Developers assistance
You have problem for create Quest profile? Custom Profile? Plugin? Product? C# or VB.net FightClass? This forum is for you.
537 topics in this forum
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Hello, I downloaded autoit dll and registred it via regsvr, then i added reference to visual studio and added directive to my plugin using AutoItX3Lib; but i have compilation error when I start bot - missing directive or assembly reference
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Hey, Let's say I'm standing close to a NPC, I have it's guid and i want to accept/turn in all the quests he got how do I proceed? Maybe I'm just blind and haven't found the proper class for my case, I hope u guys can help me :) public void getQNPC() { var guid = getGroup().First().TargetObject.Guid; // Getting the GUID via target of target from main character Interact.InteractGameObject(ObjectManager.GetObjectByGuid(guid).GetBaseAddress); // Interact/Open NPC Window //??? }
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Hello, why after the start of the bot, it is forced on 50 FPS? I have fix this shit. I don't find any setting about it.
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Greetings. Sorry in advance for my english. Bot sometimes skip regen phase. And sometimes he don't need to regenerate after the combat, but then he uses, for example, buffs and now he need to regen. But he skips it and engage the fight. So i'm trying to fix it with checking all needed conditions again in loop, or by listening the lua events. But i have stuck with force-regen call. have tryed wManager.Wow.Bot.States.Regeneration.Run() but, well, this is not working :) Thank you for any advices.
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Hi there, i would like to automate heirloom buying for my profiles. Is it possible to check for gold in inventory => 500 and maybe check for itemlevel of the heirloom, they have 3 upgrade levels: 0 (to lvl 60) buy item 1 (to lvl 90) upgrade1 2 (to lvl 100) upgrade2 3 (to lvl 110) upgrade3 right now i can check if the heirloom is learned with <QuestsSorted Action="If" NameClass="wManager.Wow.Helpers.ItemsManager.HasItemById(122358)" /> <QuestsSorted Action="GoToStep" NameClass="971" /> <QuestsSorted Action="EndIf" NameClass="" /> It would be great to check gold and the level of the heirloom. Any ideas? …
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Hi, I need to check the status of the window, which opens after use any vendor. C# code please. Thx! i Think it's method have 2 state, window open, window close. bool wState = true or false.
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I wasn't quite sure how to label this thread, but basically what I'm trying to solve is the scenario where mining nodes leave behind a node that is no longer open-able, but still return true from this: nodesNearMe = ObjectManager.GetObjectWoWGameObject().FindAll(p => p.GetDistance <= 50 && p.CanOpen && p.IsValid); This scenario is specific to Empyrium deposits. Somehow, WRobot is able to ignore these nodes when doing pulses for available nodes, and ignores them. One thing that a tester noticed (thanks @dragonmase!) was that turning off wRobot, and then turning WRobot back on after mining an Empyrium deposit, WRobot logs report the follow…
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Hey all This is a followup post from a previous one, i decided to make a new one to clear up all the clutter. I have some code below that is ALMOST working. The problem is: My variables set in the settings of my FC defaults to false when not loaded from in-game lua. Therefor when i reload the game, instead of setting my settings to what they were before, they just default to false. Anyone with more C# experience than me, who can see what is wrong? These variables are set in my lua: HuntersMarkDisabled = true/false When the profile is loaded: LoadedInLua = true <-- This is so it doesn't overwrite it's own settings before the profile is loaded. [Serializa…
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I can't find this on object manager on visual studio... any1 know how to change this with C# code ?
