Jump to content

[Free] Project Wholesome - WOTLK Fightclasses (all 10 included) 1.0.xxx

   (25 reviews)

1 Screenshot

About This File

Hello fellow Botters,

This is the AIO Fightclass for WotLK Content.
Most will download this without given any Feedback, but i appreciate every Feedback you want to give.

With the Rework to 3.0.0 the Framework was given a great overhaul by @Hashira who is a genius. Additionaly another Dev @FlXWare joined the pool of Devs and contributed a lot to the again reworked AIO. And finally the latest Rework was done by @Zer0 which is an awesome dev! The AIO is the First FC with support for Raidheal (limited to Holy Priest)! One of the Maingoals this time was to speed up the FC, and i think we hit a point where we can be very proud of what we achieved. Most of the old Bugs are gone, PetManagement for all Petclasses are top notch. Buffmanagement is now pulsed on movement and combat and many more changes. Just try it out yourself, you will see a significant performance upgrade. Bugreports are welcome and needed to get it to a new stage, so feel free to do so.

English Client ONLY!!!

Deactivate all Addons, Wrobot relies heavy on LUA and every Addon can interfere with this in a bad way!

Added Healbot Product, use this instead of WRotation to Heal as Healer inside  Dungeons (No  Settings, no Interface, just place it under Products, select it and Choose Systetic Events in the AIO  FC). This is only needed for Healers.

 

Here is the Current State:

DeathKnight (Frost, Unholy, Blood)

Druid (Feral (No Tanking in Dungeons), Restoration, Balance)

Hunter (Beastmastery, Marksmanship, Survival)

Mage (Frost, Fire, Arcane)

Priest (Shadow, Holy (inkl Raidheal), Discipline)

Paladin (Protection, Retribution, Holy)

Rogue (Combat, Subletly, Assassination)

Shaman (Enhancement, Restoration, Elemental)

Warlock (Affliction, Destruction, Demonology)

Warrior (Arms, Protection, Fury)

Green = tested and in a working state, Yellow = Rotation added but not much tested, Red = no support until now.

Short Feature Overview of new Corefeatures:

  • Auto updating System to the newest Release
  • It now makes Use of Unique Syntetic Events (Activate this when you play as Healer in Dungeon or Group)
  • Uses Prioritysystem to decide which spells to cast (Framelock is now working, Slowrotation is now working)
  • Auto Set Talents according to the choosen Spec (only works with Products which support movement)
  • Tankspecs can Autotank adds in Dungeons
  • Supports HMP incl. fleeing from  Mobs
  • Healspecs can handle different Healspells for different Roles/Classes
  • Autobuffing (Paladin will chosse which buff is needed, according to the Targets Dungeonrole without targeting)
  • Druid (switches Forms according to Usersettings, makes use of prowl)
  • Hunter (Autoset stances for Pet, Autofeeding Pet, Petspell Management like Taunt, Random Backpaddle Movement)
  • Mage (Frostnova Backpaddle, makes use of own casted Food/Drinks)
  • Priest (nothing new to say)
  • Rogue (use Rangepull if you have Rangedweapon and the target is surrounded by hostile targets(activate it in settings))
  • Shaman (Autoset Totems in Totemic Call, makes use of Totemic Call, reworked Rotation)
  • Warlock (nothing new, just a Beast for Leveling)
  • Warrior (use Rangepull if you have Rangedweapon and the target is surrounded by hostile targets(activate it in settings), just a Beast for Leveling)

 

Besides the new Features which are added, we have all the old Features including from the previous Version.

Have Fun with testing, you are welcome to report bugs (pls with detailed description and logs). Features will be added after the AIO get´s out of BETA state, until this it´s just bugfixing and reworking Rotations!

Welcome @Hashira as a new CoDev for this Project ?

Welcome @FlXWare as a new CoDev for this Project ?

A special Thanks goes to @Droidz for the Bot, the Wholesome Devs ( @Marsbar, @Zer0 @Mortis123), Devs ( @iMod, @Matenia) and Testers ( @Kamogli much more...)

