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[Free] Project Wholesome - WOTLK Fightclasses (all 10 included) 1.0.xxx

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About This File

Hello fellow Botters,

This is the AIO Fightclass for WotLK Content.
Most will download this without given any Feedback, but i appreciate every Feedback you want to give.

With the Rework to 3.0.0 the Framework was given a great overhaul by @Hashira who is a genius. Additionaly another Dev @FlXWare joined the pool of Devs and contributed a lot to the again reworked AIO. And finally the latest Rework was done by @Zer0 which is an awesome dev! The AIO is the First FC with support for Raidheal (limited to Holy Priest)! One of the Maingoals this time was to speed up the FC, and i think we hit a point where we can be very proud of what we achieved. Most of the old Bugs are gone, PetManagement for all Petclasses are top notch. Buffmanagement is now pulsed on movement and combat and many more changes. Just try it out yourself, you will see a significant performance upgrade. Bugreports are welcome and needed to get it to a new stage, so feel free to do so.

English Client ONLY!!!

Deactivate all Addons, Wrobot relies heavy on LUA and every Addon can interfere with this in a bad way!

Added Healbot Product, use this instead of WRotation to Heal as Healer inside  Dungeons (No  Settings, no Interface, just place it under Products, select it and Choose Systetic Events in the AIO  FC). This is only needed for Healers.

 

Here is the Current State:

DeathKnight (Frost, Unholy, Blood)

Druid (Feral (No Tanking in Dungeons), Restoration, Balance)

Hunter (Beastmastery, Marksmanship, Survival)

Mage (Frost, Fire, Arcane)

Priest (Shadow, Holy (inkl Raidheal), Discipline)

Paladin (Protection, Retribution, Holy)

Rogue (Combat, Subletly, Assassination)

Shaman (Enhancement, Restoration, Elemental)

Warlock (Affliction, Destruction, Demonology)

Warrior (Arms, Protection, Fury)

Green = tested and in a working state, Yellow = Rotation added but not much tested, Red = no support until now.

Short Feature Overview of new Corefeatures:

  • Auto updating System to the newest Release
  • It now makes Use of Unique Syntetic Events (Activate this when you play as Healer in Dungeon or Group)
  • Uses Prioritysystem to decide which spells to cast (Framelock is now working, Slowrotation is now working)
  • Auto Set Talents according to the choosen Spec (only works with Products which support movement)
  • Tankspecs can Autotank adds in Dungeons
  • Supports HMP incl. fleeing from  Mobs
  • Healspecs can handle different Healspells for different Roles/Classes
  • Autobuffing (Paladin will chosse which buff is needed, according to the Targets Dungeonrole without targeting)
  • Druid (switches Forms according to Usersettings, makes use of prowl)
  • Hunter (Autoset stances for Pet, Autofeeding Pet, Petspell Management like Taunt, Random Backpaddle Movement)
  • Mage (Frostnova Backpaddle, makes use of own casted Food/Drinks)
  • Priest (nothing new to say)
  • Rogue (use Rangepull if you have Rangedweapon and the target is surrounded by hostile targets(activate it in settings))
  • Shaman (Autoset Totems in Totemic Call, makes use of Totemic Call, reworked Rotation)
  • Warlock (nothing new, just a Beast for Leveling)
  • Warrior (use Rangepull if you have Rangedweapon and the target is surrounded by hostile targets(activate it in settings), just a Beast for Leveling)

 

Besides the new Features which are added, we have all the old Features including from the previous Version.

Have Fun with testing, you are welcome to report bugs (pls with detailed description and logs). Features will be added after the AIO get´s out of BETA state, until this it´s just bugfixing and reworking Rotations!

Welcome @Hashira as a new CoDev for this Project ?

Welcome @FlXWare as a new CoDev for this Project ?

A special Thanks goes to @Droidz for the Bot, the Wholesome Devs ( @Marsbar, @Zer0 @Mortis123), Devs ( @iMod, @Matenia) and Testers ( @Kamogli much more...)

If you have to report a Bug, leave a Comment with a Log. Alternatively we have a Discord for Bugreports and  Feedback.: https://discord.gg/NEq4VA6 .

 

P.s.: If you have Problems with crashing while open the Config, remove your old FC Settings from your Folder and restart the Bot.

 

 

 

Recommended Plugins: 

 

 


What's New in Version 1.0.xxx   See changelog

Released


User Feedback

Recommended Comments



7 hours ago, wolfgoesawooo said:

Can i suggest that you add an option to turn off/on cooldowns. Sometimes popping every cooldown right off the rip doesn't make sense in dungeons.

Most of the time it's better off the manually manage burst cooldowns.

Cheers

Since the FC was originally for questing it’s ok to use it on auto. If you want a specific class setting, just let me know.

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Hey @Talamin, can we please get a randomized interruput on this? Or just a toggle switch to enable/disable the use of interrupts? As this stands right now, I can tell you, that split-second interrupts can potentially get people reported. Thank you in advance!

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I am in the rework process for this fc. Keep in mind that the option to use it in dungeons was made as an addition after all the FC‘s were created. I will add a randomize interrupt, but not at the top priority at the moment.

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32 minutes ago, xmodspawn said:

HUGE BUG for warlock, have a lvl 23 warlock that just keeps exiting out of the game, not sure why. 

Wait, let me check! let´s see... Damn, my glass sphere is broken... Nothing i can do about. Ooooooooor you post a log and a full description of your Problem!

