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Developers assistance

You have problem for create Quest profile? Custom Profile? Plugin? Product? C# or VB.net FightClass? This forum is for you.

  1. Started by TheSmokie,

    Hello, i got the idea from someone else and thought it would be a good idea to release the source code for people who wish to log there fightclass / plugins to be able to help find bugs faster and help people fix problems with there product. enjoy Class.cs using System; using System.IO; using robotManager.Helpful; public class Main : wManager.Plugin.IPlugin { public void Initialize() { Log("Hello, welcome to pornhub."); } public void Dispose() { } public void Settings() { } private void Log(String lines) { System.IO.Directory.CreateDirectory(@"Plugins\FileName\logs\"); …

    • 0 replies
    • 1.5k views
  2. Hello guys, i wanted to ask how i can get World Coords from Map Coords + Zone? i just found the Lua Function: GetWorldLocFromMapPos but it was introduced with patch 5.0.4 or so, so does not work with 3.3.5a. Do someone have any idea? Thanks

  3. Started by spacecowboy,

    Hey! For a project of mine I would like to set the GoToStep action parameter programatically, how can I do that? Actually, how can I execute any action programatically? Cheers!

  4. Started by Zer0,

    Related to the bug : This bug annoys me to no end. The bot , when on its way to quest enemies/objectives just basically runs into other hostile mobs which not only is very bot-like in terms of behavior, but also stress-inducing to watch ?. Since I'm working on a Fight Class in C#, I thought I might as well give it a try and fix it directly in the FC for now. I've created a simple radar which is able to detect the closest hostile units around every 500ms. When the closest unit is under a certain distance, I target it. But then I can't seem to start a fight. Fight.StartFight(); doesn't work (it says that the Target is not valid), I've tried a lot of othe…

  5. Started by duthibaut,

    Hello guys, Some of u know how to check if the bot is attacked by a mob in C#? Thanks ?

    • 5 replies
    • 2k views
  6. I'm amending a holy priest healBot fightclass profile for vanilla 1.12.1, and I'm stuck. As it stands now, I am able to run the code as an non-compiled .cs fightclass. I've even added a rudimentary decurse engine. However, I am irritated that the bot needs to use Interact.InteractGameObject to actively target myself and other players in order to cast heals and other beneficial spells. My goal is to cast spells on partymembers without having to switch targets. I've searched the forums and found a few promising avenues: 1) Focus frame method: [Holy - Paladin] The Holy Grail 17.06.22b Built for 3.3.5a/2.4.3. Source link. This healbot uses the focus frame to…

  7. Started by Andoido,

    Calling any developer! Looking to hire a developer for a project! i am looking for 2 things currently 1) First Aid custom script, or fullssharp code, or really anyway to level "first aid" inside of a quester profile. Should be able to level any other profession aswell. 2) I am looking for either Plugin, or Custom Script, which will directly relate to my profile. Ingame Interface if you will - Nothing crazy hard, Something like Checkboxes (ON And OFF), On - which would check X steps inside the profile, or giving back. Thanks!

  8. Would be super if you could implement NpcMarker and IsGoodInteractDistance for the type WoWGameObject? Thanks :)

  9. Hello @Droidz I have do some C# code in a pluggin for check distance farming and stop go to the node by his ground Vector3 but. But when i use my plugin i have a problem : The bot try to go the node AND to follow the path with gathering in the same time. You know how i can stop the following path, clean the node and restart the following path by the pluggin ? Thx ?

  10. Started by Marsbar,

    I'm wondering if I can create my own instance of the Map that's built into WRobot. I want to manually be able to focus it to a place but I'm not sure how to add it into a window. @Droidz When playing around I did something like this: MiniMapGenerator.MinimapImage map = new MiniMapGenerator.MinimapImage("Eastern Kingdoms", 200, 200, (int)npc.PositionX - 100, (int)npc.PositionX + 100, (int)npc.PositionY - 100, (int)npc.PositionY + 100); MiniMapGenerator.LandmarkMiniMap b = new MiniMapGenerator.LandmarkMiniMap(new robotManager.Helpful.Vector3(npc.PositionX, npc.PositionY, npc.PositionZ), "1234", System.Drawing.Color.Purple); MiniMapGenerator.LandmarksMiniMap c = new M…

  11. Hello everyone. I want to make a GetDistance on my nearest object like in the tools : Nearest GameObject informations: Name: Vietérule (Entry: 2041 ) IsBlacklisted = False CreatedBy = 0 DisplayId = 677 FlagsInt = 0 Flags = 0 Position = 4333,47 ; 3002,03 ; 124,227 ; "None" Name = Vietérule GetDistance = 108,2044 --> I want this one ^^ For me I use : wManager.Wow.ObjectManager.ObjectManager.Me.IsGoodInteractDistance; But for an object, i don't know how it's working. Something like : var distance = wManager.Wow.ObjectManager.WoWObject.GetDistance(ObjectID); If someone know that ^^" (I'm beginner i…

  12. Started by Matenia,

    Hey @Droidz is Lua.LuaDoString using a lock? I'm trying to figure something out. When I lock frames, my entire combat iterations works very fast. When I don't freeze them, it's very slow (about 8 times slower, even when putting a lock on ObjectManager.Locker). I have optimized my framework quite a lot in recent times and still don't understand why things can take as long as they do sometimes. I thought it might have something to do with me utilizing multi threading. Just trying to understand wRobot better and I happen to use a lot of Lua instead of reading from memory directly.