If you have to report a Bug, leave a Comment with a Log. Alternatively we have a Discord for Bugreports and  Feedback.: https://discord.gg/NEq4VA6 .

 

P.s.: If you have Problems with crashing while open the Config, remove your old FC Settings from your Folder and restart the Bot.

 

 

 

Recommended Plugins: 

 

 


What's New in Version 1.0.xxx   See changelog

Released


User Feedback

Recommended Comments



npc233

Posted

Have tried the survival hunter, it doesn't priorities explosive shot at all, goes for several steady shoots when explosive shot has been ready for a while.

And it doesn't use Kill command.

Overall losing 1k-700 dps since the rotation is not on point.

Talamin

Posted

Survival is barely added. Go with beastmaster. This FC is not for raiding!

kilketay

Posted

How do i use a .dll file as a fight class?

 

Apexx

Posted

Hey it seems "Heal IC" is disabled, but yet it still healing in combat...

Talamin

Posted

Yes, the settings are getting reworked when I have the time. Some are functional again, some needs to be included again, like the incombat and ooc. Next release will have some more available.

xmodspawn

Posted

using it on a lvl 29 ice mage and it seems to keep spamming Mana Shield. <On IceCrown Server>

Talamin

Posted

Will be fixes in the next Version, bug was found.

Dudubala

Posted

Hey ?
I have a question, because I do not know if it's bug or not. I'm leveling a warlock and I set a voidwalker as my pet in options, but every time my character dies, it's summoning imp instead voidwalker. Is it possible to fix it somehow?

Talamin

Posted

Imp is only cast if you don´t know Voidwalker, if you don´t have the needed Soulshards or you have choosen another Pet. So, can you provide me a log? Then i can take a deeper look.

Dudubala

Posted

2 hours ago, Talamin said:

Imp is only cast if you don´t know Voidwalker, if you don´t have the needed Soulshards or you have choosen another Pet. So, can you provide me a log? Then i can take a deeper look.

I had voidwalker, at log it was just like spell - cast imp (even if in options it was voidwalker), nothing else, but it started to work by itself when I hit 28lvl, and since then it summons voidwalker, so I don't know what was the problem, but it works now xd
Thanks for reply!

Talamin

Posted

Well, that doesn´t make sence but ok :-) as long as it works, i´m fine.

Primordiarch

Posted

Please help. How do I install this. Where can I see instructions?

Talamin

Posted

Just download the .DLL and put it in your FightClass Folder inside the Bot.

Primordiarch

Posted

Thanks, it works now.

What is Talents Codes?

Talamin

Posted

You can either enter an own string when you decide to use your own talent build or you activate the Autotalent setting and choose a spec, the FC will then place the Talentcodes by itself.

Talamin

Posted

Well, you really don´t need to. The FC is made to use the build in Talent Strings and make the most use of it.

If you really want to add your own go here: http://armory.twinstar.cz/talent-calc.xml?d=wotlk Build your own build and take the string out of the link. You can see here how this is done: 

 But be aware, when you add your own Talents, it could be that the FC is not working like you think it should.

Primordiarch

Posted

Thanks.

I can't turn off auto assign talents. How do I do that?

Talamin

Posted

Just turn it of in the settings.

Primordiarch

Posted

Yes, but when I opened the settings again, it resetted.

Talamin

Posted

It should save it according to the settings you have made. So, if you need more support, upload a log and i can take a look.

Talamin

Posted

Looks like something is of with the setting. Have to take a closer look, until it´s fixed you should stay with the standard build.

Edit:  Restart your  Bot, a new Version is deployed in the next minutes with a Fix. Thx for the Report!

Primordiarch

Posted

Thanks.

Can you add the option to set the threshold of rage for using cleave/heroic strike?

Talamin

Posted

at the moment it´s a given Value, the settings and the suggestions will come when the rest is stable  ? so i´ll note it down for later uses.

 


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...