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6 hours ago, Talamin said:

Wait, let me check! let´s see... Damn, my glass sphere is broken... Nothing i can do about. Ooooooooor you post a log and a full description of your Problem!

Sorry, it was late last night and the game was pissing me off lol. So this profile causes the game to log off when starting it. I believe it may have something to do with the pet. I'm inserting the log files for it, thanks Talamin! 

8 Jun 2020 23H47.log.html

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Did you deleete the  Talentcodes or something? Looks like the FC does not get your Talents. Are you using the english Client?

Try a fresh install of wrobot, deactivate your Addons and try again. I leveld a Warlock myself to 80 using this latest code, so all i can say is that it works. Oh, and try to deactivate the Framelock  Option. This never worked really for me, but i let the Code in.

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1 hour ago, Talamin said:

Did you deleete the  Talentcodes or something? Looks like the FC does not get your Talents. Are you using the english Client?

Try a fresh install of wrobot, deactivate your Addons and try again. I leveld a Warlock myself to 80 using this latest code, so all i can say is that it works. Oh, and try to deactivate the Framelock  Option. This never worked really for me, but i let the Code in.

I didn't delete any talcent codes. 

Yes i'm using the English Client.

I just downloaded a fresh version of wrobot (didn't change any of the settings), removed all addons from the game and tried again. Same problem, as soon as I start wrobot, it calls for the mount, starts moving then disconnects from the server. Attaching fresh logs.

9 Jun 2020 09H41.log.html

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20 minutes ago, xmodspawn said:

I didn't delete any talcent codes. 

Yes i'm using the English Client.

I just downloaded a fresh version of wrobot (didn't change any of the settings), removed all addons from the game and tried again. Same problem, as soon as I start wrobot, it calls for the mount, starts moving then disconnects from the server. Attaching fresh logs.

Try running the fightclass with WRotation, if it doesn't disconnect you then the fightclass isn't the problem

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11 minutes ago, Marsbar said:

Try running the fightclass with WRotation, if it doesn't disconnect you then the fightclass isn't the problem

By Wrotation do you mean removing the FC completely and leaving it blank? If so, I did that, the bot seems to be navigating fine to its location based on the grinding profile. The moment I select the FC and turn the bot back on, it moves for a moment, then disconnects from the server.

 

@Talamin I noticed the Framelock setting is disabled by default so I didn't mess with that setting. I was only playing with that setting last night while troubleshooting the problem.

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25 minutes ago, Talamin said:

Does other Rotations work? Like Paladin or so?

Yes, I just tried using my paladin with the same AIO file, works perfectly fine.

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4 minutes ago, Talamin said:

So, how many Shards for summoning you have on you?

Appears to have 11 Soul Shards

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deleete until you have 1 and try again. There is a bugged code i didn´t replace, maybe you ar eplaying on warmane?

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17 minutes ago, Talamin said:

deleete until you have 1 and try again. There is a bugged code i didn´t replace, maybe you ar eplaying on warmane?

Correct! I'm on warmane. 

I went ahead and deleted all of the shards, it started playing fine now. It's at 5 shards now and seems to be working fine. It's crazy that something as little as these shards can cause the program to log out.. hmm..

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Hi everyone, I'm new to using Wholesome - WOTLK, could someone please clarify some things for me?

78ms

04.png

I didn't understand Cleave

02.png

What is the framelock server for?

Is SlowRotation for weak computers (without a dedicated video card)?

Do I use Delay more efficiently?

01.png

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Yes, there is a lot of unsanswered questions regarding the UI of this Fight class. Also, can we throw in any talent build, and expect it to use as desired or just stay true to "zygor"? Some addons don't have the established builds as well for a lot of people.

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@Apexx ? Talents are already included. What do you mean here?!? The FC is in a rework process, so you have to wait. And if you hover over the settings you get a tooltip. And I answered all your questions you pmd me, so I don’t know what you are talking about! And you can use your own talent trees, so check the settings for each class, there is a talents tab. 

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@Garub latency is the time between you and your server. cleave is an AOE ability, hover with your mouse over the setting to get more information. Framelock and slowrotation are implemented but non functional at the moment. With the next rework they will help you with performance, you will get the information out of the tooltip. Framelock in general freeze your client to execute one step per frame, so your fc never misses a spell, but this can slow down your wow. Slowrotation will be for slow computers, but it is guaranteed that it will miss some spells while executing.

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7 hours ago, Talamin said:

@Apexx ? Talents are already included. What do you mean here?!? The FC is in a rework process, so you have to wait. And if you hover over the settings you get a tooltip. And I answered all your questions you pmd me, so I don’t know what you are talking about! And you can use your own talent trees, so check the settings for each class, there is a talents tab. 

Whoa! I was not trying to be rude, but there is no description on the page regarding how to properly set this up for your build and talents. Some people may easily get confused. I don't have any issue with it personally.. People who download Zygor, may not always get Zygor's Talent Advisor. What I was referring to, can this FC do ANY talent point in any tree, and work as it should? Or do they have to force using default talent toggle switch? Again, I meant no disprespect... 

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The FC should handle all kinds of talents. As long they are included in the standard wotlk. But to be honest, this is a leveling aio fc and the best way is the auto talent set according to your chosen spec. Others works too, no pvp talents included. And the best is to let the settings on their initial settings value, it’s designed so you can be lazy ?

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