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[PAID] [PVE] [RAID] Beastmaster - Hunter - 1-60 - Vanilla(1.12.1) by Ordush 1.4.7

   (6 reviews)

2 Screenshots

About This File

(This is a digital product, there are no refunds).

This is my paid version of the Vanilla Hunter Beastmaster Wrobot Rotation
It is highly advanced, and has an in-game interface, where you can control almost every aspect of the rotation.

For support and suggestions please use: https://wrobot.eu/forums/forum/84-hunter-fightclass-vanilla/

BuyNow.png
https://sellfy.com/p/pGN2/

Talents.png
http://armory.twinstar.cz/talent-calc.php?cid=3&d=vanilla&tal=0500320152521051510510304000000000000000000000

Spoiler

Talents.png.3fe53a00818ddbba90663fbf85e1e9a4.png

Features.png
The Paid version comes with some unique features like the in-game interface, /commands and more.
The hunter will move back if you are too close to the target to use your bow. This requires that the target does not have aggro on the hunter.
The hunter will feed it's pet if needed, and you can set the food in-game.

This fightclass will save your settings between sessions, so if you set something example: Turn off Multi-Shot. Then next time you log on it will have saved that setting!

Can be used for leveling (Utillizes level abilities)
You can even turn stuff on that is not yet learned.
The fightclass will begin using the abilities when they are learned if they are turned on.

Optimized rotation for max DPS
Does not break Polymorph, and doesn't break drinking (Unless your mana is full)

Using these abilities can be turned off in the interface

Abilities.png
Hunter Combat Abilities
- Aimed Shot <- Main ability
- Multi-shot <- Second Main ability
- Hunter's Mark <- Will only cast on targets that is sensible (Hostile targets etc.)
- Rapid Fire <- Has 4 modes Cooldown, Cooldown 2+, Elite & Boss
- Volley <- Uses Volley if 5 or more mobs around target
- Volley Mob Amount <- Set the amount of mobs that needs to be in a group, to use Volley.
Racial Abilities
- Blood Fury <- Will only be able to use if you are an Orc, Has 4 modes Cooldown, Cooldown 2+, Elite & Boss
- Berserking <- Will only be able to use if you are a Troll, Has 4 modes Cooldown, Cooldown 2+, Elite & Boss
Item Abilities
- Trinket 1 - <- Will use your first trinket if it has a use ability, Has 4 modes Cooldown, Cooldown 2+, Elite & Boss
- Trinket 2 - <- Will use your second trinket if it has a use ability, Has 4 modes Cooldown, Cooldown 2+, Elite & Boss
Hunter Misc Abilities
- Aspect of the Hawk <- Will keep on unless Cheetah is on, then it will only be on in combat
- Feign Death <- Smart | Will only use this if pet is close to target and it will also wait some time for your pet to get aggro.
- Disengage <- Will use disengage if you have an active pet, and a mob is targeting you in melee range.
Pet Misc Abilities
- Bestial Wrath <- Will only use if you have pet, Has 4 modes Cooldown, Cooldown 2+, Elite & Boss
- Pet Auto Attack <- Pet will auto attack your target (will not spam)
- Call pet
- Revive Pet
- Mend pet
- Feed pet <- Very smart | Will feed pet whatever food you have specified in the Pet Settings area. It will only feed pet if pet needs it. Pet will not attack while being fed
Leveling Abilities
- Concussive Shot <- Will be off by default unless you are below level 20
- Serpent Sting <- Will be off by default unless you are below level 20
- Arcane shot <- Is off by default unless you are below level 20
- Raptor Strike <- Will be off by default unless you are below level 20
- Mongoose Bite <- Will be off by default unless you are below level 20
- Aspect of the Cheetah <- Will be used between fights, to get there faster.
- Aspect of the Monkey <- Will only work if Aspect of the Hawk is Disabled
Misc Abilities
Wing Clip <- Turned off by default, as it's mainly used in pvp.
Viper Sting <- Turned off by default, as it's mainly used in pvp.
Backtracking <- Turn on/off backtracking from mobs.
Combat Range <- Adjust the range which the hunter will begin attacking mobs. (Default 25).

