Check - ContinentID return (wManager.Wow.Helpers.Usefuls.ContinentId == (int)wManager.Wow.Enums.ContinentId.MonasteryInstances); // Is Complete - Quest Completed, has quest. return (Quest.HasQuest(1234) && !Quest.GetQuestCompleted(1234)); // Log Writing - Write to the wrobot Log - RunCode Logging.Write("TEXT HERE"); // Cast spell by name - Cast Spell ID RunLuaCode CastSpellByName("Renew","target") // Has item More or Less Than RunCode ItemsManager.GetItemCountById(11188) < 7 // Does Bot Know Spell - RunCode !wManager.Wow.Helpers.SpellManager.KnowSpell(688) // Class Code - ClassCheck - RunCode ObjectManager.Me.WowClass == WoWClass.Warlock (ObjectManager.Me.WowClass == WoWClass.Warlock || ObjectManager.Me.WowClass == WoWClass.Paladin || ObjectManager.Me.WowClass == WoWClass.Warrior || ObjectManager.Me.WowClass == WoWClass.Rogue || ObjectManager.Me.WowClass == WoWClass.Hunter || ObjectManager.Me.WowClass == WoWClass.Druid || ObjectManager.Me.WowClass == WoWClass.Priest) // If Has Item xhasitemx- RuNCode ItemsManager.HasItemById(29912) // If Statment - hasitem less than , and objective complete, and has quest, and doesnt have quest complete // RunCode ((Quest.HasQuest(2980) && !Quest.GetQuestCompleted(2980)) && (!Quest.IsObjectiveComplete(3, 2980)) && (ItemsManager.GetItemCountById(9590) < 7)) -- OR -- // Difference bewteen these two, is this checks for a SPECIFIC item if we have or dont have. Where as the one above, checks for a set Number of items. // Has Quest, Doesnt Have Quest Completed, Doesnt have Objective for quest completed, Doesnt have ITEM (involved with quest) // Reccomended to only use this code for quests that use single items (Kill mob for skull, if it was 10 skulls, use the code above! // RunCode ((Quest.HasQuest(2980) && !Quest.GetQuestCompleted(2980)) && (!Quest.IsObjectiveComplete(3, 2980)) && (!ItemsManager.HasItemById(29912)) // Use Item (RunCode) -- Used to Use Items in Game. ItemsManager.UseItem(6948); wManager.Wow.Helpers.ItemsManager.UseItem(123); // UseScriptOn - C# - UseItem - Use Item Thread Sleep, Use Item Quester Profile, or RuNCode ItemsManager.UseItem(1234); Usefuls.WaitIsCasting(); Thread.Sleep(1000 * 10); // Has Buff or Doesnt havebuff ObjectManager.Me.TargetObject.HaveBuff(22807); // Equip Item By name (runcode) wManager.Wow.Helpers.ItemsManager.EquipItemByName("Spectrecles"); // Check Player Faction or Race (RunCode) (ObjectManager.Me.PlayerRace == PlayerFactions.Tauren) // Check if has item Equiped - weapon Equiped EquippedItems.GetEquippedItems().Where(x => x.Entry == 2495 || x.Entry == 2488 || x.Entry == 2492 || x.Entry == 2490 || x.Entry == 2509 || x.Entry == 5441 || x.Entry == 2516).Count() == 0 // Check equiped item's rarity (Add to code above) x.GetItemInfo.ItemRarity <= 1 // Pet is alive and valid - has pet summoned ObjectManager.Pet.IsAlive && ObjectManager.Pet.IsValid // Check pet by name (RunCode) if (ObjectManager.Pet.Name == "Wolf") return true; else return false; // Is Complete check pet name - not tested return ObjectManager.Pet.Name == "Wolf" // Check how much Money we have in bags (RunCode) ObjectManager.Me.GetMoneyCopper >= 800 // Skillline - Is Complete Condition return wManager.Wow.Helpers.Skill.GetValue(wManager.Wow.Enums.SkillLine.Lockpicking) >= 75; Skill.GetValue(SkillLIne.Engineering) < 50 // If Has Quest + If Has Quest Complete RunCode Quest.HasQuest(10446) && !Quest.GetQuestCompleted(10446) Quest.HasQuest(10446) && Quest.IsObjectiveComplete(1, 37853) // CAN CONDITION - Check which continent we are on - Pulse true if we are ON this ContinentId return Usefuls.ContinentId == (int) ContinentId.Azeroth; // Check map Zone / Continent / Submap / Sub Continent / zone /* */ Usefuls.ContinentId == (int) ContinentId.Azeroth Usefuls.ContinentId == (int) ContinentId.Kalimdor Usefuls.SubMapZoneName.Contains("theran Village") (wManager.Wow.Helpers.Usefuls.MapZoneName == "" || wManager.Wow.Helpers.Usefuls.MapZoneName == "") // Check player race and faction alliance and horde - runcode ObjectManager.Me.IsAlliance ObjectManager.Me.IsHorde // Stop the bot from Moving - StopMoving - RuNCode if(ObjectManager.Me.GetMove) MovementManager.StopMoveTo(true, 500); // Check number of enemies attacking you or attacking pet ObjectManager.GetWoWUnitAttackables().Where(x => x.Target == ObjectManager.Me.GetBaseAddress || x.Target == ObjectManager.Pet.GetBaseAddress).Count() >= 2 // use spell cast spell on target - Cast spell by id - cast spell by lua RunCode Hello,you can use lua code: CastSpellByID(1234) CastSpellByID(1234, 'target') or c# code: wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(1234); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(1234, "target"); // Target nearest enemy and use spell / use spell on nearest target RunLuaCode local Sunfire = GetSpellInfo(93402); if (not Sunfire) then return; end TargetNearestEnemy(); CastSpellByName(Sunfire); // cast spell local spellid=123456 --[[change to the ID-nr of the spell)]] local spellname=GetSpellInfo(spellid) if (IsUsableSpell(spellname)) then local start, duration, enable = GetSpellCooldown(spellname) if (duration==0) then CastSpellByName(spellname); spell=spellname; break; end end // Target Reactions - Friendly Neutral honored. Checkes the Reaction of the Target in an IF statment. wManager.Wow.ObjectManager.ObjectManager.Target.Reaction < wManager.Wow.Enums.Reaction.Friendly // or wManager.Wow.ObjectManager.ObjectManager.Me.TargetObject.Reaction > Reaction.Neutral // Reactions IsComplete Statment return wManager.Wow.ObjectManager.ObjectManager.Me.TargetObject.Reaction > Reaction.Friendly; // Reactions ORDER Hated, Hostile, Unfriendly, Neutral, Friendly, Honored, Revered, Exalted, _____________________________________________________________________________________________________________________________________ // Force bot to Sit, Force bot to Stand, runcode - Matenia Lua.LuaDoString("SitOrStand()"); //newer wow versions Lua.LuaDoString("SitStandOrDescendStart()"); //alternative approach Lua.LuaDoString("DoEmote('SIT')"); //if you wanna stand up specifically Lua.LuaDoString("DoEmote('STAND')"); _____________________________________________________________________________________________________________________________________ // Go to specific targets GUID - Spell on Target var unit = new WoWUnit(ObjectManager.GetObjectByGuid (17379391364021616671).GetBaseAddress); Fight.StopFight(); ObjectManager.Me.Target = unit.Guid; Fight.StopFight(); // or var unit = new WoWUnit(ObjectManager.GetObjectByGuid (17379391364021616671).GetBaseAddress); wManager.Wow.Bot.Tasks.GoToTask.ToPosition(unit.Position); _____________________________________________________________________________________________________________________________________ // if you have a quest with a item you need to use on the ground. if (wManager.Wow.Helpers.ItemsManager.HasItemById(ID)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(z, y, z)); System.Threading.Thread.Sleep(6000); ItemsManager.UseItem(ItemID); ClickOnTerrain.Pulse(new Vector3(x, y, z)); System.Threading.Thread.Sleep(1000); } return true; _____________________________________________________________________________________________________________________________________ // Hunter Pet Auto Train - Auto tame hunter pet runcode if(ObjectManager.Pet.IsValid) { Lua.LuaDoString("CastSpellByName('Beast Training')"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("TogglePetAutocast(4)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("TogglePetAutocast(5)"); Thread.Sleep(Usefuls.Latency + 500); } _____________________________________________________________________________________________________________________________________ // is complete - Quest Complete condition, Quest log - bettersister // Check if quest is completed Quest.GetQuestCompleted(123456) Quest.GetLogQuestIsComplete(245) if you're using it as Is Complete condition put it like this: return Quest.GetLogQuestIsComplete(245); _____________________________________________________________________________________________________________________________________ // Search and Loot Chests - Find Chests - IMOD - RunCode //You should not using the index because if there is no chest you will get a out of range exception. // Search for a chest List<WoWGameObject> chest = ObjectManager.GetWoWGameObjectByyId(123456).FirstOrDefault(); // Found? if(chest != null) { // Open Interact.InteractGameObject(chest.GetBaseAddress); } _____________________________________________________________________________________________________________________________________ // Click Quest Complete Button - Droidz //In "Quest order editor" add action "RunCode" after "pulse" with param: wManager.Wow.Helpers.Quest.CompleteQuest(); You can add wait time to wait then window appear: Thread.Sleep(3500); wManager.Wow.Helpers.Quest.CompleteQuest(); _____________________________________________________________________________________________________________________________________ _____________________________________________________________________________________________________________________________________ // Interact with game object and gather WoWObject _t = ObjectManager.GetWoWGameObjectByName("put here name of herb").OrderBy(o => o.GetDistance).FirstOrDefault(); Interact.InteractGameObject(_t.GetBaseAddress, true, false); Usefuls.WaitIsCasting(); Usefuls.WaitIsLooting(); // Part 2 - For gathering / mining with bad latency. WoWObject _t = ObjectManager.GetWoWGameObjectByName("Peacebloom").OrderBy(o => o.GetDistance).FirstOrDefault(); Interact.InteractGameObject(_t.GetBaseAddress, true, false); Usefuls.WaitIsCasting(); Usefuls.WaitIsLooting(); // wManager.DevelopmentTools.OutPutCSharp= // Execute time: 703 // Part 3 WoWObject _t = ObjectManager.GetWoWGameObjectByName("Peacebloom").OrderBy(o => o.GetDistance).FirstOrDefault(); Interact.InteractGameObject(_t.GetBaseAddress, true, false); // this code works like Usefuls.WaitIsCasting(); robotManager.Helpful.Timer timer = new robotManager.Helpful.Timer((double)(Usefuls.Latency + 200)); while (!timer.IsReady && !ObjectManager.Me.IsCast) { Thread.Sleep(5); } Logging.Write("Me.IsCast="+ObjectManager.Me.IsCast); while (ObjectManager.Me.IsCast) { Thread.Sleep(30); } Usefuls.WaitIsLooting(); Move.JumpOrAscend(); // wManager.DevelopmentTools.OutPutCSharp= // Execute time: 1438 _____________________________________________________________________________________________________________________________________ // Go to Position - Run to position - Run to spot wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(-304.4424f, 2389.106f, 46.37655f)); // Interact with NPC (RuNCode) // NORMAL - Interact with NPC wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-1831.95f, 5298.3f, -12.42768f), 18940); wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-2917.88f, 4021.48f, 0.4276921f), 19296, 1, false); wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(3373.69f, 994.351f, 5.278372f), 11901, 2, false); // Interact with OBJECT in Game wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(new Vector3(2552.44, 856.9836, 51.49502), 148917); // Interact With Game Object V2 wManager.Wow.Helpers.Interact.InteractGameObject(wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWGameObject (wManager.Wow.ObjectManager.ObjectManager.GetWoWGameObjectByEntry(254241)).GetBaseAddress); // Interact with DEAD NPC (runcode) wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-2917.88f, 4021.48f, 0.4276921f), 19296, 1); // ]Distance - Distance from xdistance - ObjectManager.Me.Position.DistanceTo2D(new Vector3(199.061f, 4238.42f, 121.7268f)) < 125 __________________________________________________________________________________________________________________________________ // level 5 priest quest - cast spell on target - run code if (Quest.HasQuest(5648)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(170.596f, -4769.92f, 14.40446f), 12430); wManager.Wow.Helpers.Lua.RunMacroText("/cast Lesser Heal"); Usefuls.WaitIsCastingAndLooting(); wManager.Wow.Helpers.Lua.RunMacroText("/cast Power Word: Fortitude"); Usefuls.WaitIsCastingAndLooting(); } return true; __________________________________________________________________________________________________________________________________ // Interact with Game Object V3 (use quest profile and overidepulse... quest type) https://wrobot.eu/forums/topic/9846-spam-click-specific-object/ while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Conditions.IsAttackedAndCannotIgnore) { var o = wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWGameObject(wManager.Wow.ObjectManager.ObjectManager.GetWoWGameObjectByEntry(218889)); if (!o.IsValid) break; wManager.Wow.Helpers.Interact.InteractGameObject(o.GetBaseAddress); Thread.Sleep(100); } // Interact with NPC - Talk to NPC (RunCode) - use with GONG / Andoido (One after another) - by Nudl WoWUnit toTalk = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWUnit() .SingleOrDefault(i => i.Entry == 75746); if (toTalk != null) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(toTalk.Position, toTalk.Entry, 1); } // Interact with Game Object (RunCode) https://wrobot.eu/forums/topic/8395-clicking-objects-in-dungeons/ WoWGameObject gong = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWGameObject().FirstOrDefault(i => i.Entry == 148917); if (gong != null) { wManager.Wow.Helpers.Interact.InteractGameObject(gong.GetBaseAddress); }  WoWGameObject andoido = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWGameObject().FirstOrDefault(i => i.Entry == 148917); if (andoido != null) { wManager.Wow.Helpers.Interact.InteractGameObject(andoido.GetBaseAddress); } // Interact with Object -- Search for nearest Game Object and Interact WoWGameObject gong = ObjectManager.GetNearestWoWGameObject(ObjectManager.GetWoWGameObjectById("1234")).GetBaseAddress if (gong != null) { wManager.Wow.Helpers.Interact.InteractGameObject(gong.GetBaseAddress); } __________________________________________________________________________________________________________________________________ // Harvest Item - Used to "Pickup, Gather, or GET a Quest item, Herb, Ore anything really ( RunCode) wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(); __________________________________________________________________________________________________________________________________ // Move Backward (RunCode) wManager.Wow.Helpers.Move.Backward(Move.MoveAction.PressKey,2000); // Move Forward (RunCode) wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey,2000); __________________________________________________________________________________________________________________________________ // Display Code for my on screen display ( RunLuaCode ) MyFrame.text:SetText("TEXT HERE") __________________________________________________________________________________________________________________________________ // Is Complete condition for KILLING a MOB // with the id of the boss dont forget to select "true" in "not required in quest log" return ObjectManager.GetWoWUnitByEntry(16151).Count == 0; __________________________________________________________________________________________________________________________________ // Is Quest Objective Complete (If, While, Runcode) Quest.IsObjectiveComplete(1, 37853) Quest.IsObjectiveNotComplete(0, 245) // Replace 1 with the objective number in correct list order __________________________________________________________________________________________________________________________________ // Change Wrobots Current Settings (RuNCode) wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = false; wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = true; wManager.wManagerSetting.CurrentSetting.AttackBeforeBeingAttacked = true; wManager.wManagerSetting.CurrentSetting.CanAttackUnitsAlreadyInFight = true; wManager.wManagerSetting.CurrentSetting.IgnoreCombatWithPet = false; // Force bot to sell vendor - run to town (runcode) Force Sell, Sell Items Force to Town wManager.Wow.Bot.States.ToTown.ForceToTown = true; wManager.Wow.Bot.States.ToTown.ForceToTown = true; wManager.wManagerSetting.CurrentSetting.Selling = true; wManager.wManagerSetting.CurrentSetting.SellGray = true; wManager.wManagerSetting.CurrentSetting.ForceSellList.Add("Item name at force to sell"); // Use only profile NPCs wManager.Wow.Helpers.NpcDB.AcceptOnlyProfileNpc = true; // Clear blacklist for session wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); // Force bot to sell at closest saved npc if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWith(Npc npc, bool skipIfCannotMakePath = false, BooleanDelegate conditionExit = null, bool acceptNpcDead = false)) { wManager.Wow.Helpers.Vendor.SellItems(List<String> itemSell, List<string> itemNoSell, List<Enums.WoWItemQuality> itemQuality); } // Force bot to SELL then go TRAIN wManager.Wow.Bot.States.ToTown.ForceToTown = true; // run code - Forces bot to go sell. new wManager.Wow.Bot.States.Trainers().NeedToRun // RunCode - Checks if the bot needs to train or not. // Forces for to Sell AND Train. robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += (engine, state, cancelable) => { if (state != null && state.GetType() == typeof(wManager.Wow.Bot.States.Trainers) && state.NeedToRun) { wManager.Wow.Bot.States.ToTown.ForceToTown = true; } }; // Clears the NPC Database. wManager.Wow.Helpers.NpcDB.ListNpc.Clear(); // Check if Resting or Rested Exp Lua.LuaDoString("return IsResting()"); Lua.LuaDoString("return GetRestState() == 1") __________________________________________________________________________________________________________________________________ // To unblacklist vendor (add you own condition, check if you are in smart pull): - RunCode robotManager.Events.LoggingEvents.OnAddLog += delegate(Logging.Log log) { if (!log.Text.Contains("[ToTown] Unable to reach the vendor, blacklist it 120 minutes (you can disable this NPC in NPC DB tab 'Tools').")) return; foreach (var n in NpcDB.ListNpc) { n.BlackList(-1); } }; __________________________________________________________________________________________________________________________________ // To add vendor with C# you can use this code: var npcVendor = new wManager.Wow.Class.Npc { ContinentId = (wManager.Wow.Enums.ContinentId)wManager.Wow.Helpers.Usefuls.ContinentId, Entry = 1234, Faction = wManager.Wow.Class.Npc.FactionType.Neutral, Name = "Npc name", Position = new robotManager.Helpful.Vector3(1, 2, 3), CanFlyTo = true, Type = wManager.Wow.Class.Npc.NpcType.Repair, // wManager.Wow.Class.Npc.NpcType.Vendor }; wManager.Wow.Helpers.NpcDB.AddNpc(npcVendor, false); __________________________________________________________________________________________________________________________________ //(use step "RunCode" to run all code) - By Droidz // RunCode (make IF statement, add this below it, then the following in a NEW runcode.) wManager.Wow.Helpers.NpcDB.AcceptOnlyProfileNpc = true; // It is not easy way, but add NPC with C# code like this (use this code when you change zone to select good npc for current level/zone): // RunCode - Removes all NPC's in the NPCDB. wManager.Wow.Helpers.NpcDB.ListNpc.RemoveAll(n => n.CurrentProfileNpc); // Remove in NPCDB all Npc added on current profile // Setting a "Repair" npc - RunCode var npcRepair = new wManager.Wow.Class.Npc // Npc repair info { Name = "Npc name", Entry = 1234, Faction = wManager.Wow.Class.Npc.FactionType.Neutral, ContinentId = wManager.Wow.Enums.ContinentId.Azeroth, Position = new robotManager.Helpful.Vector3(1, 2, 3), CanFlyTo = true, Type = wManager.Wow.Class.Npc.NpcType.Repair, }; wManager.Wow.Helpers.NpcDB.AddNpc(npcRepair, false, true); // Add npc repair to npcdb // Setting a "Vendor" npc.= (food) var npcVendor = new wManager.Wow.Class.Npc // Npc vendor info { Name = "Npc name", Entry = 1234, Faction = wManager.Wow.Class.Npc.FactionType.Neutral, ContinentId = wManager.Wow.Enums.ContinentId.Azeroth, Position = new robotManager.Helpful.Vector3(1, 2, 3), CanFlyTo = true, Type = wManager.Wow.Class.Npc.NpcType.Vendor, }; wManager.Wow.Helpers.NpcDB.AddNpc(npcVendor, false, true); // Add npc vendor to npcdb // RunCode - Forces bot to go VENDOR -- If you want force WRobot to go to vendor/repair: wManager.Wow.Bot.States.ToTown.ForceToTown = true; __________________________________________________________________________________________________________________________________ // Do Not Sell List (TBC) + Vanilla? - runcode if (!wManager.wManagerSetting.CurrentSetting.DoNotSellList.Contains("")) { wManager.wManagerSetting.CurrentSetting.DoNotSellList.Add(""); } // Do Not Sell List Vanilla runcode wManager.wManagerSetting.CurrentSetting.DoNotSellList.Add("Larval Acid"); __________________________________________________________________________________________________________________________________ // Opening Objects (Clams, Boxes, Etc) RunCode - https://wrobot.eu/forums/topic/5684-looting-inventory-item-containing-quest-items/ Thread t = new Thread(() => { while (robotManager.Products.Products.IsStarted) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { robotManager.Helpful.Keyboard.DownKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); ItemsManager.UseItem(7973); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); robotManager.Helpful.Keyboard.UpKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); } } Thread.Sleep(10000); } }); t.Start(); // open clam untill Item ammount obtained Thread t = new Thread(() => { while (robotManager.Products.Products.IsStarted && ItemsManager.GetItemCountById(15874) != 10) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if (ObjectManager.Target.IsValid && ObjectManager.Target.IsAlive) { robotManager.Helpful.Keyboard.DownKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); ItemsManager.UseItem(15874); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); robotManager.Helpful.Keyboard.UpKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.ShiftKey); Thread.Sleep(robotManager.Helpful.Others.Random(50, 150)); } } Thread.Sleep(1000); } }); t.Start(); __________________________________________________________________________________________________________________________________ // Check Bind Location (RunCode) Lua.LuaDoString<string>("bindlocation = GetBindLocation(); return bindlocation;") == "Allerian Stronghold" && ObjectManager.Me.Level >= 65 && ObjectManager.Me.Level <= 67 && (wManager.Wow.Helpers.Usefuls.MapZoneName == "Shattrath City") && Quest.HasQuest(9990) // Check hearthstone timmer Lua.LuaDoString<bool>("if GetItemCooldown(Heathstone) == 0 then return true end") ____________________________________________________________________________________________________________________________ // How to set your Hearthstone, te professional way. // Step 1 - Set IF Statment. IF > IF code in the quest order editor Lua.LuaDoString<string>("bindlocation = GetBindLocation(); return bindlocation;") != "Orgrimmar" // Step 2 - RUNCODE - Change the Location + NPC ID of your new innkeeper (using the helper tools) var position = new Vector3(1633.99f, -4439.37f, 15.43382f); int npcEntryId = 6929; { if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("GossipTitleButton1:Click();"); System.Threading.Thread.Sleep(2000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("CloseMerchant()"); System.Threading.Thread.Sleep(3000 * 2); if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("GossipTitleButton2:Click();"); System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(3000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("CloseMerchant()"); } // ENDIF -- Add an ENDIF Statment. //This will force the bot to run to the npc location, it will do each step every 2 seconds (click the bind option) And a 2nd timeincase the bind is on button 2. // Weaponsmaster Trainer - train Weapons Master - My Code - Andoido - RuNCode // RunCode 1 if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new robotManager.Helpful.Vector3(2091.02f, -4826.49f, 24.11062f), 11868)) { Logging.Write("Training level 10 Warlock Weaponsmaster in Orgrimmar - Please do not stop the bot"); { Lua.LuaDoString("GossipTitleButton1:Click();");; Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(2000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); System.Threading.Thread.Sleep(2000 * 2); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("StaticPopup1Button1:Click();"); Lua.LuaDoString("StaticPopup1Button1:Click();"); } } //RunCode 2 (Add both 1 and 2) to make sure 100% the bot trains) if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new robotManager.Helpful.Vector3(2091.02f, -4826.49f, 24.11062f), 11868)) { Logging.Write("Training level 10 Warlock Weaponsmaster in Orgrimmar - Please do not stop the bot - Training Sayoc"); { wManager.Wow.Helpers.Usefuls.SelectGossipOption(wManager.Wow.Enums.GossipOptionsType.trainer); wManager.Wow.Helpers.Trainer.TrainingSpell(); System.Threading.Thread.Sleep(1000 * 2); wManager.Wow.Helpers.Trainer.TrainingSpell(); System.Threading.Thread.Sleep(1000 * 2); wManager.Wow.Helpers.Trainer.TrainingSpell(); wManager.Wow.Helpers.Trainer.TrainingSpell(); wManager.Wow.Helpers.Trainer.TrainingSpell(); wManager.Wow.Helpers.Trainer.TrainingSpell(); } } ____________________________________________________________________________________________________________________________ // Weaponsmaster Training - FNV Vector3 posWeaponSkill = new Vector3(-5039.499, -1201.89, 508.9015); int npcId = 13084; if(ObjectManager.Me.GetMoneyCopper >= 5000) { Logging.Write("[FNV_Quester]: Going to Ironforge Weapon trainer"); if(!wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(posWeaponSkill, npcId)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(posWeaponSkill, npcId); } if(wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(posWeaponSkill, npcId)) { Usefuls.SelectGossipOption(GossipOptionsType.trainer); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); } Logging.Write("[FNV_Quester]: Weapon skills learned"); } else { Logging.Write("[FNV_Quester]: Not enough money to buy Weapon skills, skip it"); } ____________________________________________________________________________________________________________________________ // Add ALL Items in BAG to Do Not Sell List - All Items in Bag foreach (var woWItem in wManager.Wow.Helpers.Bag.GetBagItem()) { if (!string.IsNullOrWhiteSpace(woWItem.Name) && !wManager.wManagerSetting.CurrentSetting.DoNotSellList.Contains(woWItem.Name)) wManager.wManagerSetting.CurrentSetting.DoNotSellList.Add(woWItem.Name); } // Abandon All Quests In Log for i=1,GetNumQuestLogEntries() do SelectQuestLogEntry(i); SetAbandonQuest(); AbandonQuest(); end // Abandon Quest by IDictionary local questId = 12345; for i=1,GetNumQuestLogEntries() do local _, _, _, _, _, _, _, id = GetQuestLogTitle(i); if id == questId then SelectQuestLogEntry(i); SetAbandonQuest(); AbandonQuest(); end end __________________________________________________________________________________________________________________________________ // CUSTOM SCRIPT - Goes into Custom Script Section. // USAGE - RunCode throwAway.DeleteItems("Phial of Scrying", 0); throwAway.DeleteItems("Gyromast's Key", 0); throwAway.DeleteItems("Barrel of Barleybrew Scalder", 0); //Abandon Quests - Custom Script public class abandonQuest { public static void abandon(string questName) { string name = questName; wManager.Wow.Helpers.Lua.LuaDoString("local name = '" + name + "' for i=1,GetNumQuestLogEntries() do local questTitle, level, questTag, suggestedGroup, isHeader, isCollapsed, isComplete = GetQuestLogTitle(i) if string.find(questTitle, name) then SelectQuestLogEntry(i) SetAbandonQuest() AbandonQuest() end end"); } } //Throw away items - by Reapler - Custom Script public class throwAway { public static int GetItemQuantity(string itemName) { var execute = "local itemCount = 0; " + "for b=0,4 do " + "if GetBagName(b) then " + "for s=1, GetContainerNumSlots(b) do " + "local itemLink = GetContainerItemLink(b, s) " + "if itemLink then " + "local _, stackCount = GetContainerItemInfo(b, s)\t " + "if string.find(itemLink, \"" + itemName + "\") then " + "itemCount = itemCount + stackCount; " + "end " + "end " + "end " + "end " + "end; " + "return itemCount; "; return Lua.LuaDoString<int>(execute); } /// <summary> /// Used to delete all items by name. /// </summary> /// <param name="itemName">The item to delete.</param> /// <param name="leaveAmount">The amount of items which remain in the bag.