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KnightRyder

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Everything posted by KnightRyder

  1. I've noticed that the bot will randomly move to the right (or some direction) then back really quickly. I assume to keep from being AFK which I understand. But when this happens, it unequips the fishing pole and equips regular weapons, which then it quickly tries to fish not using the pole. On the next cast it will switch back to the fishing pole. Not using a fishing profile. Do not have anti-afk plugin on. Is there a way to get it to stop? If its the anti-afk, can it be change to just turn the character left one time, then right the next?
    Pretty good preview. Had minor issues that were easy to fix. Can't wait for the full thing.
  2. Only one I know of is where you go down to the docks and fish up 5 fish then turn it in.
  3. I had one problem with the profile. I had written down what quests I was on but my PC crashed. I know it was at 5/6 destorying something and freeing people. The problem was it kept walking around to different green swirls on the ground (where I think the previous 5 were), kill a grim inquisitor, then try to destory something and move on. It would sometimes try to go into a cave where the last one was located but then would run out again without doing anything. I paused and unpaused it several times in the cave hoping it would realize what to do and fix itself. I eventually had to stop it and complete it manually, then start it again. I have attached the log file if you want to try and see what the issue is. Overall, very impressive work. Question time. 1) When you release it, will it just be the one zone? 2) If so, will you be releasing other zones? 3) How much are we talking? 4) How many quests? Just enough to get Loremaster done for zone, more? 4 Sep 2016 20H42.log.html
  4. Depends on how good your profile / bot is. I've done it in fairly busy areas. Usually watching it of course.
  5. nvm, attached. Sometimes it would attack something, not sure why. I think if the mob hurt it then it would fight back. It will also randomly try to attack a opposite faction player. I am not flagged and neither are they, so it cannot do any damage, so not sure why it is trying to attack the player. 12 Aug 2016 23H39.log.html
  6. I am having same problem. WRobot will follow my part leader, but wont attack. Do you want my logs as well?
  7. So you're upset because you know what your doing, have heirlooms (which is like having blue/purple gear) in one of the easiest instances? Look from a new players point of view: They have never played before and barely know what to do. They do not have heirlooms. Probably 1 green. They probably do not have all items in all slots. If they do, they may be the wrong armor type. (See rogues wearing cloth, etc)
  8. You just have to stop damaging the mob (so you dont kill it) before you put down a trap or kite mob into already laid trap.
  9. This has become worse in the past few weeks. Any ETA on a fix? have several profiles myself that worked completely fine.
  10. Ah thanks. I thought I saw something recently about it and just couldnt find it.
  11. Sorry to necro, but I think this bug is back. I have several profiles that worked just fine, but now it will find a target to attack, walk/run to it and aggro things on the way. It will ignore those adds until done with the first target. Sometimes even attacking a 2nd mob, while having mobs attacking me already. I have a video of this happening, but not sure how to black out my name.
  12. It mounts and works just fine. Just that error keeps showing up in the log every few seconds. Just wanted to report it.
  13. Oops, wrong log. 27 May 2016 07H59.log.html
  14. Whenever I'm running my profile in Vashj'ir, the log is full of errors trying to mount the Abyssal Seahorse every 2 seconds: [Spell] spellName=Abyssal Seahorse => Failed It can successfully mount the Vashj'ir seahorse: [Mount] Mounting aquatic mount Vashj'ir Seahorse It will still give errors after mounting the Vashj'ir Seahorse. Also, any suggestion as to why it did not loot after killing would be helpful. At 03:04:26 it found and killed it, then mounted and left. 13 May 2016 15H17.log.html
  15. There was a thread about this a while back. Some of the digsites cords were way off. Just had to go and manually delete/edit them and it worked fine after that.
  16. KnightRyder

    Some changes

    I agree. Private is good. It may sound bad for business, but staying out of the public and staying small/private will keep you in the game longer IMO. Don't want attention.
  17. Version 1.0.0

    117 downloads

    Plugin for searching for in-game items Edge of Reality farm - Tal+Nag.xml Edge of Reality farm - SMV+SoA.xml
  18. I would suggest a parked profile (profile with one point) on one of the spawns, my fav is the one at 31 69. I would say just make it on the ground if your on a PvE realm or can stealth or hide somehow. Manually add NPC 32491 to the kill list, then just sit and wait. Unless someone is there then try one of the others. Eventually it will spawn there. This is how I got my 3 kills for TLPD.
  19. omg perfect. thank you thank you thank you thank you thank you thank you
  20. Ok this is working a lot better to what I am going for.. Is there a way to change how long it is paused for or to wait X ms before unpausing? all of the timers i see are short already
  21. That sound isn't working either. I've attached the plugin if you want to take a look to see if there is something i'm missing. I've stolen some code from the Wait Party plugin to try and get it to pause when it gets near, it kinda works. I'm just trying to get the sound thing to work first. Also attached a simple profile that flies outside the horde garrison as a test profile to get the plugin to detect the Frozen Fury npc. Search.cs test.xml
  22. I still can't get it to make any sounds. I've tried: Lua.LuaDoString("PlaySoundFile('Sound\\Creature\\Rotface\\IC_Rotface_Aggro01.ogg')"); Lua.LuaDoString("PlaySoundFile('Sound\\Creature\\Rotface\\IC_Rotface_Aggro01.ogg'"); Lua.LuaDoString("PlaySoundKitID(16986)"); Lua.RunMacroText("/script PlaySoundKitID(16986)"); and a couple more variations. If i type the /script i have from a macro, sound files do play and work. I even tried to add in the code to play sound in WRobot. I didn't have a newWhisper.wav file, so I went and made one. Doesn't seem to play it. Any more suggestions?
  23. Ok, thanks for this, I got it working almost perfectly. How can I get it to make noise, play a sound file, or play in game sound file? Like sending macro/text in game like: /console Sound_EnableSFX 1 /script PlaySoundFile("Sound\\Creature\\Rotface\\IC_Rotface_Aggro01.ogg") I would imagine I would put it in the line where it says "code here where object/npc found?"
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