Matenia
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Matenia reacted to t00z for a file, [FREE] PartyChatCommandEX (PCCeX)
PartyChatCommandEX
Command your bot with in-game chat! This plugin executes commands (Lua code, C# code, use item or cast spell) with argument support, when any party member or whisper sends a specific message in WoW chat. This is a standalone, free plugin (Party chat command not required) that monitors in-game chat channels (like a Discord bot) for a trigger command, an action, and any arguments/variables you want to pass along. The plugin is designed to scan party chat, party (leader), and whispers for triggers/commands. There is also an optional Argument Handler that when active, parses all arguments as 1 string (Used in the say command for example). As the file is CS, the source is available for the community to digest and use for their own needs.
*This plugin should work on any version, but as I only play and test on Vanilla, I'll list it here until I get some testers ?*
Default Actions (send via game chat)
Where a discord bot normally searches for a symbol like !, by default PCCeX has the bot respond to it's character name. I originally decided to default to character name because it makes it easier for me to delegate individual instructions to multiple bots in the same party. This is editable per action in the settings (meaning you can give different actions different triggers as well for your own wishes/purposes). Depicted below, the trigger (only the trigger) can be used at either the beginning, or the end of the command statement. For the sake of the examples, our bot name is Bobthebot:
How to use arguments
How to Use/Install:
Potential things you can do with this plugin (custom action scripting required, not included):
Make a heal/buff/attack action with arguments: Have your bot heal, buff or attack a target of your choice, with the spell of your choice Change your "Party" product target from in-game with the player of your choice Integrate with Traveller and use chat commands to send your bot places to do things (go to place, sell/buy this) Much, Much, More!
I will update default actions with some actions I make for myself as I go, but I am so interested to see what you all can come up with! Enjoy!
-t00z
This plugin is based on Droidz' Party chat command:
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Matenia got a reaction from vodkalol for a file, WhatsGoingOn - Showing bot status ingame
Quickly thrown together plugin that creates a frame in game and shows what your bot is currently doing so you don't have to check the bot status all the time.
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Matenia got a reaction from wrobotu for a file, MovementRandomizer
Source code attached. All this does is slightly modifiy each vector (out of combat) that wRobot walks to in an attempt to randomize movement a little.
You can change the source if you need bigger randomization (this is barely visible to the human eye). If you wanted to modify hotspots in a quester to be chosen at random instead of in order, you would need to look into modifying
MovementManager.CurrentPath; //or modifying the "State" MovementLoop
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Matenia reacted to Mykoplazma for a file, Nightbane loot forcer.
Well because nightbane have some problems with looting - this is a plugin that will force the loot process. It's working but game returns some crappy message like you cannot loot that cropse or the target is dead or other crap. Use at your own risk ?
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Matenia got a reaction from 435 for a file, [FREE] Mining Node Blacklist
This plugin is great for leveling mining. The bot usually doesn't know which nodes you can mine with your current skill.
Therefore, when you use this plugin, it will blacklist all nodes you cannot mine with your current skill, so the bot will not even approach them.
It doesn't waste any time and makes you look a whole lot less like a bot. It will clean the blacklist whenever your skill updates.
Example debug log:
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Matenia got a reaction from vodkalol for a file, Simple AntiDetection
This is a small plugin which will not be developed further. The source is attached, you can modify it and recompile it yourself if you're interested.
If GMs turn your mob green, this plugin *should* recognize that your enemy is no longer attackable, stop the fight, turn around and walk away a little, then say something in chat before pausing the bot for a few seconds and moving on its way.
For specifics, check the source. The IsEnemy() method can probably be changed to contain UnitIsFriend (Lua) in case GMs use a different method that makes the bot think the target is attackable even if its faction is friendly to you. In that case, you might need to also change it to check for specific NPC flags. But this would require knowing exactly how GMs test for a bot.
