
Matenia
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Posts
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Matenia got a reaction from TheSmokie in If focus is casting
if ObjectManager.Me.FocusObj.IsCast
{ SpellManager.CastSpellByNameOn("Shadowstep", "focus");
}
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Matenia got a reaction from Sjd6795 in Weird menu closing noise
Just for you, I've updated it to cache first aid known bandages state. This still won't solve all of your issues. You can redownload through the original link.
But just for the record, while 20€ might seem like a hefty amount of $$$ to you, I have spent easily over a thousand hours on the development of that plugin over the years and I'm still nowhere near the amount I would've made if I had just done freelance work.
To this day there is no comparable (multi-expac) product on wRobot available and you can trust me you'd definitely waste more than 20 bucks worth your time setting up wRobot in a way that doesn't vendor in highlevel zones or runs to the wrong vendor because it checks 3D straight path over pathfinding distance, restocks on consumables, adds offmesh connections to make plenty of vendors and transports available, not to mention training, auto equip, anti stucks, combat helpers (and spirit-rezz and anti-drown, before they were implemented by Droidz into the base).
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Matenia got a reaction from Stresse in Fightclass Framework for 2.4.3/3.3.5a and more
If you've seen my 1.12 fightclass framework, this is basically the much enhanced version.
It should work for WoW 2.4.3 and 3.3.5a, possibly many more expansions. The only thing you would have to do is adjust the way combatlog events are parsed, if paramters have changed in your expansion. Everything else should be handled by wRobot.
Below you can find the GitHub repository. It also contains a very simple enhancement shaman fightclass as an example that you could change to fit your own needs.
This is for developers only. If you're a regular user, I recommend just buying my fightclasses. They are, in my opinion, fairly priced.
Features:
- checks with server if a spell was successful
- support for different types of spells
- no more double casts of any sort (heals, debuffs, damage)
- possibility to ignore server responses
- easy offtarget handling
- performant caching and rotation handling
- possibility to use as a healing framework
- support for wanding
- multilanguage support
- dispel by debuff type
https://github.com/Schaka/wRobotFightclassFrameworkEnhanced
@Droidz would be nice if you could sticky/pin this thread
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Matenia got a reaction from scsfl in Fightclass Framework for 2.4.3/3.3.5a and more
If you've seen my 1.12 fightclass framework, this is basically the much enhanced version.
It should work for WoW 2.4.3 and 3.3.5a, possibly many more expansions. The only thing you would have to do is adjust the way combatlog events are parsed, if paramters have changed in your expansion. Everything else should be handled by wRobot.
Below you can find the GitHub repository. It also contains a very simple enhancement shaman fightclass as an example that you could change to fit your own needs.
This is for developers only. If you're a regular user, I recommend just buying my fightclasses. They are, in my opinion, fairly priced.
Features:
- checks with server if a spell was successful
- support for different types of spells
- no more double casts of any sort (heals, debuffs, damage)
- possibility to ignore server responses
- easy offtarget handling
- performant caching and rotation handling
- possibility to use as a healing framework
- support for wanding
- multilanguage support
- dispel by debuff type
https://github.com/Schaka/wRobotFightclassFrameworkEnhanced
@Droidz would be nice if you could sticky/pin this thread
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Matenia got a reaction from TheSmokie in Fightclass Framework for 2.4.3/3.3.5a and more
If you've seen my 1.12 fightclass framework, this is basically the much enhanced version.
It should work for WoW 2.4.3 and 3.3.5a, possibly many more expansions. The only thing you would have to do is adjust the way combatlog events are parsed, if paramters have changed in your expansion. Everything else should be handled by wRobot.
Below you can find the GitHub repository. It also contains a very simple enhancement shaman fightclass as an example that you could change to fit your own needs.
This is for developers only. If you're a regular user, I recommend just buying my fightclasses. They are, in my opinion, fairly priced.
Features:
- checks with server if a spell was successful
- support for different types of spells
- no more double casts of any sort (heals, debuffs, damage)
- possibility to ignore server responses
- easy offtarget handling
- performant caching and rotation handling
- possibility to use as a healing framework
- support for wanding
- multilanguage support
- dispel by debuff type
https://github.com/Schaka/wRobotFightclassFrameworkEnhanced
@Droidz would be nice if you could sticky/pin this thread
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Matenia got a reaction from Talamin in Fightclass Framework for 2.4.3/3.3.5a and more
If you've seen my 1.12 fightclass framework, this is basically the much enhanced version.
