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Droidz

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  1. Like
    Droidz got a reaction from TheSmokie in Make CustomClass Thread public   
    Hey, wait next update I added "CustomClassThread" in CusomClass
  2. Like
    Droidz got a reaction from bio33 in Wrobot does not open after the update   
    Wait few minutes I'll release new update to fix this problem (launch "Updater.exe" directly)
  3. Like
    Droidz got a reaction from Matenia in Make CustomClass Thread public   
    Hey, wait next update I added "CustomClassThread" in CusomClass
  4. Thanks
    Droidz got a reaction from Bambo in ObjectManager.Me.Race   
    Try to use ObjectManager.Me.WowRace instead (or lua)
  5. Like
    Droidz got a reaction from Matenia in Deeprun Tram broken pathfinding   
    ok thank I'll generate new meshes wait few hours
  6. Like
    Droidz got a reaction from Bambo in Deeprun Tram broken pathfinding   
    ok thank I'll generate new meshes wait few hours
  7. Thanks
    Droidz got a reaction from TheSmokie in Deeprun Tram broken pathfinding   
    ok thank I'll generate new meshes wait few hours
  8. Thanks
    Droidz got a reaction from gh0stfac3 in WoW Vanilla Memory error after 06/05/2019 update   
    hello, do you use fightclass for Vanillma?
  9. Like
  10. Like
    Droidz reacted to eniac86 in Vanilla bot is not taking flight paths   
    Disabled all plugins and addons
    seems to be working now.
    Good job Droidz ?
  11. Thanks
    Droidz got a reaction from TheSmokie in Code doesnt stop fighting complete.   
    Hello, this stop fight, but bot probably try to attack again target, to skip all combat you need to use code like:
    wManager.Events.FightEvents.OnFightStart += delegate(WoWUnit unit, CancelEventArgs cancelable) { cancelable.Cancel = true; if (unit.IsValid) ObjectManager.BlackListGetUnitAttackPlayerGuidTime.Add(unit.Guid, DateTime.Now + TimeSpan.FromMinutes(10)); };  
  12. Thanks
    Droidz got a reaction from Eindbaas in WoW Vanilla Memory error after 06/05/2019 update   
    it is fixed
  13. Thanks
    Droidz got a reaction from Bean in WoW Vanilla Memory error after 06/05/2019 update   
    It is that, if you use "Use lua to move" option Wow crash when you Jump (and if you use also option "random jump" you get crash after few seconds).
    Thank for your help, and sorry for the delay, I'll add 15 days of subscription at all users of this post.
    I released update
  14. Like
    Droidz reacted to Matenia in WoW Vanilla Memory error after 06/05/2019 update   
    When you test droidz binaries, do NOT let wRobot update after restarting it. I can't test atm (maybe Monday at earliest).
  15. Like
    Droidz reacted to Matenia in Bot not buying Food or Drinks   
    No, I don't want to publish everything on my server because it makes it too easy for people to gain unauthorized access.
    I'm sorry if people can't read the readme and come to the forums with that.