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Matenia got a reaction from vodkalol for a file, MovementRandomizer
Source code attached. All this does is slightly modifiy each vector (out of combat) that wRobot walks to in an attempt to randomize movement a little.
You can change the source if you need bigger randomization (this is barely visible to the human eye). If you wanted to modify hotspots in a quester to be chosen at random instead of in order, you would need to look into modifying
MovementManager.CurrentPath; //or modifying the "State" MovementLoop
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Matenia reacted to Marsbar for a file, [Free] qObjMarker
qObjMarker - Assisting your leveling process.
What does it do?
I made this to help me keep track of quest mobs and game objects as I was leveling one of my chars manually on a server that just opened. Obviously you have to fight for the mobs with all the other players and being able to instantly see where all the mobs and gameobjects are helps a lot (I've been running it with WRotation[Movement disabled in settings] and no fightclass).
It uses WRobots 3D Radar to automatically draw a line to any Mobs or GameObjects that it can read from your quest logs objectives. Eg. If the quests says "0/10 Super Boars Slain" it will check your surrounding area for any mobs with the name Super Boars. Same for game objects.
Tracked Mobs are assigned a random colour based on their name.
Tracked gameobjects are currently Blue.
It also tracks players of the opposite faction in Orange.
Wow! It tracks all my quest objectives?
No. The names won't always match their respective quest logs.
Also note that if you have completed the objective or the mob has been tagged by someone else, it will not draw a line to it.
Can I add Mobs manually?
Yes. There are hotkeys you can use! These are:
CTRL + T - Add your target mobs name to the tracking list ALT + T - Remove your target mobs name from the tracking list CTRL + L - List all the mobs in the tracking list ALT + L - Clear the custom mob tracking list What about game objects?
I'll add them on the next release.
This is the initial release so may contain bugs. Let me know how you get on!
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Matenia got a reaction from sjb211 for a file, [FREE] FoodAndDrinkHelper
This plugin is a mix of Droidz' old "auto choose food and drink" and my old "Auto Select Food/Drink".
I have updated it and combined the two. This plugin automatically sets the best best/drink in your bags for your character. If you have less than those in your bags, it will force a vendor run to buy more (you can set the amount in wRobot's vendor tab) and buy whatever food that vendor has available. Every vendor (except for Repair) available to your profile NEEDS TO BE A VENDOR WHO SELLS FOOD FOR THIS TO WORK.
Do NOT use this if you already use HumanMasterPlugin. This is meant for people who can't afford HMP or don't want to use HMP or work on expansions that don't have it.
Source code is available (plugin is a .cs file).
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Matenia got a reaction from t00z for a file, [FREE] FoodAndDrinkHelper
This plugin is a mix of Droidz' old "auto choose food and drink" and my old "Auto Select Food/Drink".
I have updated it and combined the two. This plugin automatically sets the best best/drink in your bags for your character. If you have less than those in your bags, it will force a vendor run to buy more (you can set the amount in wRobot's vendor tab) and buy whatever food that vendor has available. Every vendor (except for Repair) available to your profile NEEDS TO BE A VENDOR WHO SELLS FOOD FOR THIS TO WORK.
Do NOT use this if you already use HumanMasterPlugin. This is meant for people who can't afford HMP or don't want to use HMP or work on expansions that don't have it.
Source code is available (plugin is a .cs file).