It should work for WoW 2.4.3 and 3.3.5a, possibly many more expansions. The only thing you would have to do is adjust the way combatlog events are parsed, if paramters have changed in your expansion. Everything else should be handled by wRobot.
Below you can find the GitHub repository. It also contains a very simple enhancement shaman fightclass as an example that you could change to fit your own needs.
This is for developers only. If you're a regular user, I recommend just buying my fightclasses. They are, in my opinion, fairly priced.
Features:
- checks with server if a spell was successful
- support for different types of spells
- no more double casts of any sort (heals, debuffs, damage)
- possibility to ignore server responses
- easy offtarget handling
- performant caching and rotation handling
- possibility to use as a healing framework
- support for wanding
- multilanguage support
- dispel by debuff type
https://github.com/Schaka/wRobotFightclassFrameworkEnhanced
@Droidz would be nice if you could sticky/pin this thread
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Matenia got a reaction from Energia in Fightclass Framework for 2.4.3/3.3.5a and more
If you've seen my 1.12 fightclass framework, this is basically the much enhanced version.
It should work for WoW 2.4.3 and 3.3.5a, possibly many more expansions. The only thing you would have to do is adjust the way combatlog events are parsed, if paramters have changed in your expansion. Everything else should be handled by wRobot.
Below you can find the GitHub repository. It also contains a very simple enhancement shaman fightclass as an example that you could change to fit your own needs.
This is for developers only. If you're a regular user, I recommend just buying my fightclasses. They are, in my opinion, fairly priced.
Features:
- checks with server if a spell was successful
- support for different types of spells
- no more double casts of any sort (heals, debuffs, damage)
- possibility to ignore server responses
- easy offtarget handling
- performant caching and rotation handling
- possibility to use as a healing framework
- support for wanding
- multilanguage support
- dispel by debuff type
https://github.com/Schaka/wRobotFightclassFrameworkEnhanced
@Droidz would be nice if you could sticky/pin this thread
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Matenia got a reaction from Kamogli in Fightclass Framework for 2.4.3/3.3.5a and more
If you've seen my 1.12 fightclass framework, this is basically the much enhanced version.
It should work for WoW 2.4.3 and 3.3.5a, possibly many more expansions. The only thing you would have to do is adjust the way combatlog events are parsed, if paramters have changed in your expansion. Everything else should be handled by wRobot.
Below you can find the GitHub repository. It also contains a very simple enhancement shaman fightclass as an example that you could change to fit your own needs.
This is for developers only. If you're a regular user, I recommend just buying my fightclasses. They are, in my opinion, fairly priced.
Features:
- checks with server if a spell was successful
- support for different types of spells
- no more double casts of any sort (heals, debuffs, damage)
- possibility to ignore server responses
- easy offtarget handling
- performant caching and rotation handling
- possibility to use as a healing framework
- support for wanding
- multilanguage support
- dispel by debuff type
https://github.com/Schaka/wRobotFightclassFrameworkEnhanced
@Droidz would be nice if you could sticky/pin this thread
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Matenia got a reaction from likon69 in rogue pickpocket
Dude, you're not even a customer. You're trying to run some random outdated Legion pickpocketing profile but you're not even describing what you actually want/need.
Nobody can help you.
If you want a pickpocketing profile, you need to make your own. That stuff isn't easy.
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Matenia got a reaction from DoptFree in interested in buying wrobot but...
Dude you're not funny, you're just ridiculously annoying. And you're not helping Droidz by scaring away potential customers.
To OP:
There isn't a whole lot of Cata content. But everything in the Legion section (and a lot in the MoP and WoD section) should work (almost) flawlessly on Cata.
For fightclasses, you can just use the built in fightclass editor. It's easy to use and you don't need more than that. You can have a look at all the MoP fightclasses I posted (all done with the editor).
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Matenia got a reaction from DoptFree in interested in buying wrobot but...
C'mon dude, get a therapist and grow up.