Advanced Settings
Fightclass Settings
- Feign Death Delay (Seconds): The number of seconds after a fight has been started, till the bot is allowed to use Feign Death (The higher the number, the more time the pet has to get aggro).
Pet Settings
- You can add/remove foods from the lists here

Commands.png4

  • /wr or /wrobot <- Shows available commands (You can use /wr or /wrobot for all commands)
  • /wrobot FC version <- Shows the version of the Fightclass
  • /wrobot FC status <-  Shows or hides the Rotation Status window
  • /wrobot FC pause <- Pauses/Unpauses the bot
  • /wrobot FC pettank <- Enables/Disables pet tank


These commands can be bound in-game by making a macro and adding to an action bar.

Coming-Soon.png

  • More advanced settings
  • Redesign of switches


FAQ.png

Spoiler
On 4/24/2018 at 3:14 PM, Ordush said:

FAQ (Frequently Asked Questions).
Here you will find the answers to most of your questions.
If your issue is not in this list, feel free to seek help in the support channel that fits the fightclass you're using.

[Q] = Questions
[A] = Answer

[Q]: The xml file is only containing 1 line of code, is this a scam?
[A]: No, this is not a scam. All my fightclasses are encrypted, WRobot reads the encryption key then it loads all my code.

[Q]: I have loaded the file, but nothing happens in-game (no interface).?
[A]: This can be because of a few reasons:
1) Your game client is not English.
2) Your WRobot is only trial version If it's not any of these two then get help in the support.
3) You have the settings stored from a pre v2.0.0, they are messing with the new version. Go to wrobot/settings folder and delete anything with "Ordush" in the name.
4) Your WRobot setup, has a setting set to something that breaks the fightclass. Try making a new WRobot install, in a new folder.

[Q]: All other fightclasses works fine, why doesn't your?
[A]: Most other fightclasses are not nearly as advanced as mine is. My fightclasses utilizes a lot more functions from WRobot. This means more can go worng with your install.
Making a fresh install of WRobot is the safest bet to make sure nothing is wrongly set up.

 

 

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What's New in Version 1.4.7   See changelog

Released

1.4.7
- Updated to latest dll files from wrobot.


User Feedback

Recommended Comments



Nice fight class, especially being able to change settings in game on the fly is awesome. Nevertheless, I have some minor issues with the fight class:

-A immunity check or some kind of cooldown would be great for Serpent Sting. Right now, the bot will spam Serpent Sting each GCD, if fighting mechanical, undead etc. enemies that are immune to poison

-Sometimes in the open (for example if there is a fence or a hill behind) and very often in caves, the bot moves back into a wall as long as the fight goes on, not fighting back as well. Looks very fishy. Better use melee if backpedal is not possible

-Backpedal also leads to some weird chain body pulls. Bot pulls one or two mobs, pet gets aggro, walks back, adds another one and so on. Using the least possible range of 8/9 could reduce the amount of moments it occurs

-Aspect of the Monkey until level 10 would be a nice addition

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I will add aspect of the monkey, and a option to turn off backpeddal, changing the range to 8 does not work, there is a bug either with WRobot or wow classic (probably wrobot), that makes it so it can't use ranged abilities when it is set to 8 yards.
I can try set it to 8 yards again, see if anything has changed with WRobot updates.
In vanilla, you can't check for immunity, but i can set a timer on Serpent Sting, which however, is a bad idea, because serpent sting can miss.
I will look into if i can read for "immune" somehow.
These are the best 'fixes' i can come up with for now. :)
I will however look more into it. :)

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8 minutes ago, Ordush said:

In vanilla, you can't check for immunity, but i can set a timer on Serpent Sting, which however, is a bad idea, because serpent sting can miss.
I will look into if i can read for "immune" somehow.

I was using another bot a couple of months ago, that had an inbuild function to get the target's species. So you could just exclude specific species as a valid target for Serpent Sting. Don't know if wRobot provides such a function as well.

Quote

I will however look more into it. :)

Great. As I said, minus these flaws it's pretty decent. :)

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private bool useSerpent(WoWUnit unit)
{
   	return unit.CreatureTypeTarget != "Mechanical" && unit.CreatureTypeTarget != "Elemental";
}

if(useSerpent(ObjectManager.Me.TargetObject))

Not tested, but similar code works for warrior.