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Matenia reacted to elitecasaj00 for a file, [FREE] (13-20) The Crossroads – The Barrens
The Crossroads – completes the following quests:
I run this profile immediately following my Sen'jin Village & Razor Hill profile
A Bundle of Hides – 6361 Altered Beings – 880 Apothecary Zamah – 853 Call of Fire – 1524 (Shaman) Call of Fire – 1525 (Shaman) Call of Fire – 1526 (Shaman) Call of Fire – 1527 (Shaman) Centaur Bracers – 855 Consumed by Hatred – 899 Disrupt the Attacks – 871 Echeyakee – 881 Egg Hunt – 868 Fungal Spores – 848 Hamuul Runetotem – 1489 Harpy Lieutenants – 875 Harpy Raiders – 867 Jorn Skyseer – 3261 Kolkar Leaders – 850 Letter to Jin'Zil – 1060 Lost in Battle – 4921 Mura Runetotem – 3301 Nara Wildmane – 1490 Plainstrider Menace – 844 Prowlers of the Barrens – 903 Raptor Thieves – 869 Report to Kadrak – 6541 Return to Jahan – 6364 Ride to Thunder Bluff – 6362 Serena Bloodfeather – 876 Stolen Silver – 3281 Supplies for the Crossroads – 5041 Tal the Wind Rider Master – 6363 The Angry Scytheclaws – 905 The Demon Seed – 924 The Disruption Ends – 872 The Forgotten Pools – 870 The Stagnant Oasis – 877 The Zhevra – 845 Wharfmaster Dizzywig – 1492 To the best of my knowledge, this profile includes all of the quests centered around The Crossroads – if I have missed any quests, please provide a quest ID and I will include the missing quest(s).
I did not include Verog the Dervish (851) because of spawn rate issues on Northdale; I also did not include Dig Rat Stew (862).
If any quests fail or show errors, please report the quest name, ID and the issue that you witnessed so that I may troubleshoot and repair.
NOTE: The final quest in this profile, Egg Hunt, is a level 22 quest, but due to mob spawn rates and hatchlings, I recommend being level 24+ prior to pulsing – steps 115 & 116 can be disabled if your character has trouble completing this quest.
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Matenia got a reaction from artur.k for a file, [FREE] FoodAndDrinkHelper
This plugin is a mix of Droidz' old "auto choose food and drink" and my old "Auto Select Food/Drink".
I have updated it and combined the two. This plugin automatically sets the best best/drink in your bags for your character. If you have less than those in your bags, it will force a vendor run to buy more (you can set the amount in wRobot's vendor tab) and buy whatever food that vendor has available. Every vendor (except for Repair) available to your profile NEEDS TO BE A VENDOR WHO SELLS FOOD FOR THIS TO WORK.
Do NOT use this if you already use HumanMasterPlugin. This is meant for people who can't afford HMP or don't want to use HMP or work on expansions that don't have it.
Source code is available (plugin is a .cs file).
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Matenia got a reaction from Bambo for a file, [FREE] FoodAndDrinkHelper
This plugin is a mix of Droidz' old "auto choose food and drink" and my old "Auto Select Food/Drink".
I have updated it and combined the two. This plugin automatically sets the best best/drink in your bags for your character. If you have less than those in your bags, it will force a vendor run to buy more (you can set the amount in wRobot's vendor tab) and buy whatever food that vendor has available. Every vendor (except for Repair) available to your profile NEEDS TO BE A VENDOR WHO SELLS FOOD FOR THIS TO WORK.
Do NOT use this if you already use HumanMasterPlugin. This is meant for people who can't afford HMP or don't want to use HMP or work on expansions that don't have it.
Source code is available (plugin is a .cs file).
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Matenia reacted to RADON for a file, Tag ‘n Bagger
Tag ‘n Bag Plugin
UPDATE 5/30/2019:
In case anyone is wondering, I have not abandoned this project and have started working on a new update as of today. I will be making various functionality improvements, bug fixes, and fixing GroupRegen. I will be working on this during my free-time (which I do not have a lot of) so this update should be released in the next couple of weeks. Stay tuned ?
All credits for original plugin 'PartyHelperPlugin' go to Matenia. This is a modification of that plugin ?.
This plugin will allow you to grind/quest/play on one character and have another (ideally higher level) character(s) follow you around and kill stuff for you after you've tagged it. The benefit being that you get to keep all of the XP and loot on your leveling char ?
It works essentially the same as PartyHelperPlugin except that it does not invite the followers.