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Hello. In first I want to ask C# code for getting attackable and alive nearest mob by Entry. Some like this, but need only alive. wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWUnit(wManager.Wow.ObjectManager.ObjectManager.GetWoWUnitByEntry()) And i'm interested in analog "AvoidMobs" from HB. I need fully blacklist one boss so as not touch him in combat and just ignore <QuestsSorted Action="RunCode" NameClass="wManager.wManagerSetting.AddBlackListNpcEntry(111)" /> not work for it and <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = true;" /> not work for it when quest pulse
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@Droidz im trying to figure out how i can track quester profile changing void TestProductEvents() { robotManager.Events.ProductEvents.OnDisposeProduct += OnProductDispose; robotManager.Events.ProductEvents.OnProductPauseStarted += OnProductPauseStarted; robotManager.Events.ProductEvents.OnProductLoaded += OnProductLoaded; robotManager.Events.ProductEvents.OnProductStarting += OnProductStarting; robotManager.Events.ProductEvents.OnProductStarted += OnProductStarted; robotManager.Events.ProductEvents.OnProductStopping += OnProductStopping; robotManager.Events.ProductEvents.OnProductStopped += OnProductStopped; robotManager.Events.ProductEvents.OnP…
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Sorry to bother. I have a quick noob question. How do I check if the objectmanager.me has been teleported? Thanks in advance
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Logging.Write(Lua.LuaDoString<bool>("return UnitIsConnected(" + "PlayerName" + ")") + ""); Returns false, but player is online and near me. List<WoWPlayer> playersInParty = new List<WoWPlayer>(); playersInParty = wManager.Wow.Helpers.Party.GetParty(); Logging.Write(playersInParty.Count + ""); Returns 0 , but im in party with 1 player. Any idea?
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Hey all, i've been tinkering with importing settings into in-game lua variables. With the help of camelot10 I'm almost there getting everything to work. void FetchFromLua() { HuntersMark = Lua.LuaDoString<bool>("return HuntersMarkDisabled"); } This works great, as it changes my setting based on the in-game variable HuntersMarkDisabled. The problem is, when i want to send that data back to the game after a new session. I use. void PushToLua() { Lua.LuaDoString("HuntersMarkDisabled = " + HuntersMark); } Which should set the variable HuntersMarkDisabled to whatever HuntersMark was in C# before. Now, what happens …
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Hello! I'm continue building dungeon profile and now me need help. Mobs are not ordinary, when they have 1 hp, they become immortal. The bot ceases to change targets and is glued to this mob. After 1 hp, the mob becomes friendly. The bot needs to move within 50 meters and lower the life of all the mobs that are there. It would be ideal if I could turn off the fight, and just press 1 aoe ability. public class SecondBossKill : QuestClass { public SecondBossKill() { Thread t = new Thread(() => { var newbie = wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWUnit(wManager.Wow.ObjectManager.ObjectManager.GetWoWUnitB…
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In a quest profile, how do I say the following for example: If zone != desiredZone runLuaMacro /use Hearthstone
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Hello! I have 2 targets, me need force select a first target and started attack. After few second me need select a second target and start attack him. I will try this code but don't work. It's questing profile, don't plugin. Int128 target1 = 00663400002CA717202FD477E0376C80 ; Int128 target2 = 00663400002CA717202FD477E0377C80 ; ObjectManager.Me.Target = target1; Thread.Sleep(5000); ObjectManager.Me.Target = target2; i receive error https://docs.microsoft.com/en-gb/dotnet/csharp/language-reference/compiler-messages/cs1685 Please help me.
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I've used Zygor's in game guide to help lvl bots for many many years. Wouldn't it be perfect if we could "read" the guide and take the actions with wRobot?! Our bots would blend in with the rest of the folks that are power leveling, so it wouldn't look like it was just a botfest following one profile... The guide posts a window with text. As you complete steps, the guide automagically advances to the next step. When the guide ends, it pops a window that prompts you to go to the next guide. So crazy, it just might work. How do I get started? I need to figure out how to read Zygor's window and action to be taken.
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Hi, is there a possibility to change current profile in a plugin ? i couldn't find anything about profiles in the libs. thanks in advance.
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Hello, i'm developing currently on a click to move tool for the wow map. But i noticed that the .FindZ(); method isn't able to retrieve the height of dalaran, it returns the height of Crystalsong Forest. Yes it's working, no doubt, but is it possible to get the z position on dalaran instead of Crystalsong Forest? (the clicked position on the map is on "The Underbelly")
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Good evening im a noob at this trying to learn. Can someone tell me how can i make my caracter re-use the Draenic Water Breathing elixie when the effect endsso he never drowns. Thanks
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As in title, is that possible? if yes, then how? I'm trying but i get errors. And my other cs files is visible in list in plugin (how to hide this?). I ask beacause I have 1 big plugin in 1 cs file and I want to cut this for other cs files(only works when I define classes inside this one file).
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How can I add a step in quester to run a specific macro one time. Thanks.
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Any1 know tool for show elements/buttons in wow TBC 2.4.3? On never version this is macro /fstack?
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I wanna seclect a specific target with my c# combat profile, how can i do this? ( I wanna select nearest friendly target)
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