  13. Started by penumbra,

    Hello all, Has anyone built a C# script that automatically removes curses/poison or magic? I have been unable to find any examples of this Thanks!

  14. Started by Inaru,

    Hello, Is there a file in wRobot folder I can edit to set a default FightClass? Like an XML / Configuration file in which I can write and select a FightClass. Thanks, Inaru

    • 1 reply
    • 1.4k views
  15. Hey guys, with a male it works perfectly. http://prntscr.com/nkauye Has anyone an idea how to fix that? I just cant get it to true eventhough she clearly is a draenei

    • 5 replies
    • 1.5k views
  16. Started by axelguard,

    im using the easy quest editor to make quest profiles because im a noob, and since im a noob at it i now need a bit of help. I've got a quest set to only be done by a warlock, yet it does it on all other classes too, how do i fix this? i know using ObjectManager.Me.WowClass == WoWClass.Warlock in the If command works, but why isnt it enough setting it to the class in the actual quest?

    • 0 replies
    • 1k views
  17. Started by Brian,

    So I am playing a class with all instants and 400 ping, so I would like my fightclass to spam the next button until it is pressed. How would I do that? Maybe not a full out spam, but start looking for next button to press a couple hundred milliseconds early. I tried : cooldownc = Lua.LuaDoString<int>("start, duration, enabled = GetSpellCooldown('Black Arrow'); return start;"); if (cooldownc == 0 && BlackArrow.IsDistanceGood && BlackArrow.KnownSpell) { BlackArrow.Launch(); return; } Instead of : if (BlackArrow.IsSpellUsable && BlackArrow.IsDistanceGood && BlackArrow.KnownSpell…

    • 2 replies
    • 2.1k views
  18. Mainly targeted @Droidz but if anyone else has input, you're welcome to contribute. The state interface has BeforeStates and NextStates. My question is when do they run and does their "Need To Run" condition get checked? If you add the state into the list of before or after states are they in the main engine list of states or are they only considered if the state you added the before/afterstates to, is triggered?

  19. Hi y'all! So I'm working on a plugin for area farming (where looting every corpses looks bot as fuck). I'm going to include the whole code (just in case there is something there causing the error. You'll note I've commented out a lot of the code so that I'm mostly just focussing on why I can't seem to get the timers to work...I've been looking at other developer's code and I can't figure out how my usage is different. using robotManager.Helpful; using System.Threading; using robotManager.Products; using wManager.Wow.Enums; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; using System; using System.Collections.Generic; u…

    • 1 reply
    • 1.5k views
  20. Started by Garub,

    I would like to request the creation of a DATASET (simple) combat in arena, for future statistical studies of combat. My suggestion of model: It would be very important to be the combat log of the fights in the arena. A CVS file could be made available, and made available weekly by email or downloaded on the site. ((As I said in other posts, I'm studying Python and want to create a plugin with artificial intelligence for my undergraduate thesis.)) I want everyone to know that I request this request with humility, I do not want them to think that I am demanding, I am humbly asking if it is possible that my request be made, I thank you for t…

    • 0 replies
    • 973 views
  21. Hey y'all! I'm actually SUPER bummed, because I've basically been working on this all day (learning c# as I go + I'm a bit slow...don't make fun of me). I finally had it all fixed down to only throwing one error...and now the bot won't even load the plugin. Can anyone see what's wrong? (All the log says is "Error to load plugin PATH\lootoggle.cs") using robotManager.Helpful; using System.Threading; using robotManager.Products; using wManager.Wow.Enums; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; using System; using System.Collections.Generic; using System.IO; using System.ComponentModel; using robotManager; public class Lootoggle : w…

  22. Started by Garub,

    Hello everyone, I'm learning to program and I'm starting with Python, I would like to know if there is any library I can use from Python that works in wow, I wanted to try to make my own programs.

  23. Started by Matenia,

    Hello @Droidz can you give an example of how to add water/roads to the pathfinder myself? I know how to use the functions, my problem is - do I need to manually map everything out? Do I swim in the water and add plenty of small vectors (with 5 yard radius or similar)? How does this work for roads? Basically for Arathi Basin, I want to add water and roads, to help with pathfinding. I'm developing my own battlegrounder that is smart and doesn't require profiles atm, so this would be good.

  24. Howdy y'all! The title pretty much says it, but, at the moment, the second the bot is done harvesting an herb/mineral/skinning node/object, it will immediately go to stealth mode or change into ________ (at the moment it's Moonkin, since I'm going Boom) form...even if there is another mob to skin right next to it and even though the bot is then going to immediately mount (change into Flight Form). I imagine it's a c# condition to add to the fightclass? Problem is I don't know the bot states and can't figure out how this would be done.

    • 2 replies
    • 1.3k views
  25. Started by cnyx,

    Hello. I have a bit programming skill and try now change one fight class profile. I dont understand here new SpellState("Power Word: Shield", 20, context => DiscPriestaSettings.CurrentSetting.PowerWordShield && Fight.InFight && ObjectManager.Me.GetMove, true, true, false, false, true, true, true, true, 0, false, false, false, false, false, false, wManager.Wow.Helpers.FightClassCreator.YesNoAuto.Yes, "", "player", true, true, false), a lot of "false" and "true". Where i can find description of function SpellState()? And where i can find all functions and methods of "ObjectManager."? Thank you.

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