reapler 153 Posted June 27, 2017 Share Posted June 27, 2017 Hello, i'm currently working on a quest editor because the provided one doesn't fit to my imagination. I wanted to add some custom functions like adding transport step, specific npc using and so on. It looks like this so far (not fully finished): For now i have a few questions of the quests editor window: -Is it really needed that the marked area to have more than one questid? if yes an example would be useful -Does the name of the quest affect the common quest product? Here "quest1 - KillAndLoot". So far i tested it, only the quest id influence it but i'm not sure if some other function will also need the name If you have also other ideas for the editor, please leave your suggestions here. Dreamful, Kikkass and maylu 3 Link to comment Share on other sites More sharing options...
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