</param> /// <remarks>Bug at links with "-"</remarks> public static void DeleteItems(string itemName, int leaveAmount) { var itemQuantity = GetItemQuantity(itemName) - leaveAmount; if(string.IsNullOrWhiteSpace(itemName) || itemQuantity <= 0) return; var execute = "local itemCount = " + itemQuantity + "; " + "local deleted = 0; " + "for b=0,4 do " + "if GetBagName(b) then " + "for s=1, GetContainerNumSlots(b) do " + "local itemLink = GetContainerItemLink(b, s) " + "if itemLink then " + "local _, stackCount = GetContainerItemInfo(b, s)\t " + "local leftItems = itemCount - deleted; " + "if string.find(itemLink, \"" + itemName + "\") and leftItems > 0 then " + "if stackCount <= 1 then " + "PickupContainerItem(b, s); " + "DeleteCursorItem(); " + "deleted = deleted + 1; " + "else " + "if (leftItems > stackCount) then " + "SplitContainerItem(b, s, stackCount); " + "DeleteCursorItem(); " + "deleted = deleted + stackCount; " + "else " + "SplitContainerItem(b, s, leftItems); " + "DeleteCursorItem(); " + "deleted = deleted + leftItems; " + "end " + "end " + "end " + "end " + "end " + "end " + "end; "; Lua.LuaDoString(execute); } } // Delete Item from Inventory - RunCode /run for bag=0,4,1 do for slot=1,36,1 do local name=GetContainerItemLink(bag,slot);if (name and string.find(name,"Item1")) or (name and string.find(name,"Item2")) then PickupContainerItem(bag,slot);DeleteCursorItem();end;end;end // Destroy / Delete Inventory items - RunLuaCode -- Number= = 5, 3, 5, 21, 1, 5 etc of items in inventory to call. number = 1; i=1; for bag = 0,4,1 do for slot = 1, GetContainerNumSlots(bag), 1 do local name = GetContainerItemLink(bag,slot); if name and string.find(name,"An Old History Book") then if i > number then PickupContainerItem(bag,slot); DeleteCursorItem(); end; end; i=i+1; end; end; __________________________________________________________________________________________________________________________________ // Time left on Trinket - By Reapler - https://wrobot.eu/forums/topic/7127-trinket-cooldown-time-left/ /// <summary> /// Used to get the cooldown of an inventory item. /// </summary> /// <param name="slotId">The slot to get from.</param> /// <returns>The left cooldown of the item.</returns> public int GetInventoryCooldown(WoWInventorySlot slotId) { return Lua.LuaDoString<int>( @" local start, duration, enable = GetInventoryItemCooldown(""player"", "+(int)slotId+@") local coolDown = duration-(GetTime()-start); if (coolDown < 0) then return 0; end return coolDown; "); } //Usage: Logging.Write("Cooldown of Trinket1: "+GetInventoryCooldown(WoWInventorySlot.Trinket1)); __________________________________________________________________________________________________________________________________ // Desolace Kodo Quest Codes. // [Is Complete Condition for Quest] return wManager.Wow.ObjectManager.ObjectManager.Target.IsValid && wManager.Wow.ObjectManager.ObjectManager.Target.Reaction >= wManager.Wow.Enums.Reaction.Friendly; // Target Unit by Name: RunCode ObjectManager.Me.Target = ObjectManager.GetWoWUnitByName("Tamed Kodo").First().Guid; // Face your Position ( do 180) RuNCode MovementManager.Face(ObjectManager.Me.Position) __________________________________________________________________________________________________________________________________ // Used to farm (Lockpicking Example - // OverridePulseCSharpCode if (GoToTask.ToPosition(new Vector3(-1455.473f, -3968.029f, 7.562639f))) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && Skill.GetValue(SkillLine.Lockpicking) < 75) { var obj = ObjectManager.GetObjectWoWGameObject() .FirstOrDefault(o => !wManager.wManagerSetting.IsBlackListed(o.Guid) && o.Entry == 123330 || o.Entry == 123333 || o.Entry == 123331); if (obj != null) { Interact.InteractGameObject(obj.GetBaseAddress); Usefuls.WaitIsCastingAndLooting(); Lua.LuaDoString("LootCloseButton:Click();"); wManager.wManagerSetting.AddBlackList(obj.Guid, 5000, true); } } } return true; __________________________________________________________________________________________________________________________________ // Custom code to PickPocket - or used in other situations. - overridePulseCsharpCode if (!ObjectManager.Me.HaveBuff("Stealth")) { Lua.LuaDoString("CastSpellByName('Stealth')"); } if (GoToTask.ToPosition(new Vector3(-11104.44, 491.9153, 28.40324))) { Conditions.ForceIgnoreIsAttacked = true; var target = ObjectManager.GetObjectWoWUnit().FirstOrDefault(o => o.Entry == 7051); if (target != null) { ObjectManager.Me.Target = target.Guid; if (!ObjectManager.Me.HaveBuff("Stealth")) { Lua.LuaDoString("CastSpellByName('Stealth')"); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && target.GetDistance >= 5) { MovementManager.MoveTo(target.Position); Thread.Sleep(100); } Lua.LuaDoString("CastSpellByName('Pick Pocket')"); Thread.Sleep(50); string[] asm = { "call " + (uint)0x4C1FA0, wManager.Wow.Memory.WowMemory.RetnToHookCode }; wManager.Wow.Memory.WowMemory.InjectAndExecute(asm); Conditions.ForceIgnoreIsAttacked = false; } } return true; __________________________________________________________________________________________________________________________________ // Custom code to rup up and Sap a mob and then loot chest for Rogue Poisons Quest - OverridePulseCSharpCode if (Quest.IsObjectiveComplete(1, 2359)) { return true; } Conditions.ForceIgnoreIsAttacked = true; wManager.wManagerSetting.CurrentSetting.MaxUnitsNear = 100; var target = ObjectManager.GetObjectWoWUnit().FirstOrDefault(o => o.Entry == 7053); if (target != null && target.IsAlive) { ObjectManager.Me.Target = target.Guid; if (!ObjectManager.Me.HaveBuff("Stealth")) { Lua.LuaDoString("CastSpellByName('Stealth')"); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && target.GetDistance >= 5) { Lua.LuaDoString("CastSpellByName('Sap')"); Fight.StopFight(); if (target.HaveBuff("Sap")) { Lua.LuaDoString("ClearTarget();"); } MovementManager.MoveTo(target.Position); Thread.Sleep(50); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !target.HaveBuff("Sap")) { Lua.LuaDoString("CastSpellByName('Sap');"); Fight.StopFight(); Thread.Sleep(10); } if (target.HaveBuff("Sap")) { wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); var chest = ObjectManager.GetObjectWoWGameObject().FirstOrDefault(o => o.Entry == 123214); if (chest != null) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && chest.GetDistance >= 5) { if (target.HaveBuff("Sap")) { Lua.LuaDoString("ClearTarget();"); Fight.StopFight(); } MovementManager.MoveTo(chest.Position); Thread.Sleep(100); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Quest.IsObjectiveComplete(1, 2359) && !ObjectManager.Me.IsLooting() && !ObjectManager.Me.IsCast) { Lua.LuaDoString("CastSpellByName('Pick Lock');"); Interact.InteractGameObject(chest.GetBaseAddress, true); Usefuls.WaitIsCastingAndLooting(); string[] asm = { "call " + (uint) 0x4C1FA0, wManager.Wow.Memory.WowMemory.RetnToHookCode }; wManager.Wow.Memory.WowMemory.InjectAndExecute(asm); } } } } else { var chest = ObjectManager.GetObjectWoWGameObject().FirstOrDefault(o => o.Entry == 123214); if (chest != null) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && chest.GetDistance >= 5) { MovementManager.MoveTo(chest.Position); Thread.Sleep(100); } while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Quest.IsObjectiveComplete(1, 2359) && !ObjectManager.Me.IsLooting() && !ObjectManager.Me.IsCast) { Lua.LuaDoString("CastSpellByName('Pick Lock');"); Interact.InteractGameObject(chest.GetBaseAddress, true); Usefuls.WaitIsCastingAndLooting(); string[] asm = { "call " + (uint) 0x4C1FA0, wManager.Wow.Memory.WowMemory.RetnToHookCode }; wManager.Wow.Memory.WowMemory.InjectAndExecute(asm); } } } if (ObjectManager.Me.IsDead) { Quest.QuesterCurrentContext.CurrentStep = 1; } __________________________________________________________________________________________________________________________________ // Buy From Vendor - RunCode Lua.LuaDoString("BuyMerchantItem(1,1)"); // version 1 wManager.Wow.Helpers.Vendor.BuyItem("Walking Stick",1); // Version 2 - RunCode // buy specific item from vendor -- OverridePulseCSharpCode var npc = new Npc { Entry = 1247, Position = new Vector3(-5601.6, -531.203, 399.6539), Type = Npc.NpcType.Vendor }; int itemId = 2894; if (GoToTask.ToPositionAndIntecractWith(npc)) { Vendor.BuyItem(ItemsManager.GetNameById(itemId), 1); } return true; // Buy item From Vendor + Use that item + Is Specific Class - RunCode -- https://wrobot.eu/forums/topic/11076-quests-and-buy-equip/ if (ObjectManager.Me.WowClass == WoWClass.class && ObjectManager.Me.Level <= 0) // change "Class" to what class you are. set level to level you want to get item at. { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(x, y, z), NpcID, 1, false); System.Threading.Thread.Sleep(5000); wManager.Wow.Helpers.Vendor.BuyItem("Skinning Knife",1); // change Skinning Knife to what item you want. do not remove "" System.Threading.Thread.Sleep(5000); } // if has item useitem, hasitem if (ItemsManager.HasItemById(3108)) // change 3108 to the item id { ItemsManager.UseItem(3108); // change 3108 to the item id } // Buy ONLY Item + Has Quest - RunCode if (Quest.HasQuest(375)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(2259.73f, 275.571f, 34.83753f), 2118, 1, false); System.Threading.Thread.Sleep(5000); wManager.Wow.Helpers.Vendor.BuyItem("Coarse Thread",1); // change Skinning Knife to what item you want. do not remove "" System.Threading.Thread.Sleep(5000); } // Buy from Vendor - Professional way - RunCode int npcEntryId = 1464; var position = new Vector3(-3827.93f, -831.901f, 10.0906f); while(!Quest.IsObjectiveComplete(1, 288)) { while(!wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId); } if(wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) { Usefuls.SelectGossipOption(GossipOptionsType.vendor); Thread.Sleep(Usefuls.Latency + 500); if(ItemsManager.GetItemCountById(2594) <= 0) { Lua.LuaDoString("BuyMerchantItem(8,1)"); //Or use wManager.Wow.Helpers.Vendor.BuyItem("Coarse Thread",1); Thread.Sleep(Usefuls.Latency + 500); return; } } } __________________________________________________________________________________________________________________________________ // Buy mount , riding trainer, train riding, buy riding mount - runcode !wManager.Wow.Helpers.Skill.Has(wManager.Wow.Enums.SkillLine.Riding) && Lua.LuaDoString<int>("return GetMoney()") >= 1000000 // buy mount from vendor - runcode int npcEntryId = 4772; var pos = new Vector3(-5521.5f, -1347.8f, 398.8f); if(!wManager.Wow.Helpers.Skill.Has(wManager.Wow.Enums.SkillLine.Riding)) { while(!wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(pos, npcEntryId)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(pos, npcEntryId); Thread.Sleep(Usefuls.Latency + 500); } Usefuls.SelectGossipOption(GossipOptionsType.trainer); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("BuyTrainerService(0)"); Thread.Sleep(Usefuls.Latency + 500); Lua.LuaDoString("CloseTrainer()"); } __________________________________________________________________________________________________________________________________ // FLY - Custom Fly Code ---- FLYING CODE RunCode var position = new Vector3(-1770.37f, 3262.19f, 5.10852f); int npcEntryId = 6726; if (!ObjectManager.Me.IsOnTaxi) { if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId)) { int node; Usefuls.SelectGossipOption(GossipOptionsType.taxi); node = wManager.Wow.Helpers.Lua.LuaDoString<int>("for i=0,30 do if string.find(TaxiNodeName(i),'Orgrimmar') then return i end end"); wManager.Wow.Helpers.Lua.LuaDoString("TakeTaxiNode(" + node + ")"); } } __________________________________________________________________________________________________________________________________ // Zangermarsh -- Elevator Code If if (ObjectManager.GetWoWGameObjectByyId(183177).FirstOrDefault().GetDistance <= 10) { Logging.Write("Elevator already here.Lets wait - waiting for elevator"); } while (ObjectManager.GetWoWGameObjectByyId(183177).FirstOrDefault().GetDistance <= 10) {Thread.Sleep(500);}; Logging.Write("Waiting for the Tram"); while (ObjectManager.GetWoWGameObjectByyId(183177).FirstOrDefault().GetDistance > 10) {Thread.Sleep(500);}; // step inside the tram wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey,1000); wait 1500 while (ObjectManager.Me.Position.DistanceTo2D( new Vector3(283.8558f, 5945.312f, 149. 8242f, "None")) >10) {Thread.Sleep(100);}; wait 100 wManager.Wow.Helpers.Move.Backward(Move.MoveAction.PressKey,5500); // Custom Follow Path to run away from Elevator EndIf __________________________________________________________________________________________________________________________________ // Click Loot Window - Item # 1 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 18); robotManager.Helpful.Mouse.ClickLeft(); // Click Loot Window - Item # 2 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 22); robotManager.Helpful.Mouse.ClickLeft(); // Mouse Click - Loot window Item # 3 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 26); robotManager.Helpful.Mouse.ClickLeft(); // Click Loot Window - Item # 4 ( RunCode ) robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 29); robotManager.Helpful.Mouse.ClickLeft(); if (wManager.Wow.Helpers.ItemsManager.GetItemCountById(19035) > 0) { wManager.Wow.Helpers.ItemsManager.UseItem(19035); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 18); robotManager.Helpful.Mouse.ClickLeft(); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 22); robotManager.Helpful.Mouse.ClickLeft(); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 26); robotManager.Helpful.Mouse.ClickLeft(); System.Threading.Thread.Sleep(2000); robotManager.Helpful.Mouse.CurseurWindowPercentagePosition(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, 2, 29); robotManager.Helpful.Mouse.ClickLeft(); } __________________________________________________________________________________________________________________________________ // Go to location and Gather - Specific Location and gather / interact - RuNCode var pos = new Vector3(-4679.763f, -1785.955f, -41.34184f); int objectId = 19861; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); if(ItemsManager.GetItemCountById(5791) < 1 && ItemsManager.GetItemCountById(5790) < 1) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(pos, objectId); Thread.Sleep(Usefuls.Latency + 10000); } __________________________________________________________________________________________________________________________________ // Use Hearthstone version 2. if (wManager.Wow.Helpers.Usefuls.ContinentId != (int) wManager.Wow.Enums.ContinentId.Azeroth || wManager.Wow.ObjectManager.ObjectManager.Me.Position.DistanceTo2D(new robotManager.Helpful.Vector3(1, 2, 3)) > 1000) { wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = false; wManager.Wow.Helpers.ItemsManager.UseItem(6948); // http://www.wowhead.com/item=6948/hearthstone System.Threading.Thread.Sleep(1000 * 20); // 20 secondes wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = true; } // Check timmer on HS Lua.LuaDoString<bool>("if GetItemCooldown(Heathstone) == 0 then return true end") __________________________________________________________________________________________________________________________________ // Add target to Blacklist -- For professional Profile creators.. this can cause you some drama! WoWUnit unit = new WoWUnit(0); if (unit.IsValid && !wManager.Wow.ObjectManager.ObjectManager.BlackListObjectManagerGuid.Contains(unit.Guid)) wManager.Wow.ObjectManager.ObjectManager.BlackListObjectManagerGuid.Add(unit.Guid); __________________________________________________________________________________________________________________________________ // For dungeons mostly ---- Blacklist looting ALL MOBS, except for the boss (rename 12345, by boss id.) var _units = new List<wManager.Wow.ObjectManager.WoWUnit>(); var tUnit = wManager.Wow.ObjectManager.ObjectManager.GetWoWUnitLootable(); foreach (var woWUnit in tUnit) { if (!wManager.wManagerSetting.IsBlackListedAllConditions(woWUnit) && woWUnit.Entry == 12345) _units.Add(woWUnit); } if (_units.Count > 0) wManager.Wow.Bot.Tasks.LootingTask.Pulse(_units); __________________________________________________________________________________________________________________________________ // Select gossip option 1 and click all the text after that var position = new Vector3(-6679.93f, -1194.36f, 240.2135f); int npcEntryId = 8479; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId); System.Threading.Thread.Sleep(1000 * 2); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); Usefuls.SelectGossipOption(1); System.Threading.Thread.Sleep(1000 * 2); wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey, 3000); __________________________________________________________________________________________________________________________________ // if in Regeneration State - force bot to sitdown - Runcode -- credit - https://wrobot.eu/forums/topic/9777-sitting-during-regeneration/ if (robotManager.Helpful.Logging.Status == "Regeneration") { if (!wManager.Wow.ObjectManager.ObjectManager.Me.IsSitting) { wManager.Wow.Helpers.Move.SitStandOrDescend(); Thread.Sleep(1000); } } // Force bot to SIT DOWN if (!wManager.Wow.ObjectManager.ObjectManager.Me.IsSitting) { wManager.Wow.Helpers.Move.SitStandOrDescend(); Thread.Sleep(1000); } __________________________________________________________________________________________________________________________________ // Check Reputation Faction level - IF STATEMENT - Rep Faction level Lua.LuaDoString<bool>(@" for factionIndex = 1, GetNumFactions() do local name, description, standingId, bottomValue, topValue, earnedValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, hasRep, isWatched, isChild, factionID = GetFactionInfo(factionIndex) if name == ""The Mag'har"" and standingId < 4 then return true end end ") __________________________________________________________________________________________________________________________________ __________________________________________________________________________________________________________________________________ if (!(Quest.HasQuest(12733)) && !(Quest.GetQuestCompleted(12733)) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(-3095.85f, -2890.54f, 34.583f)) < 50)) { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-3095.85f, -2890.54f, 34.583f), 13476, 1, false); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.Vendor.BuyItem("Healing Potion",4); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.Vendor.BuyItem("Scroll of Intellect II",2); wManager.Wow.Helpers.Vendor.BuyItem("Scroll of Agility",2); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.ItemsManager.UseItem(2290); System.Threading.Thread.Sleep(2000); wManager.Wow.Helpers.ItemsManager.UseItem(3012); } // Script to accept quest and turn in - manual turn in, manual accept quest if (!(Quest.HasQuest(12733)) && !(Quest.GetQuestCompleted(12733)) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(2368.922f, -5776.345f, 151.3674f)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(2368.922f, -5776.345f, 151.3674f)); } var u = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(29047)); if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); wManager.Wow.Helpers.Lua.RunMacroText("/script AcceptQuest();"); } if ((Quest.HasQuest(12733)) && !(Quest.IsObjectiveComplete(1, 12733)) && !(ObjectManager.Me.InCombat)); { wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(2336.52f, -5699.58f, 153.9225f), 28406, 1, false); System.Threading.Thread.Sleep(000); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(45477); } if (Quest.HasQuest(12733) && !(Quest.GetQuestCompleted(12733)) && !(ObjectManager.Me.Position.DistanceTo2D(new Vector3(2368.922f, -5776.345f, 151.3674f)) < 20)) { wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(2368.922f, -5776.345f, 151.3674f)); } if (u.IsValid) { Interact.InteractGameObject(u.GetBaseAddress); wManager.Wow.Helpers.Lua.RunMacroText("/click QuestFrameCompleteQuestButton"); } return true; __________________________________________________________________________________________________________________________________ // Play sound in game - sound file // Run Lua Code Lua.LuaDoString("PlaySoundFile("Interface\\AddOns\\MyAddOn\\MySound.ogg")"); // Run Lua Macro Lua.RunMacroText("/console Sound_EnableSFX 1"); // Play sound in wrobot C# var myPlayer = new System.Media.SoundPlayer { SoundLocation = Application.StartupPath + "\\Data\\newWhisper.wav" }; var tPlay = new robotManager.Helpful.Timer(1000 * 5); // 5 sec = 5000 ms while (!tPlay.IsReady) { myPlayer.PlaySync(); } myPlayer.Stop(); __________________________________________________________________________________________________________________________________ // Fishing test - Fishing rotation OverridePulseCSharpCode Vector3 pos1 = new Vector3(-1475.103, -226.9858, 4.822745, "Flying"); float fishRotation = 5.77f; uint itemId = 211160; if (!FishingTask.IsLaunched) { if (GoToTask.ToPosition(pos1, 1.5f)) { ObjectManager.Me.Rotation = fishRotation; ItemsManager.UseItem(itemId); FishingTask.LoopFish(); } } return true; __________________________________________________________________________________________________________________________________ // Mail Items *custom script* - By Reapler public static int InteractItems(List<string> itemNames, int interactions = int.MaxValue) { if (!itemNames.Any()) return -1; var execute = "local counter = 0; " + "local leftStacks = 0; " + "for b=0,4 do " + "if GetBagName(b) then " + "for s=1, GetContainerNumSlots(b) do " + "local itemLink = GetContainerItemLink(b, s) " + "if itemLink then " + "local _, stackCount = GetContainerItemInfo(b, s)\t" + "if string.find(itemLink, \""+ itemNames.FirstOrDefault() + "\") "; if (itemNames.Count > 1) { execute = itemNames.Where(obj => itemNames.FirstOrDefault() != obj).Aggregate(execute, (current, obj) => current + "or string.find(itemLink, \"" + obj + "\") "); } execute = execute + "then " + "if (counter < "+interactions+") then " + "UseContainerItem(b, s); " + "counter = counter + 1; " + "else " + "leftStacks = leftStacks + 1;" + "end " + "\tend\tend\tend end end return leftStacks;"; return Lua.LuaDoString<int>(execute); } /// <summary> /// Sends a mail to a recipient. /// </summary> /// <param name="recipient">The recipient.</param> /// <param name="subject">The subject.</param> /// <param name="itemNames">The items to send as names.</param> /// <returns>true if successful ; false if no mailbox available or stacks are left.</returns> public bool SendItems(string recipient, string subject, List<string> itemNames) { var mailBox = ObjectManager.GetObjectWoWGameObject().FirstOrDefault(i => i.IsMailbox && i.GetDistance <= 5); if (mailBox == null || string.IsNullOrWhiteSpace(recipient)) return false; if (subject.Length == 0) subject = "-"; if (mailBox) { const int delayMs = 800; var timeOut = DateTime.Now.AddSeconds(40); Interact.InteractGameObject(mailBox.GetBaseAddress); Thread.Sleep(delayMs); Lua.LuaDoString("RunMacroText('/click MailFrameTab2');"); Thread.Sleep(delayMs); var leftStack = InteractItems(itemNames, 12); Thread.Sleep(delayMs); Lua.LuaDoString($"SendMail(\"{recipient}\",\"{subject}\",\" \");"); Thread.Sleep(delayMs*3); while (leftStack != 0 && DateTime.Now < timeOut) { leftStack = InteractItems(itemNames, 12); Thread.Sleep(delayMs); Lua.LuaDoString($"SendMail(\"{recipient}\",\"{subject}\",\" \");"); Thread.Sleep(delayMs*3); } Lua.LuaDoString("CloseMail();"); if (leftStack != 0) return false; } return true; } // Usage: runcode SendItems("Reapler", "items for you", new List<string> { "Super Healing Potion", "Heavy Netherweave Bandage", "Super Mana Potion", }); __________________________________________________________________________________________________________________________________ //runluacode - equip ammo var QuiverAmmoBagsId = new List<int> { 29143, 29144, 29118, 18714, 44447, 44448, 34105, 34106, 34099, 34100, 19319, 19320, 2662, 2663, 8217, 8218, 7371, 7372, 3604, 3605, 3573, 3574, 11362, 11363, 5439, 5441, 7278, 7279, 2101, 2102, }; var freeSlots = 0; var bags = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWContainer(); foreach (var b in bags) { if (b.IsValid && QuiverAmmoBagsId.Contains(b.Entry) && b.Owner == wManager.Wow.ObjectManager.ObjectManager.Me.Guid && (b.ContainedIn == 0 || b.ContainedIn == wManager.Wow.ObjectManager.ObjectManager.Me.Guid) && !string.IsNullOrWhiteSpace(b.Name)) { freeSlots += Lua.LuaDoString<int>($@" local freeSlots = 0; for bagID = 1, 4 do if GetBagName(bagID) ~= nil and GetBagName(bagID) == '{b.Name.Replace("'", "\'")}' then for s=1,GetContainerNumSlots(bagID) do local i = GetContainerItemInfo(bagID,s); if not i then freeSlots = freeSlots + 1 end end end end return freeSlots;"); } } __________________________________________________________________________________________________________________________________ // Polymorph on multiple attackers - Mars -https://wrobot.eu/forums/topic/7541-switch-target-polymorph-switch-to-original-target/?tab=comments#comment-34382 List<WoWUnit> attackers = ObjectManager.GetUnitAttackPlayer(); FightEvents.OnFightLoop += (unit, cancelable) => { if (attackers.Count > 1 && Polymorph.KnownSpell && Polymorph.IsSpellUsable && ObjectManager.Target.GetDistance <= 25 && presence.KnownSpell && presence.IsSpellUsable) { WoWUnit mainTarget = attackers.Where(u => u.HealthPercent == attackers.Min(x => x.HealthPercent)).FirstOrDefault(); WoWUnit polyTarget = attackers.Where(u => u.HealthPercent == attackers.Max(x => x.HealthPercent)).FirstOrDefault(); if (!polyTarget.HaveBuff("Polymorph") && polyTarget != mainTarget) { SpellManager.CastSpellByNameOn("Polymorph", polyTarget.Name); Usefuls.WaitIsCasting(); return; } } }; // secondary - Semiko List<WoWUnit> attackers = ObjectManager.GetUnitAttackPlayer(); if (attackers.Count > 1) { WoWUnit mainTarget = attackers.Where(u => u.HealthPercent == attackers.Min(x => x.HealthPercent)).FirstOrDefault(); WoWUnit polyTarget = attackers.Where(u => u.HealthPercent == attackers.Max(x => x.HealthPercent)).FirstOrDefault(); if (!polyTarget.HaveBuff("Polymorph") && polyTarget != mainTarget) { Interact.InteractGameObject(polyTarget.GetBaseAddress); SpellManager.CastSpellByNameLUA("Polymorph"); Thread.Sleep(500); Interact.InteractGameObject(mainTarget.GetBaseAddress); } } __________________________________________________________________________________________________________________________________ // the missing diplomat CAN CONDITION return Quests.hasFailed("The Missing Diplomat"); // IS COMPLETE return Quests.isComplete("The Missing Diplomat") || Quests.hasFailed("The Missing Diplomat"); // isfailed custom script code - timmer quests - run code if(!Quest.GetQuestCompleted(1447)) { bool missingDiplomatFailed = false; if(Quests.isFailed("The Missing Diplomat")) { Logging.Write("Quest failed. Going to abandon and restart, hold on..."); missingDiplomatFailed = true; Thread.Sleep(Usefuls.Latency + 2000); Quests.abandon("The Missing Diplomat"); Thread.Sleep(Usefuls.Latency + 10000); } if(wManager.Wow.Helpers.FinishedQuestsSettings.CurrentSetting.FinishedQuest.Contains(1447) && missingDiplomatFailed) { Logging.Write("[FNV_Quester]: Going to remove The Missing Diplomat from the list of finished quest ids..."); Thread.Sleep(Usefuls.Latency + 500); wManager.Wow.Helpers.FinishedQuestsSettings.CurrentSetting.FinishedQuest.Remove(1447); Thread.Sleep(Usefuls.Latency + 500); Logging.Write("[FNV_Quester]: Success? A: " + !wManager.Wow.Helpers.FinishedQuestsSettings.CurrentSetting.FinishedQuest.Contains(1447)); } } __________________________________________________________________________________________________________________________________ // Next RunCode for IsFailed wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = false; Thread d = new Thread(() => { while(!Quest.HasQuest(1447) && !Quest.GetQuestCompleted(1447)) { Thread.Sleep(100); } if(Quest.HasQuest(1447)) { while(ObjectManager.Me.WowClass == WoWClass.Druid && !ObjectManager.Me.HaveBuff("Bear Form") && !ObjectManager.Me.HaveBuff("Cat Form")) { Thread.Sleep(25); Logging.Write("[FNV_Quester]: Forcing Bear Form"); Lua.LuaDoString("CastSpellByName('Bear Form')"); Thread.Sleep(500); break; } } }); if(ObjectManager.Me.WowClass == WoWClass.Druid) d.Start(); --------------- // Pickup Quest // Pulse Quest // RunCode if(!Quest.GetQuestCompleted(1447)) { if(!Quests.hasFailed("The Missing Diplomat") && !Quests.isComplete("The Missing Diplomat")) { int npcId = 4961; Vector3 pos = new Vector3(-8681.17, 433.618, 99.8117); var unit = ObjectManager.GetWoWUnitByEntry(npcId).FirstOrDefault(); wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); ObjectManager.Me.Target = unit.Guid; Fight.StartFight(); } } // if quest Quests.isComplete("The Missing Diplomat") //turn in quest  
     