It must be run on all bots you would like to assist you as well as the leader bot. Enter all follower bot names in the 'Followers' setting and set the 'Is Leader' setting to true on one bot only, the one that you want the followers to assist. Followers will automatically assist the leader.
NOTE: Just like PartyHelperPlugin, the followers will not do quests, only the leader will (If it is running a quester profile).
Leader must run Quester, Grinder, Gatherer. Others may work as well (such as WRotation).
Followers must run Party/WRotation.
Group regeneration is the only feature (that I know of) which does not work yet.
As far as I know, group training (when one bot goes to train, all of them go), and group ToTown does work.
Technically will support as many followers/slaves as you want, although I'm sure there are problems with that.
This plugin has not been thoroughly tested whatsoever, so it's possible that some things are not working as intended.
This plugin as it stands will clog up your ability to speak in General, Trade etc. or any other channel, as it uses a private unique channel to relay information between bots. (You will not see the communication between the bots on your chat frame unless you manually add the channel to it.) This system is possibly unsafe, so use at your own risk. I can release a version that uses /whisper instead (which will clog up your chat frame) if there is demand for it.
Will not work with HumanMasterPlugin (bots refuse to attack tagged mobs) or any FightClass that stops the bot from attacking taggged mobs.
I have included a few basic FightClasses that will work with this plugin.
This is my first plugin, so feedback on bugs/code/features is appreciated.
I may update this as I see it as a learning experience, I also would like to see GroupRegen working.
Feel free to do whatever you want with the source. This was a quickly put together project over the last couple of days and I consider it to be slightly unfinished (namely the GroupRegen feature not working).
You may contact me on here or at RADON#2926 on discord.
IMPORTANT
'Channel' and 'password' setting MUST BE USED and MUST BE THE SAME ON ALL BOTS! Password is optional but if one bot has it, all of them need it. If not, the bot will not work. Description of that is in settings.
Recommended that on first run, you start the leader bot a few seconds before the followers so it has a chance to create the channel (or else a follower will end up being the owner of the channel)
It is also recommended that you sync all settings so they are the same on every bot you're running. 'Followers' must be the same on every client as well.
FILE INFO
TagBagPlugin folder contains source. TagBagPlugin.dll is the plugin. (in Plugins folder) FightClasses are (you guessed it!) in the FightClass folder :^)
Known Bugs
Healer mode seems to have some issues that I will address in the next update: occasionally won't heal, and it only heals the leader & not other followers. Occasionally the communication channel is not visible to certain followers. Seems to be a character-specific issue and I have only seen it happen once.
Future Features
Group regeneration In-game commands/macros (ex. command certain follower to attack mob, command healer to heal me, etc.) Open to suggestions ?
Enjoy ?
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Matenia got a reaction from Dreamful for a file, Simple AntiDetection
This is a small plugin which will not be developed further. The source is attached, you can modify it and recompile it yourself if you're interested.
If GMs turn your mob green, this plugin *should* recognize that your enemy is no longer attackable, stop the fight, turn around and walk away a little, then say something in chat before pausing the bot for a few seconds and moving on its way.
For specifics, check the source. The IsEnemy() method can probably be changed to contain UnitIsFriend (Lua) in case GMs use a different method that makes the bot think the target is attackable even if its faction is friendly to you. In that case, you might need to also change it to check for specific NPC flags. But this would require knowing exactly how GMs test for a bot.
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Matenia got a reaction from 435 for a file, Simple AntiDetection
This is a small plugin which will not be developed further. The source is attached, you can modify it and recompile it yourself if you're interested.
If GMs turn your mob green, this plugin *should* recognize that your enemy is no longer attackable, stop the fight, turn around and walk away a little, then say something in chat before pausing the bot for a few seconds and moving on its way.