No wonder you were whining about your marriage falling apart on here like a year ago if you're this immature and lack even the most basic self awareness.
Seriously, you could benefit a lot from getting professional help.
For now, if you have nothing to say that contributes to the discussion, spare us. Nobody needs your self-promoting input. And everybody can tell what you're doing. People aren't as obliviousto your bullshit as you think. Most just don't bother speaking up because it's like yelling at a deaf person.
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Matenia got a reaction from eLucious in Healing in BG
It was never implemented. You can write your own healing fightclasses in C# that will heal friends. If you want to follow friends around in combat
I suggest using C# code similar to this:
public void Initialize() { FightEvents.OnFightLoop += FightEventsOnOnFightLoop; FightEvents.OnFightStart += FightEventsOnOnFightStart; Rotation(); } private void FightEventsOnOnFightStart(WoWUnit unit, CancelEventArgs cancelable) { if (!ObjectManager.GetObjectWoWPlayer() .Any(p => p.IsAlive && p.Reaction == Reaction.Friendly && p.Position.DistanceTo(unit.Position) <= 30) && !Me.HaveAnyDebuff("Idle", "Inactive")) { BlackList(unit); cancelable.Cancel = true; RunToHealTarget(); } } private void BlackList(WoWUnit unit, uint seconds = 15) { wManagerSetting.AddBlackList(unit.Guid, (int) (seconds * 1000), true); ObjectManager.BlackListObjectManagerGuid.Add(unit.Guid); new Thread(() => { Thread.Sleep((int) (seconds * 1000)); ObjectManager.BlackListObjectManagerGuid.Remove(unit.Guid); }).Start(); } private bool RunToHealTarget() { WoWUnit healTarget = ObjectManager.GetObjectWoWUnit() .Where(o => o.Guid != Me.Guid && o.IsAlive && o.Reaction == Reaction.Friendly && o.HealthPercent <= 80 && o.Type == WoWObjectType.Player && o.GetDistance <= 75) .OrderBy(o => o.GetDistance) .FirstOrDefault(); if (healTarget != null && healTarget.GetDistance > 10 && !Me.IsCast) { Logging.WriteFight("healing target found - chasing it to heal"); Me.Target = healTarget.Guid; if (GoToTask.ToPosition(healTarget.Position, 10f, false, context => Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && Me.HealthPercent > 55)) { MovementManager.StopMoveTo(false, 1500); return true; } } return false; } private void FightEventsOnOnFightLoop(WoWUnit unit, CancelEventArgs cancelable) { //No friend to heal in range! WoWUnit friendInRange = ObjectManager.GetObjectWoWPlayer() .Where(p => p.Guid != Me.Guid && p.IsAlive && p.Reaction == Reaction.Friendly && p.HealthPercent <= 80 && p.GetDistance <= 35 && !TraceLine.TraceLineGo(p.Position)) .OrderBy(p => p.GetDistance) .FirstOrDefault(); if (friendInRange == null) { if (RunToHealTarget()) { cancelable.Cancel = true; } } else { if (friendInRange?.GetDistance > 30 && !Me.IsCast) { Logging.WriteFight("Running closer to heal target"); MovementManager.MoveTo(friendInRange); Thread.Sleep(2500); } MovementManager.StopMoveTo(false, 1000); } } For a resto shaman (vanilla) example fightclass, you can check out the source code here:
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Matenia got a reaction from eLucious in interested in buying wrobot but...
Dude you're not funny, you're just ridiculously annoying. And you're not helping Droidz by scaring away potential customers.
To OP:
There isn't a whole lot of Cata content. But everything in the Legion section (and a lot in the MoP and WoD section) should work (almost) flawlessly on Cata.
For fightclasses, you can just use the built in fightclass editor. It's easy to use and you don't need more than that. You can have a look at all the MoP fightclasses I posted (all done with the editor).
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Matenia got a reaction from eLucious in interested in buying wrobot but...
C'mon dude, get a therapist and grow up.
No wonder you were whining about your marriage falling apart on here like a year ago if you're this immature and lack even the most basic self awareness.
Seriously, you could benefit a lot from getting professional help.