  4. Sad
    Andoido got a reaction from Findeh in Northdale Bans - Detection?   
    Well... I guess since Whitekidney banned all of my accounts, because i made this video.. which tells u all u need to know. Illl explain the situation again! WK, posted video of killing botters, and singled me and my posts out on it. So i retorted with a video + picture myself. as a joke.
    So, Whitekidney responds by banning all of my accounts - 3 legit leveld accounts, and 2 accs i botted. all with a "Hello andoido" message. I now have 0 accounts, maybe i went over the top i agree. but what do i have to lose now, he got all my shit.
    It was a JOKE whitekidney. You srsly went over the fuckin top man =(
  5. Like
    Andoido reacted to w8plz in Northdale Bans - Detection?   
    did u see that?)) https://www.youtube.com/watch?v=JQ-t9RkmbUQ
  6. Like
    Andoido reacted to Matenia in Northdale Bans - Detection?   
    You could do something like:
    - mob becomes friendly
    - bot instantly stops fight and stands still for 2-6 seconds (random)
    - says random chat out of "wtf???", "fuck off, man", "r u srs" or no chat
    - turns around and walks away 5-10 yards (random)
    - returns to normal behavior, with the mob now blacklisted
    I could write something like that in half an hour, the problem is it's not entirely clear how you can detect them turning it friendly, because your client probably doesn't really account for that. So I'm not sure if UnitAttackable Lua API would be enough or you can just check values in memory.