For specifics, check the source. The IsEnemy() method can probably be changed to contain UnitIsFriend (Lua) in case GMs use a different method that makes the bot think the target is attackable even if its faction is friendly to you. In that case, you might need to also change it to check for specific NPC flags. But this would require knowing exactly how GMs test for a bot.
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Matenia got a reaction from Pudge for a file, MovementRandomizer
Source code attached. All this does is slightly modifiy each vector (out of combat) that wRobot walks to in an attempt to randomize movement a little.
You can change the source if you need bigger randomization (this is barely visible to the human eye). If you wanted to modify hotspots in a quester to be chosen at random instead of in order, you would need to look into modifying
MovementManager.CurrentPath; //or modifying the "State" MovementLoop
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Matenia got a reaction from sjb211 for a file, MovementRandomizer
Source code attached. All this does is slightly modifiy each vector (out of combat) that wRobot walks to in an attempt to randomize movement a little.
You can change the source if you need bigger randomization (this is barely visible to the human eye). If you wanted to modify hotspots in a quester to be chosen at random instead of in order, you would need to look into modifying
MovementManager.CurrentPath; //or modifying the "State" MovementLoop
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Matenia got a reaction from EXILE for a file, Simple AntiDetection
This is a small plugin which will not be developed further. The source is attached, you can modify it and recompile it yourself if you're interested.
If GMs turn your mob green, this plugin *should* recognize that your enemy is no longer attackable, stop the fight, turn around and walk away a little, then say something in chat before pausing the bot for a few seconds and moving on its way.
For specifics, check the source. The IsEnemy() method can probably be changed to contain UnitIsFriend (Lua) in case GMs use a different method that makes the bot think the target is attackable even if its faction is friendly to you. In that case, you might need to also change it to check for specific NPC flags. But this would require knowing exactly how GMs test for a bot.
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Matenia got a reaction from Dreamful for a file, MovementRandomizer
Source code attached. All this does is slightly modifiy each vector (out of combat) that wRobot walks to in an attempt to randomize movement a little.
You can change the source if you need bigger randomization (this is barely visible to the human eye). If you wanted to modify hotspots in a quester to be chosen at random instead of in order, you would need to look into modifying
MovementManager.CurrentPath; //or modifying the "State" MovementLoop
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Matenia got a reaction from Marsbar for a file, Simple AntiDetection
This is a small plugin which will not be developed further. The source is attached, you can modify it and recompile it yourself if you're interested.
If GMs turn your mob green, this plugin *should* recognize that your enemy is no longer attackable, stop the fight, turn around and walk away a little, then say something in chat before pausing the bot for a few seconds and moving on its way.
For specifics, check the source. The IsEnemy() method can probably be changed to contain UnitIsFriend (Lua) in case GMs use a different method that makes the bot think the target is attackable even if its faction is friendly to you. In that case, you might need to also change it to check for specific NPC flags. But this would require knowing exactly how GMs test for a bot.
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Matenia got a reaction from Andoido for a file, [PAID] HumanMasterPlugin
No refunds - you are purchasing a digital copy of a product.
For questions and bugreports, please reach out to me on Discord.
I will continue working on this plugin and it will receive updates (which are included in the purchase). English client ONLY.
Any problems pathing? Disable all "Avoid Enemy" options.
Installation instructions
Features:
can automatically buy food and drink (uses @reapler's database) can automatically choose your vendors and repairs (closest vendors and avoids high level zones) can automatically purchase ammunition (deactivated by default) automatically chooses the best quest reward for your class automatically equips better items, based on TBC "Pawn" stat weights - only uses base stats automatically equips bags and replaces them with bigger bags creates and uses bandages - will learn First Aid and train 1-150 trains Skinning and all useful weapons for your class (can be turned off) runs away from fight if you're likely to die (can be seen several times throughout the video - fails in cave sometimes)1 spirit rezz if chain dying ignore all combat if items are broken stop combat with evading mobs, friendly NPCs and friendly pets hearthstone if stuck (please read instructions) fully automated trainer choosing and training, goes every 4 levels after level 20 (if you have training turned on in wRobot) automatically use potions in combat stop combat with tapped targets stop combat if target is evading swim up if you are about to drown swim to shore before regen (if a safe spot can be found) teaches your bot how to use transports for shorter paths (supported so far: Deeprun Tram, Darnassus Portal/Ship) constant updates, you should re-download through your Rocketr link every evening
This is a new multi-expansion, multi-functionality plugin. I wrote it to fix some of the inconveniences, bugs and "bot-like" behavior wRobot comes with sometimes. Down below is a list of features, that this plugin brings to the table. Any plugin that has the same/similar functionality to my public (free) plugins has been improved in functionality and CPU usage.