  16. Like
    Droidz got a reaction from Matenia in [Vanilla] Player corpse not showing in ObjectManager   
    Hello,
    I check and corpse are in objectmanager, I will add in next update position and owner in WoWCorpse class but you can use descriptor manually like that:
     
  17. Like
    Droidz got a reaction from Pudge in Add offmesh (forced) for Barrens Elevator   
    new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-4661.469, -1852.599, 85.31993), new Vector3(-4670.487, -1850.974, 85.44978) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4676.191, -1854.226, -44.17822) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-4676.191, -1854.226, -44.17822), new Vector3(-4670.487, -1850.974, -44.1039) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4661.469, -1852.599, 85.31993) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-4661.469, -1852.599, 85.31993), new Vector3(-4670.487, -1850.974, 85.44978) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4676.191, -1854.226, -44.17822) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4698.969, -1859.781, -47.16851), new Vector3(-4700.999, -1823.182, -55.39115), new Vector3(-4780.597, -1785.426, -48.56682), new Vector3(-4850.14, -1824.823, -52.75588), new Vector3(-4954.374, -1754.894, -58.46568), new Vector3(-5032.556, -1765.546, -65.54012), new Vector3(-5057.792, -1785.469, -59.28477), new Vector3(-5009.802, -1892.393, 3.451542), new Vector3(-4908.038, -1879.857, 29.39223), new Vector3(-4892.369, -1838.979, 54.76697), new Vector3(-4805.432, -1854.13, 78.42011), new Vector3(-4791.457, -1850.512, 77.53859), new Vector3(-4769.437, -1860.235, 86.28339), new Vector3(-4788.422, -1883.129, 90.03716), new Vector3(-4889.425, -1972.254, 91.88503), new Vector3(-5027.259, -1938.423, 90.68459), }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-5027.259, -1938.423, 90.68459), new Vector3(-4889.425, -1972.254, 91.88503), new Vector3(-4788.422, -1883.129, 90.03716), new Vector3(-4769.437, -1860.235, 86.28339), new Vector3(-4791.457, -1850.512, 77.53859), new Vector3(-4805.432, -1854.13, 78.42011), new Vector3(-4892.369, -1838.979, 54.76697), new Vector3(-4908.038, -1879.857, 29.39223), new Vector3(-5009.802, -1892.393, 3.451542), new Vector3(-5057.792, -1785.469, -59.28477), new Vector3(-5032.556, -1765.546, -65.54012), new Vector3(-4954.374, -1754.894, -58.46568), new Vector3(-4850.14, -1824.823, -52.75588), new Vector3(-4780.597, -1785.426, -48.56682), new Vector3(-4700.999, -1823.182, -55.39115), new Vector3(-4698.969, -1859.781, -47.16851), new Vector3(-4676.191, -1854.226, -44.17822), new Vector3(-4670.487, -1850.974, -44.1039) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4661.469, -1852.599, 85.31993) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-5387.5, -2483.334, 88.93), new Vector3(-5383.036, -2488.412, 89.06) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, 89.02528)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-5375.26, -2489.24, -40.56239) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, -40.5284)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-5375.26, -2489.24, -40.56239), new Vector3(-5383.036, -2488.412, -40.48) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, -40.5284)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-5387.5, -2483.334, 88.93) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, 89.02528)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), }; //wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.Clear(); wManager.Wow.Helpers.PathFinder.OffMeshConnections.AddRange(connections); I'll add it to the server
  18. Like
    Droidz got a reaction from Matenia in Add offmesh (forced) for Barrens Elevator   
    new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-4661.469, -1852.599, 85.31993), new Vector3(-4670.487, -1850.974, 85.44978) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4676.191, -1854.226, -44.17822) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-4676.191, -1854.226, -44.17822), new Vector3(-4670.487, -1850.974, -44.1039) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4661.469, -1852.599, 85.31993) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-4661.469, -1852.599, 85.31993), new Vector3(-4670.487, -1850.974, 85.44978) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4676.191, -1854.226, -44.17822) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4698.969, -1859.781, -47.16851), new Vector3(-4700.999, -1823.182, -55.39115), new Vector3(-4780.597, -1785.426, -48.56682), new Vector3(-4850.14, -1824.823, -52.75588), new Vector3(-4954.374, -1754.894, -58.46568), new Vector3(-5032.556, -1765.546, -65.54012), new