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1.0.1 runs overall better (Cheetah, less chain pulls by backpedal), but I experienced that the bot is getting stuck frequently in dead range, where it can't use ranged attacks nor melee. Worked much better in 1.0.0.

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Yes, this is a bug in WRobot's range calculation.
I will fix this asap.
I have been sick for almost 2 months now. So i haven't gotten much coding time. :(
When i have not been sick, i have been working.

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Just bought. Looks good so far. Love the ingame interface. I'll see what happens over the next several days.

 

Edit #1: Just a couple minutes using the profile and I noticed that it over runs mobs quite often and gets stuck in dead range not really doing anything. If the mob is between 8-35yards away, the bot moves back to a specific range. Would like to see less backpedaling in range of mob.

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6 hours ago, Lixion said:

Edit #1: Just a couple minutes using the profile and I noticed that it over runs mobs quite often and gets stuck in dead range not really doing anything. If the mob is between 8-35yards away, the bot moves back to a specific range. Would like to see less backpedaling in range of mob.

I recommend using 1.0.0 until Ordush fixed it.

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The problem is that wrobot range calculator is bugged.
I am working on a work-around. I will release the long awaited update tomorrow.

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19 hours ago, FNV316 said:

I recommend using 1.0.0 until Ordush fixed it.

How do you download 1.0? I can't seem to figure it out.

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11 hours ago, Lixion said:

How do you download 1.0? I can't seem to figure it out.

Just wait for the update coming today :)

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It doesn't seem to work. The profile keeps crashing. This is what pops up in the logs:

[E] 18:56:30 - [My fightclass] ERROR: System.FormatException: Input string was not in a correct format.
   at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   at LuaUtils.GetSpellRemainingCD(String spellName)
   at Main.CombatRotationRanged()
   at Main.Rotation()

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2 minutes ago, yonaha said:

It doesn't seem to work. The profile keeps crashing. This is what pops up in the logs:

[E] 18:56:30 - [My fightclass] ERROR: System.FormatException: Input string was not in a correct format.
   at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   at LuaUtils.GetSpellRemainingCD(String spellName)
   at Main.CombatRotationRanged()
   at Main.Rotation()

You are seriously stating here that it doesn't seems to work? :O
Ofc. it works. Please refer to the FAQ. If this does not solve your issues, please don't hesitate to visit my discord channel for more help.

That error you see there is not actually an error, it's just WRobot that thinks there is a format exception.

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3 hours ago, Ordush said:

You are seriously stating here that it doesn't seems to work? :O
Ofc. it works. Please refer to the FAQ. If this does not solve your issues, please don't hesitate to visit my discord channel for more help.

That error you see there is not actually an error, it's just WRobot that thinks there is a format exception.

I have disabeled some addons and it does not crash anymore. Thanks for the quick reply and great script btw!

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Looks good so far (lvl 18), combat functions much better. Dead range only happend to me in rare occasions. Caves remain bad, but its far away from broken and tolerable. Serpent Sting is not used when fighting elemental units, but still against mechanicals.

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it doesnt work ! if i shoot on a boar or something he cames to me and my char doesnt atteck on meele..

es geht nicht wenn ich ein schwein anschieße oder was anderes und es in nahkampf kommt benutze er keine attacken..

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When I go backwards, if there are obstacles behind me, I will get stuck and keep back, so it is easy to see you are a bot.
Is it possible to increase the function of detecting backwards to avoid obstacles?

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1 minute ago, valetine said:

When I go backwards, if there are obstacles behind me, I will get stuck and keep back, so it is easy to see you are a bot.
Is it possible to increase the function of detecting backwards to avoid obstacles?

See the discord general chat :)

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When my Pet Dies, he didnt call it back. What could the problem there? Thx

 

Log says, he often cast Call Pet, but its dead and he should cast Revive ....but he does it not.

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32 minutes ago, hercemania said:

When my Pet Dies, he didnt call it back. What could the problem there? Thx

 

Log says, he often cast Call Pet, but its dead and he should cast Revive ....but he does it not.

My guess is that you are on Kronos3 which is scripted really bad.
On retail and on all other private servers (using mango, as WRobot is based on), you call pet first, then you revive it. But on Kronos3, you revive pet. On Kronos3 there is no way to tell if pet is just missing or dead.

I am unsure on how to tell the bot the difference.

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