    If a human watches you already, you're fucked anyway
  7. Like
    Andoido got a reaction from tonycali in Northdale Bans - Detection?   
    VERIFIED... dudes a fuckin skeezball
     
  8. Like
    Andoido got a reaction from Findeh in Northdale Bans - Detection?   
    Hey droidz, i wanted to confirm with you something that has now happend 3x in the last 2 days, and I have talked to a few others who received the same exact type of ban.
    Level 23 priest banned today, didnt play for about 12hr, logged in and within 30 seconds of starting wrobot i got a loading screen to GM island it seemed - bot closed cus of teleport, instant tried to login and account banned.
    Appeal said "Banned because i was botting and it was cause of Auto Detection System - confirmed by a GM aswell."
    Now, this is the 3rd time I have had similar instances, the 2nd time was level 39 in badlands - manually playing for a few hours, started bot to only Run (save time) and within 30 seconds, Loading screen, bot closes, and banned.
    1st time was level 30 warrior  who i started the bot and again within a very short ammount of time banned.
     
    A few others have reported the same exact situation. Is wrobot detected on Northdale man ? Every appeal they said "Auto detection system" -
     
    Thanks!
  9. Like
    Andoido got a reaction from Marsbar in Streaming Horde 1-60 Creation   
    Was recently asked to stream the creation of my new profiles and figured why not. Maybe people will learn a thing or two! At worst, its decent music and company.
    https://gaming.youtube.com/channel/UCm9AVFUq6a4yJTwjas20DYw/live
    C-ya there!
  10. Like
    Andoido got a reaction from mael in Northdale Mass Bans gone?   
    Hey bambo, and everybody- this will be a rather large post.
    The easiest way i can put this to anybody reading... GM's can see your IP, they can see your Computer, They can see what ip was used to Create the account ( A lot of people fail here.) They can track any and all items traded/mailed. But, we can do a few little things to.. Mask.. a lot of this.
    Bambo --> I run a max of 2 accounts PER Vmware (Since i use a VPN Program that i cant run diff IPs per wow with not that it matters..) I run 2 on 1 vmware, and 1-2 on my home computer. I also change my HWID every time i restart my vmware, or computer.
    Ive had a lot of luck with this method i have some rules i follow ( see below ) maybe it will help you too.
     
