Fight Classes assistance
690 topics in this forum
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Hi, So I've been trying to just make an overall good fightclass for my rogue. And, I want the fight class to use abilities like "Escape Artist" (gnome racial) or "Cloak of shadows" whenever the ability is applicable. What condition would I use in order to achieve this? EDIT: I play on a TBC (2.4.3) server btw.
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I build a fight class for bal druid but it wont cast the lunar strike no meter what. What i made wrong or... what should modify? Thanks for the help. ST BAL.xml
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I'd like to be able to convert a simcraft profile to c# or lua fight class kind of how Ovale addon does for rotation scripts or taking Ovale scripts to a fight class. Any ideas?
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Hi, I starting to make a fightclass for my rogue. What it should do : Stealth : OK SAP : OK Pick Pocket : ok at 40% --> Cast Pick Pocket as soon as target is in range(instant) but in game it returns "Out of Range" (And u recast manually it works even without moving) Cheap Shot when energy is at 100 But the problem is that the bot auto attack even in Stealth mode resulting in no casting Cheap Shot. How to desactivate the auto attack before im in Combat ? PS : In WoW Settings, Combat, Stop Auto-Attack is ON, Auto Self Cast too, everything else is OFF Thanks Rogue.xml
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When I'm fighting spiders, they shoot a web at me. After the battle is over, I have another 5 seconds left...but the bot starts spinning in circles... looks REALLY bad. How do I fix this?
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Hello, So I am having a problem with my hunter, its TBC low level hunter. Now, I get aggro from mobs then I use Fake death to lose it, but the mob is in melee range! Now, my hunter keeps attacking with melee. I want it to move backward to gain range to attack with bow.
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Hello, to handle the combat bug that happend sometime when the bot is running for a long time, i decided to find a way to avoid it or deal with it constantly. Since some spell like the hunter's feign death or the mage's invisibility can cancel the combat bug, i tried to setup those spell in fight class with the "Me in combat = true" and the "unit attack player near: nb=0, rd=10, type=equal" conditions. Unfortunately, the bot seems to not use the fight class in a combat bug situation. So, to cast those spell, i want to setup them to be used x second after a fight start. Is there a way i can setup that using a C# condition or do i have to make a p…
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Hello all, I just have a quick question. How would I go about making my hunter move to a range position after my pet grabs agro off of me? As of now he use's melee attacks when they get close to me. I turn off moveincombat.dll because it made it worse. anyway I can make it simply move backwards? Would love to get this resolved, thanks!!!
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Hello my question is. How can I make it work with the fight class editor that the druid leave shapeshift for healing himself. I try many things like buff at healing spell cat form false or I try to cast Cat Form again if Cat form buff true and health percent smaller or equial 30. thanks for answers.
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Hi guys/Girls I'm working on some fightclasses for vanilla, but i have some questions. First of all to make it a little simpler, I am working on the "pre WOD" fightclass sample, that droidz posted here: https://wrobot.eu/forums/topic/12-how-to-create-an-fight-class-developer-only/ My first question is: How do i stop auto attacking after changing form ? like when i go back to human to heal, it just keep spamming auto attacks instead of healing me. My 2 question is: How do i make it check if there are more than 1 target like: ObjectManager.GetUnitAttackPlayer > 1 My 3 question: How do i get it to cha…
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Hey fellas, is there a way to make the bot move after a spell is cast using the FightClass Editor? Frost Nova is what I have in mind. So if a target is closer than 12yards, cast Frost Nova, but don't stand there like a moron but move back. Thanks, Seminko
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Hey I am not sure if Cast Time is even being accounted for in C#. For Example Spell.CastTime = 2000 which would be a 2 second cast. I dont think the bot even cares for that value. I believe it does not care for the cast time value because I feel like in C# the bot interrupts its spells a lot. How can I get my Combat Rotation more fluent so each spell is used efficiently and not interrupted by the same spell and or the next spell in line. What is best practice for this Bot? I am asking this because I am writing a Wrotation so it needs to be able to perform better then a human.
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I want my druid to drink purified draenic water when out of combat and below 60% mana, ideally using Shadowmeld right after in battlegrounds. I have set it up in the general options of the fight class but it never works in BG's. Any help would be much appreciated, fight class is linked below (TBC). Moonkinpvp.xml
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- hamstring
- warrior
- fightclass
- target buff
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Hello All, I'm having some issues using a fight class for my 70 Warrior (TBC 2.4.3) because the bot does not seem to be able to detect the Hamstring debuff on players. I have tested the fight class on mobs and it works perfectly however when it gets into battlegrounds all it can do is spam hamstring. The reason it spam's hamstring is because my other abilities have the requirement of 'Target Buff - Hamstring True'. The Hamstring ability has a 'Target Buff - Hamstring False' criteria but this seems to only be working against NPC's not players. Any help would be appreciated. I've attached my fight class should that be needed. The fight log is pretty useless b…
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@Droidz Is there any way I can prevent the bot (in my fightclass) to chase enemies in BGs? I'm a healer and want to do some healing. Target selection and all works in my fightclass, but the bot keeps targeting opposing faction players, chasing them and then not targeting/healing any of my teammates. It barely does what it should, unfortunately. How can I fix this?
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My afflic locks first 3 spells in its rotation are instant casts, but it usually skips the 2nd one because it is not waiting long enough for global cooldown I think. How can I fix this?
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I run Gnomesequencer and I have an awesome rotation macro pree installed in the addon. What I need is for the bot to press 1 continuously in a fight. How do I do that? Thanks.
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This is a C# Frost Death Knight Rotation I have put together. I am Wondering if everything Looks right and will work as I am Intending too. Any Help is completely appreciated. This is my First Attempt at C# Coding so I am willing to listen to any and all criticism. Please Show Your Work a well so I can learn as I go. I built this in one day. I'm kinda proud of myself. +Rep to McRo for the Custom Fight Class. I use his a base to start. I have also Attacked the File to this post to try and give you all the help to help me out. I will be Making a Blood and a Unholy Rotation as Well. I am playing all the tank classes. So I will be releasing One for all of them soo…
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hwo do install the fight profile for when im gathering/?
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Hy I dw fight class for druid - guardian , and have a problem when fight not switch to bear form . Can i have some help?
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I'm wondering How I would LUA code Blessing of Freedom to Make is usable in Raiding, Questing, and PVP. I'm also working on Blessing of Protection, Blessing of Sacrifice. Im just trying to figure out how all the new stuff is working in the program these days. I like making quality Fight Classes. So any input is completely appreciated.
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Hello, I want to make a low level hunter profile that calls petattack() then waits a few seconds so the pet get aggro before i shoot...is this possible?
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How do I Make this code that is made to not Interupt if the spell is shielded, into a code to use if the spell isnt interuptable but can stop the spell by stunning them or at least trying to stuff them. local spellid=106839 local spellname=GetSpellInfo(spellid) if UnitExists("target") and not UnitIsFriend("player", "target") and (IsSpellInRange(spellname, "target")==1) then local spell, rank, displayName, icon, startTime, endTime, isTradeSkill, castID, nonInterrupt = UnitCastingInfo("target"); local isChanneling=false if (spell==nil) then spell, displayName, icon, startTime, endTime, isTradeSkill, castID, nonInterrupt = UnitChannelI…
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Looking for a way to check how much time is left on Auto Attack swing timer. In other words, how many seconds until next auto attack will happen.
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As title, anyone who can make a OP mage Rotation I will happily pay for.
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