For now, if you have nothing to say that contributes to the discussion, spare us. Nobody needs your self-promoting input. And everybody can tell what you're doing. People aren't as obliviousto your bullshit as you think. Most just don't bother speaking up because it's like yelling at a deaf person.
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Matenia got a reaction from sleepdaddy in interested in buying wrobot but...
Dude you're not funny, you're just ridiculously annoying. And you're not helping Droidz by scaring away potential customers.
To OP:
There isn't a whole lot of Cata content. But everything in the Legion section (and a lot in the MoP and WoD section) should work (almost) flawlessly on Cata.
For fightclasses, you can just use the built in fightclass editor. It's easy to use and you don't need more than that. You can have a look at all the MoP fightclasses I posted (all done with the editor).
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Matenia got a reaction from Marsbar in interested in buying wrobot but...
Dude you're not funny, you're just ridiculously annoying. And you're not helping Droidz by scaring away potential customers.
To OP:
There isn't a whole lot of Cata content. But everything in the Legion section (and a lot in the MoP and WoD section) should work (almost) flawlessly on Cata.
For fightclasses, you can just use the built in fightclass editor. It's easy to use and you don't need more than that. You can have a look at all the MoP fightclasses I posted (all done with the editor).
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Matenia reacted to dragohn in Classic WoW Bot!
Hey I'm new to the community so im not sure if im posting this in the correct place or not but i have two questions
1. I bought a classic wow bot earlier and im having troubles getting it to work (this is for the actual classic wow)
2. If the script i bought doesnt work, does anyone have a better Classic WoW bot that does work?
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Matenia got a reaction from TheSmokie in HOW TO GET 64 BIT TO 32BIT IN WOW CLASSIC SO I CAN RUN THE BOT PLZ HELP
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Matenia got a reaction from zatvorgt in Totown state?
ToTown.ToTownInProgress (although I've noticed that sometimes that boolean is set despite not actually going to town, so try Logging.Status.ToLower().Contains("town")).
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Matenia got a reaction from Serrec in HOW TO GET 64 BIT TO 32BIT IN WOW CLASSIC SO I CAN RUN THE BOT PLZ HELP
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Matenia got a reaction from Zan in HOW TO GET 64 BIT TO 32BIT IN WOW CLASSIC SO I CAN RUN THE BOT PLZ HELP
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Matenia got a reaction from Tom1101 in Botting for classic
Do you even see the irony?
On top of that, you've been ignoring the fact that the 1.12 and 1.13 clients have nothing in common. If you understand anything about how bots or software works, you'd understand that you can't just flip a switch and hack completely different software. Plus anti-cheat since patch 7.x is insane and Blizzard is going after bot creators legally too. It's not happening.
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Matenia got a reaction from CocoChanel in Does wrobot use internet?
I highly doubt it's the auto download. It's probably a mixture of WoW and pathfinding requests of wRobot.
But 1GB is really not a lot in today's age. Even just the shit windows sends back and forth all the time accumulates quickly. On the bright side, you should be able to run WoW even with slowed down internet. I did this frequently in school when I was playing on my laptop during class (school's internet didn't allow connections through Wow's ports, so had to improvise).
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Matenia reacted to Razzue in Sick of buying garbage profiles
A bit late to this party...
But with that knowledge you should be more than able to make your OWN profiles.
In which case hop to and stop your bitching and whining. You're more than free to go find another bot to use! Oh wait...
And to that glorious topic of "you only spend x amount of hours but make $xxx "
I've spent nearly 100's hours on each class (primarily cata and legion) just for making simple fightclasses. And I STILL haven't publicly released them. Even IF I miraculously made 2k on one time purchases from them, that amounts to a whole $2.50/hour with the amount of time I've sank into something as simple as a fightclass (and the time spent on them can only go up whilst profits can go down)
Hell, I spent 18 hours a day for 4 months working on a pixel aimbot for an fps game. To this date I've made juuust over 12k from it. That amounts to a whopping $5.42 an hour >.> Minimum wage where I live is 3x that .. so forgive people for not wanting to waste that kind of time for free.
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Matenia got a reaction from Kamogli in Wrobot stopped working !
It's the forum/website software he uses, which our licenses are validated by. For some reason they must've broken his authentication mechanism or just messed with licenses.