Vector3(-5057.792, -1785.469, -59.28477), new Vector3(-5009.802, -1892.393, 3.451542), new Vector3(-4908.038, -1879.857, 29.39223), new Vector3(-4892.369, -1838.979, 54.76697), new Vector3(-4805.432, -1854.13, 78.42011), new Vector3(-4791.457, -1850.512, 77.53859), new Vector3(-4769.437, -1860.235, 86.28339), new Vector3(-4788.422, -1883.129, 90.03716), new Vector3(-4889.425, -1972.254, 91.88503), new Vector3(-5027.259, -1938.423, 90.68459), }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-5027.259, -1938.423, 90.68459), new Vector3(-4889.425, -1972.254, 91.88503), new Vector3(-4788.422, -1883.129, 90.03716), new Vector3(-4769.437, -1860.235, 86.28339), new Vector3(-4791.457, -1850.512, 77.53859), new Vector3(-4805.432, -1854.13, 78.42011), new Vector3(-4892.369, -1838.979, 54.76697), new Vector3(-4908.038, -1879.857, 29.39223), new Vector3(-5009.802, -1892.393, 3.451542), new Vector3(-5057.792, -1785.469, -59.28477), new Vector3(-5032.556, -1765.546, -65.54012), new Vector3(-4954.374, -1754.894, -58.46568), new Vector3(-4850.14, -1824.823, -52.75588), new Vector3(-4780.597, -1785.426, -48.56682), new Vector3(-4700.999, -1823.182, -55.39115), new Vector3(-4698.969, -1859.781, -47.16851), new Vector3(-4676.191, -1854.226, -44.17822), new Vector3(-4670.487, -1850.974, -44.1039) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4661.469, -1852.599, 85.31993) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-5387.5, -2483.334, 88.93), new Vector3(-5383.036, -2488.412, 89.06) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, 89.02528)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-5375.26, -2489.24, -40.56239) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, -40.5284)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-5375.26, -2489.24, -40.56239), new Vector3(-5383.036, -2488.412, -40.48) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, -40.5284)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-5387.5, -2483.334, 88.93) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, 89.02528)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), }; //wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.Clear(); wManager.Wow.Helpers.PathFinder.OffMeshConnections.AddRange(connections); I'll add it to the server
  19. Like
    Droidz got a reaction from Matenia in API inconsistency Vanilla/TBC   
    Hello, in tbc you can use lua for that:
    while GetQuestLogTitle(i) do local questTitle, level, questTag, suggestedGroup, isHeader, isCollapsed, isComplete, isDaily = GetQuestLogTitle(i); if ( not isHeader and GetQuestLink(i)) then if {1} == tonumber(string.match(GetQuestLink(i), 'Hquest:(%d+)')) then qId = i; break; end end i = i + 1 end replace {1} by quest id
  20. Like
    Droidz got a reaction from Matenia in MovementManager.Face break   
    Hello, use code like:
    var p1 = new Vector3(377.3996, -134.4637, -2, "None"); ObjectManager.Me.Rotation = robotManager.Helpful.Math.TargetFacingToRadian(ObjectManager.Me.Position, p1); Move.StrafeLeft(); Move.StrafeRight();  
  21. Like
    Droidz reacted to luckystrike213 in Selling items in the Do Not Sell List   
    Hey @Droidz,
    Sorry for the delay, I had to wait for the bug to happen again.
    You can find my log attached.
    This time it happened with "Light Leather" which is both in my Do Not Sell Liste and Mail List to alts. 
    Quick question, in the Do Not Sell List, is it possible to put the Item ID instead of the item name? I mean, does it work?
     
    Thanks for your help,
    Cheers.
     
    EDIT: I found the problem, I am using Bambo's Gold Making Plugin every now and then, you have to deactivate the plugin when you're not using it because it sells stuff even if the Force Selling option is set to False.
    13 déc. 2018 12H53.log.html
  22. Thanks
    Droidz got a reaction from 79135 in MovementManager.Face break   
    Hello, use code like:
    var p1 = new Vector3(377.3996, -134.4637, -2, "None"); ObjectManager.Me.Rotation = robotManager.Helpful.Math.TargetFacingToRadian(ObjectManager.Me.Position, p1); Move.StrafeLeft(); Move.StrafeRight();  
  23. Like
    Droidz reacted to Matenia in [All] ItemsManager.GetItemCountByNameLua is incorrect   
    I get it with GetItemCountByNameLUA and on vanilla + tbc. But I noticed on TBC.
  24. Thanks
    Droidz got a reaction from Nosferatuepic in Relogger   
    Hello,
    try to close wrobot and relogger and remove the file "WRobot\Settings\RobotManagerGlobalSetting.xml" 
  25. Sad
    Droidz got a reaction from BetterSister in GetHashCode() & Equals() position implementation   
    I remove "GetHashCode()" (this added bugs to WRobot)
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