    STUFF TO CONSIDER !
     
    When you create the account, DON'T USE YOUR HOME IP.. Always use VMware + VPN - If i am making 5 new accounts... I will load up my vpn for UK. Create acc #1. Exit browser, change IP to Germany.. Load up web browser, delete Cookies for Lightshope (IMPORTANT) - create Account #2.. Veryfy.. exit browser, change VPN to like ireland.. Delete Cookies, Create Account.
    After doing this, you can use the same IP you use to create acc, or say fuck it and bot 4 accs on ur vmware, with 1 solid IP.
     
    Proxifier doesn't do SHIT.. Do Not Waste your Money on Socks5 IP's. A standard Cracked VPN will do just fine.
    Purevpn, Tunnelbear, Avira, Betternet - these are all PAID vpns - some are Cracked (using torrents u can find..)
    FREE VPNS --- http://www.vpngate.net/en/do_openvpn.aspx?fqdn=vpn347077862.opengw.net&amp;ip=85.59.78.197&amp;tcp=0&amp;udp=1195&amp;sid=1532047751278&amp;hid=10182845
    With the above VPN, use OpenVPN. or any 1 of thoes options ( i use openvpn)
    --- https://www.vpngate.net/en/howto_openvpn.aspx

    PROXIFIER -- You can find a cracked version of Proxifier on most torrent sites. Setting up is another thing all together. But if you DO set it up.. Here are some FREE socks5 IPs you can use.  ---> http://www.vipsocks24.net/
    This is a free socks5 site you can use for your IP's. Some are slow, some are fast.
     
    HWID Changers (Physical Drive, and Computer): -- Picture so you know what your downloading -
    HWID DOWNLOAD - https://mega.nz/#!x2gxAK6T!M7JOgIoN1Voh66SU_u3yjPf5pCwyWcWs-WYUtcGZO3o
     

    I was thinking about uploading a demo on how to setup Proxifier with these free IPs... with Downloads, and pictures and shit. What do you guys think ? Would many of you use it ? Personally it doesn't do shit for northdale. But to each his own. I get it if you wanna test that theory for yourself!
    ----------------------------------------------
    Simple Rules I follow EVERY time i bot a character, and thus far 13 60s. going on 16.
    When creating an account.. Use a VMWARE + VPN. When making a new account, always use a VPN. Never use your HOME IP, You should change your IP on every account so each is different because like i said, gms can see what IP was used to create the account. And if you used your HOME ip on 16 accounts.. well you now know why you were banned. You MUST delete cookies after each account creation.
             Popular email websites:(Google them) -- Mail.com (You can select some goofy ass stuff like @Europe.com when you create.), Yandex, Prontonmail, 10minutemail.net, Gmail, Yahoo, Microsoft, Always click the Activation link in your email with your VPN on. Always delete cookies after creating and Logging out of the new account. Change your HWID (Hardware ID) every day. You can also use TMAC. Download Link to my personal HWID Programs --> https://mega.nz/#!x2gxAK6T!M7JOgIoN1Voh66SU_u3yjPf5pCwyWcWs-WYUtcGZO3o Never bot more than 4 accounts on the same IP + Computer at a time. Its risky after 3, but 4s my max id reccomend. Load up another VMware. Never mail stuff directly between chars. Always use a middleman account, or auction house. Example of this - If you are wanting to transfer GOLD from a char to a char. Use the Neutral Auction House, Never trade face to face. Never send directly. Go to bootybay and buy some White Rings from the vendor, and trade thoes (spend 25g on a ring, it vendors for 25g.) You can use the regular Auction house aswell.. Post an item on the toon you want (Dont go overboard and put a shitty lvl 4 green for 200g...) use small increments, like 25-50.. Buy the item on your GOLD account - I also reccomend buying other items. For example if you are using Healing Potions and your about to buy the Healing Potions you put up on your toon u need gold on, Buy them but also buy a few stacs of other players. so you put 2 stacks up, buy 5. 1g 1g 21g 21g (I like to research the current price, and use a number thats simlar. Such as if an item is 3g, i put it up for 33g.. makes it look like i ws trying to "TRICK" somebody into buying. Use a GOLD Account, and 2 DUMMY accounts (Even 1 works.) -- Send all items / Gold from your Botting Toon, to DUMMY account #1, vendor, put on ah w.e. I personally do not leave my Dummy char on the account for more than 12 hours. After 12 hrs i delete him. Once you have your items, or gold.. Send them to Dummy account 2, or send them from dummy 1 to your " GOLD ACCOUNT" - who will put stuff on AH, and hold gold. -- It is very wise to use 2-3 GOLD accounts, if one gets banned your not totally fucked. Just make sure there is NO LINK.. between each gold account.  Dont bot for 24 hours straight. Take small breaks every few hours. Change your IP / HWID Daily Put the " SONG IF WHISPER" on. Will alert if sum1 pms you. If you get banned - its 99% because somebody saw you botting and reported it. I like to bot during medium player hours, to Low player hours. Dont use profiles that ahve been out for a long time are bad. Chances are the GMs already i know about the locations. Or you will run into somebody botting the same profile as you. Using plugins like MoveDuringCombat for Melee , are absolutely REQUIRED.. if you dont have this you will look totally like a bot. Use different passwords. I change my password frequently, just incase the GM's can track you via passwords. Which is likely. Change your HOME IP Occasionally - Do this by changing your router MAC (192.168.0.1, or 1.1 depends.)  And just change a few letters in your Mac address.) and Unplug your router for 30 seconds, plugin, and vwalla. I can write a more detailed guide on this if anybody is in need of just ask.  
    Sweet. Hope all this was informative, and helpfull. How'd i do?
       