Here you can find a 1:30 hour long video of a pure quester run from level 1-12 where you can see some of the plugin's functionality. The "running away" part of the plugin can sometimes be buggy within caves.
1Problems with "running away from combat" will occur in highly obstructed areas, such as caves, hills or anything else where your bot might have issues navigating (such as highly contested areas with tons of enemies). I have been trying (and still am) to improve this feature as much as I can, but if you aren't grinding with your bot (questing, gathering, etc) I recommend setting it to only run away if you pull more than x number of enemies
Unstuck instructions
Your hearthstone needs to be set to your current continent (anywhere on it) for the bot to find a path back to your regular grinding/questing spot, after using Hearthstone to get out of a "stuck" situation. If this is not the case, please disable that feature in the plugin settings.
PURCHASE NOW - 1 IP only - 20.00€ NO UPGRADES POSSIBLE
*If you run wRobot.exe through a proxy or VPN, this limits you - if you only run WoW.exe througher another IP, this is not a problem
PURCHASE NOW - 10 IPs (limited to 1 wRobot license) - 30.00€
I, the owner and creator of this file, am in no way associated with the wRobot company. By purchasing this file, you agree to the contract of the purchasing website and that alone.
Check out my other Fightclasses
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Matenia got a reaction from cheko121 for a file, PartyBot Helper
PartyBot Helper Plugin
Hey guys!
I am excited to finally release my PartyBot plugin which I've been working on for a little over a week now. It was commissioned by @KDiddy who paid for the initial development, but I liked the challenge and added more features as well as more automation. This plugin can be used together with HumanMasterPlugin.
The plugin needs to be run on both characters and you need to carefully adjust the settings to match on all characters. There can only be one leader character, all others automatically become followers. Only the leader character needs to fill out a list of characters to invite to the party. All settings come with a detail description if you select them - so please do not PM me with questions about what they do or how they work.
The leader character needs to run one of the following products: Quester, Grinder, Gatherer (no, the followers will NOT do quests)
The followers need to run one of the following products: Party, WRotation
I have also attached 2 vanilla fightclasses and the source code for the resto shaman fightclass, as well as the source code for the plugin itself. This should help you easily modify a fightclass for another healer, even if you know very little C#.
The shaman should also work across expansions, whereas the warrior will not. Please do NOT come to me with questions on how to modify the plugin's code or fightclasses. If you don't know what you're doing, you can ask for help in the official wRobot Discord.
Thanks to financial contributors:
@KDiddy
@Sjd6795
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Matenia reacted to Bambo for a file, Do Not Sell My Loot!
Hey wRobot Community,
this automates the process of creating a "Do-Not-Sell List" instead of doing it for every bot again.
What does it?
It makes sure that valuable items (e.g. high tier herbs/ores) will not get vendored. The Plugin handles everything for you. No need to adjust the "Do-Not-Sell List" for every bot. Just use the easy to use settings of my plugin to sort out what should be vendored and what not. It also enables selling by default for every bot.
Currently implemented Categories
Ores Herbs Leathers/Hides Cloth Bags Can you add Item/Category XYZ?
Just private message me, I can do that.
Disclaimer: I am not associated with the wRobot company in any way!
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