     
  11. Thanks
    Andoido got a reaction from Nosferatuepic in Abandon quest by id   
    var logId = Quest.GetLogIdByQuestId(1234); if (logId > 0) { Lua.LuaDoString("SelectQuestLogEntry(" + logId + "); SetAbandonQuest(); AbandonQuest(); "); } This should work flawlessly.. just enter your ID.
  12. Like
    Andoido got a reaction from Matenia in Traning weapon   
    This was my code i used in my Gnome profile. It basically spams the train button, as there is usually 3-4 things that need training on some classes.
    What your seeing is a Double Redundancy. The bot will go to Position, click trainer, spam the staticpopupbutton1  4x. Then he will redo it using a different code. I found this to be more efficient, in case the bot skips a step.
     
    <QuestsSorted Action="If" NameClass="ObjectManager.Me.Level >= 10 && ObjectManager.Me.Level <=13 && (wManager.Wow.Helpers.Usefuls.MapZoneName == "Stormwind City")" /> <QuestsSorted Action="RunCode" NameClass="var position = new Vector3(-8796.12f, 613.003f, 96.77357f); int npcEntryId = 11867; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId);" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("GossipTitleButton1:Click();");" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup1Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup1Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup1Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup1Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-8796.12f, 613.003f, 96.77357f), 11867);" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("GossipTitleButton1:Click();");" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("ClassTrainerTrainButton:Click();");" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup1Button1:Click();");" /> <QuestsSorted Action="EndIf" NameClass="" />  
  13. Like
    Andoido got a reaction from BetterSister in why do you pref wrobot   
    In great detail:
    You have 3 options when botting in VANILLA.
    1) Wrobot - 8 euro /mo
    2) Zzukbot - free
    3) Vanillabotter - 5$/mon
     
    Zzukbot Zzukbot is a free bot that was developed by Zzuk and is purely a Grind Bot. it will Skin, and thats it, Grinding and skinning ONLY. Zzukbot is a Great bot if you cannot afford other choices, it is very reliable. Pathing is  click to move, based on hotspots. For example i myself sell a zzukbot package for 1-60 horde and 1-60 alliance. Profiles are basically routes that you can circle or make in a straight line. You have the option of setting a search range, and modifiying waypoint distances of + and -. You can have a DO NOT SELL list, and several other options including a relogger. You can have the bog logout every x mins and back in - which is super nice. Zzukbot uses a great system for Fight Classes. Some of the most advanced Custom Classes ( The bots rotations and spells ) i have seen out of all the bots. Zzukbot also has the benefit of not getting stuck, it will automatically move around objects to prevent you from being stuck. Zzukbot requires you to change profiles every 3-4 levels, so it requires manual input which isnt bad because you should always check every few hours.  
    Wrobot Wrobot is a paid bot which is the most advanced of the 3. You can do just about anything including questing, grinding, fishing, pvp, dungeons, party, fuck you name it. You can have Plugins, and fight classes - however all the good plugins and fight classes and profiles are anywhere from 8euro to 30euro. So if you are not willing to spend money i would advice against this bot because the Free profiles just dont cut it. Wrobot really has no flaws, maybe the pathing being all jerky and bot like - but zzukbot/wrobot are exactloy uthe same. Wrobot has the advantage of being 100% afk with some profiles such as my own. Meaning you start it at level 1 and everythign is automated. Whereas Zzuk + Vanillabotter you must change profiles every 3 levels  
    Vanillabotter Vanillabotter is a paid bot of 5$ per month. Its the most basic of the 3, and has many flaws and few advantaes. Some of its advantages are herb, mining, skinning, fishing. Vanillabotter is also based on hotspot pathing, meaning the bot will go to Each Hotspot in a row, it wont randomly select, so its a set path. And is best used in a circular type profile because at the end it usually will start from the beginning again. Vanillabotter fight classes arent to advanced, and very few i have seen do what we need. Such as mage - it wont backup or sheep or anything like that. Just straight up mad man cast. Vanillabotter also gets stuck often, if the profile isnt pristine, it will run into a tree and not auto move around it.  
    Hope it helps!
  14. Like
    Andoido got a reaction from Marsbar in [INFO] Differences between Botting in Vanilla WoW -- Zzukbot, Wrobot and Vanillabotter   
    In great detail:
    You have 3 options when botting in VANILLA.
    1) Wrobot - 8 euro /mo
    2) Zzukbot - free
    3) Vanillabotter - 5$/mon
     
    Zzukbot Zzukbot is a free bot that was developed by Zzuk and is purely a Grind Bot. it will Skin, and thats it, Grinding and skinning ONLY. Zzukbot is a Great bot if you cannot afford other choices, it is very reliable. Pathing is  click to move, based on hotspots. For example i myself sell a zzukbot package for 1-60 horde and 1-60 alliance. Profiles are basically routes that you can circle or make in a straight line. You have the option of setting a search range, and modifying way point distances of + and -. You can have a DO NOT SELL list, and several other options including a relogger. You can have the bog logout every x mins and back in - which is super nice. Zzukbot uses a great system for Fight Classes. Some of the most advanced Custom Classes ( The bots rotations and spells ) i have seen out of all the bots. Zzukbot also has the benefit of not getting stuck, it will automatically move around objects to prevent you from being stuck. Zzukbot requires you to change profiles every 3-4 levels, so it requires manual input which isnt bad because you should always check every few hours.  
    Wrobot Wrobot is a paid bot which is the most advanced of the 3. You can do just about anything including questing, grinding, fishing, pvp, dungeons, party, fuck you name it. You can have Plugins, and fight classes - however all the good plugins and fight classes and profiles are anywhere from 8euro to 30euro. So if you are not willing to spend money i would advice against this bot because the Free profiles just dont cut it. Wrobot really has no flaws, maybe the pathing being all jerky and bot like - but zzukbot/wrobot are exactloy uthe same. Wrobot has the advantage of being 100% afk with some profiles such as my own. Meaning you start it at level 1 and everythign is automated. Whereas Zzuk + Vanillabotter you must change profiles every 3 levels  
    Vanillabotter Vanillabotter is a paid bot of 5$ per month. Its the most basic of the 3, and has many flaws and few advantages. Some of its advantages are herb, mining, skinning, fishing. Vanillabotter is also based on hotspot pathing, meaning the bot will go to Each Hotspot in a row, it wont randomly select, so its a set path. And is best used in a circular type profile because at the end it usually will start from the beginning again. Vanillabotter fight classes arent to advanced, and very few i have seen do what we need. Such as mage - it wont backup or sheep or anything like that. Just straight up mad man cast. Vanillabotter also gets stuck often, if the profile isnt pristine, it will run into a tree and not auto move around it. Hope this was informative!
     
    For thoes looking for profiles in the Zzukbot, or Vanillabotter catagory you can email me, PM me, or Add me on skype ( [email protected] ) email and skype are same.
    Hope it helps!
  15. Like
    Andoido got a reaction from Nosferatuepic in Traning weapon   
    This actually looks more correct.. staticpopup 2, button 1 =- train button.
     
    <QuestsSorted Action="If" NameClass="ObjectManager.Me.Level >= 10 && ObjectManager.Me.Level <=13 && (wManager.Wow.Helpers.Usefuls.MapZoneName == "Stormwind City")" /> <QuestsSorted Action="RunCode" NameClass="var position = new Vector3(-8796.12f, 613.003f, 96.77357f); int npcEntryId = 11867;  wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId);" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("GossipTitleButton1:Click();");" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup2Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup2Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup2Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup2Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-8796.12f, 613.003f, 96.77357f), 11867);" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("GossipTitleButton1:Click();");" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("ClassTrainerTrainButton:Click();");" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup2Button1:Click();");" />  
  16. Like
    Andoido got a reaction from Nosferatuepic in Traning weapon   
    Yes this looks correct.
  17. Like
    Andoido got a reaction from Nosferatuepic in Traning weapon   
    This was my code i used in my Gnome profile. It basically spams the train button, as there is usually 3-4 things that need training on some classes.
    What your seeing is a Double Redundancy. The bot will go to Position, click trainer, spam the staticpopupbutton1  4x. Then he will redo it using a different code. I found this to be more efficient, in case the bot skips a step.
     
    <QuestsSorted Action="If" NameClass="ObjectManager.Me.Level >= 10 && ObjectManager.Me.Level <=13 && (wManager.Wow.Helpers.Usefuls.MapZoneName == "Stormwind City")" /> <QuestsSorted Action="RunCode" NameClass="var position = new Vector3(-8796.12f, 613.003f, 96.77357f); int npcEntryId = 11867; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcEntryId);" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("GossipTitleButton1:Click();");" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup1Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup1Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup1Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup1Button1:Click();");" /> <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-8796.12f, 613.003f, 96.77357f), 11867);" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("GossipTitleButton1:Click();");" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("ClassTrainerTrainButton:Click();");" /> <QuestsSorted Action="Wait" NameClass="1000" /> <QuestsSorted Action="RunCode" NameClass="Lua.LuaDoString("StaticPopup1Button1:Click();");" /> <QuestsSorted Action="EndIf" NameClass="" />  
  18. Thanks
    Andoido reacted to Varan in Northdale Mass Bans gone?   
    I doubt that GM is watching every day what the IP was yesterday all players
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